Merge pull request #2295 from tigercat2000/intercom_nanoUI

Upgrade radios to NanoUI
This commit is contained in:
Mark van Alphen
2015-10-06 20:22:29 +02:00
5 changed files with 239 additions and 125 deletions
-5
View File
@@ -12,11 +12,6 @@ var/const/WIRE_TRANSMIT = 4
return 1
return 0
/datum/wires/radio/Interact(var/mob/living/user)
if(CanUse(user))
var/obj/item/device/radio/R = holder
R.interact(user)
/datum/wires/radio/UpdatePulsed(var/index)
var/obj/item/device/radio/R = holder
switch(index)
@@ -10,11 +10,13 @@
materials = list(MAT_METAL=10000, MAT_GLASS=2500)
var/code = 2
is_special = 1
/obj/item/device/radio/electropack/attack_hand(mob/user as mob)
if(src == user.back)
user << "<span class='notice'>You need help taking this off!</span>"
return
..()
return 0
. = ..()
/obj/item/device/radio/electropack/Destroy()
if(istype(src.loc, /obj/item/assembly/shock_kit))
@@ -53,42 +55,22 @@
A.flags |= NODROP
/obj/item/device/radio/electropack/Topic(href, href_list)
//..()
if(usr.stat || usr.restrained())
return
if(((istype(usr, /mob/living/carbon/human) && ((!( ticker ) || (ticker && ticker.mode != "monkey")) && usr.contents.Find(src))) || (usr.contents.Find(master) || (in_range(src, usr) && istype(loc, /turf)))))
usr.set_machine(src)
if(href_list["freq"])
var/new_frequency = sanitize_frequency(frequency + text2num(href_list["freq"]))
set_frequency(new_frequency)
else
if(href_list["code"])
code += text2num(href_list["code"])
code = round(code)
code = min(100, code)
code = max(1, code)
else
if(href_list["power"])
on = !( on )
icon_state = "electropack[on]"
if(!( master ))
if(istype(loc, /mob))
attack_self(loc)
else
for(var/mob/M in viewers(1, src))
if(M.client)
attack_self(M)
else
if(istype(master.loc, /mob))
attack_self(master.loc)
else
for(var/mob/M in viewers(1, master))
if(M.client)
attack_self(M)
else
usr << browse(null, "window=radio")
return
return
if(..())
return 1
if(href_list["freq"])
var/new_frequency = sanitize_frequency(frequency + text2num(href_list["freq"]))
set_frequency(new_frequency)
else if(href_list["code"])
code += text2num(href_list["code"])
code = round(code)
code = Clamp(code, 1, 100)
else if(href_list["power"])
on = !on
add_fingerprint(usr)
/obj/item/device/radio/electropack/receive_signal(datum/signal/signal)
if(!signal || signal.encryption != code)
@@ -115,26 +97,17 @@
master.receive_signal()
return
/obj/item/device/radio/electropack/attack_self(mob/user as mob, flag1)
if(!istype(user, /mob/living/carbon/human))
return
user.set_machine(src)
var/dat = {"<TT>
<A href='?src=\ref[src];power=1'>Turn [on ? "Off" : "On"]</A><BR>
<B>Frequency/Code</B> for electropack:<BR>
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A> [format_frequency(frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
/obj/item/device/radio/electropack/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
Code:
<A href='byond://?src=\ref[src];code=-5'>-</A>
<A href='byond://?src=\ref[src];code=-1'>-</A> [code]
<A href='byond://?src=\ref[src];code=1'>+</A>
<A href='byond://?src=\ref[src];code=5'>+</A><BR>
</TT>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
data["power"] = on
data["freq"] = format_frequency(frequency)
data["code"] = code
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "radio_electro.tmpl", "[name]", 400, 500)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
+81 -61
View File
@@ -38,6 +38,9 @@ var/global/list/default_medbay_channels = list(
var/list/channels = list() //see communications.dm for full list. First channes is a "default" for :h
var/subspace_transmission = 0
var/syndie = 0//Holder to see if it's a syndicate encrpyed radio
var/is_special = 0 //For electropacks mostly, skips Topic() checks
flags = CONDUCT
slot_flags = SLOT_BELT
throw_speed = 2
@@ -89,59 +92,68 @@ var/global/list/default_medbay_channels = list(
secure_radio_connections[ch_name] = radio_controller.add_object(src, radiochannels[ch_name], RADIO_CHAT)
/obj/item/device/radio/attack_ghost(mob/user)
interact(user)
return ui_interact(user)
