mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 21:19:00 +01:00
Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into BEF-staging
Conflicts: config/config.txt
This commit is contained in:
@@ -141,7 +141,10 @@
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||||
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||||
//Sets the temperature the built-in heater/cooler tries to maintain.
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||||
if(env == "temperature")
|
||||
current.target_temperature = (selected[2] + selected[3])/2
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||||
if(current.target_temperature < selected[2])
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||||
current.target_temperature = selected[2]
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||||
if(current.target_temperature > selected[3])
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current.target_temperature = selected[3]
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spawn(1)
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updateUsrDialog()
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+14
-4
@@ -75,21 +75,31 @@ connection
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var/list/connections = air_master.turfs_with_connections[ref_A]
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connections.Remove(src)
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//Ensure we delete the right values by sanity checkign right before deletion.
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Sanitize()
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//Remove connection from current zones.
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//Remove connection from zones.
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if(A)
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if(A.zone && A.zone.connections)
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A.zone.connections.Remove(src)
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if(!A.zone.connections.len)
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A.zone.connections = null
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if(istype(zone_A) && (!A || A.zone != zone_A))
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if(zone_A.connections)
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zone_A.connections.Remove(src)
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if(!zone_A.connections.len)
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zone_A.connections = null
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if(B)
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if(B.zone && B.zone.connections)
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B.zone.connections.Remove(src)
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if(!B.zone.connections.len)
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B.zone.connections = null
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if(istype(zone_B) && (!B || B.zone != zone_B))
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if(zone_B.connections)
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zone_B.connections.Remove(src)
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if(!zone_B.connections.len)
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zone_B.connections = null
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//Disconnect zones while handling unusual conditions.
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// e.g. loss of a zone on a turf
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if(A && A.zone && B && B.zone)
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+51
-50
@@ -11,6 +11,8 @@ Attach to transfer valve and open. BOOM.
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*/
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//Some legacy definitions so fires can be started.
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atom/proc/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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return null
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@@ -19,12 +21,21 @@ atom/proc/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed
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turf/proc/hotspot_expose(exposed_temperature, exposed_volume, soh = 0)
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turf/simulated/hotspot_expose(exposed_temperature, exposed_volume, soh)
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if(fire_protection > world.time-300) return
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var/datum/gas_mixture/air_contents = return_air()
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if(!air_contents || exposed_temperature < PLASMA_MINIMUM_BURN_TEMPERATURE)
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var/datum/gas_mixture/air_contents = return_air(1)
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if(!air_contents)
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return 0
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/*if(active_hotspot)
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if(soh)
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if(air_contents.toxins > 0.5 && air_contents.oxygen > 0.5)
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if(active_hotspot.temperature < exposed_temperature)
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active_hotspot.temperature = exposed_temperature
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if(active_hotspot.volume < exposed_volume)
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active_hotspot.volume = exposed_volume
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return 1*/
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var/igniting = 0
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if(locate(/obj/fire) in src)
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return 1
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@@ -36,8 +47,9 @@ turf/simulated/hotspot_expose(exposed_temperature, exposed_volume, soh)
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return 0
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if(! (locate(/obj/fire) in src))
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new /obj/fire(src,1000)
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var/obj/fire/F = new(src,1000)
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F.temperature = exposed_temperature
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F.volume = CELL_VOLUME
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//active_hotspot.just_spawned = (current_cycle < air_master.current_cycle)
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//remove just_spawned protection if no longer processing this cell
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@@ -59,7 +71,10 @@ obj
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||||
layer = TURF_LAYER
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var
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volume = CELL_VOLUME
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temperature = FIRE_MINIMUM_TEMPERATURE_TO_EXIST
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firelevel = 10000 //Calculated by gas_mixture.calculate_firelevel()
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archived_firelevel = 0
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process()
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. = 1
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@@ -77,7 +92,7 @@ obj
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//Also get liquid fuels on the ground.
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obj/effect/decal/cleanable/liquid_fuel/liquid = locate() in S
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var/datum/gas_mixture/flow = air_contents.remove_ratio(vsc.fire_consuption_rate)
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||||
var/datum/gas_mixture/flow = air_contents.remove_ratio(0.25)
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//The reason we're taking a part of the air instead of all of it is so that it doesn't jump to
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//the fire's max temperature instantaneously.
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@@ -111,13 +126,10 @@ obj
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//Change icon depending on the fuel, and thus temperature.
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if(firelevel > 6)
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icon_state = "3"
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SetLuminosity(7)
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else if(firelevel > 2.5)
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icon_state = "2"
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SetLuminosity(5)
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else
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icon_state = "1"
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SetLuminosity(3)
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//Ensure flow temperature is higher than minimum fire temperatures.
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flow.temperature = max(PLASMA_MINIMUM_BURN_TEMPERATURE+0.1,flow.temperature)
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@@ -125,7 +137,7 @@ obj
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//Burn the gas mixture.
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flow.zburn(liquid)
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if(fuel && fuel.moles <= 0.00001)
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air_contents.trace_gases.Remove(fuel)
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del fuel
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else
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@@ -143,7 +155,7 @@ obj
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||||
for(var/mob/living/carbon/human/M in loc)
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M.FireBurn(firelevel) //Burn the humans!
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M.FireBurn(temperature, min(max(0.1,firelevel / 20),10)) //Burn the humans!
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New(newLoc,fl)
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@@ -153,14 +165,13 @@ obj
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del src
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dir = pick(cardinal)
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SetLuminosity(3)
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//sd_SetLuminosity(3,2,0)
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firelevel = fl
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air_master.active_hotspots.Add(src)
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Del()
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if (istype(loc, /turf/simulated))
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SetLuminosity(0)
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//sd_SetLuminosity(0)
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loc = null
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air_master.active_hotspots.Remove(src)
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@@ -168,34 +179,36 @@ obj
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..()
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turf/simulated/var/fire_protection = 0 //Protects newly extinguished tiles from being overrun again.
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turf/proc/apply_fire_protection()
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turf/simulated/apply_fire_protection()
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fire_protection = world.time
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datum/gas_mixture/proc/zburn(obj/effect/decal/cleanable/liquid_fuel/liquid)
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//This proc is similar to fire(), but uses a simple logarithm to calculate temp, and is thus more stable with ZAS.
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if(temperature > PLASMA_MINIMUM_BURN_TEMPERATURE)
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var
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total_fuel = toxins
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fuel_sources = 0 //We'll divide by this later so that fuel is consumed evenly.
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datum/gas/volatile_fuel/fuel = locate() in trace_gases
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if(fuel)
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//Volatile Fuel
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total_fuel += fuel.moles
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fuel_sources++
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if(liquid)
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//Liquid Fuel
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if(liquid.amount <= 0)
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del liquid
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else
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total_fuel += liquid.amount*15
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total_fuel += liquid.amount
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fuel_sources++
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if(! (fuel || toxins || liquid) )
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return 0 //If there's no fuel, there's no burn. Can't divide by zero anyway.
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//Toxins
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if(toxins > 0.3) fuel_sources++
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if(!fuel_sources) return 0 //If there's no fuel, there's no burn. Can't divide by zero anyway.
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||||
if(oxygen > 0.3)
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@@ -205,54 +218,46 @@ datum/gas_mixture/proc/zburn(obj/effect/decal/cleanable/liquid_fuel/liquid)
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//Reaches a maximum practical temperature of around 4500.
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//Increase temperature.
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temperature = max( vsc.fire_temperature_multiplier*log(0.04*firelevel + 1.24) , temperature )
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var/total_reactants = min(oxygen, 2*total_fuel) + total_fuel
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temperature = max( 1700*log(0.4*firelevel + 1.23) , temperature )
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//Consume some gas.
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var/consumed_gas = max( min( total_reactants, vsc.fire_gas_combustion_ratio*firelevel ), 0.2)
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var/consumed_gas = min(oxygen,0.05*firelevel,total_fuel) / fuel_sources
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oxygen -= min(oxygen, (total_reactants-total_fuel)*consumed_gas/total_reactants )
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oxygen = max(0,oxygen-consumed_gas)
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toxins -= min(toxins, toxins*consumed_gas/total_reactants )
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toxins = max(0,toxins-consumed_gas)
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carbon_dioxide += max(consumed_gas, 0)
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carbon_dioxide += consumed_gas*2
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if(fuel)
|
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fuel.moles -= fuel.moles*consumed_gas/total_reactants
|
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fuel.moles -= consumed_gas
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if(fuel.moles <= 0) del fuel
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if(liquid)
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liquid.amount -= liquid.amount*consumed_gas/(total_reactants)
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liquid.amount -= consumed_gas
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if(liquid.amount <= 0) del liquid
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update_values()
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||||
return consumed_gas
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||||
return consumed_gas*fuel_sources
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||||
return 0
|
||||
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||||
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||||
datum/gas_mixture/proc/calculate_firelevel(obj/effect/decal/cleanable/liquid_fuel/liquid)
|
||||
//Calculates the firelevel based on one equation instead of having to do this multiple times in different areas.
