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Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it * flags * back * head/mask * left * right * Cuffs * other name changes * ID and PDA * idk about calling them SLOT_HUD now * glasses, gloves, and shoes, oh my! * the rest * comment
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@@ -146,7 +146,7 @@
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force = 5
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sharp = FALSE
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flags = CONDUCT
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("attacked", "slashed", "stabbed", "sliced")
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@@ -1476,7 +1476,7 @@
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icon_state = "fethasnecklace"
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item_state = "fethasnecklace"
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item_color = "fethasnecklace"
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slot_flags = SLOT_MASK | SLOT_TIE
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slot_flags = SLOT_FLAG_MASK | SLOT_FLAG_TIE
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/obj/item/bedsheet/fluff/hugosheet //HugoLuman: Dan Martinez
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name = "Cosmic space blankie"
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@@ -1530,7 +1530,7 @@
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var/obj/item/clothing/head/helmet/space/plasmaman/lf53_fluff/F = new(P.loc)
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if(P == H.head)
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H.unEquip(P, TRUE, TRUE)
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H.equip_to_slot(F, slot_head, TRUE)
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H.equip_to_slot(F, SLOT_HUD_HEAD, TRUE)
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H.update_inv_head()
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qdel(P)
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@@ -1599,7 +1599,7 @@
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icon_state = "panzermedal"
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item_state = "panzermedal"
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item_color = "panzermedal"
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slot_flags = SLOT_TIE
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slot_flags = SLOT_FLAG_TIE
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/obj/item/clothing/accessory/medal/fluff/XannZxiax //Sagrotter: Xann Zxiax
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name = "Zxiax Garnet"
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@@ -1608,7 +1608,7 @@
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icon_state = "Xann_necklace"
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item_state = "Xann_necklace"
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item_color = "Xann_necklace"
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slot_flags = SLOT_TIE
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slot_flags = SLOT_FLAG_TIE
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/obj/item/clothing/accessory/rbscarf //Rb303: Isthel Eisenwald
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name = "Old purple scarf"
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