Merge pull request #3180 from Kyep/obsannoyance

Clarified confirmation prompts for ghosting
This commit is contained in:
Fox McCloud
2016-01-10 18:04:49 -05:00
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(stat == DEAD)
ghostize(1)
else
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost, you won't be able to play this round for another 30 minutes! You can't change your mind so choose wisely!)","Are you sure you want to ghost?","Ghost","Stay in body")
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost now, you probably won't be able to rejoin the round! You can't change your mind, so choose wisely!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost") return //didn't want to ghost after-all
resting = 1
var/mob/dead/observer/ghost = ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
+1 -1
View File
@@ -113,7 +113,7 @@
if(href_list["observe"])
if(alert(src,"Are you sure you wish to observe? You will have to wait 30 minutes before being able to respawn!","Player Setup","Yes","No") == "Yes")
if(alert(src,"Are you sure you wish to observe? You cannot normally join the round after doing this!","Player Setup","Yes","No") == "Yes")
if(!client) return 1
var/mob/dead/observer/observer = new()
src << browse(null, "window=playersetup")