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Compile fix
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@@ -11,7 +11,7 @@
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force = 5.0
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throwforce = 8.0
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item_state = "shard-glass"
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matter = list("glass" = 3750)
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// matter = list("glass" = 3750)
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attack_verb = list("stabbed", "slashed", "sliced", "cut")
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/obj/item/weapon/shard/suicide_act(mob/user)
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@@ -68,7 +68,7 @@
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return
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return ..()
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/obj/item/weapon/shard/HasEntered(AM as mob|obj)
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/obj/item/weapon/shard/Crossed(AM as mob|obj)
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if(ismob(AM))
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var/mob/M = AM
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M << "\red <B>You step on \the [src]!</B>"
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