second pass

This commit is contained in:
Fox-McCloud
2015-06-07 09:52:52 -04:00
parent 2632d9cb51
commit f09a0f8d75
8 changed files with 36 additions and 36 deletions
+10 -10
View File
@@ -7,7 +7,7 @@
var/obj/screen/using
var/obj/screen/inventory/inv_box
using = new /obj/screen()
using.name = "act_intent"
using.dir = SOUTHWEST
@@ -16,7 +16,7 @@
using.screen_loc = ui_acti
using.layer = 20
src.adding += using
action_intent = using
action_intent = using
using = new /obj/screen()
using.name = "mov_intent"
@@ -26,8 +26,8 @@
using.screen_loc = ui_movi
using.layer = 20
src.adding += using
move_intent = using
move_intent = using
if(istype(mymob, /mob/living/carbon/alien/humanoid/hunter))
mymob.leap_icon = new /obj/screen()
mymob.leap_icon.icon = 'icons/mob/screen1_alien.dmi'
@@ -35,7 +35,7 @@
mymob.leap_icon.icon_state = "leap_off"
mymob.leap_icon.screen_loc = ui_alien_storage_r
src.adding += mymob.leap_icon
//equippable shit
inv_box = new /obj/screen/inventory()
inv_box.name = "r_hand"
@@ -90,7 +90,7 @@
using.screen_loc = ui_pull_resist
using.layer = 19
src.adding += using
using = new /obj/screen()
using.name = "drop"
using.icon = 'icons/mob/screen1_alien.dmi'
@@ -133,8 +133,8 @@
nightvisionicon.icon = 'icons/mob/screen1_alien.dmi'
nightvisionicon.icon_state = "nightvision1"
nightvisionicon.name = "night vision"
nightvisionicon.screen_loc = ui_alien_nightvision
nightvisionicon.screen_loc = ui_alien_nightvision
mymob.pullin = new /obj/screen()
mymob.pullin.icon = 'icons/mob/screen1_alien.dmi'
mymob.pullin.icon_state = "pull0"
@@ -151,14 +151,14 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = " "
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.layer = 0
mymob.flash = new /obj/screen()
mymob.flash.icon = 'icons/mob/screen1_alien.dmi'
mymob.flash.icon_state = "blank"
mymob.flash.name = "flash"
mymob.flash.screen_loc = "1,1 to 15,15"
mymob.flash.screen_loc = "WEST,SOUTH to EAST,NORTH"
mymob.flash.layer = 17
mymob.zone_sel = new /obj/screen/zone_sel()
+4 -4
View File
@@ -49,12 +49,12 @@
mymob.healths.icon_state = "health0"
mymob.healths.name = "health"
mymob.healths.screen_loc = ui_alien_health
nightvisionicon = new /obj/screen()
nightvisionicon.icon = 'icons/mob/screen1_alien.dmi'
nightvisionicon.icon_state = "nightvision1"
nightvisionicon.name = "night vision"
nightvisionicon.screen_loc = ui_alien_nightvision
nightvisionicon.screen_loc = ui_alien_nightvision
mymob.pullin = new /obj/screen()
mymob.pullin.icon = 'icons/mob/screen1_alien.dmi'
@@ -66,14 +66,14 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = " "
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.layer = 0
mymob.flash = new /obj/screen()
mymob.flash.icon = 'icons/mob/screen1_alien.dmi'
mymob.flash.icon_state = "blank"
mymob.flash.name = "flash"
mymob.flash.screen_loc = "1,1 to 15,15"
mymob.flash.screen_loc = "WEST,SOUTH to EAST,NORTH"
mymob.flash.layer = 17
mymob.zone_sel = new /obj/screen/zone_sel()
+12 -12
View File
@@ -35,32 +35,32 @@ var/datum/global_hud/global_hud = new()
//that nasty looking dither you get when you're short-sighted
vimpaired = newlist(/obj/screen,/obj/screen,/obj/screen,/obj/screen)
O = vimpaired[1]
O.screen_loc = "1,1 to 5,15"
O.screen_loc = "WEST,SOUTH to CENTER-3,NORTH"
O = vimpaired[2]
O.screen_loc = "5,1 to 10,5"
O.screen_loc = "WEST,SOUTH to EAST,CENTER-3"
O = vimpaired[3]
O.screen_loc = "6,11 to 10,15"
O.screen_loc = "CENTER+3,SOUTH to EAST,NORTH"
O = vimpaired[4]
O.screen_loc = "11,1 to 15,15"
O.screen_loc = "WEST,CENTER+3 to EAST,NORTH"
//welding mask overlay black/dither
darkMask = newlist(/obj/screen, /obj/screen, /obj/screen, /obj/screen, /obj/screen, /obj/screen, /obj/screen, /obj/screen)
