functionality preservation

This commit is contained in:
Fox McCloud
2020-06-28 17:48:46 -04:00
parent 91d5263cc8
commit ef98c661c3
+6 -3
View File
@@ -746,13 +746,16 @@
/mob/living/proc/float(on)
if(throwing)
return
if(on && !floating)
var/fixed = FALSE
if(anchored || (buckled && buckled.anchored))
fixed = TRUE
if(on && !floating && !fixed)
animate(src, pixel_y = pixel_y + 2, time = 10, loop = -1)
sleep(10)
animate(src, pixel_y = pixel_y - 2, time = 10, loop = -1)
floating = TRUE
else if(!on && floating)
animate(src, pixel_y = initial(pixel_y), time = 10)
else if(((!on || fixed) && floating))
animate(src, pixel_y = get_standard_pixel_y_offset(lying), time = 10)
floating = FALSE
/mob/living/proc/can_use_vents()