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fixed 3 UOD bugs
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@@ -104,6 +104,7 @@
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icon_opened = "toolclosetopen"
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/obj/structure/closet/toolcloset/New()
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..()
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if(prob(40))
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new /obj/item/clothing/suit/storage/hazardvest(src)
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if(prob(70))
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@@ -8,6 +8,7 @@
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max_integrity = 120
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var/image/nest_overlay
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comfort = 0
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flags = NODECONSTRUCT
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/obj/structure/bed/nest/New()
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nest_overlay = image('icons/mob/alien.dmi', "nestoverlay", layer=MOB_LAYER - 0.2)
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