mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 05:27:01 +01:00
Code Readability - Computers (#18147)
* computers * Remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * change var name 'screen' to 'authenticated' Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
This commit is contained in:
@@ -5,7 +5,7 @@
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icon_screen = "holocontrol"
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var/area/linkedholodeck = null
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var/area/target = null
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var/active = 0
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var/active = FALSE
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var/list/holographic_items = list()
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var/damaged = 0
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var/last_change = 0
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@@ -165,7 +165,7 @@
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/obj/machinery/computer/HolodeckControl/emag_act(user as mob)
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if(!emagged)
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playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
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emagged = 1
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emagged = TRUE
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to_chat(user, "<span class='notice'>You vastly increase projector power and override the safety and security protocols.</span>")
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to_chat(user, "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator.")
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log_game("[key_name(usr)] emagged the Holodeck Control Computer")
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@@ -210,7 +210,7 @@
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target = locate(/area/holodeck/source_plating)
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if(target)
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loadProgram(target)
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active = 0
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active = FALSE
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for(var/mob/M in range(10,src))
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M.show_message("The holodeck overloads!")
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@@ -260,13 +260,13 @@
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T.temperature = 5000
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T.hotspot_expose(50000,50000,1)*/
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active = 1
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active = TRUE
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else
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for(var/item in holographic_items)
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derez(item)
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var/area/targetsource = locate(/area/holodeck/source_plating)
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targetsource.copy_contents_to(linkedholodeck , 1)
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active = 0
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active = FALSE
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/obj/machinery/computer/HolodeckControl/proc/loadProgram(area/A)
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@@ -280,7 +280,7 @@
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return
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last_change = world.time
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active = 1
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active = TRUE
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for(var/item in holographic_items)
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derez(item)
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@@ -321,7 +321,7 @@
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var/area/targetsource = locate(/area/holodeck/source_plating)
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targetsource.copy_contents_to(linkedholodeck , 1)
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active = 0
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active = FALSE
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// Holographic Items!
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/turf/simulated/floor/holofloor/
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@@ -413,10 +413,10 @@
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icon = 'icons/obj/structures.dmi'
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icon_state = "rwindow"
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desc = "A window."
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density = 1
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density = TRUE
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layer = 3.2//Just above doors
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pressure_resistance = 4*ONE_ATMOSPHERE
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anchored = 1.0
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anchored = TRUE
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flags = ON_BORDER
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/obj/structure/rack/holorack
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@@ -457,7 +457,7 @@
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w_class = WEIGHT_CLASS_SMALL
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armour_penetration = 50
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block_chance = 50
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var/active = 0
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var/active = FALSE
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/obj/item/holo/esword/green/New()
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..()
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@@ -519,8 +519,8 @@
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desc = "Boom, Shakalaka!"
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icon = 'icons/obj/basketball.dmi'
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icon_state = "hoop"
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anchored = 1
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density = 1
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anchored = TRUE
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density = TRUE
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pass_flags = LETPASSTHROW
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/obj/structure/holohoop/attackby(obj/item/W as obj, mob/user as mob, params)
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@@ -556,11 +556,11 @@
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desc = "This device is used to declare ready. If all devices in an area are ready, the event will begin!"
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icon = 'icons/obj/monitors.dmi'
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icon_state = "auth_off"
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var/ready = 0
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var/ready = FALSE
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var/area/currentarea = null
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var/eventstarted = 0
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anchored = 1.0
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anchored = TRUE
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use_power = IDLE_POWER_USE
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idle_power_usage = 2
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active_power_usage = 6
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@@ -2,8 +2,8 @@
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/obj/machinery/computer/operating
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name = "operating computer"
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density = 1
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anchored = 1.0
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density = TRUE
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anchored = TRUE
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icon_keyboard = "med_key"
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icon_screen = "crew"
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circuit = /obj/item/circuitboard/operating
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@@ -1,6 +1,6 @@
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/obj/structure/AIcore
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density = 1
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anchored = 0
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density = TRUE
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anchored = FALSE
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name = "AI core"
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icon = 'icons/mob/AI.dmi'
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icon_state = "0"
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@@ -311,8 +311,8 @@ That prevents a few funky behaviors.
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return
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//Transferring a carded AI to a core.
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if(interaction == AI_TRANS_FROM_CARD)
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AI.control_disabled = 0
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AI.aiRadio.disabledAi = 0
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AI.control_disabled = FALSE
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AI.aiRadio.disabledAi = FALSE
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AI.forceMove(loc)//To replace the terminal.
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to_chat(AI, "You have been uploaded to a stationary terminal. Remote device connection restored.")
