mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 13:07:46 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixes3
Conflicts: _maps/map_files/cyberiad/cyberiad.dmm
This commit is contained in:
@@ -225,7 +225,7 @@
|
||||
"aeq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/security/interrogationobs)
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"aer" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Prison Hallway"; dir = 4; network = list("Prison","SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig)
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||||
"aes" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/gun/energy/advtaser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/advtaser{pixel_x = 0; pixel_y = 0},/obj/item/weapon/gun/energy/advtaser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury)
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"aet" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aet" = (/obj/structure/rack,/obj/item/key/security,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeu" = (/obj/structure/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury)
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"aev" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Head of Security's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
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"aew" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
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@@ -242,7 +242,7 @@
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"aeH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Interrogation Observation APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/interrogationobs)
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"aeI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -10},/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeK" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeK" = (/obj/structure/stool/bed/chair/janicart/secway,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"aeN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
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@@ -4839,6 +4839,7 @@
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"bPc" = (/turf/simulated/wall,/area/hallway/primary/central/sw)
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"bPd" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads)
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"bPe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/server)
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"bPf" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
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"bPg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/engine/gravitygenerator)
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"bPh" = (/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/engineering{name = "Gravity Generator"; req_access_txt = "0"; req_one_access_txt = "10;30"},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/engine/gravitygenerator)
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"bPi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/hallway/primary/central/sw)
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@@ -5236,8 +5237,8 @@
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"bWK" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
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"bWL" = (/obj/structure/closet/jcloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/janitor)
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"bWM" = (/obj/structure/closet/l3closet/janitor,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor,/area/janitor)
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"bWN" = (/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/camera{c_tag = "Custodial Closet"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/janitor)
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"bWO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/newscaster{pixel_y = 30},/turf/simulated/floor,/area/janitor)
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"bWN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/newscaster{pixel_y = 30},/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/janitor)
|
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"bWO" = (/obj/machinery/camera{c_tag = "Custodial Closet"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair/janicart,/turf/simulated/floor,/area/janitor)
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"bWP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/janitor)
