mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it * flags * back * head/mask * left * right * Cuffs * other name changes * ID and PDA * idk about calling them SLOT_HUD now * glasses, gloves, and shoes, oh my! * the rest * comment
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@@ -11,7 +11,7 @@
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item_state = "crusher0"
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force = 0 //You can't hit stuff unless wielded
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w_class = WEIGHT_CLASS_BULKY
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slot_flags = SLOT_BACK
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slot_flags = SLOT_FLAG_BACK
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throwforce = 5
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throw_speed = 4
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armour_penetration_flat = 10
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@@ -7,7 +7,7 @@
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item_state = "analyzer"
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w_class = WEIGHT_CLASS_SMALL
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flags = CONDUCT
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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var/cooldown = 35
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var/current_cooldown = 0
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@@ -37,7 +37,7 @@
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item_state = "analyzer"
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w_class = WEIGHT_CLASS_SMALL
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flags = CONDUCT
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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var/cooldown = 35
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var/current_cooldown = 0
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var/range = 7
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "pickaxe"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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force = 15
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throwforce = 10
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item_state = "pickaxe"
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@@ -127,7 +127,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "shovel"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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force = 8
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throwforce = 4
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item_state = "shovel"
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@@ -10,7 +10,7 @@
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throw_speed = 3
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throw_range = 5
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origin_tech = "bluespace=2"
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slot_flags = SLOT_BELT
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slot_flags = SLOT_FLAG_BELT
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/obj/item/wormhole_jaunter/attack_self(mob/user)
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user.visible_message("<span class='notice'>[user.name] activates the [name]!</span>")
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@@ -52,7 +52,7 @@
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qdel(src)
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/obj/item/wormhole_jaunter/proc/chasm_react(mob/user)
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if(user.get_item_by_slot(slot_belt) == src)
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if(user.get_item_by_slot(SLOT_HUD_BELT) == src)
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to_chat(user, "Your [name] activates, saving you from the chasm!</span>")
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activate(user, FALSE)
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else
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@@ -63,7 +63,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons)
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to_chat(user, "<span class='notice'>You start attaching the pack to [A]...</span>")
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if(do_after(user, 50, target = A))
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to_chat(user, "<span class='notice'>You attach the pack to [A] and activate it.</span>")
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user.equip_to_slot_if_possible(src, slot_in_backpack, FALSE, TRUE)
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user.equip_to_slot_if_possible(src, SLOT_HUD_IN_BACKPACK, FALSE, TRUE)
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uses_left--
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if(uses_left <= 0)
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user.drop_item(src)
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@@ -206,7 +206,7 @@
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lefthand_file = 'icons/mob/inhands/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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item_state = "lavastaff"
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slot_flags = SLOT_BACK
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slot_flags = SLOT_FLAG_BACK
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w_class = WEIGHT_CLASS_BULKY
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force = 25
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damtype = BURN
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@@ -10,7 +10,7 @@
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righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
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inhand_x_dimension = 64
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inhand_y_dimension = 64
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slot_flags = SLOT_BACK
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slot_flags = SLOT_FLAG_BACK
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w_class = WEIGHT_CLASS_BULKY
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force = 15
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attack_verb = list("clubbed", "beat", "pummeled")
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@@ -6,7 +6,7 @@
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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item_state = "staffofstorms"
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icon = 'icons/obj/guns/magic.dmi'
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slot_flags = SLOT_BACK
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slot_flags = SLOT_FLAG_BACK
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w_class = WEIGHT_CLASS_BULKY
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force = 25
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damtype = BURN
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@@ -13,7 +13,7 @@
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desc = "Somehow, it's in two places at once."
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icon = 'icons/obj/storage.dmi'
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icon_state = "cultpack"
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slot_flags = SLOT_BACK
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slot_flags = SLOT_FLAG_BACK
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resistance_flags = INDESTRUCTIBLE
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var/obj/item/storage/backpack/shared/bag
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