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||||
var
|
||||
datum/gas/volatile_fuel/fuel = locate() in trace_gases
|
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liquid_concentration = 0
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|
||||
var/total_fuel = toxins - 0.5
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oxy_concentration = oxygen / volume
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tox_concentration = toxins / volume
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fuel_concentration = 0
|
||||
|
||||
if(liquid)
|
||||
total_fuel += (liquid.amount*15)
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if(fuel) fuel_concentration = (fuel.moles) / volume
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||||
if(liquid) liquid_concentration = (liquid.amount*15) / volume
|
||||
return (oxy_concentration + tox_concentration + liquid_concentration + fuel_concentration)*100
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||||
|
||||
if(fuel)
|
||||
total_fuel += fuel.moles
|
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|
||||
var/total_combustables = (total_fuel + oxygen)
|
||||
if(total_fuel <= 0 || oxygen <= 0)
|
||||
return 0
|
||||
|
||||
return max( 0, vsc.fire_firelevel_multiplier*(total_combustables/(total_combustables + nitrogen))*log(2*total_combustables/oxygen)*log(total_combustables/total_fuel))
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/FireBurn(var/firelevel)
|
||||
/mob/living/carbon/human/proc/FireBurn(last_temperature, mx as num)
|
||||
//Burns mobs due to fire. Respects heat transfer coefficients on various body parts.
|
||||
//Due to TG reworking how fireprotection works, this is kinda less meaningful.
|
||||
|
||||
var
|
||||
head_exposure = 1
|
||||
@@ -261,11 +266,8 @@ datum/gas_mixture/proc/calculate_firelevel(obj/effect/decal/cleanable/liquid_fue
|
||||
legs_exposure = 1
|
||||
arms_exposure = 1
|
||||
|
||||
var/mx = min(max(0.1,firelevel / 20),10)
|
||||
var/last_temperature = vsc.fire_temperature_multiplier*log(0.04*firelevel + 1.24)
|
||||
|
||||
//Get heat transfer coefficients for clothing.
|
||||
//skytodo: kill anyone who breaks things then orders me to fix them
|
||||
|
||||
for(var/obj/item/clothing/C in src)
|
||||
if(l_hand == C || r_hand == C)
|
||||
continue
|
||||
@@ -292,5 +294,4 @@ datum/gas_mixture/proc/calculate_firelevel(obj/effect/decal/cleanable/liquid_fue
|
||||
apply_damage(0.4*mx*arms_exposure, BURN, "l_arm", 0, 0, "Fire")
|
||||
apply_damage(0.4*mx*arms_exposure, BURN, "r_arm", 0, 0, "Fire")
|
||||
|
||||
//flash_pain()
|
||||
#undef ZAS_FIRE_CONSUMPTION_RATE
|
||||
//flash_pain()
|
||||
@@ -385,7 +385,7 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles, dbg_output)
|
||||
// slowly than small rooms, preserving our good old "hollywood-style"
|
||||
// oh-shit effect when large rooms get breached, but still having small
|
||||
// rooms remain pressurized for long enough to make escape possible.
|
||||
share_size = max(1, max(size - 5, 1) + unsimulated_tiles.len)
|
||||
share_size = max(1, max(size + 3, 1) + unsimulated_tiles.len)
|
||||
correction_ratio = share_size / unsimulated_tiles.len
|
||||
|
||||
for(var/turf/T in unsimulated_tiles)
|
||||
|
||||
+1
-11
@@ -80,17 +80,7 @@
|
||||
var/name = t.fields["name"]
|
||||
var/rank = t.fields["rank"]
|
||||
var/real_rank = t.fields["real_rank"]
|
||||
|
||||
var/active = 0
|
||||
for(var/mob/M in player_list) if(M.name == name)
|
||||
// For dead ones, have a chance to get their status wrong
|
||||
if(M.stat == 2)
|
||||
active = M.x % 2 // Should be good enough, avoids their status flipping constantly
|
||||
break
|
||||
else if(M.client && M.client.inactivity <= 10 * 60 * 10)
|
||||
active = 1
|
||||
break
|
||||
isactive[name] = active ? "Active" : "SSD"
|
||||
isactive[name] = t.fields["p_stat"]
|
||||
|
||||
//world << "[name]: [rank]"
|
||||
|
||||
|
||||
+126
-43
@@ -48,7 +48,10 @@
|
||||
#define RCON_YES 3
|
||||
|
||||
//1000 joules equates to about 1 degree every 2 seconds for a single tile of air.
|
||||
#define MAX_ENERGY_CHANGE 2000
|
||||
#define MAX_ENERGY_CHANGE 1000
|
||||
|
||||
#define MAX_TEMPERATURE 90
|
||||
#define MIN_TEMPERATURE -40
|
||||
|
||||
//all air alarms in area are connected via magic
|
||||
/area
|
||||
@@ -85,6 +88,7 @@
|
||||
var/area_uid
|
||||
var/area/alarm_area
|
||||
var/danger_level = 0
|
||||
var/buildstage = 2 //2 is built, 1 is building, 0 is frame.
|
||||
|
||||
var/target_temperature = T0C+20
|
||||
var/regulating_temperature = 0
|
||||
@@ -104,8 +108,26 @@
|
||||
TLV["temperature"] = list(20, 40, 140, 160) // K
|
||||
target_temperature = 90
|
||||
|
||||
New()
|
||||
New(var/loc, var/dir, var/building = 0)
|
||||
..()
|
||||
|
||||
if(building)
|
||||
if(loc)
|
||||
src.loc = loc
|
||||
|
||||
if(dir)
|
||||
src.dir = dir
|
||||
|
||||
buildstage = 0
|
||||
wiresexposed = 1
|
||||
pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24)
|
||||
pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0
|
||||
update_icon()
|
||||
return
|
||||
|
||||
first_run()
|
||||
|
||||
proc/first_run()
|
||||
alarm_area = get_area(src)
|
||||
if (alarm_area.master)
|
||||
alarm_area = alarm_area.master
|
||||
@@ -128,7 +150,7 @@
|
||||
|
||||
|
||||
process()
|
||||
if((stat & (NOPOWER|BROKEN)) || shorted)
|
||||
if((stat & (NOPOWER|BROKEN)) || shorted || buildstage != 2)
|
||||
return
|
||||
|
||||
var/turf/simulated/location = loc
|
||||
@@ -137,18 +159,21 @@
|
||||
var/datum/gas_mixture/environment = location.return_air()
|
||||
|
||||
//Handle temperature adjustment here.
|
||||
if(environment.temperature < target_temperature - 10 || environment.temperature > target_temperature + 10 || regulating_temperature)
|
||||
if(environment.temperature < target_temperature - 2 || environment.temperature > target_temperature + 2 || regulating_temperature)
|
||||
//If it goes too far, we should adjust ourselves back before stopping.
|
||||
if(get_danger_level(target_temperature, TLV["temperature"]))
|
||||
return
|
||||
|
||||
if(!regulating_temperature)
|
||||
regulating_temperature = 1
|
||||
visible_message("\The [src] clicks as it starts [environment.temperature > target_temperature ? "cooling" : "heating"] the room.",\
|
||||
"You hear a click and a faint electronic hum.")
|
||||
|
||||
if(target_temperature > T0C + 90)
|
||||
target_temperature = T0C + 90
|
||||
if(target_temperature > T0C + MAX_TEMPERATURE)
|
||||
target_temperature = T0C + MAX_TEMPERATURE
|
||||
|
||||
if(target_temperature < T0C - 40)
|
||||
target_temperature = T0C - 40
|
||||
if(target_temperature < T0C + MIN_TEMPERATURE)
|
||||
target_temperature = T0C + MIN_TEMPERATURE
|
||||
|
||||
var/datum/gas_mixture/gas = location.remove_air(0.25*environment.total_moles)
|
||||
var/heat_capacity = gas.heat_capacity()
|
||||
@@ -480,6 +505,14 @@
|
||||
var/wireFlag = AAlarmIndexToFlag[wireIndex]
|
||||
return ((AAlarmwires & wireFlag) == 0)
|
||||
|
||||
proc/allWiresCut()
|
||||
var/i = 1
|
||||
while(i<=5)
|
||||
if(AAlarmwires & AAlarmIndexToFlag[i])
|
||||
return 0
|
||||
i++
|
||||
return 1
|
||||
|
||||
proc/cut(var/wireColor)
|
||||
var/wireFlag = AAlarmWireColorToFlag[wireColor]
|
||||
var/wireIndex = AAlarmWireColorToIndex[wireColor]
|
||||
@@ -603,6 +636,9 @@
|
||||
interact(mob/user)
|
||||
user.set_machine(src)
|
||||
|
||||
if(buildstage!=2)
|
||||
return
|
||||
|
||||
if ( (get_dist(src, user) > 1 ))
|
||||
if (!istype(user, /mob/living/silicon))
|
||||
user.machine = null
|
||||
@@ -709,7 +745,7 @@ Toxins: <span class='dl[plasma_dangerlevel]'>[plasma_percent]</span>%<br>
|
||||
else if (other_dangerlevel==1)
|
||||
output += "Notice: <span class='dl1'>Low Concentration of Unknown Particles Detected</span><br>"
|
||||
|
||||
output += "Temperature: <span class='dl[temperature_dangerlevel]'>[environment.temperature]</span>K<br>"
|
||||
output += "Temperature: <span class='dl[temperature_dangerlevel]'>[environment.temperature]</span>K ([round(environment.temperature - T0C, 0.1)]C)<br>"
|
||||
|
||||
//Overall status
|
||||
output += "Local Status: "
|
||||
@@ -727,7 +763,7 @@ Toxins: <span class='dl[plasma_dangerlevel]'>[plasma_percent]</span>%<br>
|
||||
return output
|
||||
|
||||
proc/rcon_text()
|
||||
var/dat = "<b>Remote Control:</b><br>"
|
||||
var/dat = "<table width=\"100%\"><td align=\"center\"><b>Remote Control:</b><br>"
|
||||
if(rcon_setting == RCON_NO)
|
||||
dat += "<b>Off</b>"
|
||||
else
|
||||
@@ -741,7 +777,11 @@ Toxins: <span class='dl[plasma_dangerlevel]'>[plasma_percent]</span>%<br>
|
||||
if(rcon_setting == RCON_YES)
|
||||
dat += "<b>On</b>"
|
||||
else
|
||||
dat += "<a href='?src=\ref[src];rcon=[RCON_YES]'>On</a>"
|
||||
dat += "<a href='?src=\ref[src];rcon=[RCON_YES]'>On</a></td>"
|
||||
|
||||
//Hackish, I know. I didn't feel like bothering to rework all of this.
|
||||
dat += "<td align=\"center\"><b>Thermostat:</b><br><a href='?src=\ref[src];temperature=1'>[target_temperature - T0C]C</a></td></table>"
|
||||
|
||||
return dat
|
||||
|
||||
proc/return_controls()
|
||||
@@ -985,10 +1025,6 @@ table tr:first-child th:first-child { border: none;}
|
||||
if(selected[3] > selected[4])
|
||||
selected[3] = selected[4]
|
||||
|
||||
//Sets the temperature the built-in heater/cooler tries to maintain.