/obj/item/device/radio/attack_self(mob/user as mob)
user.set_machine(src)
interact(user)
/obj/item/device/radio/interact(mob/user as mob)
if(!on)
return
/obj/item/device/radio/interact(mob/user)
if(!user)
return 0
if(active_uplink_check(user))
return
if(b_stat)
wires.Interact(user)
var/dat = "<html><head><title>[src]</title></head><body><TT>"
return ui_interact(user)
if(!istype(src, /obj/item/device/radio/headset)) //Headsets dont get a mic button
dat += "Microphone: [broadcasting ? "<A href='byond://?src=\ref[src];talk=0'>Engaged</A>" : "<A href='byond://?src=\ref[src];talk=1'>Disengaged</A>"]<BR>"
/obj/item/device/radio/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
dat += {"
Speaker: [listening ? "<A href='byond://?src=\ref[src];listen=0'>Engaged</A>" : "<A href='byond://?src=\ref[src];listen=1'>Disengaged</A>"]<BR>
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A>
[format_frequency(frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
"}
data["mic_status"] = broadcasting
data["speaker"] = listening
data["freq"] = format_frequency(frequency)
data["rawfreq"] = num2text(frequency)
dat+=list_channels(user)
data["mic_cut"] = (wires.IsIndexCut(WIRE_TRANSMIT) || wires.IsIndexCut(WIRE_SIGNAL))
data["spk_cut"] = (wires.IsIndexCut(WIRE_RECEIVE) || wires.IsIndexCut(WIRE_SIGNAL))
dat+={"[text_wires()]</TT></body></html>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
var/list/chanlist = list_channels(user)
if(islist(chanlist) && chanlist.len)
data["chan_list"] = chanlist
data["chan_list_len"] = chanlist.len
if(syndie)
data["useSyndMode"] = 1
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 400, 550)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/item/device/radio/proc/list_channels(var/mob/user)
return list_internal_channels(user)
/obj/item/device/radio/proc/list_secure_channels(var/mob/user)
var/dat = ""
for (var/ch_name in channels)
dat+=text_sec_channel(ch_name, channels[ch_name])
var/dat[0]
for(var/ch_name in channels)
var/chan_stat = channels[ch_name]
var/listening = !!(chan_stat & FREQ_LISTENING) != 0
dat.Add(list(list("chan" = ch_name, "display_name" = ch_name, "secure_channel" = 1, "sec_channel_listen" = !listening)))
return dat
/obj/item/device/radio/proc/list_internal_channels(var/mob/user)
var/dat = ""
for (var/internal_chan in internal_channels)
var/dat[0]
for(var/internal_chan in internal_channels)
if(has_channel_access(user, internal_chan))
dat+="<A href='byond://?src=\ref[src];spec_freq=[internal_chan]'>[get_frequency_name(text2num(internal_chan))]</A><br>"
dat.Add(list(list("chan" = internal_chan, "display_name" = get_frequency_name(text2num(internal_chan)))))
if(dat)
dat = "<br><b>Internal Channels</b><br>" + dat
return dat
/obj/item/device/radio/proc/has_channel_access(var/mob/user, var/freq)
@@ -169,13 +181,6 @@ var/global/list/default_medbay_channels = list(
return wires.GetInteractWindow()
return
/obj/item/device/radio/proc/text_sec_channel(var/chan_name, var/chan_stat)
var/list = !!(chan_stat&FREQ_LISTENING)!=0
return {"
<B>[chan_name]</B><br>
Speaker: <A href='byond://?src=\ref[src];ch_name=[chan_name];listen=[!list]'>[list ? "Engaged" : "Disengaged"]</A><BR>
"}
/obj/item/device/radio/proc/ToggleBroadcast()
broadcasting = !broadcasting && !(wires.IsIndexCut(WIRE_TRANSMIT) || wires.IsIndexCut(WIRE_SIGNAL))
@@ -186,6 +191,9 @@ var/global/list/default_medbay_channels = list(
if(..())
return 1
if(is_special)
return 0
if (href_list["track"])
var/mob/target = locate(href_list["track"])
var/mob/living/silicon/ai/A = locate(href_list["track2"])
@@ -205,7 +213,7 @@ var/global/list/default_medbay_channels = list(
else if (href_list["talk"])
ToggleBroadcast()
. = 1
else if (href_list["listen"])
else if(href_list["listen"])
var/chan_name = href_list["ch_name"]
if (!chan_name)
ToggleReception()
@@ -220,11 +228,10 @@ var/global/list/default_medbay_channels = list(
if(has_channel_access(usr, freq))
set_frequency(text2num(freq))
. = 1
if(href_list["nowindow"]) // here for pAIs, maybe others will want it, idk
return 1
if(.)
