mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 07:33:34 +01:00
Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it * flags * back * head/mask * left * right * Cuffs * other name changes * ID and PDA * idk about calling them SLOT_HUD now * glasses, gloves, and shoes, oh my! * the rest * comment
This commit is contained in:
+12
-12
@@ -1140,8 +1140,8 @@
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M.loc = prison_cell
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if(ishuman(M))
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), SLOT_HUD_JUMPSUIT)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), SLOT_HUD_SHOES)
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to_chat(M, "<span class='warning'>You have been sent to the prison station!</span>")
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log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
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@@ -1349,8 +1349,8 @@
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if(ishuman(M))
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var/mob/living/carbon/human/observer = M
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observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit(observer), slot_w_uniform)
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observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes)
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observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit(observer), SLOT_HUD_JUMPSUIT)
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observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), SLOT_HUD_SHOES)
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if(isliving(M))
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var/mob/living/L = M
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L.Paralyse(10 SECONDS)
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@@ -1786,9 +1786,9 @@
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to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
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return
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H.equip_to_slot_or_del( new /obj/item/reagent_containers/food/snacks/cookie(H), slot_l_hand )
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H.equip_to_slot_or_del( new /obj/item/reagent_containers/food/snacks/cookie(H), SLOT_HUD_LEFT_HAND )
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if(!(istype(H.l_hand,/obj/item/reagent_containers/food/snacks/cookie)))
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H.equip_to_slot_or_del( new /obj/item/reagent_containers/food/snacks/cookie(H), slot_r_hand )
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H.equip_to_slot_or_del( new /obj/item/reagent_containers/food/snacks/cookie(H), SLOT_HUD_RIGHT_HAND )
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if(!(istype(H.r_hand,/obj/item/reagent_containers/food/snacks/cookie)))
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log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
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message_admins("[key_name_admin(H)] has [H.p_their()] hands full, so [H.p_they()] did not receive [H.p_their()] cookie, spawned by [key_name_admin(src.owner)].")
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@@ -2122,7 +2122,7 @@
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evilcookie.bitesize = 100
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evilcookie.flags = NODROP | DROPDEL
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H.drop_l_hand()
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H.equip_to_slot_or_del(evilcookie, slot_l_hand)
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H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND)
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logmsg = "a mutagen cookie."
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if("Hellwater Cookie")
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var/obj/item/reagent_containers/food/snacks/cookie/evilcookie = new /obj/item/reagent_containers/food/snacks/cookie
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@@ -2131,7 +2131,7 @@
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evilcookie.bitesize = 100
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evilcookie.flags = NODROP | DROPDEL
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H.drop_l_hand()
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H.equip_to_slot_or_del(evilcookie, slot_l_hand)
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H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND)
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logmsg = "a hellwater cookie."
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if("Hunter")
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ADD_TRAIT(H, TRAIT_BADDNA, "smiting")
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@@ -2178,7 +2178,7 @@
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if(H.head)
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H.unEquip(H.head, TRUE)
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var/obj/item/clothing/head/sombrero/shamebrero/S = new(H.loc)
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H.equip_to_slot_or_del(S, slot_head)
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H.equip_to_slot_or_del(S, SLOT_HUD_HEAD)
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logmsg = "shamebrero"
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if(logmsg)
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log_admin("[key_name(owner)] smited [key_name(M)] with: [logmsg]")
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@@ -2906,8 +2906,8 @@
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W.plane = initial(W.plane)
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//teleport person to cell
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H.loc = pick(GLOB.prisonwarp)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), SLOT_HUD_JUMPSUIT)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), SLOT_HUD_SHOES)
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else
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//teleport security person
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H.loc = pick(GLOB.prisonsecuritywarp)
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@@ -3467,7 +3467,7 @@
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hunter_mind.transfer_to(hunter_mob)
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hunter_mob.equipOutfit(O, FALSE)
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var/obj/item/pinpointer/advpinpointer/N = new /obj/item/pinpointer/advpinpointer(hunter_mob)
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hunter_mob.equip_to_slot_or_del(N, slot_in_backpack)
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hunter_mob.equip_to_slot_or_del(N, SLOT_HUD_IN_BACKPACK)
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N.mode = 3 //MODE_ADV, not defined here
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N.setting = 2 //SETTING_OBJECT, not defined here
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N.target = H
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@@ -471,7 +471,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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id.registered_name = H.real_name
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id.assignment = "Captain"
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id.name = "[id.registered_name]'s ID Card ([id.assignment])"
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H.equip_to_slot_or_del(id, slot_wear_id)
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H.equip_to_slot_or_del(id, SLOT_HUD_WEAR_ID)
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H.update_inv_wear_id()
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else