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to_chat(user, "<span class='boldnotice'>Transfer successful</span>: [AI.name] ([rand(1000,9999)].exe) installed and executed successfully. Local copy has been removed.</span>")
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@@ -6,7 +6,7 @@
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circuit = /obj/item/circuitboard/aifixer
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req_access = list(ACCESS_CAPTAIN, ACCESS_ROBOTICS, ACCESS_HEADS)
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var/mob/living/silicon/ai/occupant = null
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var/active = 0
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var/active = FALSE
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light_color = LIGHT_COLOR_PURPLE
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@@ -117,8 +117,8 @@
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return
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AI.forceMove(src)
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occupant = AI
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AI.control_disabled = 1
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AI.aiRadio.disabledAi = 1
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AI.control_disabled = TRUE
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AI.aiRadio.disabledAi = TRUE
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to_chat(AI, "You have been uploaded to a stationary terminal. Sadly, there is no remote access from here.")
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to_chat(user, "<span class='boldnotice'>Transfer successful</span>: [AI.name] ([rand(1000,9999)].exe) installed and executed successfully. Local copy has been removed.")
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update_icon()
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@@ -166,7 +166,7 @@
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if(emagged)
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Reset()
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emagged = 0
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emagged = FALSE
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add_fingerprint(usr)
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updateUsrDialog()
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@@ -186,7 +186,7 @@
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message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
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log_game("[key_name(usr)] has outbombed Cuban Pete and been awarded a bomb.")
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Reset()
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emagged = 0
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emagged = FALSE
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else
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SSblackbox.record_feedback("tally", "arcade_status", 1, "win_normal")
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var/score = player_hp + player_mp + 5
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@@ -252,7 +252,7 @@
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gameover = 0
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blocked = 0
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emagged = 1
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emagged = TRUE
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enemy_name = "Cuban Pete"
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name = "Outbomb Cuban Pete"
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@@ -282,7 +282,7 @@
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desc = "Learn how our ancestors got to Orion, and have fun in the process!"
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icon_state = "arcade"
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circuit = /obj/item/circuitboard/arcade/orion_trail
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var/busy = 0 //prevent clickspam that allowed people to ~speedrun~ the game.
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var/busy = FALSE //prevent clickspam that allowed people to ~speedrun~ the game.
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var/engine = 0
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var/hull = 0
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var/electronics = 0
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@@ -381,7 +381,7 @@
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if(emagged)
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to_chat(user, "<span class='userdanger'><font size=3>You're never going to make it to Orion...</span></font>")
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user.death()
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emagged = 0 //removes the emagged status after you lose
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emagged = FALSE //removes the emagged status after you lose
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playing = 0 //also a new game
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name = "The Orion Trail"
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desc = "Learn how our ancestors got to Orion, and have fun in the process!"
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@@ -424,7 +424,7 @@
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if(busy)
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return
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busy = 1
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busy = TRUE
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if(href_list["continue"]) //Continue your travels
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if(turns >= ORION_TRAIL_WINTURN)
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@@ -560,7 +560,7 @@
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var/mob/living/L = usr
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L.Stun(20 SECONDS) //you can't run :^)
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var/S = new /obj/singularity/onetile(usr.loc)
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emagged = 0 //immediately removes emagged status so people can't kill themselves by sprinting up and interacting
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emagged = FALSE //immediately removes emagged status so people can't kill themselves by sprinting up and interacting
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sleep(50)
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atom_say("[S] winks out, just as suddenly as it appeared.")
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qdel(S)
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@@ -676,7 +676,7 @@
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add_fingerprint(usr)
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updateUsrDialog()
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busy = 0
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busy = FALSE
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return
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@@ -956,7 +956,7 @@
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else
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var/score = alive + round(food/2) + round(fuel/5) + engine + hull + electronics - lings_aboard
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prizevend(score)
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emagged = 0
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emagged = FALSE
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name = "The Orion Trail"
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desc = "Learn how our ancestors got to Orion, and have fun in the process!"
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@@ -967,7 +967,7 @@
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desc = "Learn how our ancestors got to Orion, and try not to die in the process!"
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add_hiddenprint(user)
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newgame()
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emagged = 1
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emagged = TRUE
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/mob/living/simple_animal/hostile/syndicate/ranged/orion
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name = "spaceport security"
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@@ -982,7 +982,7 @@
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icon = 'icons/obj/toy.dmi'
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icon_state = "ship"
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w_class = WEIGHT_CLASS_SMALL
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var/active = 0 //if the ship is on
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var/active = FALSE //if the ship is on
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/obj/item/orion_ship/examine(mob/user)
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. = ..()
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@@ -1000,7 +1000,7 @@
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log_game("[key_name(usr)] primed an explosive Orion ship for detonation.")