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"bWQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/reagent_dispensers/spacecleanertank{pixel_y = 30},/turf/simulated/floor,/area/janitor)
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"bWR" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/janitor)
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@@ -5394,7 +5395,7 @@
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"bZM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
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"bZN" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/hallway/primary/aft)
|
||||
"bZO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
|
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"bZP" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; name = "Janitor Requests Console"; departmentType = 1; pixel_y = -29},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/janitor)
|
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"bZP" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; name = "Janitor Requests Console"; departmentType = 1; pixel_y = -29},/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/key/janitor,/turf/simulated/floor,/area/janitor)
|
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"bZQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/janitor)
|
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"bZR" = (/obj/machinery/light,/obj/structure/janitorialcart,/turf/simulated/floor,/area/janitor)
|
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"bZS" = (/obj/item/weapon/restraints/legcuffs/beartrap,/obj/item/weapon/restraints/legcuffs/beartrap,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/janitor)
|
||||
@@ -8300,9 +8301,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@@ -8382,7 +8383,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbF
|
||||
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|
||||
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||||
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|
||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWjbWkbWjbThbUIbWlbWmbWnbWobWpbWqbWrbWsbNzbWtbWubWvbWwbNzbUTbUTbWxbUVbWybWzbWAbWBbWCbUZbWDbWEbWFbWGbWHbUZbWIbWJbWKbVfbWLbWMbWObWNbWPbWQbWRbWSbWTbWUbWVbWWbWXbWYbWZbXabXbbXcbXdbXebXfbXgbXhbSrbXibXjbXkbXlbXmbXnbJsbXobXpbXqbXrbVDbXsbXsbXtbXubLgbXvbXwbXxbXybXzbXAbXBbLhbXCbXDbXEbXFbXEbXEbXGbXHbXIbXJbXKbXLbXMbPTbXNbXObPXbEXbxXbXPbXQbXRbXRbXQbXRbXSbUAbXTbXUbWcbWdbXVbXWbUCaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfbXXbXYbXXbWgbWhbWhbXZbYabXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabUEbYbbWjbWjbYcbYdbTkbYebYfbYgbTkbWqbYhbYibNzbNzbNzbNzbNzbNzbYjbUTbYkbYlbYmbYnbYnbYnbYobUZbYpbYqbYqbYqbYrbYsbYtbYubYvbYwbYxbYybYzbYAbYBbYCbVfbVibYDbVkbYEbYFbYGbYHbYIbVkbSmbQVbSnbSobYJbYKbYLbYMbYNbYObYPbYQbYRbVubYSbYTbYUbYVbYWbYXbYYbYZbZabZbbLgbLgbLgbLgbLgbZcbZdbZebLhbZfbXEbXEbZgbZhbXEbZibZjbZkbZlbRAbZmbZmbPTbPVbZnbPXbEXbUAbZobUAbUAbUAbUAbUAbUAbUAbZpbZqbUCbZrbZsbZtbUCaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacbZubXXbXXbZvbWhbWhbXZbXZbZwbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWkbWkbWkbThbUIbZxbZybZzbZAbTkbZBbZCbZDbZEbZFbZFbZFbZGbUTbUTbUTbWxbUVbZHbYnbZIbYnbZJbUZbYpbYqbZKbYqbZLbUZbZMbZNbZObVfbZPbZQbZRbZSbZTbZUbZVbZWbZXbZYbZZcaacabcaccadbVkbTQbQVbQVcaebYJbYKcafcagcahbXjcaicajcakcalcamcancaocapcaqcarcascasbXscatbVAcaucavcawcaxcaycazcaAbZjbZfcaBbXEbXEbXEcaCcaDbZjbZkcaEbRAbZmbZmbPTcaFcaGbPXbEXcaHcaIcaJbUAcaKcaLcaMcaNcaOcaPcaQbUCcaRcaScaTbUCbUAbUAbUAbUAbUAbUAbUAbUAaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaacaUbWhbZubWhbWhbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaabUEcaVcaWcaXbUEbUIbUIbUIbOVcaYcaZcaZcaZbOVbOVbUTcbacbacbbcbcbUTcbdcbebUVbZHbYnbYnbYncbfbUZbYpbYqbYqcbgcbhcbicbjcbkcblbVfbVfbVfbVfbVfcbmbVfbVfcbncbobVkbVkcbpbVkbVnbVkbVkbPlcbqcbqbPlbPlcbrcbscbtcbucbvcbwcbxcbycbzcbAcbBcaocapcbCcbDcbEcbFcbGcbHbVAcbIcbJcbKcbLcbMcbNcbOcbPcbQcbPcbRcbRcbRcbPcbScbPcbPcbTcbUbZmbZmbPTcbVbZnbPXcbWcbXcbYcbZccaccbccccccccdcceccfccgcchcciccjcckcclccmccnccoccpccqccrccscctaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaabWgbWhccuccvccvbXZbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -11,6 +11,7 @@ var/global/list/joblist = list() //list of all jobstypes, minus borg and AI
|
||||
var/global/list/flag_list = list() //list of flags during Nations gamemode
|
||||
var/global/list/airlocks = list() //list of all airlocks
|
||||
var/global/list/singularities = list() //list of all singularities
|
||||
var/global/list/janitorial_equipment = list() //list of janitorial equipment
|
||||
|
||||
var/global/list/aibots = list() // AI controlled bots
|
||||
var/global/list/table_recipes = list() //list of all table craft recipes