|
||||
if(env == "temperature")
|
||||
target_temperature = (selected[2] + selected[3])/2
|
||||
|
||||
apply_mode()
|
||||
|
||||
if(href_list["screen"])
|
||||
@@ -1015,6 +1051,16 @@ table tr:first-child th:first-child { border: none;}
|
||||
mode = text2num(href_list["mode"])
|
||||
apply_mode()
|
||||
|
||||
if(href_list["temperature"])
|
||||
var/list/selected = TLV["temperature"]
|
||||
var/max_temperature = min(selected[3] - T0C, MAX_TEMPERATURE)
|
||||
var/min_temperature = max(selected[2] - T0C, MIN_TEMPERATURE)
|
||||
var/input_temperature = input("What temperature would you like the system to mantain? (Capped between [min_temperature]C and [max_temperature]C)", "Thermostat Controls") as num|null
|
||||
if(!input_temperature || input_temperature > max_temperature || input_temperature < min_temperature)
|
||||
usr << "Temperature must be between [min_temperature]C and [max_temperature]C"
|
||||
else
|
||||
target_temperature = input_temperature + T0C
|
||||
|
||||
if (href_list["AAlarmwires"])
|
||||
var/t1 = text2num(href_list["AAlarmwires"])
|
||||
if (!( istype(usr.equipped(), /obj/item/weapon/wirecutters) ))
|
||||
@@ -1048,28 +1094,74 @@ table tr:first-child th:first-child { border: none;}
|
||||
update_icon()
|
||||
return
|
||||
*/
|
||||
if(istype(W, /obj/item/weapon/screwdriver)) // Opening that Air Alarm up.
|
||||
//user << "You pop the Air Alarm's maintence panel open."
|
||||
wiresexposed = !wiresexposed
|
||||
user << "The wires have been [wiresexposed ? "exposed" : "unexposed"]"
|
||||
update_icon()
|
||||
return
|
||||
src.add_fingerprint(user)
|
||||
|
||||
if (wiresexposed && ((istype(W, /obj/item/device/multitool) || istype(W, /obj/item/weapon/wirecutters))))
|
||||
return attack_hand(user)
|
||||
switch(buildstage)
|
||||
if(2)
|
||||
if(istype(W, /obj/item/weapon/screwdriver)) // Opening that Air Alarm up.
|
||||
//user << "You pop the Air Alarm's maintence panel open."
|
||||
wiresexposed = !wiresexposed
|
||||
user << "The wires have been [wiresexposed ? "exposed" : "unexposed"]"
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if (wiresexposed && ((istype(W, /obj/item/device/multitool) || istype(W, /obj/item/weapon/wirecutters))))
|
||||
return attack_hand(user)
|
||||
|
||||
if (istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))// trying to unlock the interface with an ID card
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
user << "It does nothing"
|
||||
return
|
||||
else
|
||||
if(allowed(usr) && !isWireCut(AALARM_WIRE_IDSCAN))
|
||||
locked = !locked
|
||||
user << "\blue You [ locked ? "lock" : "unlock"] the Air Alarm interface."
|
||||
updateUsrDialog()
|
||||
else
|
||||
user << "\red Access denied."
|
||||
return
|
||||
|
||||
if(1)
|
||||
if(istype(W, /obj/item/weapon/cable_coil))
|
||||
var/obj/item/weapon/cable_coil/coil = W
|
||||
if(coil.amount < 5)
|
||||
user << "You need more cable for this!"
|
||||
return
|
||||
|
||||
user << "You wire \the [src]!"
|
||||
coil.amount -= 5
|
||||
if(!coil.amount)
|
||||
del(coil)
|
||||
|
||||
buildstage = 2
|
||||
update_icon()
|
||||
first_run()
|
||||
|
||||
else if(istype(W, /obj/item/weapon/crowbar))
|
||||
user << "You pry out the circuit!"
|
||||
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
|
||||
spawn(20)
|
||||
var/obj/item/weapon/airalarm_electronics/circuit = new /obj/item/weapon/airalarm_electronics()
|
||||
circuit.loc = user.loc
|
||||
buildstage = 0
|
||||
update_icon()
|
||||
return
|
||||
if(0)
|
||||
if(istype(W, /obj/item/weapon/airalarm_electronics))
|
||||
user << "You insert the circuit!"
|
||||
del(W)
|
||||
buildstage = 1
|
||||
update_icon()
|
||||
|
||||
/* Commented out due to RUNTIMES, RUNTIMES EVERYWHERE.
|
||||
else if(istype(W, /obj/item/weapon/wrench))
|
||||
user << "You remove the fire alarm assembly from the wall!"
|
||||
var/obj/item/firealarm_frame/frame = new /obj/item/firealarm_frame()
|
||||
frame.loc = user.loc
|
||||
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
del(src) */
|
||||
return
|
||||
|
||||
else if (istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))// trying to unlock the interface with an ID card
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
user << "It does nothing"
|
||||
else
|
||||
if(allowed(usr) && !isWireCut(AALARM_WIRE_IDSCAN))
|
||||
locked = !locked
|
||||
user << "\blue You [ locked ? "lock" : "unlock"] the Air Alarm interface."
|
||||
updateUsrDialog()
|
||||
else
|
||||
user << "\red Access denied."
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/alarm/power_change()
|
||||
@@ -1218,15 +1310,6 @@ FIRE ALARM
|
||||
user.visible_message("\red [user] has reconnected [src]'s detecting unit!", "You have reconnected [src]'s detecting unit.")
|
||||
else
|
||||
user.visible_message("\red [user] has disconnected [src]'s detecting unit!", "You have disconnected [src]'s detecting unit.")
|
||||
|
||||
else if (istype(W, /obj/item/weapon/wirecutters))
|
||||
buildstage = 1
|
||||
playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1)
|
||||
var/obj/item/weapon/cable_coil/coil = new /obj/item/weapon/cable_coil()
|
||||
coil.amount = 5
|
||||
coil.loc = user.loc
|
||||
user << "You cut the wires from \the [src]"
|
||||
update_icon()
|
||||
if(1)
|
||||
if(istype(W, /obj/item/weapon/cable_coil))
|
||||
var/obj/item/weapon/cable_coil/coil = W
|
||||
|
||||
@@ -145,12 +145,19 @@
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
else if (href_list["login"])
|
||||
if (istype(usr, /mob/living/silicon))
|
||||
if (istype(usr, /mob/living/silicon/ai))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = 1
|
||||
src.authenticated = usr.name
|
||||
src.rank = "AI"
|
||||
src.screen = 1
|
||||
else if (istype(usr, /mob/living/silicon/robot))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = usr.name
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
src.rank = R.braintype
|
||||
src.screen = 1
|
||||
else if (istype(src.scan, /obj/item/weapon/card/id))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
@@ -388,7 +395,7 @@
|
||||
var/counter = 1
|
||||
while(src.active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [], 2053<BR>[]", src.authenticated, src.rank, time2text(world.realtime, "DDD MMM DD hh:mm:ss"), t1)
|
||||
src.active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
|
||||
if (href_list["del_c"])
|
||||
if ((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])]))
|
||||
|
||||
@@ -245,12 +245,19 @@ What a mess.*/
|
||||
active2 = null
|
||||
|
||||
if("Log In")
|
||||
if (istype(usr, /mob/living/silicon))
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = 1
|
||||
rank = "AI"
|
||||
screen = 1
|
||||
if (istype(usr, /mob/living/silicon/ai))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = usr.name
|
||||
src.rank = "AI"
|
||||
src.screen = 1
|
||||
else if (istype(usr, /mob/living/silicon/robot))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = usr.name
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
src.rank = R.braintype
|
||||
src.screen = 1
|
||||
else if (istype(scan, /obj/item/weapon/card/id))
|
||||
active1 = null
|
||||
active2 = null
|
||||
@@ -362,7 +369,7 @@ What a mess.*/
|
||||
var/counter = 1
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [], 2053<BR>[]", authenticated, rank, time2text(world.realtime, "DDD MMM DD hh:mm:ss"), t1)
|
||||
active2.fields[text("com_[counter]")] = text("Made by [authenticated] ([rank]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
|
||||
if ("Delete Record (ALL)")
|
||||
if (active1)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
"diamond"=0,
|
||||
"plasma"=0,
|
||||
"uranium"=0,
|
||||
"bananium"=0
|
||||
//"bananium"=0 No need to state what it can no longer hold
|
||||
)
|
||||
var/res_max_amount = 200000
|
||||
var/datum/research/files
|
||||
@@ -89,7 +89,7 @@
|
||||
/obj/item/mecha_parts/part/durand_right_leg,
|
||||
/obj/item/mecha_parts/part/durand_armour
|
||||
),
|
||||
"H.O.N.K"=list(
|
||||
/*"H.O.N.K"=list(
|
||||
/obj/item/mecha_parts/chassis/honker,
|
||||
/obj/item/mecha_parts/part/honker_torso,
|
||||
/obj/item/mecha_parts/part/honker_head,
|
||||
@@ -97,7 +97,7 @@
|
||||
/obj/item/mecha_parts/part/honker_right_arm,
|
||||
/obj/item/mecha_parts/part/honker_left_leg,
|
||||
/obj/item/mecha_parts/part/honker_right_leg
|
||||
),
|
||||
), No need for HONK stuff*/
|
||||
"Exosuit Equipment"=list(
|
||||
/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,
|
||||
/obj/item/mecha_parts/mecha_equipment/tool/drill,
|
||||
@@ -111,9 +111,9 @@
|
||||
///obj/item/mecha_parts/mecha_equipment/jetpack, //TODO MECHA JETPACK SPRITE MISSING
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/honker
|
||||
///obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar, HONK-related mech part
|
||||
///obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar, Also HONK-related
|
||||
///obj/item/mecha_parts/mecha_equipment/weapon/honker Thirdly HONK-related
|
||||
),
|
||||
|
||||
"Robotic Upgrade Modules" = list(
|
||||
