Fixed some issue with cyborg limb repair wires.

This commit is contained in:
CIB
2012-07-07 11:58:52 +03:00
parent 276644f601
commit f6fe1f252e
@@ -10,10 +10,10 @@ TILES
/obj/item/weapon/wire/proc/update()
if (src.amount > 1)
src.icon_state = "spool_wire"
src.icon_state = "coil red"
src.desc = text("This is just spool of regular insulated wire. It consists of about [] unit\s of wire.", src.amount)
else
src.icon_state = "item_wire"
src.icon_state = "coil red"
src.desc = "This is just a simple piece of regular insulated wire."
return
@@ -30,7 +30,7 @@ TILES
var/datum/organ/external/S = M:organs[user.zone_sel.selecting]
if(!(S.status & ROBOT) || user.a_intent != "help")
return ..()
if(S.brute_dam)
if(S.burn_dam > 0)
S.heal_damage(0,15,0,1)
if(user != M)
user.visible_message("\red You repair some burn damage on \the [M]'s [S.display_name]",\