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https://github.com/ParadiseSS13/Paradise.git
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old sprite fixes (#27115)
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@@ -175,7 +175,7 @@
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icon_state = "corgisuit"
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item_state = "chickensuit"
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body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET
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flags_inv = HIDESHOES|HIDEJUMPSUIT
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flags_inv = HIDEJUMPSUIT
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dog_fashion = /datum/dog_fashion/back
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/obj/item/clothing/suit/corgisuit/en
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@@ -5,5 +5,6 @@
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name = "ninja hood"
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icon_state = "s-ninja"
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item_state = "s-ninja_hood"
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
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armor = list(MELEE = 75, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 15, FIRE = INFINITY, ACID = INFINITY)
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blockTracking = 1
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@@ -10,7 +10,7 @@ Contents:
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name = "ninja mask"
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desc = "A close-fitting mask that acts both as an air filter and a post-modern fashion statement."
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icon_state = "s-ninja(norm)"
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item_state = "s-ninja_mask"
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item_state = "s-ninja(norm)"
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/mask.dmi',
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@@ -14,6 +14,7 @@ Contents:
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item_state = "s-ninja_suit"
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allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/melee/baton, /obj/item/tank/internals, /obj/item/stock_parts/cell)
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slowdown = 0
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flags_inv = HIDEJUMPSUIT|HIDETAIL
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armor = list(MELEE = 75, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 15, FIRE = INFINITY, ACID = INFINITY)
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dyeable = FALSE
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