@@ -680,8 +680,8 @@
|
||||
type = /obj/item/stack/sheet/mineral/plasma
|
||||
if("uranium")
|
||||
type = /obj/item/stack/sheet/mineral/uranium
|
||||
if("bananium")
|
||||
type = /obj/item/stack/sheet/mineral/clown
|
||||
/*if("bananium")
|
||||
type = /obj/item/stack/sheet/mineral/clown Sorry, but no more clown mechs, even if you do manage to get to the clown planet.*/
|
||||
else
|
||||
return 0
|
||||
var/result = 0
|
||||
@@ -739,9 +739,9 @@
|
||||
if(src.resources["diamond"] >= 2000)
|
||||
var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
|
||||
G.amount = round(src.resources["diamond"] / G.perunit)
|
||||
if(src.resources["bananium"] >= 2000)
|
||||
/*if(src.resources["bananium"] >= 2000)
|
||||
var/obj/item/stack/sheet/mineral/clown/G = new /obj/item/stack/sheet/mineral/clown(src.loc)
|
||||
G.amount = round(src.resources["bananium"] / G.perunit)
|
||||
G.amount = round(src.resources["bananium"] / G.perunit) Sorry, but no bananium allowed*/
|
||||
del(src)
|
||||
return 1
|
||||
else
|
||||
@@ -765,8 +765,8 @@
|
||||
material = "metal"
|
||||
if(/obj/item/stack/sheet/glass)
|
||||
material = "glass"
|
||||
if(/obj/item/stack/sheet/mineral/clown)
|
||||
material = "bananium"
|
||||
/*if(/obj/item/stack/sheet/mineral/clown)
|
||||
material = "bananium"*/
|
||||
if(/obj/item/stack/sheet/mineral/uranium)
|
||||
material = "uranium"
|
||||
else
|
||||
|
||||
@@ -349,13 +349,12 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
dat += "<ul>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=1'><img src=pda_notes.png> Notekeeper</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=2'><img src=pda_mail.png> Messenger</a></li>"
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=41'><img src=pda_notes.png> View Crew Manifest</a></li>"
|
||||
//dat += "<li><a href='byond://?src=\red[src];choice=chatroom'><img src=pda_chatroom.png> Nanotrasen Relay Chat</a></li>"
|
||||
|
||||
if (cartridge)
|
||||
if (cartridge.access_clown)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=Honk'><img src=pda_honk.png> Honk Synthesizer</a></li>"
|
||||
if (cartridge.access_manifest)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=41'><img src=pda_notes.png> View Crew Manifest</a></li>"
|
||||
if(cartridge.access_status_display)
|
||||
dat += "<li><a href='byond://?src=\ref[src];choice=42'><img src=pda_status.png> Set Status Display</a></li>"
|
||||
dat += "</ul>"
|
||||
@@ -500,7 +499,12 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
dat += " <img src=pda_locked.png>"
|
||||
dat += "</li>"
|
||||
|
||||
|
||||
if (41) //crew manifest
|
||||
dat += "<h4><img src=pda_notes.png> Crew Manifest</h4>"
|
||||
dat += "Entries cannot be modified from this terminal.<br><br>"
|
||||
if(data_core)
|
||||
dat += data_core.get_manifest(1) // make it monochrome
|
||||
dat += "<br>"
|
||||
|
||||
else//Else it links to the cart menu proc. Although, it really uses menu hub 4--menu 4 doesn't really exist as it simply redirects to hub.
|
||||
dat += cart
|
||||
@@ -572,6 +576,8 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
mode = 0
|
||||
if("chatroom") // chatroom hub
|
||||
mode = 5
|
||||
if("41") //Manifest
|
||||
mode = 41
|
||||
|
||||
|
||||
//MAIN FUNCTIONS===================================
|
||||
@@ -700,7 +706,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
difficulty += P.cartridge.access_engine
|
||||
difficulty += P.cartridge.access_clown
|
||||
difficulty += P.cartridge.access_janitor
|
||||
difficulty += P.cartridge.access_manifest * 2
|
||||
else
|
||||
difficulty += 2
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
var/access_engine = 0
|
||||
var/access_atmos = 0
|
||||
var/access_medical = 0
|
||||
var/access_manifest = 1 // Make all jobs able to access the manifest
|
||||
var/access_clown = 0
|
||||
var/access_mime = 0
|
||||
var/access_janitor = 0
|
||||
@@ -68,7 +67,6 @@
|
||||
icon_state = "cart-s"
|
||||
access_security = 1
|
||||
access_medical = 1
|
||||
access_manifest = 1
|
||||
|
||||
|
||||
janitor
|
||||
@@ -132,13 +130,11 @@
|
||||
head
|
||||
name = "Easy-Record DELUXE"
|
||||
icon_state = "cart-h"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
|
||||
hop
|
||||
name = "HumanResources9001"
|
||||
icon_state = "cart-h"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
access_quartermaster = 1
|
||||
access_janitor = 1
|
||||
@@ -152,7 +148,6 @@
|
||||
hos
|
||||
name = "R.O.B.U.S.T. DELUXE"
|
||||
icon_state = "cart-hos"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
access_security = 1
|
||||
|
||||
@@ -164,7 +159,6 @@
|
||||
ce
|
||||
name = "Power-On DELUXE"
|
||||
icon_state = "cart-ce"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
access_engine = 1
|
||||
access_atmos = 1
|
||||
@@ -172,7 +166,6 @@
|
||||
cmo
|
||||
name = "Med-U DELUXE"
|
||||
icon_state = "cart-cmo"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
access_reagent_scanner = 1
|
||||
access_medical = 1
|
||||
@@ -180,7 +173,6 @@
|
||||
rd
|
||||
name = "Signal Ace DELUXE"
|
||||
icon_state = "cart-rd"
|
||||
access_manifest = 1
|
||||
access_status_display = 1
|
||||
access_reagent_scanner = 1
|
||||
access_atmos = 1
|
||||
@@ -194,7 +186,6 @@
|
||||
name = "Value-PAK Cartridge"
|
||||
desc = "Now with 200% more value!"
|
||||
icon_state = "cart-c"
|
||||
access_manifest = 1
|
||||
access_engine = 1
|
||||
access_security = 1
|
||||
access_medical = 1
|
||||
@@ -276,14 +267,6 @@ Code:
|
||||
[radio:code]
|
||||
<a href='byond://?src=\ref[src];choice=Signal Code;scode=1'>+</a>
|
||||
<a href='byond://?src=\ref[src];choice=Signal Code;scode=5'>+</a><br>"}
|
||||
if (41) //crew manifest
|
||||
|
||||
menu = "<h4><img src=pda_notes.png> Crew Manifest</h4>"
|
||||
menu += "Entries cannot be modified from this terminal.<br><br>"
|
||||
if(data_core)
|
||||
menu += data_core.get_manifest(1) // make it monochrome
|
||||
menu += "<br>"
|
||||
|
||||
|
||||
if (42) //status displays
|
||||
menu = "<h4><img src=pda_status.png> Station Status Display Interlink</h4>"
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
R.module.modules += new/obj/item/weapon/tank/jetpack/carbondioxide
|
||||
for(var/obj/item/weapon/tank/jetpack/carbondioxide in R.module.modules)
|
||||
R.internals = src
|
||||
R.icon_state="Miner+j"
|
||||
//R.icon_state="Miner+j"
|
||||
return 1
|
||||
|
||||
|
||||
|
||||
@@ -449,12 +449,12 @@
|
||||
if(S.brute_dam)
|
||||
S.heal_damage(15,0,0,1)
|
||||
if(user != M)
|
||||
user.visible_message("\red You patch some dents on \the [M]'s [S.display_name]",\
|
||||
"\red \The [user] patches some dents on \the [M]'s [S.display_name] with \the [src]",\
|
||||
user.visible_message("\red \The [user] patches some dents on \the [M]'s [S.display_name] with \the [src]",\
|
||||
"\red You patch some dents on \the [M]'s [S.display_name]",\
|
||||
"You hear a welder.")
|
||||
else
|
||||
user.visible_message("\red You patch some dents on your [S.display_name]",\
|
||||
"\red \The [user] patches some dents on their [S.display_name] with \the [src]",\
|
||||
user.visible_message("\red \The [user] patches some dents on their [S.display_name] with \the [src]",\
|
||||
"\red You patch some dents on your [S.display_name]",\
|
||||
"You hear a welder.")
|
||||
else
|
||||
user << "Nothing to fix!"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
temperature = TCMB
|
||||
thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
|
||||
heat_capacity = 700000
|
||||
// heat_capacity = 700000 No.
|
||||
|
||||
/turf/space/New()
|
||||
if(!istype(src, /turf/space/transit))
|
||||
|
||||
@@ -462,7 +462,8 @@ client/proc/one_click_antag()
|
||||
candidates.Remove(G)
|
||||
|
||||
if(candidates.len)
|
||||
var/raiders = 4
|
||||
var/max_raiders = 6
|
||||
var/raiders = max_raiders
|
||||
//Spawns vox raiders and equips them.
|
||||
for (var/obj/effect/landmark/L in world)
|
||||
if(L.name == "Response Team")
|
||||
@@ -484,18 +485,17 @@ client/proc/one_click_antag()
|
||||
new_vox << "\red Don't forget to turn on your nitrogen internals!"
|
||||
|
||||
raiders--
|
||||
if(raiders > 4)
|
||||
if(raiders > max_raiders)
|
||||
return 0
|
||||
else
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/admins/proc/create_vox_raider(obj/spawn_location, leader_chosen = 0)
|
||||
|
||||
var/mob/living/carbon/human/new_vox = new(spawn_location.loc)
|
||||
|
||||
new_vox.gender = pick(MALE, FEMALE)
|
||||
var/datum/preferences/A = new() //Randomize appearance for the raider.
|
||||
A.randomize_appearance_for(new_vox)
|
||||
new_vox.h_style = "Short Vox Quills"
|
||||
new_vox.regenerate_icons()
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
var/global/vox_tick = 1
|
||||
|
||||
/mob/living/carbon/human/proc/equip_vox_raider()
|
||||
|
||||
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src)
|
||||
@@ -8,7 +10,7 @@
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(src), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES.
|
||||
equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(src), slot_gloves) // AS ABOVE.