|
||||
|
||||
@@ -80,10 +80,10 @@
|
||||
last_move = 0
|
||||
return
|
||||
|
||||
last_move = direct
|
||||
src.move_speed = world.timeofday - src.l_move_time
|
||||
src.l_move_time = world.timeofday
|
||||
|
||||
last_move = direct
|
||||
|
||||
|
||||
spawn(5) // Causes space drifting. /tg/station has no concept of speed, we just use 5
|
||||
@@ -154,7 +154,7 @@
|
||||
if(pulledby)
|
||||
return 1
|
||||
|
||||
if(locate(/obj/structure/lattice) in orange(1, get_turf(src))) //Not realistic but makes pushing things in space easier
|
||||
if(locate(/obj/structure/lattice) in range(1, get_turf(src))) //Not realistic but makes pushing things in space easier
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
@@ -294,7 +294,7 @@
|
||||
title = "Janitor"
|
||||
flag = JANITOR
|
||||
department_flag = SUPPORT
|
||||
total_positions = 1
|
||||
total_positions = 2
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
|
||||
@@ -174,7 +174,7 @@
|
||||
|
||||
/obj/item/weapon/cartridge/rd/initialize()
|
||||
radio = new /obj/item/radio/integrated/signal(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
/obj/item/weapon/cartridge/captain
|
||||
name = "Value-PAK Cartridge"
|
||||
@@ -191,7 +191,7 @@
|
||||
|
||||
/obj/item/weapon/cartridge/captain/initialize()
|
||||
radio = new /obj/item/radio/integrated/beepsky(src)
|
||||
..()
|
||||
..()
|
||||
|
||||
/obj/item/weapon/cartridge/supervisor
|
||||
name = "Easy-Record DELUXE"
|
||||
@@ -282,7 +282,7 @@
|
||||
|
||||
|
||||
/* Power Monitor (Mode: 43 / 433) */
|
||||
if(mode==43 || mode==433)
|
||||
if(mode==43 || mode==433)
|
||||
values["powermonitors"] = powermonitor_repository.powermonitor_data()
|
||||
|
||||
if (powmonitor && !isnull(powmonitor.powernet))
|
||||
@@ -463,7 +463,7 @@
|
||||
else
|
||||
JaniData["user_loc"] = list("x" = 0, "y" = 0)
|
||||
var/MopData[0]
|
||||
for(var/obj/item/weapon/mop/M in world)
|
||||
for(var/obj/item/weapon/mop/M in janitorial_equipment)
|
||||
var/turf/ml = get_turf(M)
|
||||
if(ml)
|
||||
if(ml.z != cl.z)
|
||||
@@ -476,7 +476,7 @@
|
||||
|
||||
|
||||
var/BucketData[0]
|
||||
for(var/obj/structure/mopbucket/B in world)
|
||||
for(var/obj/structure/mopbucket/B in janitorial_equipment)
|
||||
var/turf/bl = get_turf(B)
|
||||
if(bl)
|
||||
if(bl.z != cl.z)
|
||||
@@ -488,7 +488,7 @@
|
||||
BucketData[++BucketData.len] = list("x" = 0, "y" = 0, dir=null, status = null)
|
||||
|
||||
var/CbotData[0]
|
||||
for(var/obj/machinery/bot/cleanbot/B in world)
|
||||
for(var/obj/machinery/bot/cleanbot/B in aibots)
|
||||
var/turf/bl = get_turf(B)
|
||||
if(bl)
|
||||
if(bl.z != cl.z)
|
||||
@@ -500,7 +500,7 @@
|
||||
if(!CbotData.len)
|
||||
CbotData[++CbotData.len] = list("x" = 0, "y" = 0, dir=null, status = null)
|
||||
var/CartData[0]
|
||||
for(var/obj/structure/stool/bed/chair/cart/janicart/B in world)
|
||||
for(var/obj/structure/janitorialcart/B in janitorial_equipment)
|
||||
var/turf/bl = get_turf(B)
|
||||
if(bl)
|
||||
if(bl.z != cl.z)
|
||||
|
||||
@@ -66,9 +66,9 @@
|
||||
/obj/item/device/laser_pointer/afterattack(var/atom/target, var/mob/living/user, flag, params)
|
||||
if(flag) //we're placing the object on a table or in backpack
|
||||
return
|
||||
laser_act(target, user)
|
||||
laser_act(target, user, params)
|
||||
|
||||
/obj/item/device/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user)
|
||||
/obj/item/device/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user, var/params)
|
||||
if( !(user in (viewers(7,target))) )
|
||||
return
|
||||
if (!diode)
|
||||
@@ -173,12 +173,19 @@
|
||||
//laser pointer image
|
||||
icon_state = "pointer_[pointer_icon_state]"
|
||||
var/list/showto = list()
|
||||
for(var/mob/M in range(7,targloc))
|
||||
for(var/mob/M in viewers(7,targloc))
|
||||
if(M.client)
|
||||
showto.Add(M.client)
|
||||
var/image/I = image('icons/obj/projectiles.dmi',targloc,pointer_icon_state,10)
|
||||
I.pixel_x = target.pixel_x + rand(-5,5)
|
||||
I.pixel_y = target.pixel_y + rand(-5,5)
|
||||
var/list/click_params = params2list(params)
|
||||
if(click_params)
|
||||
if(click_params["icon-x"])
|
||||
I.pixel_x = (text2num(click_params["icon-x"]) - 16)
|
||||
if(click_params["icon-y"])
|
||||
I.pixel_y = (text2num(click_params["icon-y"]) - 16)
|
||||
else
|
||||
I.pixel_x = target.pixel_x + rand(-5,5)
|
||||
I.pixel_y = target.pixel_y + rand(-5,5)
|
||||
|
||||
if(outmsg)
|
||||
user << outmsg
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define is_cleanable(A) (istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/rune))
|
||||
|
||||
/obj/item/weapon/mop
|
||||
desc = "The world of janitalia wouldn't be complete without a mop."
