Removed mining department radio frequency. Miners and Cargo techs will all be under the Cargo radio instead.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5265 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
ericgfwong@hotmail.com
2012-12-05 23:27:10 +00:00
parent 3ac67f339a
commit f7abe34c72
11 changed files with 1825 additions and 1821 deletions
+2 -2
View File
@@ -96,7 +96,7 @@
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/qm(H), slot_ears)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_cargo(H), slot_ears)
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/cargo(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/device/pda/quartermaster(H), slot_belt)
@@ -142,7 +142,7 @@
equip(var/mob/living/carbon/human/H)
if(!H) return 0
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_mine (H), slot_ears)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_cargo (H), slot_ears)
if(H.backbag == 2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/industrial (H), slot_back)
if(H.backbag == 3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/miner(H), slot_w_uniform)
+8 -8
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@@ -341,8 +341,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
freq_text = "Engineering"
if(1359)
freq_text = "Security"
if(1349)
freq_text = "Mining"
// if(1349)
// freq_text = "Mining"
if(1347)
freq_text = "Cargo"
//There's probably a way to use the list var of channels in code\game\communications.dm to make the dept channels non-hardcoded, but I wasn't in an experimentive mood. --NEO
@@ -398,8 +398,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
blackbox.msg_deathsquad += blackbox_msg
if(1213)
blackbox.msg_syndicate += blackbox_msg
if(1349)
blackbox.msg_mining += blackbox_msg
// if(1349)
// blackbox.msg_mining += blackbox_msg
if(1347)
blackbox.msg_cargo += blackbox_msg
else
@@ -613,8 +613,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
freq_text = "Engineering"
if(1359)
freq_text = "Security"
if(1349)
freq_text = "Mining"
// if(1349)
// freq_text = "Mining"
if(1347)
freq_text = "Cargo"
//There's probably a way to use the list var of channels in code\game\communications.dm to make the dept channels non-hardcoded, but I wasn't in an experimentive mood. --NEO
@@ -669,8 +669,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
blackbox.msg_deathsquad += blackbox_msg
if(1213)
blackbox.msg_syndicate += blackbox_msg
if(1349)
blackbox.msg_mining += blackbox_msg
// if(1349)
// blackbox.msg_mining += blackbox_msg
if(1347)
blackbox.msg_cargo += blackbox_msg
else
+6 -6
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@@ -30,7 +30,7 @@
id = "Hub"
network = "tcommsat"
autolinkers = list("hub", "relay", "s_relay", "m_relay", "r_relay", "science", "medical",
"cargo", "mining", "common", "command", "engineering", "security",
"cargo", "common", "command", "engineering", "security",
"receiverA", "receiverB", "broadcasterA", "broadcasterB")
//Receivers
@@ -41,7 +41,7 @@
id = "Receiver A"
network = "tcommsat"
autolinkers = list("receiverA") // link to relay
freq_listening = list(1351, 1355, 1347, 1349) // science, medical, cargo, mining
freq_listening = list(1351, 1355, 1347) // science, medical, cargo
//--PRESET RIGHT--//
@@ -70,8 +70,8 @@
/obj/machinery/telecomms/bus/preset_two
id = "Bus 2"
network = "tcommsat"
freq_listening = list(1347, 1349)
autolinkers = list("processor2", "cargo", "mining")
freq_listening = list(1347)
autolinkers = list("processor2", "cargo")
/obj/machinery/telecomms/bus/preset_three
id = "Bus 3"
@@ -132,12 +132,12 @@
id = "Cargo Server"
freq_listening = list(1347)
autolinkers = list("cargo")
/*
/obj/machinery/telecomms/server/presets/mining
id = "Mining Server"
freq_listening = list(1349)
autolinkers = list("mining")
*/
/obj/machinery/telecomms/server/presets/common
id = "Common Server"
freq_listening = list()
@@ -72,7 +72,7 @@
name = "Captain's Encryption Key"
desc = "An encyption key for a radio headset. Contains cypherkeys."
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Science" = 0, "Medical" = 0, "Security" = 1, "Engineering" = 0, "Mining" = 0, "Cargo" = 0)
channels = list("Command" = 1, "Science" = 0, "Medical" = 0, "Security" = 1, "Engineering" = 0, "Cargo" = 0)
/obj/item/device/encryptionkey/heads/rd
name = "Research Director's Encryption Key"
@@ -102,8 +102,8 @@
name = "Head of Personnel's Encryption Key"
desc = "An encyption key for a radio headset. Contains cypherkeys."
icon_state = "hop_cypherkey"
channels = list("Command" = 1, "Security" = 0, "Cargo" = 1, "Mining" = 0)
channels = list("Command" = 1, "Security" = 0, "Cargo" = 1)
/*
/obj/item/device/encryptionkey/headset_mine
name = "Mining Radio Encryption Key"
desc = "An encyption key for a radio headset. Contains cypherkeys."