|
||||
|
||||
switch(rand(1,4)) // Come up with a better way of doing this - ticker of some sort maybe.
|
||||
switch(vox_tick)
|
||||
if(1) // Vox raider!
|
||||
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/carapace(src), slot_head)
|
||||
@@ -41,14 +43,16 @@
|
||||
W.cell.charge = 500
|
||||
equip_to_slot_or_del(W, slot_r_hand)
|
||||
|
||||
var/obj/item/stack/rods/A = new(src)
|
||||
A.amount = 20
|
||||
equip_to_slot_or_del(A, slot_l_hand)
|
||||
|
||||
if(4) // Vox medic!
|
||||
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/pressure(src), slot_wear_suit)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/pressure(src), slot_head)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) // Who needs actual surgical tools?
|
||||
equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
|
||||
equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/hypospray(src), slot_l_store)
|
||||
|
||||
equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_hand)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_store)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/medical, slot_r_hand)
|
||||
|
||||
equip_to_slot_or_del(new /obj/item/clothing/mask/breath/vox(src), slot_wear_mask)
|
||||
@@ -63,4 +67,7 @@
|
||||
W.registered_name = real_name
|
||||
equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
vox_tick++
|
||||
if (vox_tick > 4) vox_tick = 1
|
||||
|
||||
return 1
|
||||
@@ -387,60 +387,50 @@
|
||||
msg += "[t_He] [t_is] repulsively uncanny!\n"
|
||||
|
||||
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
if(usr.stat || H != usr) //|| !usr.canmove || usr.restrained()) Fluff: Sechuds have eye-tracking technology and sets 'arrest' to people that the wearer looks and blinks at.
|
||||
return //Non-fluff: This allows sec to set people to arrest as they get disarmed or beaten
|
||||
if(hasHUD(usr,"security"))
|
||||
var/perpname = "wot"
|
||||
var/criminal = "None"
|
||||
|
||||
var/perpname = "wot"
|
||||
var/criminal = "None"
|
||||
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
perpname = I.registered_name
|
||||
else
|
||||
perpname = name
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
perpname = I.registered_name
|
||||
else
|
||||
perpname = name
|
||||
else
|
||||
perpname = name
|
||||
|
||||
if(perpname)
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if(E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if(R.fields["id"] == E.fields["id"])
|
||||
criminal = R.fields["criminal"]
|
||||
|
||||
|
||||
msg += "<span class = 'deptradio'>Criminal status:</span> <a href='?src=\ref[src];criminal=1'>\[[criminal]\]</a>\n"
|
||||
msg += "<span class = 'deptradio'>Security records:</span> <a href='?src=\ref[src];secrecord=`'>\[View\]</a> <a href='?src=\ref[src];secrecordadd=`'>\[Add comment\]</a>\n"
|
||||
//msg += "\[Set Hostile Identification\]\n"
|
||||
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/perpname = "wot"
|
||||
var/medical = "None"
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
|
||||
if(perpname)
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.general)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
medical = R.fields["p_stat"]
|
||||
if(E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if(R.fields["id"] == E.fields["id"])
|
||||
criminal = R.fields["criminal"]
|
||||
|
||||
msg += "<span class = 'deptradio'>Criminal status:</span> <a href='?src=\ref[src];criminal=1'>\[[criminal]\]</a>\n"
|
||||
msg += "<span class = 'deptradio'>Security records:</span> <a href='?src=\ref[src];secrecord=`'>\[View\]</a> <a href='?src=\ref[src];secrecordadd=`'>\[Add comment\]</a>\n"
|
||||
|
||||
msg += "<span class = 'deptradio'>Physical status:</span> <a href='?src=\ref[src];medical=1'>\[[medical]\]</a>\n"
|
||||
msg += "<span class = 'deptradio'>Medical records:</span> <a href='?src=\ref[src];medrecord=`'>\[View\]</a> <a href='?src=\ref[src];medrecordadd=`'>\[Add comment\]</a>\n"
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/perpname = "wot"
|
||||
var/medical = "None"
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.general)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
medical = R.fields["p_stat"]
|
||||
|
||||
msg += "<span class = 'deptradio'>Physical status:</span> <a href='?src=\ref[src];medical=1'>\[[medical]\]</a>\n"
|
||||
msg += "<span class = 'deptradio'>Medical records:</span> <a href='?src=\ref[src];medrecord=`'>\[View\]</a> <a href='?src=\ref[src];medrecordadd=`'>\[Add comment\]</a>\n"
|
||||
|
||||
|
||||
if(print_flavor_text()) msg += "[print_flavor_text()]\n"
|
||||
@@ -452,3 +442,26 @@
|
||||
msg += "\n[t_He] is [pose]"
|
||||
|
||||
usr << msg
|
||||
|
||||
//Helper procedure. Called by /mob/living/carbon/human/examine() and /mob/living/carbon/human/Topic() to determine HUD access to security and medical records.
|
||||
/proc/hasHUD(mob/M as mob, hudtype)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
switch(hudtype)
|
||||
if("security")
|
||||
return istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud)
|
||||
if("medical")
|
||||
return istype(H.glasses, /obj/item/clothing/glasses/hud/health)
|
||||
else
|
||||
return 0
|
||||
else if(istype(M, /mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/R = M
|
||||
switch(hudtype)
|
||||
if("security")
|
||||
return istype(R.module_state_1, /obj/item/borg/sight/hud/sec) || istype(R.module_state_2, /obj/item/borg/sight/hud/sec) || istype(R.module_state_3, /obj/item/borg/sight/hud/sec)
|
||||
if("medical")
|
||||
return istype(R.module_state_1, /obj/item/borg/sight/hud/med) || istype(R.module_state_2, /obj/item/borg/sight/hud/med) || istype(R.module_state_3, /obj/item/borg/sight/hud/med)
|
||||
else
|
||||
return 0
|
||||
else
|
||||
return 0
|
||||
@@ -499,267 +499,258 @@
|
||||
return
|
||||
|
||||
if (href_list["criminal"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
if(hasHUD(usr,"security"))
|
||||
|
||||
/* // Uncomment if you want sechuds to need security access
|
||||
var/allowed_access = 0
|
||||
if(H.wear_id)
|
||||
var/list/access = H.wear_id.GetAccess()
|
||||
if(access_security in access)
|
||||
allowed_access = 1
|
||||
return
|
||||
|
||||
if(!allowed_access)
|
||||
H << "<span class='warning'>ERROR: Invalid Access</span>"
|
||||
return
|
||||
*/
|
||||
|
||||
var/modified = 0
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
perpname = I.registered_name
|
||||
else
|
||||
perpname = name
|
||||
var/modified = 0
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
var/obj/item/weapon/card/id/I = wear_id.GetID()
|
||||
if(I)
|
||||
perpname = I.registered_name
|
||||
else
|
||||
perpname = name
|
||||
else
|
||||
perpname = name
|
||||
|
||||
if(perpname)
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
|
||||
var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Parolled", "Released", "Cancel")
|
||||
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
if(setcriminal != "Cancel")
|
||||
R.fields["criminal"] = setcriminal
|
||||
modified = 1
|
||||
|
||||
spawn()
|
||||
H.handle_regular_hud_updates()
|
||||
|
||||
if(!modified)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["secrecord"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
if(perpname)
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
usr << "<b>Name:</b> [R.fields["name"]] <b>Criminal Status:</b> [R.fields["criminal"]]"
|
||||
usr << "<b>Minor Crimes:</b> [R.fields["mi_crim"]]"
|
||||
usr << "<b>Details:</b> [R.fields["mi_crim_d"]]"
|
||||
usr << "<b>Major Crimes:</b> [R.fields["ma_crim"]]"
|
||||
usr << "<b>Details:</b> [R.fields["ma_crim_d"]]"
|
||||
usr << "<b>Notes:</b> [R.fields["notes"]]"
|
||||
usr << "<a href='?src=\ref[src];secrecordComment=`'>\[View Comment Log\]</a>"
|
||||
read = 1
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Parolled", "Released", "Cancel")
|
||||
|
||||
if (href_list["secrecordComment"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
read = 1
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
usr << text("[]", R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if (counter == 1)
|
||||
usr << "No comment found"
|
||||
usr << "<a href='?src=\ref[src];secrecordadd=`'>\[Add comment\]</a>"
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["secrecordadd"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/t1 = copytext(sanitize(input("Add Comment:", "Sec. records", null, null) as message),1,MAX_MESSAGE_LEN)
|
||||
if ((!( t1 ) || src.stat || src.restrained() || !(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud))))
|
||||
return
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
R.fields[text("com_[]", counter)] = text("Made by [] ([]) on [], 2053<BR>[]",H.get_authentification_name(), H.get_assignment(), time2text(world.realtime, "DDD MMM DD hh:mm:ss"), t1)
|
||||
|
||||
if (href_list["medical"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/perpname = "wot"
|
||||
var/modified = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.general)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
|
||||
var/setmedical = input(usr, "Specify a new medical status for this person.", "Medical HUD", R.fields["p_stat"]) in list("*Deceased*", "*Unconscious*", "Physically Unfit", "Active", "Cancel")
|
||||
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
if(setmedical != "Cancel")
|
||||
R.fields["p_stat"] = setmedical
|
||||
if(hasHUD(usr, "security"))
|
||||
if(setcriminal != "Cancel")
|
||||
R.fields["criminal"] = setcriminal
|
||||
modified = 1
|
||||
|
||||
spawn()
|
||||
H.handle_regular_hud_updates()
|
||||
if(istype(usr,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
