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Merge pull request #20 from Fox-McCloud/Various-tweaks-and-fixes-(11/2/2013)
Various tweaks and fixes (11/2/2013)
This commit is contained in:
@@ -597,6 +597,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
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/obj/item/device/assembly/prox_sensor,
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/obj/item/device/assembly/prox_sensor,
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/obj/item/device/assembly/prox_sensor,
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/obj/item/device/transfer_valve,
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/obj/item/device/transfer_valve,
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/obj/item/device/transfer_valve,
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/obj/item/device/assembly/timer,
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/obj/item/device/assembly/timer,
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/obj/item/device/assembly/timer)
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@@ -296,7 +296,7 @@
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M.verbs += /mob/living/carbon/human/proc/remoteobserve
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if(ismuton(REGENERATEBLOCK,M))
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if(probinj(45,inj) || (mRegen in old_mutations))
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M << "\blue You feel strange"
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M << "\blue Your body pulses with energy"
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M.mutations.Add(mRegen)
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if(ismuton(INCREASERUNBLOCK,M))
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if(probinj(45,inj) || (mRun in old_mutations))
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@@ -327,7 +327,7 @@
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if(ismuton(SHOCKIMMUNITYBLOCK,M))
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if(probinj(45,inj) || (mShock in old_mutations))
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M.mutations.Add(mShock)
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M << "\blue You feel strange"
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M << "\blue Your skin feels dry"
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if(ismuton(SMALLSIZEBLOCK,M))
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if(probinj(45,inj) || (mSmallsize in old_mutations))
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M << "\blue Your skin feels rubbery"
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@@ -39,6 +39,7 @@ var/global/list/autolathe_recipes = list( \
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new /obj/item/device/radio/headset(), \
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new /obj/item/device/radio/off(), \
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new /obj/item/device/assembly/infra(), \
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new /obj/item/device/assembly/prox_sensor(), \
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new /obj/item/device/assembly/timer(), \
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new /obj/item/weapon/light/tube(), \
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new /obj/item/weapon/light/bulb(), \
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@@ -331,11 +331,11 @@
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sleep(50)
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if(src.OCCUPANT)
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if(src.issuperUV)
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var/burndamage = rand(28,35)
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var/burndamage = rand(35,45)
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OCCUPANT.take_organ_damage(0,burndamage)
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OCCUPANT.emote("scream")
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else
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var/burndamage = rand(6,10)
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var/burndamage = rand(10,15)
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OCCUPANT.take_organ_damage(0,burndamage)
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OCCUPANT.emote("scream")
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if(i==3) //End of the cycle
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@@ -834,7 +834,7 @@
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/obj/item/clothing/suit/wcoat = 1,/obj/item/clothing/under/suit_jacket = 1,/obj/item/clothing/head/that =1,/obj/item/clothing/head/cueball = 1,
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/obj/item/clothing/under/scratch = 1,/obj/item/clothing/under/kilt = 1,/obj/item/clothing/head/beret = 1,/obj/item/clothing/suit/wcoat = 1,
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/obj/item/clothing/glasses/monocle =1,/obj/item/clothing/head/bowler = 1,/obj/item/weapon/cane = 1,/obj/item/clothing/under/sl_suit = 1,
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/obj/item/clothing/mask/fakemoustache = 1,/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,/obj/item/clothing/head/plaguedoctorhat = 1,
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/obj/item/clothing/mask/fakemoustache = 1,/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,/obj/item/clothing/head/plaguedoctorhat = 1,/obj/item/clothing/mask/gas/plaguedoctor = 1,
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/obj/item/clothing/under/owl = 1,/obj/item/clothing/mask/gas/owl_mask = 1,/obj/item/clothing/suit/apron = 1,/obj/item/clothing/under/waiter = 1,
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/obj/item/clothing/under/pirate = 1,/obj/item/clothing/suit/pirate = 1,/obj/item/clothing/head/pirate = 1,/obj/item/clothing/head/bandana = 1,
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/obj/item/clothing/head/bandana = 1,/obj/item/clothing/under/soviet = 1,/obj/item/clothing/head/ushanka = 1,/obj/item/clothing/suit/imperium_monk = 1,
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@@ -949,7 +949,7 @@ datum/preferences
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b_type = new_b_type
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if("hair")
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if(species == "Human" || species == "Unathi")
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if(species == "Human" || species == "Unathi" || species == "Tajaran" || species == "Skrell")
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var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as color|null
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if(new_hair)
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r_hair = hex2num(copytext(new_hair, 2, 4))
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@@ -1010,14 +1010,18 @@
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/obj/item/weapon/ore/clown,
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)
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result = /obj/item/weapon/reagent_containers/food/snacks/clownstears
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/*
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/datum/recipe/boiledslimeextract
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reagents = list("water" = 5)
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items = list(
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/obj/item/slime_core,
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/obj/item/slime_extract,
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)
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result = /obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
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*/
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/datum/recipe/mint
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reagents = list("toxin" = 5)
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result = /obj/item/weapon/reagent_containers/food/snacks/mint
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/datum/recipe/braincake
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reagents = list("milk" = 5, "flour" = 15)
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items = list(
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@@ -385,133 +385,133 @@
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name = "Long Unathi Spines"
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icon_state = "soghun_longspines"
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species_allowed = list("Unathi")
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do_colouration = 0
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do_colouration = 1
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una_spines_short
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name = "Short Unathi Spines"
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icon_state = "soghun_shortspines"
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species_allowed = list("Unathi")
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do_colouration = 0
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do_colouration = 1
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una_frills_long
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name = "Long Unathi Frills"
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icon_state = "soghun_longfrills"
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species_allowed = list("Unathi")
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do_colouration = 0
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do_colouration = 1
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una_frills_short
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name = "Short Unathi Frills"
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icon_state = "soghun_shortfrill"
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species_allowed = list("Unathi")
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do_colouration = 0
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do_colouration = 1
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una_horns
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name = "Unathi Horns"
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icon_state = "soghun_horns"
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species_allowed = list("Unathi")
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do_colouration = 0
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do_colouration = 1
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skr_tentacle_m
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name = "Skrell Male Tentacles"
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icon_state = "skrell_hair_m"