interact(usr)
add_fingerprint(usr)
/obj/item/device/radio/proc/autosay(var/message, var/from, var/channel, var/zlevel = config.contact_levels) //BS12 EDIT
@@ -576,6 +583,11 @@ var/global/list/default_medbay_channels = list(
syndie = 1
keyslot = new /obj/item/device/encryptionkey/syndicate
/obj/item/device/radio/borg/syndicate/CanUseTopic(mob/user, datum/topic_state/state)
. = ..()
if(. == STATUS_UPDATE && istype(user, /mob/living/silicon/robot/syndicate))
. = STATUS_INTERACTIVE
/obj/item/device/radio/borg/Destroy()
myborg = null
return ..()
@@ -703,32 +715,40 @@ var/global/list/default_medbay_channels = list(
usr << "<span class='notice'>Loudspeaker enabled.</span>"
. = 1
if(.)
interact(usr)
/obj/item/device/radio/borg/interact(mob/user as mob)
if(!on)
return
var/dat = "<html><head><title>[src]</title></head><body><TT>"
dat += {"
Speaker: [listening ? "<A href='byond://?src=\ref[src];listen=0'>Engaged</A>" : "<A href='byond://?src=\ref[src];listen=1'>Disengaged</A>"]<BR>
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A>
[format_frequency(frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
Broadcasting: [subspace_transmission ? "<A href='byond://?src=\ref[src];mode=0'>Disable</A>" : "<A href='byond://?src=\ref[src];mode=1'>Enable</A>"]<BR>
Loudspeaker: [shut_up ? "<A href='byond://?src=\ref[src];shutup=0'>Enable</A>" : "<A href='byond://?src=\ref[src];shutup=1'>Disable</A>"]<BR>
"}
. = ..()
if(subspace_transmission)//Don't even bother if subspace isn't turned on
dat+=list_channels(user)
dat+={"[text_wires()]</TT></body></html>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
/obj/item/device/radio/borg/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
data["mic_status"] = broadcasting
data["speaker"] = listening
data["freq"] = format_frequency(frequency)
data["rawfreq"] = num2text(frequency)
var/list/chanlist = list_channels(user)
if(islist(chanlist) && chanlist.len)
data["chan_list"] = chanlist
data["chan_list_len"] = chanlist.len
if(syndie)
data["useSyndMode"] = 1
data["has_loudspeaker"] = 1
data["loudspeaker"] = !shut_up
data["has_subspace"] = 1
data["subspace"] = subspace_transmission
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "radio_basic.tmpl", "[name]", 430, 500)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/item/device/radio/proc/config(op)
if(radio_controller)
+89
View File
@@ -0,0 +1,89 @@
<!--
Title: Basic Radio UI
Used In File(s): /code/game/objects/item/devices/radio/radio.dm
-->
{{if data.useSyndMode}}
{{:helper.syndicateMode()}}
{{/if}}
<div class="item">
<div class="itemLabel">
Microphone
</div>
<div class="itemContent">
{{if data.mic_cut}}
{{:helper.link('On', null, null, 'disabled')}}
{{:helper.link('Off', null, null, 'disabled')}}
{{else}}
{{:helper.link('On', null, {'talk' : 0}, data.mic_status ? 'selected' : null)}}
{{:helper.link('Off', null, {'talk' : 1}, data.mic_status ? null : 'selected')}}