if(istype(usr,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
|
||||
if(!modified)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
if(!modified)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["secrecord"])
|
||||
if(hasHUD(usr,"security"))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"security"))
|
||||
usr << "<b>Name:</b> [R.fields["name"]] <b>Criminal Status:</b> [R.fields["criminal"]]"
|
||||
usr << "<b>Minor Crimes:</b> [R.fields["mi_crim"]]"
|
||||
usr << "<b>Details:</b> [R.fields["mi_crim_d"]]"
|
||||
usr << "<b>Major Crimes:</b> [R.fields["ma_crim"]]"
|
||||
usr << "<b>Details:</b> [R.fields["ma_crim_d"]]"
|
||||
usr << "<b>Notes:</b> [R.fields["notes"]]"
|
||||
usr << "<a href='?src=\ref[src];secrecordComment=`'>\[View Comment Log\]</a>"
|
||||
read = 1
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["secrecordComment"])
|
||||
if(hasHUD(usr,"security"))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"security"))
|
||||
read = 1
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
usr << text("[]", R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if (counter == 1)
|
||||
usr << "No comment found"
|
||||
usr << "<a href='?src=\ref[src];secrecordadd=`'>\[Add comment\]</a>"
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["secrecordadd"])
|
||||
if(hasHUD(usr,"security"))
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.security)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"security"))
|
||||
var/t1 = copytext(sanitize(input("Add Comment:", "Sec. records", null, null) as message),1,MAX_MESSAGE_LEN)
|
||||
if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"security")) )
|
||||
return
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if(istype(usr,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/U = usr
|
||||
R.fields[text("com_[counter]")] = text("Made by [U.get_authentification_name()] ([U.get_assignment()]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
if(istype(usr,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/U = usr
|
||||
R.fields[text("com_[counter]")] = text("Made by [U.name] ([U.braintype]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
|
||||
if (href_list["medical"])
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/perpname = "wot"
|
||||
var/modified = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.general)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
|
||||
var/setmedical = input(usr, "Specify a new medical status for this person.", "Medical HUD", R.fields["p_stat"]) in list("*Deceased*", "*Unconscious*", "Physically Unfit", "Active", "Cancel")
|
||||
|
||||
if(hasHUD(usr,"medical"))
|
||||
if(setmedical != "Cancel")
|
||||
R.fields["p_stat"] = setmedical
|
||||
modified = 1
|
||||
|
||||
spawn()
|
||||
if(istype(usr,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
if(istype(usr,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/U = usr
|
||||
U.handle_regular_hud_updates()
|
||||
|
||||
if(!modified)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["medrecord"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
usr << "<b>Name:</b> [R.fields["name"]] <b>Blood Type:</b> [R.fields["b_type"]]"
|
||||
usr << "<b>DNA:</b> [R.fields["b_dna"]]"
|
||||
usr << "<b>Minor Disabilities:</b> [R.fields["mi_dis"]]"
|
||||
usr << "<b>Details:</b> [R.fields["mi_dis_d"]]"
|
||||
usr << "<b>Major Disabilities:</b> [R.fields["ma_dis"]]"
|
||||
usr << "<b>Details:</b> [R.fields["ma_dis_d"]]"
|
||||
usr << "<b>Notes:</b> [R.fields["notes"]]"
|
||||
usr << "<a href='?src=\ref[src];medrecordComment=`'>\[View Comment Log\]</a>"
|
||||
read = 1
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"medical"))
|
||||
usr << "<b>Name:</b> [R.fields["name"]] <b>Blood Type:</b> [R.fields["b_type"]]"
|
||||
usr << "<b>DNA:</b> [R.fields["b_dna"]]"
|
||||
usr << "<b>Minor Disabilities:</b> [R.fields["mi_dis"]]"
|
||||
usr << "<b>Details:</b> [R.fields["mi_dis_d"]]"
|
||||
usr << "<b>Major Disabilities:</b> [R.fields["ma_dis"]]"
|
||||
usr << "<b>Details:</b> [R.fields["ma_dis_d"]]"
|
||||
usr << "<b>Notes:</b> [R.fields["notes"]]"
|
||||
usr << "<a href='?src=\ref[src];medrecordComment=`'>\[View Comment Log\]</a>"
|
||||
read = 1
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["medrecordComment"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/perpname = "wot"
|
||||
var/read = 0
|
||||
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
read = 1
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
usr << text("[]", R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if (counter == 1)
|
||||
usr << "No comment found"
|
||||
usr << "<a href='?src=\ref[src];medrecordadd=`'>\[Add comment\]</a>"
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"medical"))
|
||||
read = 1
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
usr << text("[]", R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if (counter == 1)
|
||||
usr << "No comment found"
|
||||
usr << "<a href='?src=\ref[src];medrecordadd=`'>\[Add comment\]</a>"
|
||||
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
if(!read)
|
||||
usr << "\red Unable to locate a data core entry for this person."
|
||||
|
||||
if (href_list["medrecordadd"])
|
||||
if(istype(usr, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health))
|
||||
var/t1 = copytext(sanitize(input("Add Comment:", "Med. records", null, null) as message),1,MAX_MESSAGE_LEN)
|
||||
if ((!( t1 ) || src.stat || src.restrained() || !(istype(H.glasses, /obj/item/clothing/glasses/hud/health))))
|
||||
return
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
R.fields[text("com_[]", counter)] = text("Made by [] ([]) on [], 2053<BR>[]",H.get_authentification_name(), H.get_assignment(), time2text(world.realtime, "DDD MMM DD hh:mm:ss"), t1)
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/perpname = "wot"
|
||||
if(wear_id)
|
||||
if(istype(wear_id,/obj/item/weapon/card/id))
|
||||
perpname = wear_id:registered_name
|
||||
else if(istype(wear_id,/obj/item/device/pda))
|
||||
var/obj/item/device/pda/tempPda = wear_id
|
||||
perpname = tempPda.owner
|
||||
else
|
||||
perpname = src.name
|
||||
for (var/datum/data/record/E in data_core.general)
|
||||
if (E.fields["name"] == perpname)
|
||||
for (var/datum/data/record/R in data_core.medical)
|
||||
if (R.fields["id"] == E.fields["id"])
|
||||
if(hasHUD(usr,"medical"))
|
||||
var/t1 = copytext(sanitize(input("Add Comment:", "Med. records", null, null) as message),1,MAX_MESSAGE_LEN)
|
||||
if ( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"medical")) )
|
||||
return
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
if(istype(usr,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/U = usr
|
||||
R.fields[text("com_[counter]")] = text("Made by [U.get_authentification_name()] ([U.get_assignment()]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
if(istype(usr,/mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/U = usr
|
||||
R.fields[text("com_[counter]")] = text("Made by [U.name] ([U.braintype]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], 2557<BR>[t1]")
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -1166,21 +1157,22 @@ mob/living/carbon/human/yank_out_object()
|
||||
if(O == selection)
|
||||
affected = organ
|
||||
if(self)
|
||||
src << "<span class='warning'>You attempt to get a good grip on the [selection] in your [affected] with bloody fingers.</span>"
|
||||
src << "<span class='warning'>You attempt to get a good grip on the [selection] in your [affected.display_name] with bloody fingers.</span>"
|
||||
else
|
||||
U << "<span class='warning'>You attempt to get a good grip on the [selection] in [S]'s [affected] with bloody fingers.</span>"
|
||||
U << "<span class='warning'>You attempt to get a good grip on the [selection] in [S]'s [affected.display_name] with bloody fingers.</span>"
|
||||
|
||||
if(istype(U,/mob/living/carbon/human/)) U.bloody_hands(S)
|
||||
|
||||
if(!do_after(U, 80))
|
||||
return
|
||||
|
||||
if(!selection || !affected || !S || !U)
|
||||
return
|
||||
if(!selection || !affected || !S || !U)
|
||||
return
|
||||
|
||||
if(self)
|
||||
visible_message("<span class='warning'><b>[src] rips [selection] out of their [affected] in a welter of blood.</b></span>","<span class='warning'><b>You rip [selection] out of your [affected] in a welter of blood.</b></span>")
|
||||
visible_message("<span class='warning'><b>[src] rips [selection] out of their [affected.display_name] in a welter of blood.</b></span>","<span class='warning'><b>You rip [selection] out of your [affected] in a welter of blood.</b></span>")
|
||||
else
|
||||
visible_message("<span class='warning'><b>[usr] rips [selection] out of [src]'s [affected] in a welter of blood.</b></span>","<span class='warning'><b>[src] rips [selection] out of your [affected] in a welter of blood.</b></span>")
|
||||
visible_message("<span class='warning'><b>[usr] rips [selection] out of [src]'s [affected.display_name] in a welter of blood.</b></span>","<span class='warning'><b>[usr] rips [selection] out of your [affected] in a welter of blood.</b></span>")
|
||||
|
||||
selection.loc = get_turf(src)
|
||||
affected.implants -= selection
|
||||
@@ -1226,4 +1218,4 @@ mob/living/carbon/human/yank_out_object()
|
||||
|
||||
organ.status |= ORGAN_BLEEDING
|
||||
organ.take_damage(rand(1,3), 0, 0)
|
||||
src.adjustToxLoss(rand(1,3))
|
||||
src.adjustToxLoss(rand(1,3))
|
||||
|
||||
@@ -31,6 +31,8 @@ var/list/ai_list = list()
|
||||
var/icon/holo_icon//Default is assigned when AI is created.