|
||||
name = "mop"
|
||||
@@ -12,18 +14,22 @@
|
||||
var/mopping = 0
|
||||
var/mopcount = 0
|
||||
var/mopcap = 5
|
||||
var/mopspeed = 40
|
||||
var/mopspeed = 30
|
||||
|
||||
|
||||
/obj/item/weapon/mop/New()
|
||||
create_reagents(mopcap)
|
||||
janitorial_equipment += src
|
||||
|
||||
/obj/item/weapon/mop/Destroy()
|
||||
janitorial_equipment -= src
|
||||
return..()
|
||||
|
||||
/obj/item/weapon/mop/proc/clean(turf/simulated/A)
|
||||
if(reagents.has_reagent("water", 1) || reagents.has_reagent("cleaner", 1) || reagents.has_reagent("holywater", 1))
|
||||
A.clean_blood()
|
||||
for(var/obj/effect/O in A)
|
||||
if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay) || istype(O,/obj/effect/rune))
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
reagents.reaction(A, TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
|
||||
reagents.remove_any(1) //reaction() doesn't use up the reagents
|
||||
@@ -33,20 +39,20 @@
|
||||
if(!proximity) return
|
||||
|
||||
if(reagents.total_volume < 1)
|
||||
user << "<span class='notice'>Your mop is dry!</span>"
|
||||
user << "<span class='warning'>Your mop is dry!</span>"
|
||||
return
|
||||
|
||||
var/turf/simulated/turf = A
|
||||
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
|
||||
if(is_cleanable(A))
|
||||
turf = A.loc
|
||||
A = null
|
||||
|
||||
if(istype(turf))
|
||||
user.visible_message("<span class='warning'>[user] begins to clean \the [turf] with [src].</span>")
|
||||
user.visible_message("[user] begins to clean \the [turf] with [src].", "<span class='notice'>You begin to clean \the [turf] with [src]...</span>")
|
||||
|
||||
if(do_after(user, mopspeed, target = src))
|
||||
if(do_after(user, src.mopspeed, target = turf))
|
||||
user << "<span class='notice'>You finish mopping.</span>"
|
||||
clean(turf)
|
||||
user << "<span class='notice'>You have finished mopping!</span>"
|
||||
|
||||
|
||||
/obj/effect/attackby(obj/item/I, mob/user, params)
|
||||
|
||||
@@ -16,11 +16,9 @@
|
||||
icon_state = "soapnt"
|
||||
|
||||
/obj/item/weapon/soap/deluxe
|
||||
icon_state = "soapdeluxe"
|
||||
|
||||
/obj/item/weapon/soap/deluxe/New()
|
||||
desc = "A deluxe Waffle Co. brand bar of soap. Smells of comdoms."
|
||||
cleanspeed = 40 //same speed as mop because deluxe -- captain gets one of these
|
||||
icon_state = "soapdeluxe"
|
||||
cleanspeed = 40 //slightly better because deluxe -- captain gets one of these
|
||||
|
||||
/obj/item/weapon/soap/syndie
|
||||
desc = "An untrustworthy bar of soap made of strong chemical agents that dissolve blood faster."