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alert("Invalid mob")
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@@ -140,16 +140,16 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
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/mob/living/carbon/human/proc/equip_syndicate_infiltrator(syndicate_leader_selected = 0, num_tc, flag_mgmt)
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// Storage items
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equip_to_slot_or_del(new /obj/item/storage/backpack(src), slot_back)
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equip_to_slot_or_del(new /obj/item/storage/box/survival(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/clothing/under/chameleon(src), slot_w_uniform)
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equip_to_slot_or_del(new /obj/item/storage/backpack(src), SLOT_HUD_BACK)
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equip_to_slot_or_del(new /obj/item/storage/box/survival(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/clothing/under/chameleon(src), SLOT_HUD_JUMPSUIT)
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if(!flag_mgmt)
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equip_to_slot_or_del(new /obj/item/flashlight(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/storage/belt/utility/full/multitool(src), slot_belt)
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equip_to_slot_or_del(new /obj/item/flashlight(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/storage/belt/utility/full/multitool(src), SLOT_HUD_BELT)
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var/obj/item/clothing/gloves/combat/G = new /obj/item/clothing/gloves/combat(src)
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G.name = "black gloves"
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equip_to_slot_or_del(G, slot_gloves)
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equip_to_slot_or_del(G, SLOT_HUD_GLOVES)
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// Implants:
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// Uplink
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@@ -166,11 +166,11 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
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// Radio & PDA
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var/obj/item/radio/R = new /obj/item/radio/headset/syndicate/syndteam(src)
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R.set_frequency(SYNDTEAM_FREQ)
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equip_to_slot_or_del(R, slot_l_ear)
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equip_or_collect(new /obj/item/pda(src), slot_in_backpack)
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equip_to_slot_or_del(R, SLOT_HUD_LEFT_EAR)
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equip_or_collect(new /obj/item/pda(src), SLOT_HUD_IN_BACKPACK)
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// Other gear
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equip_to_slot_or_del(new /obj/item/clothing/shoes/chameleon/noslip(src), slot_shoes)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/chameleon/noslip(src), SLOT_HUD_SHOES)
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var/obj/item/card/id/syndicate/W = new(src)
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if (flag_mgmt)
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@@ -190,6 +190,6 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
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W.access += get_syndicate_access("Syndicate Operative")
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W.name = "[real_name]'s ID Card ([W.assignment])"
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W.registered_name = real_name
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equip_to_slot_or_del(W, slot_wear_id)
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equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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return 1
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@@ -28,12 +28,12 @@
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continue
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qdel(I)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt(H), SLOT_HUD_JUMPSUIT)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_HUD_LEFT_EAR)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), SLOT_HUD_HEAD)
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H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), SLOT_HUD_RIGHT_HAND)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), SLOT_HUD_SHOES)
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H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), SLOT_HUD_LEFT_STORE)
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var/obj/item/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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@@ -42,7 +42,7 @@
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W.access += get_all_centcom_access()
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W.assignment = "Highlander"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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H.dna.species.after_equip_job(null, H)
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H.regenerate_icons()
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@@ -75,13 +75,13 @@
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to_chat(H, "<B>You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side.</B>")
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H.mind.announce_objectives(title = FALSE)
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var/obj/item/slot_item_ID = H.get_item_by_slot(slot_wear_id)
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var/obj/item/slot_item_ID = H.get_item_by_slot(SLOT_HUD_WEAR_ID)
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qdel(slot_item_ID)
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var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand)
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var/obj/item/slot_item_hand = H.get_item_by_slot(SLOT_HUD_RIGHT_HAND)
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H.unEquip(slot_item_hand)
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var/obj/item/multisword/pure_evil/multi = new(H)
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H.equip_to_slot_or_del(multi, slot_r_hand)
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H.equip_to_slot_or_del(multi, SLOT_HUD_RIGHT_HAND)
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var/obj/item/card/id/W = new(H)
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W.icon_state = "centcom"
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@@ -90,7 +90,7 @@
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W.assignment = "Multiverse Summoner"
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W.registered_name = H.real_name
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W.update_label(H.real_name)
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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H.update_icons()
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@@ -23,14 +23,14 @@
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to_chat(H, "<B>You are part of the [station_name()] dodgeball tournament. Throw dodgeballs at crewmembers wearing a different color than you. OOC: Use THROW on an EMPTY-HAND to catch thrown dodgeballs.</B>")
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/beach_ball/dodgeball_team(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_HUD_LEFT_EAR)
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H.equip_to_slot_or_del(new /obj/item/beach_ball/dodgeball_team(H), SLOT_HUD_RIGHT_HAND)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), SLOT_HUD_SHOES)