|
||||
var/obj/item/device/pda/ai/aiPDA = null
|
||||
var/obj/item/device/multitool/aiMulti = null
|
||||
var/custom_sprite = 0 //For our custom sprites
|
||||
//Hud stuff
|
||||
|
||||
//MALFUNCTION
|
||||
var/datum/AI_Module/module_picker/malf_picker
|
||||
@@ -125,55 +127,45 @@ var/list/ai_list = list()
|
||||
set name = "Set AI Core Display"
|
||||
if(stat || aiRestorePowerRoutine)
|
||||
return
|
||||
if(!custom_sprite) //Check to see if custom sprite time, checking the appopriate file to change a var
|
||||
var/file = file2text("config/custom_sprites.txt")
|
||||
var/lines = text2list(file, "\n")
|
||||
|
||||
for(var/line in lines)
|
||||
// split & clean up
|
||||
var/list/Entry = text2list(line, "-")
|
||||
for(var/i = 1 to Entry.len)
|
||||
Entry[i] = trim(Entry[i])
|
||||
|
||||
if(Entry.len < 2)
|
||||
continue;
|
||||
|
||||
if(Entry[1] == src.ckey && Entry[2] == src.real_name)
|
||||
custom_sprite = 1 //They're in the list? Custom sprite time
|
||||
icon = 'icons/mob/custom-synthetic.dmi'
|
||||
|
||||
//if(icon_state == initial(icon_state))
|
||||
var/icontype = ""
|
||||
var/list/icons = list("Monochrome", "Blue", "Inverted", "Text", "Smiley", "Angry", "Dorf", "Matrix", "Bliss", "Firewall", "Green", "Red", "Static", "Triumvirate", "Triumvirate Static")
|
||||
if (src.name == "M00X-BC" && src.ckey == "searif")
|
||||
icons += "M00X-BC"
|
||||
if (src.name == "Skuld" && src.ckey == "ravensdale")
|
||||
icons += "Skuld"
|
||||
if (src.name == "REMNANT" && src.ckey == "serithi")
|
||||
icons += "REMNANT"
|
||||
icontype = input("Please, select a display!", "AI", null/*, null*/) in icons
|
||||
if(icontype == "Clown")
|
||||
icon_state = "ai-clown2"
|
||||
else if(icontype == "Monochrome")
|
||||
icon_state = "ai-mono"
|
||||
else if(icontype == "Blue")
|
||||
icon_state = "ai"
|
||||
else if(icontype == "Inverted")
|
||||
icon_state = "ai-u"
|
||||
else if(icontype == "Firewall")
|
||||
icon_state = "ai-magma"
|
||||
else if(icontype == "Green")
|
||||
icon_state = "ai-wierd"
|
||||
else if(icontype == "Red")
|
||||
icon_state = "ai-malf"
|
||||
else if(icontype == "Static")
|
||||
icon_state = "ai-static"
|
||||
else if(icontype == "Text")
|
||||
icon_state = "ai-text"
|
||||
else if(icontype == "Smiley")
|
||||
icon_state = "ai-smiley"
|
||||
else if(icontype == "Matrix")
|
||||
icon_state = "ai-matrix"
|
||||
else if(icontype == "Angry")
|
||||
icon_state = "ai-angryface"
|
||||
else if(icontype == "Dorf")
|
||||
icon_state = "ai-dorf"
|
||||
else if(icontype == "Bliss")
|
||||
icon_state = "ai-bliss"
|
||||
else if(icontype == "M00X-BC")
|
||||
icon_state = "ai-searif"
|
||||
else if(icontype == "Triumvirate")
|
||||
icon_state = "ai-triumvirate"
|
||||
else if(icontype == "Triumvirate Static")
|
||||
icon_state = "ai-triumvirate-malf"
|
||||
else if(icontype == "Skuld")
|
||||
icon_state = "ai-ravensdale"
|
||||
else if(icontype == "REMNANT")
|
||||
icon_state = "ai-serithi"
|
||||
if (custom_sprite == 1) icontype = ("Custom")//automagically selects custom sprite if one is available
|
||||
else icontype = input("Select an icon!", "AI", null, null) in list("Monochrome", "Blue", "Inverted", "Text", "Smiley", "Angry", "Dorf", "Matrix", "Bliss", "Firewall", "Green", "Red", "Static", "Triumvirate", "Triumvirate Static")
|
||||
switch(icontype)
|
||||
if("Custom") icon_state = "[src.ckey]-ai"
|
||||
if("Clown") icon_state = "ai-clown2"
|
||||
if("Monochrome") icon_state = "ai-mono"
|
||||
if("Inverted") icon_state = "ai-u"
|
||||
if("Firewall") icon_state = "ai-magma"
|
||||
if("Green") icon_state = "ai-wierd"
|
||||
if("Red") icon_state = "ai-red"
|
||||
if("Static") icon_state = "ai-static"
|
||||
if("Text") icon_state = "ai-text"
|
||||
if("Smiley") icon_state = "ai-smiley"
|
||||
if("Matrix") icon_state = "ai-matrix"
|
||||
if("Angry") icon_state = "ai-angryface"
|
||||
if("Dorf") icon_state = "ai-dorf"
|
||||
if("Bliss") icon_state = "ai-bliss"
|
||||
if("Triumvirate") icon_state = "ai-triumvirate"
|
||||
if("Triumvirate Static") icon_state = "ai-triumvirate-malf"
|
||||
else icon_state = "ai"
|
||||
//else
|
||||
//usr <<"You can only change your display once!"
|
||||
//return
|
||||
@@ -188,7 +180,7 @@ var/list/ai_list = list()
|
||||
if (malf.apcs >= 3)
|
||||
stat(null, "Time until station control secured: [max(malf.AI_win_timeleft/(malf.apcs/3), 0)] seconds")
|
||||
|
||||
|
||||
|
||||
/mob/living/silicon/ai/proc/ai_alerts()
|
||||
set category = "AI Commands"
|
||||
set name = "Show Alerts"
|
||||
@@ -337,10 +329,6 @@ var/list/ai_list = list()
|
||||
else
|
||||
src << "<span class='notice'>Unable to locate the holopad.</span>"
|
||||
|
||||
if(href_list["say_word"])
|
||||
src.announcement(href_list["say_word"])
|
||||
return
|
||||
|
||||
if (href_list["lawc"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
|
||||
var/L = text2num(href_list["lawc"])
|
||||
switch(lawcheck[L+1])
|
||||
@@ -349,6 +337,10 @@ var/list/ai_list = list()
|
||||
// src << text ("Switching Law [L]'s report status to []", lawcheck[L+1])
|
||||
checklaws()
|
||||
|
||||
if(href_list["say_word"])
|
||||
src.announcement(href_list["say_word"])
|
||||
return
|
||||
|
||||
if (href_list["lawi"]) // Toggling whether or not a law gets stated by the State Laws verb --NeoFite
|
||||
var/L = text2num(href_list["lawi"])
|
||||
switch(ioncheck[L])
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
/mob/living/silicon/ai/death(gibbed)
|
||||
if(stat == DEAD) return
|
||||
stat = DEAD
|
||||
if (src.name == "Skuld" && src.ckey == "ravensdale")//checks ID of AI and player to see if it needs to pull the custom death sprite and goes to blue-screen if it doesn't
|
||||
icon_state = "ai-ravensdale-crash"
|
||||
else if (src.name == "REMNANT" && src.ckey == "serithi")
|
||||
icon_state = "ai-serithi-crash"
|
||||
if (src.custom_sprite == 1)//check for custom AI sprite, defaulting to blue screen if no.
|
||||
icon_state = "[ckey]-ai-crash"
|
||||
else icon_state = "ai-crash"
|
||||
update_canmove()
|
||||
if(src.eyeobj)
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
brute_damage += brute
|
||||
electronics_damage += electronics
|
||||
|
||||
if(brute_damage + electronics_damage > max_damage) destroy()
|
||||
if(brute_damage + electronics_damage >= max_damage) destroy()
|
||||
|
||||
/datum/robot_component/proc/heal_damage(brute, electronics)
|
||||
if(installed != 1)
|
||||
@@ -50,7 +50,7 @@
|
||||
electronics_damage = max(0, electronics_damage - electronics)
|
||||
|
||||
/datum/robot_component/proc/is_powered()
|
||||
return installed == 1 && (!energy_consumption || powered)
|
||||
return (installed == 1) && (brute_damage + electronics_damage < max_damage) && (!energy_consumption || powered)
|
||||
|
||||
|
||||
/datum/robot_component/proc/consume_power()
|
||||
|
||||
@@ -66,9 +66,7 @@
|
||||
else
|
||||
src.camera.status = 1
|
||||
|
||||
health = 200 - (getOxyLoss() + getFireLoss() + getBruteLoss())
|
||||
|
||||
if(getOxyLoss() > 50) Paralyse(3)
|
||||
updatehealth()
|
||||
|
||||
if(src.sleeping)
|
||||
Paralyse(3)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/sight_mode = 0
|
||||
var/custom_name = ""
|
||||
var/base_icon
|
||||
var/custom_sprite = 0 //Due to all the sprites involved, a var for our custom borgs may be best
|
||||
|
||||
//Hud stuff
|
||||
|
||||
@@ -145,7 +146,7 @@
|
||||
/mob/living/silicon/robot/proc/pick_module()
|
||||
if(module)
|
||||
return
|
||||
var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor","Service", "Security","Combat")
|
||||
var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security", "Combat")
|
||||
if(emagged || security_level > SEC_LEVEL_BLUE)
|
||||
src << "\red Crisis mode active. Combat module available."
|
||||
modules+="Combat"
|
||||
@@ -156,7 +157,7 @@
|
||||
|
||||
if(module)
|
||||
return
|
||||
|
||||
|
||||
switch(mod)
|
||||
if("Standard")
|
||||
module = new /obj/item/weapon/robot_module/standard(src)
|
||||
@@ -177,10 +178,10 @@
|
||||
if("Miner")
|
||||
module = new /obj/item/weapon/robot_module/miner(src)
|
||||
modtype = "Miner"
|
||||
channels = list("Mining" = 1)
|
||||
channels = list("Supply" = 1)
|
||||
module_sprites["Basic"] = "Miner_old"
|
||||
module_sprites["Advanced Droid"] = "droid-miner"
|
||||
module_sprites["Default"] = "Miner"
|
||||
module_sprites["Treadhead"] = "Miner"
|
||||
|
||||
if("Medical")
|
||||
module = new /obj/item/weapon/robot_module/medical(src)
|
||||
@@ -221,18 +222,10 @@
|
||||
module_sprites["Combat Android"] = "droid-combat"
|
||||
channels = list("Security" = 1)
|
||||
|
||||
//Begin awful custom item checks.
|
||||
if (src.name == "Lucy" && src.ckey == "rowtree")
|
||||
switch(mod)
|
||||
if("Medical")
|
||||
module_sprites["Lucy"] = "rowtree-medical"
|
||||
if("Security" || "Combat")
|
||||
module_sprites["Lucy"] = "rowtree-security"
|
||||
if("Engineering")
|
||||
module_sprites["Lucy"] = "rowtree-engineering"
|
||||
else
|
||||
module_sprites["Lucy"] = "rowtree-lucy"
|
||||
|
||||
//Custom_sprite check and entry
|
||||
if (custom_sprite == 1)
|
||||
module_sprites["Custom"] = "[src.ckey]-[mod]"
|
||||
|
||||
hands.icon_state = lowertext(mod)
|
||||
feedback_inc("cyborg_[lowertext(mod)]",1)
|
||||
updatename(mod)
|
||||
@@ -265,6 +258,23 @@
|
||||
//We also need to update name of internal camera.