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
/obj/item/weapon/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/trash.dmi'
|
||||
icon_state = "trashbag0"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
|
||||
w_class = 4
|
||||
@@ -46,12 +46,12 @@
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "trashbag0"
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "trashbag1"
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "trashbag2"
|
||||
else icon_state = "trashbag3"
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/cyborg
|
||||
|
||||
@@ -63,6 +63,13 @@
|
||||
/obj/item/weapon/storage/bag/trash/cyborg/janicart_insert(mob/user, obj/structure/janitorialcart/J)
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/bag/trash/bluespace
|
||||
name = "trash bag of holding"
|
||||
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
|
||||
icon_state = "bluetrashbag"
|
||||
max_combined_w_class = 60
|
||||
storage_slots = 60
|
||||
|
||||
|
||||
// -----------------------------
|
||||
// Plastic Bag
|
||||
|
||||
@@ -258,8 +258,8 @@
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/rxglasses
|
||||
|
||||
@@ -1,54 +1,98 @@
|
||||
/obj/structure/stool/bed/chair/cart/
|
||||
//old style PIMP-CART
|
||||
/obj/structure/stool/bed/chair/janicart
|
||||
name = "janicart"
|
||||
desc = "A brave janitor cyborg gave its life to produce such an amazing combination of speed and utility."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
anchored = 1
|
||||
icon_state = "pussywagon"
|
||||
anchored = 0
|
||||
density = 1
|
||||
var/empstun = 0
|
||||
var/health = 100
|
||||
var/destroyed = 0
|
||||
var/move_delay = 1
|
||||
var/keytype = /obj/item/key
|
||||
var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
var/callme = "pimpin' ride" //how do people refer to it?
|
||||
var/move_delay = 0
|
||||
var/floorbuffer = 0
|
||||
var/keytype = /obj/item/key/janitor
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/process()
|
||||
if(empstun > 0)
|
||||
empstun--
|
||||
if(empstun < 0)
|
||||
empstun = 0
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/New()
|
||||
processing_objects |= src
|
||||
/obj/structure/stool/bed/chair/janicart/New()
|
||||
handle_rotation()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/examine(mob/user)
|
||||
if(..(user, 1))
|
||||
switch(health)
|
||||
if(75 to 99)
|
||||
usr << "\blue It appears slightly dented."
|
||||
if(40 to 74)
|
||||
usr << "\red It appears heavily dented."
|
||||
if(1 to 39)
|
||||
usr << "\red It appears severely dented."
|
||||
if((INFINITY * -1) to 0)
|
||||
usr << "It appears completely unsalvageable"
|
||||
/obj/structure/stool/bed/chair/janicart/Move(a, b, flag)
|
||||
..()
|
||||
if(floorbuffer)
|
||||
var/turf/tile = loc
|
||||
if(isturf(tile))
|
||||
tile.clean_blood()
|
||||
if (istype(tile, /turf/simulated/floor))
|
||||
var/turf/simulated/floor/F = tile
|
||||
F.dirt = 0
|
||||
for(var/A in tile)
|
||||
if(istype(A, /obj/effect))
|
||||
if(is_cleanable(A))
|
||||
qdel(A)
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/attackby(obj/item/W, mob/user, params)
|
||||
if (istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
if (WT.remove_fuel(0))
|
||||
if(destroyed)
|
||||
user << "\red The [src.name] is destroyed beyond repair."
|
||||
add_fingerprint(user)
|
||||
user.visible_message("\blue [user] has fixed some of the dents on [src].", "\blue You fix some of the dents on \the [src]")
|
||||
health += 20
|
||||
HealthCheck()
|
||||
else
|
||||
user << "Need more welding fuel!"
|
||||
/obj/structure/stool/bed/chair/janicart/examine(mob/user)
|
||||
..()
|
||||
if(floorbuffer)
|
||||
user << "It has been upgraded with a floor buffer."
