More fixes and improvements. Removed several "src."s, added some proper sorting for mobs on player lists stuff and admin stuff. Added a timestamp to player info/notes, made flavor text play nice with the new examine system. Nerfed stunning against armored targets.

This commit is contained in:
SkyMarshal
2012-04-03 21:22:21 -07:00
parent 9e694e545b
commit f009f9928c
21 changed files with 212 additions and 113 deletions
+3 -3
View File
@@ -50,7 +50,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
if("Obj")
target = input("Enter target:","Target",usr) as obj in world
if("Mob")
target = input("Enter target:","Target",usr) as mob in sortmobs()
target = input("Enter target:","Target",usr) as mob in getmobs()
if("Area or Turf")
target = input("Enter target:","Target",usr.loc) as area|turf in world
if("Client")
@@ -105,7 +105,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
lst[i] = input("Select reference:","Reference") as null|mob|obj|turf|area in world
if("mob reference")
lst[i] = input("Select reference:","Reference",usr) as mob in sortmobs()
lst[i] = input("Select reference:","Reference",usr) as mob in getmobs()
if("file")
lst[i] = input("Pick file:","File") as file
@@ -121,7 +121,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
if("mob's area")
var/mob/temp = input("Select mob", "Selection", usr) as mob in sortmobs()
var/mob/temp = input("Select mob", "Selection", usr) as mob in getmobs()
lst[i] = temp.loc