mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it * flags * back * head/mask * left * right * Cuffs * other name changes * ID and PDA * idk about calling them SLOT_HUD now * glasses, gloves, and shoes, oh my! * the rest * comment
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@@ -28,12 +28,12 @@
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continue
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qdel(I)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), slot_l_ear)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), slot_r_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes)
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H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), slot_l_store)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt(H), SLOT_HUD_JUMPSUIT)
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H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), SLOT_HUD_LEFT_EAR)
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H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), SLOT_HUD_HEAD)
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H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), SLOT_HUD_RIGHT_HAND)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), SLOT_HUD_SHOES)
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H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), SLOT_HUD_LEFT_STORE)
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var/obj/item/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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@@ -42,7 +42,7 @@
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W.access += get_all_centcom_access()
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W.assignment = "Highlander"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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H.dna.species.after_equip_job(null, H)
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H.regenerate_icons()
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@@ -75,13 +75,13 @@
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to_chat(H, "<B>You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side.</B>")
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H.mind.announce_objectives(title = FALSE)
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var/obj/item/slot_item_ID = H.get_item_by_slot(slot_wear_id)
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var/obj/item/slot_item_ID = H.get_item_by_slot(SLOT_HUD_WEAR_ID)
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qdel(slot_item_ID)
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var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand)
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var/obj/item/slot_item_hand = H.get_item_by_slot(SLOT_HUD_RIGHT_HAND)
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H.unEquip(slot_item_hand)
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var/obj/item/multisword/pure_evil/multi = new(H)
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H.equip_to_slot_or_del(multi, slot_r_hand)
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H.equip_to_slot_or_del(multi, SLOT_HUD_RIGHT_HAND)
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var/obj/item/card/id/W = new(H)
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W.icon_state = "centcom"
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@@ -90,7 +90,7 @@
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W.assignment = "Multiverse Summoner"
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W.registered_name = H.real_name
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W.update_label(H.real_name)
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H.equip_to_slot_or_del(W, slot_wear_id)
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H.equip_to_slot_or_del(W, SLOT_HUD_WEAR_ID)
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H.update_icons()
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