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, keytype))
|
||||
user << "Hold [I] in one of your hands while you drive this [callme]."
|
||||
else if(istype(I, /obj/item/weapon/storage/bag/trash))
|
||||
if(keytype == /obj/item/key/janitor)
|
||||
if(!user.drop_item())
|
||||
return
|
||||
user << "<span class='notice'>You hook the trashbag onto the [callme].</span>"
|
||||
I.loc = src
|
||||
mybag = I
|
||||
else if(istype(I, /obj/item/janiupgrade))
|
||||
if(keytype == /obj/item/key/janitor)
|
||||
floorbuffer = 1
|
||||
qdel(I)
|
||||
user << "<span class='notice'>You upgrade the [callme] with the floor buffer.</span>"
|
||||
update_icon()
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/update_icon()
|
||||
overlays.Cut()
|
||||
if(mybag)
|
||||
overlays += "cart_garbage"
|
||||
if(floorbuffer)
|
||||
overlays += "cart_buffer"
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/attack_hand(mob/user)
|
||||
if(mybag)
|
||||
mybag.loc = get_turf(user)
|
||||
user.put_in_hands(mybag)
|
||||
mybag = null
|
||||
update_icon()
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis)
|
||||
unbuckle_mob()
|
||||
if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
|
||||
if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
|
||||
return
|
||||
if(istype(W, /obj/item/key))
|
||||
user << "Hold [W] in one of your hands while you drive this [name]."
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
if(istype(src.loc, /turf/simulated))
|
||||
var/turf/simulated/T = src.loc
|
||||
if(T.wet == 2) //Lube! Fall off!
|
||||
playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
|
||||
buckled_mob.Stun(7)
|
||||
buckled_mob.Weaken(7)
|
||||
unbuckle_mob()
|
||||
step(src, dir)
|
||||
move_delay = 1
|
||||
spawn(2)
|
||||
move_delay = 0
|
||||
else
|
||||
user << "<span class='notice'>You'll need the keys in one of your hands to drive this [callme].</span>"
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/user_buckle_mob(mob/living/M, mob/user)
|
||||
/obj/structure/stool/bed/chair/janicart/user_buckle_mob(mob/living/M, mob/user)
|
||||
if(user.incapacitated()) //user can't move the mob on the janicart's turf if incapacitated
|
||||
return
|
||||
for(var/atom/movable/A in get_turf(src)) //we check for obstacles on the turf.
|
||||
@@ -59,19 +103,14 @@
|
||||
..()
|
||||
update_mob()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/post_buckle_mob(mob/living/M)
|
||||
update_mob()
|
||||
return ..()
|
||||
/obj/structure/stool/bed/chair/janicart/unbuckle_mob()
|
||||
if(buckled_mob)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 0
|
||||
..()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/unbuckle_mob()
|
||||
var/mob/living/M = ..()
|
||||
if(M)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 0
|
||||
return M
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/handle_rotation()
|
||||
if(dir == SOUTH)
|
||||
/obj/structure/stool/bed/chair/janicart/handle_rotation()
|
||||
if((dir == SOUTH) || (dir == WEST) || (dir == EAST))
|
||||
layer = FLY_LAYER
|
||||
else
|
||||
layer = OBJ_LAYER
|
||||
@@ -83,7 +122,8 @@
|
||||
|
||||
update_mob()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/proc/update_mob()
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/proc/update_mob()
|
||||
if(buckled_mob)
|
||||
buckled_mob.dir = dir
|
||||
switch(dir)
|
||||
@@ -91,190 +131,85 @@
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 7
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 13
|
||||
buckled_mob.pixel_x = 12
|
||||
buckled_mob.pixel_y = 7
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 4
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -13
|
||||
buckled_mob.pixel_x = -12
|
||||
buckled_mob.pixel_y = 7
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/emp_act(severity)
|
||||
switch(severity)
|
||||
if(1)
|
||||
src.empstun = (rand(5,10))
|
||||
if(2)
|
||||
src.empstun = (rand(1,5))
|
||||
src.visible_message("\red The [src.name]'s motor short circuits!")
|
||||
spark_system.attach(src)
|
||||
spark_system.set_up(5, 0, src)
|
||||
spark_system.start()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/bullet_act(var/obj/item/projectile/Proj)
|
||||
var/hitrider = 0
|
||||
if(istype(Proj, /obj/item/projectile/ion))
|
||||
Proj.on_hit(src, 2)
|
||||
return
|
||||
/obj/structure/stool/bed/chair/janicart/bullet_act(obj/item/projectile/Proj)
|
||||
if(buckled_mob)
|
||||
if(prob(75))
|
||||
hitrider = 1
|
||||
var/act = buckled_mob.bullet_act(Proj)
|
||||
if(act >= 0)
|
||||
visible_message("<span class='warning'>[buckled_mob.name] is hit by [Proj]!")