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species_allowed = list("Skrell")
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gender = MALE
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do_colouration = 0
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do_colouration = 1
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skr_tentacle_f
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name = "Skrell Female Tentacles"
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icon_state = "skrell_hair_f"
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species_allowed = list("Skrell")
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gender = FEMALE
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do_colouration = 0
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do_colouration = 1
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skr_gold_m
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name = "Gold plated Skrell Male Tentacles"
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icon_state = "skrell_goldhair_m"
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species_allowed = list("Skrell")
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gender = MALE
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do_colouration = 0
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do_colouration = 1
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skr_gold_f
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name = "Gold chained Skrell Female Tentacles"
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icon_state = "skrell_goldhair_f"
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species_allowed = list("Skrell")
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gender = FEMALE
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do_colouration = 0
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do_colouration = 1
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skr_clothtentacle_m
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name = "Cloth draped Skrell Male Tentacles"
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icon_state = "skrell_clothhair_m"
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species_allowed = list("Skrell")
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gender = MALE
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do_colouration = 0
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do_colouration = 1
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skr_clothtentacle_f
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name = "Cloth draped Skrell Female Tentacles"
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icon_state = "skrell_clothhair_f"
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species_allowed = list("Skrell")
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gender = FEMALE
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do_colouration = 0
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do_colouration = 1
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taj_ears
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name = "Tajaran Ears"
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icon_state = "ears_plain"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_clean
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name = "Tajara Clean"
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icon_state = "hair_clean"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_shaggy
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name = "Tajara Shaggy"
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icon_state = "hair_shaggy"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_mohawk
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name = "Tajaran Mohawk"
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icon_state = "hair_mohawk"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_plait
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name = "Tajara Plait"
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icon_state = "hair_plait"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_straight
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name = "Tajara Straight"
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icon_state = "hair_straight"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_long
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name = "Tajara Long"
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icon_state = "hair_long"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_rattail
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name = "Tajara Rat Tail"
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icon_state = "hair_rattail"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_spiky
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name = "Tajara Spiky"
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icon_state = "hair_tajspiky"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_ears_messy
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name = "Tajara Messy"
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icon_state = "hair_messy"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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vox_quills_short
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name = "Short Vox Quills"
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@@ -524,37 +524,37 @@
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name = "Tajara Sideburns"
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icon_state = "facial_mutton"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_mutton
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name = "Tajara Mutton"
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icon_state = "facial_mutton"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_pencilstache
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name = "Tajara Pencilstache"
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icon_state = "facial_pencilstache"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_moustache
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name = "Tajara Moustache"
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icon_state = "facial_moustache"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_goatee
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name = "Tajara Goatee"
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icon_state = "facial_goatee"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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taj_smallstache
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name = "Tajara Smallsatche"
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icon_state = "facial_smallstache"
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species_allowed = list("Tajaran")
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do_colouration = 0
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do_colouration = 1
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//skin styles - WIP
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//going to have to re-integrate this with surgery
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@@ -56,13 +56,13 @@
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if(broken_on_spawn)
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var/amount = pick(3,3,4)
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var/list/options = list()
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options[/obj/item/weapon/stock_parts/capacitor/super] = "Add a super capacitor to fix it."
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options[/obj/item/weapon/stock_parts/capacitor/adv] = "Add an advanced capacitor to fix it."
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options[/obj/item/weapon/stock_parts/console_screen] = "Replace the console screen to fix it."
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options[/obj/item/weapon/stock_parts/manipulator/pico] = "Upgrade to a pico manipulator to fix it."
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options[/obj/item/weapon/stock_parts/matter_bin/super] = "Give it a super matter bin to fix it."
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options[/obj/item/weapon/cell/super] = "Replace the reagent synthesizer with a super capacity cell to fix it."
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options[/obj/item/device/mass_spectrometer/adv] = "Replace the reagent scanner with an advanced mass spectrometer to fix it"
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options[/obj/item/weapon/stock_parts/micro_laser/ultra] = "Repair the reagent synthesizer with an ultra-high-power micro-laser to fix it"
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options[/obj/item/weapon/stock_parts/micro_laser/high] = "Repair the reagent synthesizer with an high-power micro-laser to fix it"
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options[/obj/item/device/reagent_scanner/adv] = "Replace the reagent scanner with an advanced reagent scanner to fix it"
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options[/obj/item/stack/nanopaste] = "Apply some nanopaste to the broken nozzles to fix it."
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options[/obj/item/stack/sheet/plasteel] = "Surround the outside with a plasteel cover to fix it."
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@@ -1851,16 +1851,16 @@
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New()
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..()
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reagents.add_reagent("cherryjelly", 5)
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/*
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/obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
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name = "Boiled slime Core"
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name = "Boiled Slime Core"
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desc = "A boiled red thing."
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icon_state = "boiledslimecore"
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icon_state = "boiledrorocore"
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New()
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..()
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reagents.add_reagent("slimejelly", 5)
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bitesize = 3
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*/
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/obj/item/weapon/reagent_containers/food/snacks/mint
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name = "mint"
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desc = "it is only wafer thin."
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