O = darkMask[1]
O.screen_loc = "3,3 to 5,13"
O.screen_loc = "CENTER-5,CENTER-5 to CENTER-3,CENTER+5"
O = darkMask[2]
O.screen_loc = "5,3 to 10,5"
O.screen_loc = "CENTER-5,CENTER-5 to CENTER+5,CENTER-3"
O = darkMask[3]
O.screen_loc = "6,11 to 10,13"
O.screen_loc = "CENTER+3,CENTER-5 to CENTER+5,CENTER+5"
O = darkMask[4]
O.screen_loc = "11,3 to 13,13"
O.screen_loc = "CENTER-5,CENTER+3 to CENTER+5,CENTER+5"
O = darkMask[5]
O.screen_loc = "1,1 to 15,2"
O.screen_loc = "WEST,SOUTH to CENTER-5,NORTH"
O = darkMask[6]
O.screen_loc = "1,3 to 2,15"
O.screen_loc = "WEST,SOUTH to EAST,CENTER-5"
O = darkMask[7]
O.screen_loc = "14,3 to 15,15"
O.screen_loc = "CENTER+5,SOUTH to EAST,NORTH"
O = darkMask[8]
O.screen_loc = "3,14 to 13,15"
O.screen_loc = "WEST,CENTER+5 to EAST,NORTH"
for(i = 1, i <= 4, i++)
O = vimpaired[i]
+3 -3
View File
@@ -433,7 +433,7 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = "blind"
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.mouse_opacity = 0
mymob.blind.layer = 0
@@ -441,7 +441,7 @@
mymob.damageoverlay.icon = 'icons/mob/screen1_full.dmi'
mymob.damageoverlay.icon_state = "oxydamageoverlay0"
mymob.damageoverlay.name = "dmg"
mymob.damageoverlay.screen_loc = "1,1"
mymob.damageoverlay.screen_loc = "CENTER-7,CENTER-7"
mymob.damageoverlay.mouse_opacity = 0
mymob.damageoverlay.layer = 18.1 //The black screen overlay sets layer to 18 to display it, this one has to be just on top.
@@ -449,7 +449,7 @@
mymob.flash.icon = ui_style
mymob.flash.icon_state = "blank"
mymob.flash.name = "flash"
mymob.flash.screen_loc = "1,1 to 15,15"
mymob.flash.screen_loc = "WEST,SOUTH to EAST,NORTH"
mymob.flash.layer = 17
mymob.pain = new /obj/screen( null )
+3 -3
View File
@@ -244,7 +244,7 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = "blind"
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.mouse_opacity = 0
mymob.blind.layer = 0
@@ -252,7 +252,7 @@
mymob.damageoverlay.icon = 'icons/mob/screen1_full.dmi'
mymob.damageoverlay.icon_state = "oxydamageoverlay0"
mymob.damageoverlay.name = "dmg"
mymob.damageoverlay.screen_loc = "1,1"
mymob.damageoverlay.screen_loc = "CENTER-7,CENTER-7"
mymob.damageoverlay.mouse_opacity = 0
mymob.damageoverlay.layer = 18.1 //The black screen overlay sets layer to 18 to display it, this one has to be just on top.
@@ -260,7 +260,7 @@
mymob.flash.icon = ui_style
mymob.flash.icon_state = "blank"
mymob.flash.name = "flash"
mymob.flash.screen_loc = "1,1 to 15,15"
mymob.flash.screen_loc = "WEST,SOUTH to EAST,NORTH"
mymob.flash.layer = 17
mymob.pain = new /obj/screen( null )
+1 -1
View File
@@ -45,7 +45,7 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = " "
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.layer = 0
+2 -2
View File
@@ -128,14 +128,14 @@
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = " "
mymob.blind.screen_loc = "1,1"
mymob.blind.screen_loc = "CENTER-7,CENTER-7"
mymob.blind.layer = 0
mymob.flash = new /obj/screen()
mymob.flash.icon = 'icons/mob/screen1_robot.dmi'
mymob.flash.icon_state = "blank"
mymob.flash.name = "flash"
mymob.flash.screen_loc = "1,1 to 15,15"
mymob.flash.screen_loc = "WEST,SOUTH to EAST,NORTH"
mymob.flash.layer = 17
mymob.zone_sel = new /obj/screen/zone_sel()
+1 -1
View File
@@ -3,7 +3,7 @@
vampire_blood_display = new /obj/screen()
vampire_blood_display.name = "Vampire Blood"
vampire_blood_display.icon_state = "dark128"
vampire_blood_display.screen_loc = "14:28,9:15"
vampire_blood_display.screen_loc = "EAST-1:28,CENTER+1:15"
vampire_blood_display.layer = 20
mymob.client.screen += list(vampire_blood_display)