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Merge pull request #2021 from PJB3005/fixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixit
Another lighting fix!
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@@ -11,9 +11,9 @@
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var/lum_g
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var/lum_b
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var/tmp/old_lum_r
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var/tmp/old_lum_g
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var/tmp/old_lum_b
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var/tmp/applied_lum_r
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var/tmp/applied_lum_g
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var/tmp/applied_lum_b
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var/list/effect_str
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var/list/effect_turf
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@@ -107,11 +107,6 @@
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if(light_range && light_power && !applied)
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. = 1
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if(. || source_atom.light_color != light_color)//Save the old lumcounts if we need to update, if the colour changed DO IT BEFORE we parse the colour and LOSE the old lumcounts!
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old_lum_r = lum_r
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old_lum_g = lum_g
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old_lum_b = lum_b
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if(source_atom.light_color != light_color)
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light_color = source_atom.light_color
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parse_light_color()
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@@ -149,6 +144,12 @@
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/datum/light_source/proc/apply_lum()
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applied = 1
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// Cache the applied lum counts.
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applied_lum_r = lum_r
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applied_lum_g = lum_g
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applied_lum_b = lum_b
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if(istype(source_turf))
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FOR_DVIEW(var/turf/T, light_range, source_turf, INVISIBILITY_LIGHTING)
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if(T.lighting_overlay)
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@@ -188,7 +189,7 @@
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if(T.lighting_overlay)
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var/str = effect_str[i]
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T.lighting_overlay.update_lumcount(-str * old_lum_r, -str * old_lum_g, -str * old_lum_b)
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T.lighting_overlay.update_lumcount(-str * applied_lum_r, -str * applied_lum_g, -str * applied_lum_b)
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i++
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