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synced 2026-07-13 08:03:43 +01:00
fix for monkeycube expand related lag.
changed the new human call instead of using set_species incidently dropping the number of delete from ~50 to ~10 per monkey cube. added a limit to monkeycube expand to only expand one every 0.2 second instead of doing them all at once in the event of a mass expand.
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@@ -1649,6 +1649,7 @@
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baconbeacon.digest_delay()
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var/lastmonkeycubeexpand = 0
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube
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name = "monkey cube"
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desc = "Just add water!"
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@@ -1656,6 +1657,7 @@
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bitesize = 12
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filling_color = "#ADAC7F"
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var/monkey_type = "Monkey"
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var/expanding = 0
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube/New()
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..()
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@@ -1663,6 +1665,8 @@
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube/afterattack(obj/O, mob/user, proximity)
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if(!proximity) return
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if (expanding == 1)
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return ..()
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if(istype(O,/obj/structure/sink) && !wrapped)
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user << "<span class='notice'>You place [src] under a stream of water...</span>"
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user.drop_item()
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@@ -1675,14 +1679,22 @@
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Unwrap(user)
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube/water_act(volume, temperature)
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if (expanding == 1)
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return
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if(volume >= 5)
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return Expand()
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube/proc/Expand()
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visible_message("<span class='notice'>[src] expands!</span>")
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var/mob/living/carbon/human/H = new (get_turf(src))
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H.set_species(monkey_type)
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qdel(src)
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if (expanding == 1)
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return
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expanding = 1
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spawn(0)
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while (world.time - lastmonkeycubeexpand < 2) //do at most one monkeycube every 0.2sec
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sleep(world.time - lastmonkeycubeexpand)
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lastmonkeycubeexpand = world.time
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visible_message("<span class='notice'>[src] expands!</span>")
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new/mob/living/carbon/human(get_turf(src),monkey_type)
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qdel(src)
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/obj/item/weapon/reagent_containers/food/snacks/monkeycube/proc/Unwrap(mob/user)
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icon_state = "monkeycube"
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@@ -0,0 +1,35 @@
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################################
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#
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author: Jey
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changes:
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- bugfix: "Fixed lag from expanding multiple monkeycubes at once."
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