{{/if}}
</div>
</div>
<div class="item">
<div class="itemLabel">
Speaker
</div>
<div class="itemContent">
{{if data.spk_cut}}
{{:helper.link('On', null, null, 'disabled')}}
{{:helper.link('Off', null, null, 'disabled')}}
{{else}}
{{:helper.link('On', null, {'listen' : 0}, data.speaker ? 'selected' : null)}}
{{:helper.link('Off', null, {'listen' : 1}, data.speaker ? null : 'selected')}}
{{/if}}
</div>
</div>
{{if data.has_subspace}}
<div class="itemLabel">
Subspace Transmission:
</div>
<div class="itemContent">
{{:helper.link('On', null, {'mode' : 1}, data.subspace ? 'selected' : null)}}
{{:helper.link('Off', null, {'mode' : 0}, data.subspace ? null : 'selected')}}
</div>
{{/if}}
{{if data.has_loudspeaker}}
<div class="itemLabel">
Loudspeaker:
</div>
<div class="itemContent">
{{:helper.link('On', null, {'shutup' : 0}, data.loudspeaker ? 'selected' : null)}}
{{:helper.link('Off', null, {'shutup' : 1}, data.loudspeaker ? null : 'selected')}}
</div>
{{/if}}
<div class="item">
<div class="itemLabel">
Frequency: {{:data.freq}}
</div>
<div class="itemContent">
{{:helper.link('--', null, {'freq' : -10})}}
{{:helper.link('-', null, {'freq' : -2})}}
{{:helper.link('+', null, {'freq' : 2})}}
{{:helper.link('++', null, {'freq' : 10})}}
</div>
</div>
{{if data.chan_list_len >= 1}}
<h3>Channels</h3>
<div class="item">
{{for data.chan_list}}
<div class="itemLabel">
{{:value.display_name}}
</div>
<div class="itemContent">
{{if value.secure_channel}}
Speaker:&nbsp;
{{:helper.link('On', null, {'ch_name' : value.chan, 'listen' : value.sec_channel_listen}, value.sec_channel_listen ? null : 'selected')}}
{{:helper.link('Off', null, {'ch_name' : value.chan, 'listen' : value.sec_channel_listen}, value.sec_channel_listen ? 'selected' : null)}}
{{else}}
{{:helper.link('Switch', null, {'spec_freq' : value.chan}, data.rawfreq == value.chan ? 'selected' : null)}}
{{/if}}
</div>
{{/for}}
</div>
{{/if}}
+37
View File
@@ -0,0 +1,37 @@
<!--
Title: Electropack UI
Used In File(s): /code/game/objects/item/devices/radio/electropack.dm
-->
<div class="item">
<div class="itemLabel">
Power
</div>
<div class="itemContent">
{{:helper.link('On', null, {'power' : 1}, data.power ? 'selected' : null)}}
{{:helper.link('Off', null, {'power' : 1}, data.power ? null : 'selected')}}
</div>
</div>
<div class="item">
<div class="itemLabel">
Frequency: {{:data.freq}}
</div>
<div class="itemContent">
{{:helper.link('--', null, {'freq' : -10})}}
{{:helper.link('-', null, {'freq' : -2})}}
{{:helper.link('+', null, {'freq' : 2})}}
{{:helper.link('++', null, {'freq' : 10})}}
</div>
</div>
<div class="item">
<div class="itemLabel">
Code: {{:data.code}}
</div>
<div class="itemContent">
{{:helper.link('--', null, {'code' : -5})}}
{{:helper.link('-', null, {'code' : -1})}}
{{:helper.link('+', null, {'code' : 1})}}
{{:helper.link('++', null, {'code' : 5})}}
</div>
</div>