Merge pull request #2021 from PJB3005/fixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixit

Another lighting fix!
This commit is contained in:
Mark van Alphen
2015-09-12 23:10:53 +02:00
+10 -9
View File
@@ -11,9 +11,9 @@
var/lum_g
var/lum_b
var/tmp/old_lum_r
var/tmp/old_lum_g
var/tmp/old_lum_b
var/tmp/applied_lum_r
var/tmp/applied_lum_g
var/tmp/applied_lum_b
var/list/effect_str
var/list/effect_turf
@@ -107,11 +107,6 @@
if(light_range && light_power && !applied)
. = 1
if(. || source_atom.light_color != light_color)//Save the old lumcounts if we need to update, if the colour changed DO IT BEFORE we parse the colour and LOSE the old lumcounts!
old_lum_r = lum_r
old_lum_g = lum_g
old_lum_b = lum_b
if(source_atom.light_color != light_color)
light_color = source_atom.light_color
parse_light_color()
@@ -149,6 +144,12 @@
/datum/light_source/proc/apply_lum()
applied = 1
// Cache the applied lum counts.
applied_lum_r = lum_r
applied_lum_g = lum_g
applied_lum_b = lum_b
if(istype(source_turf))
FOR_DVIEW(var/turf/T, light_range, source_turf, INVISIBILITY_LIGHTING)
if(T.lighting_overlay)
@@ -188,7 +189,7 @@
if(T.lighting_overlay)
var/str = effect_str[i]
T.lighting_overlay.update_lumcount(-str * old_lum_r, -str * old_lum_g, -str * old_lum_b)
T.lighting_overlay.update_lumcount(-str * applied_lum_r, -str * applied_lum_g, -str * applied_lum_b)
i++