old sprite fixes (#27115)

This commit is contained in:
Henri215
2024-10-22 10:40:52 +00:00
committed by GitHub
parent 955617fe18
commit edfe42a14a
6 changed files with 4 additions and 2 deletions
+1 -1
View File
@@ -175,7 +175,7 @@
icon_state = "corgisuit"
item_state = "chickensuit"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET
flags_inv = HIDESHOES|HIDEJUMPSUIT
flags_inv = HIDEJUMPSUIT
dog_fashion = /datum/dog_fashion/back
/obj/item/clothing/suit/corgisuit/en
+1
View File
@@ -5,5 +5,6 @@
name = "ninja hood"
icon_state = "s-ninja"
item_state = "s-ninja_hood"
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
armor = list(MELEE = 75, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 15, FIRE = INFINITY, ACID = INFINITY)
blockTracking = 1
+1 -1
View File
@@ -10,7 +10,7 @@ Contents:
name = "ninja mask"
desc = "A close-fitting mask that acts both as an air filter and a post-modern fashion statement."
icon_state = "s-ninja(norm)"
item_state = "s-ninja_mask"
item_state = "s-ninja(norm)"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/mask.dmi',
+1
View File
@@ -14,6 +14,7 @@ Contents:
item_state = "s-ninja_suit"
allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/melee/baton, /obj/item/tank/internals, /obj/item/stock_parts/cell)
slowdown = 0
flags_inv = HIDEJUMPSUIT|HIDETAIL
armor = list(MELEE = 75, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 15, FIRE = INFINITY, ACID = INFINITY)
dyeable = FALSE
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