Compile fix

This commit is contained in:
ZomgPonies
2014-08-16 21:45:36 -04:00
parent bf3d3cf04a
commit ed484b68aa
2 changed files with 3 additions and 2 deletions
+1
View File
@@ -586,6 +586,7 @@
#include "code\game\objects\items\weapons\RCS.dm"
#include "code\game\objects\items\weapons\RSF.dm"
#include "code\game\objects\items\weapons\scrolls.dm"
#include "code\game\objects\items\weapons\shards.dm"
#include "code\game\objects\items\weapons\shields.dm"
#include "code\game\objects\items\weapons\stunbaton.dm"
#include "code\game\objects\items\weapons\surgery_tools.dm"
+2 -2
View File
@@ -11,7 +11,7 @@
force = 5.0
throwforce = 8.0
item_state = "shard-glass"
matter = list("glass" = 3750)
// matter = list("glass" = 3750)
attack_verb = list("stabbed", "slashed", "sliced", "cut")
/obj/item/weapon/shard/suicide_act(mob/user)
@@ -68,7 +68,7 @@
return
return ..()
/obj/item/weapon/shard/HasEntered(AM as mob|obj)
/obj/item/weapon/shard/Crossed(AM as mob|obj)
if(ismob(AM))
var/mob/M = AM
M << "\red <B>You step on \the [src]!</B>"