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if(!team_toggle)
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GLOB.team_alpha += H
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/red/dodgeball(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/red/dodgeball(H), SLOT_HUD_JUMPSUIT)
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var/obj/item/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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W.icon_state = "centcom"
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@@ -38,12 +38,12 @@
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W.access += get_all_centcom_access()
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W.assignment = "Professional Pee-Wee League Dodgeball Player"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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else
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GLOB.team_bravo += H
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/blue/dodgeball(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/blue/dodgeball(H), SLOT_HUD_JUMPSUIT)
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var/obj/item/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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W.icon_state = "centcom"
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@@ -51,7 +51,7 @@
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W.access += get_all_centcom_access()
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W.assignment = "Professional Pee-Wee League Dodgeball Player"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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team_toggle = !team_toggle
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H.dna.species.after_equip_job(null, H)
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@@ -38,8 +38,8 @@
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M.loc = pick(GLOB.prisonwarp)
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if(ishuman(M))
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), SLOT_HUD_JUMPSUIT)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), SLOT_HUD_SHOES)
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spawn(50)
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to_chat(M, "<span class='warning'>You have been sent to the prison station!</span>")
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log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
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@@ -124,36 +124,36 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
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/mob/living/carbon/human/proc/equip_syndicate_commando(is_leader = FALSE, full_gear = FALSE)
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var/obj/item/radio/R = new /obj/item/radio/headset/syndicate/alt/syndteam(src)
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R.set_frequency(SYNDTEAM_FREQ)
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equip_to_slot_or_del(R, slot_l_ear)
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equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), slot_w_uniform)
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equip_to_slot_or_del(R, SLOT_HUD_LEFT_EAR)
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equip_to_slot_or_del(new /obj/item/clothing/under/syndicate(src), SLOT_HUD_JUMPSUIT)
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if(!full_gear)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
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equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(src), slot_gloves)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), SLOT_HUD_SHOES)
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equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(src), SLOT_HUD_GLOVES)
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equip_to_slot_or_del(new /obj/item/storage/backpack/security(src), slot_back)
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equip_to_slot_or_del(new /obj/item/storage/box/survival_syndi(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/storage/backpack/security(src), SLOT_HUD_BACK)
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equip_to_slot_or_del(new /obj/item/storage/box/survival_syndi(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/gun/projectile/revolver(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/ammo_box/a357(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/reagent_containers/hypospray/combat/nanites(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/grenade/plastic/c4/x4(src), slot_in_backpack)
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equip_to_slot_or_del(new /obj/item/gun/projectile/revolver(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/ammo_box/a357(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/reagent_containers/hypospray/combat/nanites(src), SLOT_HUD_IN_BACKPACK)
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equip_to_slot_or_del(new /obj/item/grenade/plastic/c4/x4(src), SLOT_HUD_IN_BACKPACK)
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if(is_leader)
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equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/disk/nuclear/unrestricted(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/pinpointer(src), SLOT_HUD_IN_BACKPACK)
|
||||
equip_to_slot_or_del(new /obj/item/disk/nuclear/unrestricted(src), SLOT_HUD_IN_BACKPACK)
|
||||
else
|
||||
equip_to_slot_or_del(new /obj/item/grenade/plastic/c4/x4(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/card/emag(src), slot_r_store)
|
||||
equip_to_slot_or_del(new /obj/item/melee/energy/sword/saber/red(src), slot_l_store)
|
||||
equip_to_slot_or_del(new /obj/item/grenade/plastic/c4/x4(src), SLOT_HUD_IN_BACKPACK)
|
||||
equip_to_slot_or_del(new /obj/item/card/emag(src), SLOT_HUD_RIGHT_STORE)
|
||||
equip_to_slot_or_del(new /obj/item/melee/energy/sword/saber/red(src), SLOT_HUD_LEFT_STORE)
|
||||
|
||||
if(full_gear)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(src), slot_wear_mask)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite/sst(src), slot_wear_suit)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), slot_glasses)
|
||||
equip_to_slot_or_del(new /obj/item/storage/belt/military/sst(src), slot_belt)
|
||||
equip_to_slot_or_del(new /obj/item/tank/internals/oxygen/red(src), slot_s_store)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), slot_shoes)
|
||||
equip_to_slot_or_del(new /obj/item/gun/projectile/automatic/l6_saw(src), slot_r_hand)
|
||||
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/mm556x45(src), slot_in_backpack)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate(src), SLOT_HUD_WEAR_MASK)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/suit/space/hardsuit/syndi/elite/sst(src), SLOT_HUD_OUTER_SUIT)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal(src), SLOT_HUD_GLASSES)
|
||||
equip_to_slot_or_del(new /obj/item/storage/belt/military/sst(src), SLOT_HUD_BELT)
|
||||
equip_to_slot_or_del(new /obj/item/tank/internals/oxygen/red(src), SLOT_HUD_SUIT_STORE)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/syndie/advance(src), SLOT_HUD_SHOES)
|
||||
equip_to_slot_or_del(new /obj/item/gun/projectile/automatic/l6_saw(src), SLOT_HUD_RIGHT_HAND)
|
||||
equip_to_slot_or_del(new /obj/item/ammo_box/magazine/mm556x45(src), SLOT_HUD_IN_BACKPACK)
|
||||
|
||||
var/obj/item/implant/dust/D = new /obj/item/implant/dust(src)
|
||||
D.implant(src)
|
||||
@@ -163,6 +163,6 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
|
||||
W.assignment = "Syndicate Commando"
|
||||
W.access += get_syndicate_access(W.assignment)
|
||||
W.registered_name = real_name
|
||||
equip_to_slot_or_del(W, slot_wear_id)
|
||||
equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
|
||||
|
||||
return 1
|
||||
|
||||
Reference in New Issue
Block a user