Fix Ripleys on Asteroid

This commit is contained in:
ZomgPonies
2013-11-24 02:56:30 -05:00
parent 29114f7bb3
commit ec1d6f981b
+4 -4
View File
@@ -91,8 +91,8 @@
if(T == chassis.loc && src == chassis.selected)
if(istype(target, /turf/simulated/wall/r_wall))
occupant_message("<font color='red'>[target] is too durable to drill through.</font>")
else if(istype(target, /turf/simulated/mineral))
for(var/turf/simulated/mineral/M in range(chassis,1))
else if(istype(target, /turf/unsimulated/mineral))
for(var/turf/unsimulated/mineral/M in range(chassis,1))
if(get_dir(chassis,M)&chassis.dir)
M.gets_drilled()
log_message("Drilled through [target]")
@@ -150,8 +150,8 @@
if(do_after_cooldown(target))//To slow down how fast mechs can drill through the station
log_message("Drilled through [target]")
target.ex_act(3)
else if(istype(target, /turf/simulated/mineral))
for(var/turf/simulated/mineral/M in range(chassis,1))
else if(istype(target, /turf/unsimulated/mineral))
for(var/turf/unsimulated/mineral/M in range(chassis,1))
if(get_dir(chassis,M)&chassis.dir)
M.gets_drilled()
log_message("Drilled through [target]")