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Fix Ripleys on Asteroid
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@@ -91,8 +91,8 @@
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if(T == chassis.loc && src == chassis.selected)
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if(istype(target, /turf/simulated/wall/r_wall))
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occupant_message("<font color='red'>[target] is too durable to drill through.</font>")
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else if(istype(target, /turf/simulated/mineral))
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for(var/turf/simulated/mineral/M in range(chassis,1))
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else if(istype(target, /turf/unsimulated/mineral))
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for(var/turf/unsimulated/mineral/M in range(chassis,1))
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if(get_dir(chassis,M)&chassis.dir)
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M.gets_drilled()
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log_message("Drilled through [target]")
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@@ -150,8 +150,8 @@
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if(do_after_cooldown(target))//To slow down how fast mechs can drill through the station
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log_message("Drilled through [target]")
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target.ex_act(3)
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else if(istype(target, /turf/simulated/mineral))
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for(var/turf/simulated/mineral/M in range(chassis,1))
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else if(istype(target, /turf/unsimulated/mineral))
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for(var/turf/unsimulated/mineral/M in range(chassis,1))
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if(get_dir(chassis,M)&chassis.dir)
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M.gets_drilled()
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log_message("Drilled through [target]")
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