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Fixes
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@@ -4674,7 +4674,7 @@
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"bLT" = (/obj/machinery/computer/message_monitor,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/server)
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"bLU" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/server)
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"bLV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/server)
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"bLW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/server)
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"bLW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/highsecurity{name = "Messaging Server"; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/server)
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"bLX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/engine/gravitygenerator)
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"bLY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/engine/gravitygenerator)
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"bLZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/floor,/area/engine/gravitygenerator)
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@@ -412,7 +412,8 @@
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var/armor = run_armor_check(affecting, "melee")
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var/obj/item/organ/external/affected = src.get_organ(dam_zone)
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affected.add_autopsy_data(M.name, damage) // Add the mob's name to the autopsy data
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if(affected)
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affected.add_autopsy_data(M.name, damage) // Add the mob's name to the autopsy data
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apply_damage(damage, BRUTE, affecting, armor, M.name)
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updatehealth()
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@@ -129,6 +129,7 @@
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w_class = 3
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body_part = HEAD
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parent_organ = "chest"
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var/can_intake_reagents = 1
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/obj/item/organ/external/diona/head/removed()
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if(owner)
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