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Permanently dooms everyone and basically kills the universe.
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@@ -148,7 +148,6 @@
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// this is used to calc the probability the light burns out
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var/rigged = 0 // true if rigged to explode
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var/last_clicked = 0 // for attacking cooldown
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// the smaller bulb light fixture
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@@ -443,10 +442,6 @@
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to_chat(user, "The light [fitting] feels cold.")
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return
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if(world.time - last_clicked < 10) //makes the whole thing impossible to spam
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return
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last_clicked = world.time
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if(user.a_intent == "disarm" || user.a_intent == "grab") //trying to grab the bulb
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// make it burn hands if not wearing fire-insulated gloves
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@@ -500,6 +495,7 @@
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update()
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if(user.a_intent == "harm") //hitting the bulb
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src)
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if(prob(10)) //10% chance to break a light with bare hands
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to_chat(user, "You hit the light, and it smashes!")
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