|
||||
if(istype(Proj, /obj/item/projectile/energy))
|
||||
unbuckle_mob()
|
||||
return
|
||||
if(istype(Proj, /obj/item/projectile/energy/electrode))
|
||||
if(prob(25))
|
||||
unbuckle_mob()
|
||||
visible_message("<span class='warning'>The [src.name] absorbs the [Proj]")
|
||||
if(!istype(buckled_mob, /mob/living/carbon/human))
|
||||
return buckled_mob.bullet_act(Proj)
|
||||
else
|
||||
var/mob/living/carbon/human/H = buckled_mob
|
||||
return H.electrocute_act(0, src, 1, 0)
|
||||
if(!hitrider)
|
||||
visible_message("<span class='warning'>[Proj] hits the [name]!</span>")
|
||||
if(!Proj.nodamage && Proj.damage_type == BRUTE || Proj.damage_type == BURN)
|
||||
health -= Proj.damage
|
||||
HealthCheck()
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/proc/HealthCheck()
|
||||
if(health > 100) health = 100
|
||||
if(health <= 0 && !destroyed)
|
||||
destroyed = 1
|
||||
density = 0
|
||||
if(buckled_mob)
|
||||
unbuckle_mob()
|
||||
visible_message("<span class='warning'>The [name] explodes!</span>")
|
||||
explosion(src.loc,-1,0,2,7,10)
|
||||
icon_state = "pussywagon_destroyed"
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/ex_act(severity)
|
||||
switch (severity)
|
||||
if(1.0)
|
||||
health -= 100
|
||||
if(2.0)
|
||||
health -= 75
|
||||
if(3.0)
|
||||
health -= 45
|
||||
HealthCheck()
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart
|
||||
name = "janicart"
|
||||
icon_state = "pussywagon"
|
||||
flags = OPENCONTAINER
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart/New()
|
||||
..()
|
||||
var/datum/reagents/R = new/datum/reagents(100)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart/examine(mob/user)
|
||||
if(!..(user, 1))
|
||||
return
|
||||
|
||||
user << "\icon[src] This [name] contains [reagents.total_volume] unit\s of [reagents]!"
|
||||
if(mybag)
|
||||
user << "\A [mybag] is hanging on the [name]."
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart/attackby(obj/item/W, mob/user, params)
|
||||
..()
|
||||
if(istype(W, /obj/item/weapon/mop))
|
||||
if(reagents.total_volume >= 2)
|
||||
reagents.trans_to(W, 2)
|
||||
user << "<span class='notice'>You wet the mop in the pimpin' ride.</span>"
|
||||
playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
|
||||
if(reagents.total_volume < 1)
|
||||
user << "<span class='notice'>This pimpin' ride is out of water!</span>"
|
||||
else if(istype(W, /obj/item/weapon/storage/bag/trash))
|
||||
user << "<span class='notice'>You hook the trashbag onto the pimpin' ride.</span>"
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
mybag = W
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart/attack_hand(mob/user)
|
||||
if(mybag)
|
||||
mybag.loc = get_turf(user)
|
||||
user.put_in_hands(mybag)
|
||||
mybag = null
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/janicart/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis || destroyed)
|
||||
unbuckle_mob()
|
||||
return
|
||||
if(empstun > 0)
|
||||
if(user)
|
||||
user << "\red \the [src] is unresponsive."
|
||||
return
|
||||
if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
|
||||
if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
|
||||
return
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
move_delay = 1
|
||||
spawn(2)
|
||||
move_delay = 0
|
||||
else
|
||||
user << "<span class='notice'>You'll need the keys in one of your hands to drive this pimpin' ride.</span>"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/ambulance
|
||||
name = "ambulance"
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "docwagon"
|
||||
anchored = 0
|
||||
density = 1
|
||||
/var/brightness = 4
|
||||
/var/strobe = 0
|
||||
|
||||
/obj/structure/stool/bed/chair/cart/ambulance/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis || destroyed)
|
||||
unbuckle_mob()
|
||||
return
|
||||
if(empstun > 0)
|
||||
if(user)
|
||||
user << "\red \the [src] is unresponsive."