@@ -115,7 +115,7 @@
desc = "An encyption key for a radio headset. Contains cypherkeys."
icon_state = "qm_cypherkey"
channels = list("Cargo" = 1, "Mining" = 1)
*/
/obj/item/device/encryptionkey/headset_cargo
name = "Cargo Radio Encryption Key"
desc = "An encyption key for a radio headset. Contains cypherkeys."
@@ -134,7 +134,7 @@
icon_state = "com_headset"
item_state = "headset"
keyslot2 = new /obj/item/device/encryptionkey/heads/hop
/*
/obj/item/device/radio/headset/headset_mine
name = "mining radio headset"
desc = "Headset used by miners. How useless. To access the mining channel, use :d."
@@ -148,10 +148,10 @@
icon_state = "cargo_headset"
item_state = "headset"
keyslot2 = new /obj/item/device/encryptionkey/heads/qm
*/
/obj/item/device/radio/headset/headset_cargo
name = "cargo radio headset"
desc = "Headset used by the QM's slaves. To access the cargo channel, use :q."
desc = "A headset used by the QM and his slaves. To access the cargo channel, use :q."
icon_state = "cargo_headset"
item_state = "headset"
keyslot2 = new /obj/item/device/encryptionkey/headset_cargo
@@ -34,7 +34,7 @@
sleep(2)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/device/radio/headset/heads/qm(src)
new /obj/item/device/radio/headset/headset_cargo(src)
new /obj/item/clothing/gloves/black(src)
// new /obj/item/weapon/cartridge/quartermaster(src)
new /obj/item/clothing/suit/fire/firefighter(src)
+1 -1
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@@ -178,7 +178,7 @@
corpseidaccess = "Scientist"
/obj/effect/landmark/corpse/miner
corpseradio = /obj/item/device/radio/headset/headset_mine
corpseradio = /obj/item/device/radio/headset/headset_cargo
corpseuniform = /obj/item/clothing/under/rank/miner
corpsegloves = /obj/item/clothing/gloves/black
corpseback = /obj/item/weapon/storage/backpack/industrial
+1 -1
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@@ -26,7 +26,7 @@
new /obj/item/weapon/storage/backpack/industrial(src)
else
new /obj/item/weapon/storage/backpack/satchel_eng(src)
new /obj/item/device/radio/headset/headset_mine(src)
new /obj/item/device/radio/headset/headset_cargo(src)
new /obj/item/clothing/under/rank/miner(src)
new /obj/item/clothing/gloves/black(src)
new /obj/item/clothing/shoes/black(src)
@@ -89,7 +89,7 @@
/obj/item/device/radio/headset/headset_eng, \
/obj/item/device/radio/headset/headset_med, \
/obj/item/device/radio/headset/headset_sci, \
/obj/item/device/radio/headset/heads/qm)
/obj/item/device/radio/headset/headset_cargo)
ears = new headset(src)
parrot_sleep_dur = parrot_sleep_max //In case someone decides to change the max without changing the duration var
+6 -1
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@@ -33,7 +33,7 @@
<table align='center' class="top">
<tr>
<td valign='top'>
<font size='2'><b>Coders:</b> TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom, trubble_bass.<br></font>
<font size='2'><b>Coders:</b> TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie, Sieve, Giacom, Ikarrus, trubble_bass.<br></font>
<font size='2'><b>Spriters:</b> Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut, Pewtershmitz, Firecage<br></font>
<font size='2'><b>Sounds:</b> Skie, Lasty/Vinyl<br></font>
<font size='2'><b>Thanks to:</b> Baystation 12, CDK Station devs, GoonStation devs, the original SpaceStation developers and Invisty for the title image<br></font>
@@ -54,6 +54,11 @@ should be listed in the changelog upon commit tho. Thanks. -->
<ul class="changes bgimages16">
<li class="rscadd">Agent cards have been upgraded with microscanners, allowing operatives in the field to copy access levels off of other ID cards.</li>
</ul>
<h3 class="author">Ikarrus updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed mining department radios. Miners and Cargo techs will all be under the Cargo radio instead.</li>
<li class="tweak">Mining Dock remapped to be more compact and closer to cargo.</li>
</ul>
</div>
<div class="commit sansserif">
+1792 -1793
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