Adds in missing stub signals

This commit is contained in:
variableundefined
2018-11-17 09:26:13 +08:00
parent 5c72537d8c
commit ef3a2ce9c5
3 changed files with 4 additions and 0 deletions
+1
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@@ -214,6 +214,7 @@
//called when src is thrown into hit_atom
/atom/movable/proc/throw_impact(atom/hit_atom, throwingdatum)
set waitfor = 0
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
if(!QDELETED(hit_atom))
return hit_atom.hitby(src)
+2
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@@ -325,6 +325,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
A.Remove(user)
if(flags & DROPDEL)
qdel(src)
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
// called just as an item is picked up (loc is not yet changed)
/obj/item/proc/pickup(mob/user)
@@ -352,6 +353,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
// for items that can be placed in multiple slots
// note this isn't called during the initial dressing of a player
/obj/item/proc/equipped(var/mob/user, var/slot)
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
for(var/X in actions)
var/datum/action/A = X
if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot.
+1
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@@ -411,6 +411,7 @@ BLIND // can't see anything
..()
/obj/item/clothing/shoes/proc/step_action(var/mob/living/carbon/human/H) //squeek squeek
SEND_SIGNAL(src, COMSIG_SHOES_STEP_ACTION)
if(shoe_sound)
var/turf/T = get_turf(H)