|
||||
if (camera)
|
||||
camera.c_tag = changed_name
|
||||
|
||||
if(!custom_sprite) //Check for custom sprite
|
||||
var/file = file2text("config/custom_sprites.txt")
|
||||
var/lines = text2list(file, "\n")
|
||||
|
||||
for(var/line in lines)
|
||||
// split & clean up
|
||||
var/list/Entry = text2list(line, "-")
|
||||
for(var/i = 1 to Entry.len)
|
||||
Entry[i] = trim(Entry[i])
|
||||
|
||||
if(Entry.len < 2)
|
||||
continue;
|
||||
|
||||
if(Entry[1] == src.ckey && Entry[2] == src.real_name) //They're in the list? Custom sprite time, var and icon change required
|
||||
custom_sprite = 1
|
||||
icon = 'icons/mob/custom-synthetic.dmi'
|
||||
|
||||
/mob/living/silicon/robot/verb/Namepick()
|
||||
if(custom_name)
|
||||
@@ -979,6 +989,14 @@
|
||||
overlays += "eyes-[icon_state]"
|
||||
else
|
||||
overlays -= "eyes"
|
||||
|
||||
if(opened && custom_sprite == 1) //Custom borgs also have custom panels, heh
|
||||
if(wiresexposed)
|
||||
overlays += "[src.ckey]-openpanel +w"
|
||||
else if(cell)
|
||||
overlays += "[src.ckey]-openpanel +c"
|
||||
else
|
||||
overlays += "[src.ckey]-openpanel -c"
|
||||
|
||||
if(opened)
|
||||
if(wiresexposed)
|
||||
|
||||
@@ -3,21 +3,21 @@
|
||||
health = 100
|
||||
stat = CONSCIOUS
|
||||
return
|
||||
health = 100 - getBruteLoss() - getFireLoss()
|
||||
health = 100 - (getBruteLoss() + getFireLoss())
|
||||
return
|
||||
|
||||
/mob/living/silicon/robot/getBruteLoss()
|
||||
var/amount = 0
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 1) amount += C.brute_damage
|
||||
if(C.installed != 0) amount += C.brute_damage
|
||||
return amount
|
||||
|
||||
/mob/living/silicon/robot/getFireLoss()
|
||||
var/amount = 0
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(C.installed == 1) amount += C.electronics_damage
|
||||
if(C.installed != 0) amount += C.electronics_damage
|
||||
return amount
|
||||
|
||||
/mob/living/silicon/robot/adjustBruteLoss(var/amount)
|
||||
@@ -52,16 +52,31 @@
|
||||
if(!parts.len) return
|
||||
var/datum/robot_component/picked = pick(parts)
|
||||
picked.heal_damage(brute,burn)
|
||||
updatehealth()
|
||||
|
||||
/mob/living/silicon/robot/take_organ_damage(var/brute, var/burn, var/sharp = 0)
|
||||
/mob/living/silicon/robot/take_organ_damage(var/brute = 0, var/burn = 0, var/sharp = 0)
|
||||
var/list/components = get_damageable_components()
|
||||
if(components.len)
|
||||
if(!components.len)
|
||||
return
|
||||
|
||||
//Combat shielding absorbs a percentage of damage directly into the cell.
|
||||
if(module_active && istype(module_active,/obj/item/borg/combat/shield))
|
||||
var/obj/item/borg/combat/shield/shield = module_active
|
||||
//Shields absorb a certain percentage of damage based on their power setting.
|
||||
var/absorb_brute = brute*shield.shield_level
|
||||
var/absorb_burn = burn*shield.shield_level
|
||||
var/cost = (absorb_brute+absorb_burn)*100
|
||||
|
||||
cell.charge -= cost
|
||||
if(cell.charge <= 0)
|
||||
cell.charge = 0
|
||||
src << "\red Your shield has overloaded!"
|
||||
else
|
||||
brute -= absorb_brute
|
||||
burn -= absorb_burn
|
||||
src << "\red Your shield absorbs some of the impact!"
|
||||
|
||||
var/datum/robot_component/C = pick(components)
|
||||
C.take_damage(brute,burn,sharp)
|
||||
updatehealth()
|
||||
|
||||
/mob/living/silicon/robot/heal_overall_damage(var/brute, var/burn)
|
||||
var/list/datum/robot_component/parts = get_damaged_components(brute,burn)
|
||||
@@ -78,7 +93,6 @@
|
||||
burn -= (burn_was-picked.electronics_damage)
|
||||
|
||||
parts -= picked
|
||||
updatehealth()
|
||||
|
||||
/mob/living/silicon/robot/take_overall_damage(var/brute = 0, var/burn = 0, var/sharp = 0, var/used_weapon = null)
|
||||
if(status_flags & GODMODE) return //godmode
|
||||
@@ -112,6 +126,4 @@
|
||||
brute -= (picked.brute_damage - brute_was)
|
||||
burn -= (picked.electronics_damage - burn_was)
|
||||
|
||||
parts -= picked
|
||||
|
||||
updatehealth()
|
||||
parts -= picked
|
||||
@@ -946,7 +946,7 @@ mob/verb/yank_out_object()
|
||||
if(self)
|
||||
visible_message("<span class='warning'><b>[src] rips [selection] out of their body.</b></span>","<span class='warning'><b>You rip [selection] out of your body.</b></span>")
|
||||
else
|
||||
visible_message("<span class='warning'><b>[usr] rips [selection] out of [src]'s body.</b></span>","<span class='warning'><b>[src] rips [selection] out of your body.</b></span>")
|
||||
visible_message("<span class='warning'><b>[usr] rips [selection] out of [src]'s body.</b></span>","<span class='warning'><b>[usr] rips [selection] out of your body.</b></span>")
|
||||
|
||||
selection.loc = get_turf(src)
|
||||
|
||||
|
||||
@@ -269,6 +269,14 @@
|
||||
|
||||
|
||||
proc/AttemptLateSpawn(rank)
|
||||
if (src != usr)
|
||||
return 0
|
||||
if(!ticker || ticker.current_state != GAME_STATE_PLAYING)
|
||||
usr << "\red The round is either not ready, or has already finished..."
|
||||
return 0
|
||||
if(!enter_allowed)
|
||||
usr << "\blue There is an administrative lock on entering the game!"
|
||||
return 0
|
||||
if(!IsJobAvailable(rank))
|
||||
src << alert("[rank] is not available. Please try another.")
|
||||
return 0
|
||||
|
||||
+2
-4
@@ -211,12 +211,10 @@ NUDGE_SCRIPT_PATH nudge.py
|
||||
## Comment this to unrestrict the number of alien players allowed in the round. The number represents the number of alien players for every human player.
|
||||
ALIEN_PLAYER_RATIO 0.2
|
||||
|
||||
##Remove the # to let ghosts spin chairs
|
||||
#GHOST_INTERACTION
|
||||
|
||||
##Remove the # to let ghosts spin chairs
|
||||
## Uncomment this to enable external .rsc downloads. URLs must be separated by no more than one space.
|
||||
## The linked .zip file should contain the required .rsc
|
||||
#resource_urls http://firstserver.org/myresource.zip http://secondserver.org/myresource.zip http://10.22.11.1/myresource.zip
|
||||
#resource_urls http://firstserver.org/myresource.zip http://secondserver.org/myresource.zip http://10.22.11.1/myresource.zip
|
||||
|
||||
## Uncomment to enable sending data to the IRC bot.
|
||||
#USE_IRC_BOT
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
rowtree-Lucy
|
||||
sydrec-SINA
|
||||
mordeth221-Elly
|
||||
ravensdale-Blunt
|
||||
ravensdale-Skuld
|
||||
serithi-REMNANT
|
||||
+12
-7
@@ -57,6 +57,13 @@ Stuff which is in development and not yet visible to players or just code relate
|
||||
(ie. code improvements for expandability, etc.) should not be listed here. They
|
||||
should be listed in the changelog upon commit though. Thanks. -->
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">03.07.2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Security and medical cyborgs can use their HUDs to access records.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">June 28th, 2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
@@ -85,14 +92,17 @@ should be listed in the changelog upon commit though. Thanks. -->
|
||||
<li class="rscadd">A few space ninja titles/names have been added and removed to be slightly more believable</li>
|
||||
<li class="bugfix">The antagonist selector no longer chooses jobbanned players when it runs out of willing options</li>
|
||||
</ul>
|
||||
</div><div class="commit sansserif">
|
||||
</div>
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">June 26th, 2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Autopsy scanner properly displays time of wound infliction and death.</li>
|
||||
<li class="bugfix">Autopsy scanner properly displays wounds by projectile weapons.</li>
|
||||
</ul>
|
||||
</div> <h2 class="date">June 23rd, 2013</h2>
|
||||
</div>
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">June 23rd, 2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Airlocks of various models can be constructed again.</li>
|
||||
@@ -107,11 +117,6 @@ should be listed in the changelog upon commit though. Thanks. -->
|
||||
<li class="tweak">Some maintenance doors within RnD and Medbay have had their accesses changed. Maintenance doors in the joint areas (leading to the research shuttle, virology, and xenobiology) are now zero access. Which means anyone in those joints can enter the maintenance tunnels. This was done to add additional evacuation locations during radiation storms. Additional maintenance doors were added to the tunnels in these areas to prevent docs and scientists from running about.</li>
|
||||
<li class="tweak">Starboard emergency storage isn't gone now, it's simply located in the escape wing.</li>
|
||||
<li class="experiment">An engineering training room has been added to engineering. This location was previously where surgery was located. If you are new to engineering or need to brush up on your skills, please use this area for testing.</li>
|
||||
<h2 class="date">26.06.2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Autopsy scanner properly displays time of wound infliction and death.</li>
|
||||
<li class="bugfix">Autopsy scanner properly displays wounds by projectile weapons.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user