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to_chat(user, "<span class='warning'>You flip the switch on the underside of [src].</span>")
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active = 1
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active = TRUE
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visible_message("<span class='notice'>[src] softly beeps and whirs to life!</span>")
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playsound(loc, 'sound/machines/defib_saftyon.ogg', 25, TRUE)
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atom_say("This is ship ID #[rand(1,1000)] to Orion Port Authority. We're coming in for landing, over.")
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@@ -5,16 +5,16 @@
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name = "gas sensor"
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req_one_access_txt = "24;10"
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anchored = 1
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anchored = TRUE
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var/state = 0
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var/bolts = 1
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var/bolts = TRUE
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var/id_tag
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frequency = ATMOS_VENTSCRUB
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Mtoollink = 1
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Mtoollink = TRUE
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settagwhitelist = list("id_tag")
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var/on = 1
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var/on = TRUE
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var/output = 3
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//Flags:
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// 1 for pressure
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@@ -145,7 +145,7 @@
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frequency = ATMOS_VENTSCRUB
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var/show_sensors=1
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var/list/sensors = list()
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Mtoollink = 1
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Mtoollink = TRUE
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var/list/sensor_information = list()
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@@ -604,15 +604,15 @@
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if(!radio_connection)
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return 0
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var/injecting = 0
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var/injecting = FALSE
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for(var/id_tag in sensor_information)
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var/list/data = sensor_information[id_tag]
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if(data["temperature"])
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if(data["temperature"] >= cutoff_temperature)
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injecting = 0
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injecting = FALSE
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break
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if(data["temperature"] <= on_temperature)
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injecting = 1
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injecting = TRUE
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var/datum/signal/signal = new
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signal.transmission_method = 1 //radio signal
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@@ -200,7 +200,7 @@
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icon_screen = "telescreen"
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icon_keyboard = null
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light_range_on = 0
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density = 0
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density = FALSE
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circuit = /obj/item/circuitboard/camera/telescreen
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/obj/machinery/computer/security/telescreen/entertainment
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@@ -62,7 +62,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
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/obj/machinery/computer/card/Initialize()
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..()
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Radio = new /obj/item/radio(src)
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Radio.listening = 0
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Radio.listening = FALSE
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Radio.config(list("Command" = 0))
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Radio.follow_target = src
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@@ -275,7 +275,7 @@
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if("RestoreBackup")
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to_chat(usr, "Backup routing data restored!")
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src.emagged = 0
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emagged = FALSE
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setMenuState(usr, COMM_SCREEN_MAIN)
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if("RestartNanoMob")
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@@ -294,7 +294,7 @@
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/obj/machinery/computer/communications/emag_act(user as mob)
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if(!emagged)
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src.emagged = 1
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emagged = TRUE
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to_chat(user, "<span class='notice'>You scramble the communication routing circuits!</span>")
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SStgui.update_uis(src)
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@@ -2,8 +2,8 @@
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name = "computer"
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icon = 'icons/obj/computer.dmi'
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icon_state = "computer"
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density = 1
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anchored = 1.0
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density = TRUE
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anchored = TRUE
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use_power = IDLE_POWER_USE
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idle_power_usage = 300
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active_power_usage = 300
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@@ -5,7 +5,7 @@
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icon_keyboard = "med_key"
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circuit = /obj/item/circuitboard/aiupload
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var/mob/living/silicon/ai/current = null
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var/opened = 0
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var/opened = FALSE
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light_color = LIGHT_COLOR_WHITE
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light_range_on = 2
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@@ -458,7 +458,7 @@
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icon_state = "laptop"
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icon_keyboard = "laptop_key"
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icon_screen = "medlaptop"
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density = 0
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density = FALSE
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#undef MED_DATA_R_LIST
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#undef MED_DATA_MAINT
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@@ -10,7 +10,7 @@
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var/status = 0
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var/timeleft = 60
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var/stop = 0.0
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var/screen = 0 // 0 - No Access Denied, 1 - Access allowed
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var/authenticated = FALSE // FALSE - No Access Denied, TRUE - Access allowed
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var/obj/item/card/id/prisoner/inserted_id
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light_color = LIGHT_COLOR_DARKRED
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@@ -32,9 +32,9 @@
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user.set_machine(src)
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var/dat
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dat += "<B>Prisoner Implant Manager System</B><BR>"
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if(screen == 0)
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if(!authenticated)
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dat += "<HR><A href='?src=[UID()];lock=1'>Unlock Console</A>"
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else if(screen == 1)
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else
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if(istype(inserted_id))
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var/p = inserted_id:points
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var/g = inserted_id:goal
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@@ -126,7 +126,7 @@
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else if(href_list["lock"])
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if(src.allowed(usr))
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screen = !screen
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authenticated = !authenticated
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else
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to_chat(usr, "<span class='warning'>Unauthorized access.</span>")
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Block a user