|
||||
return
|
||||
if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
|
||||
if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
|
||||
return
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
move_delay = 1
|
||||
spawn(2)
|
||||
move_delay = 0
|
||||
else
|
||||
user << "<span class='notice'>You'll need the keys in one of your hands to drive this ambulance.</span>"
|
||||
|
||||
buckled_mob.bullet_act(Proj)
|
||||
|
||||
/obj/item/key
|
||||
name = "key"
|
||||
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
|
||||
desc = "A small grey key."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "keys"
|
||||
icon_state = "key"
|
||||
w_class = 1
|
||||
|
||||
/obj/item/key/janitor
|
||||
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
|
||||
icon_state = "keyjanitor"
|
||||
|
||||
/obj/item/key/security
|
||||
desc = "A keyring with a small steel key, and a rubber stun baton accessory."
|
||||
icon_state = "keysec"
|
||||
|
||||
/obj/item/key/ambulance
|
||||
name = "ambulance key"
|
||||
desc = "A keyring with a small steel key, and tag with a red cross on it."
|
||||
icon_state = "keydoc"
|
||||
|
||||
/obj/item/key/snowmobile
|
||||
name = "snowmobile key"
|
||||
desc = "A keyring with a small steel key, and tag with a red cross on it; clearly it's not implying you're going to the hospital for this..."
|
||||
icon_state = "keydoc" //get a better icon, sometime.
|
||||
|
||||
/obj/item/janiupgrade
|
||||
name = "floor buffer upgrade"
|
||||
desc = "An upgrade for mobile janicarts."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "upgrade"
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway
|
||||
name = "secway"
|
||||
desc = "A brave security cyborg gave its life to help you look like a complete tool."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "secway"
|
||||
callme = "secway"
|
||||
keytype = /obj/item/key/security
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway/update_mob()
|
||||
if(buckled_mob)
|
||||
buckled_mob.dir = dir
|
||||
buckled_mob.pixel_y = 4
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/ambulance
|
||||
name = "ambulance"
|
||||
desc = "For getting to patients in a hurry--or running them over."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "docwagon"
|
||||
callme = "ambulance"
|
||||
keytype = /obj/item/key/ambulance
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway/snowmobile
|
||||
name = "red snowmobile"
|
||||
desc = "Wheeeeeeeeeeee."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "snowmobile"
|
||||
callme = "snowmobile"
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway/snowmobile/blue
|
||||
name = "blue snowmobile"
|
||||
icon_state = "bluesnowmobile"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//TG style Janicart
|
||||
|
||||
/obj/structure/janitorialcart
|
||||
@@ -297,8 +232,13 @@
|
||||
|
||||
/obj/structure/janitorialcart/New()
|
||||
create_reagents(100)
|
||||
janitorial_equipment += src
|
||||
|
||||
|
||||
/obj/structure/janitorialcart/Destroy()
|
||||
janitorial_equipment -= src
|
||||
return ..()
|
||||
|
||||
/obj/structure/janitorialcart/proc/wet_mop(obj/item/weapon/mop, mob/user)
|
||||
if(reagents.total_volume < 1)
|
||||
user << "[src] is out of water!</span>"
|
||||
|
||||
@@ -11,11 +11,16 @@
|
||||
var/datum/reagents/R = new/datum/reagents(100)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
janitorial_equipment += src
|
||||
|
||||
/obj/structure/mopbucket/full/New()
|
||||
..()
|
||||
reagents.add_reagent("water", 100)
|
||||
|
||||
/obj/structure/mopbucket/Destroy()
|
||||
janitorial_equipment -= src
|
||||
return ..()
|
||||
|
||||
/obj/structure/mopbucket/examine(mob/user)
|
||||
if(..(user, 1))
|
||||
usr << text("\icon[] [] contains [] units of water left!", src, src.name, src.reagents.total_volume)
|
||||
|
||||
@@ -1,163 +0,0 @@
|
||||
/obj/structure/stool/bed/chair/segway
|
||||
name = "security segway"
|
||||
desc = "Gives the illusion of authority."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "sec_seg_idle"
|
||||
anchored = 1
|
||||
density = 1
|
||||
|
||||
var/health = 100
|
||||
var/delay = 3 //Move delay to simulate a speed
|
||||
var/allowMove = 1
|
||||
var/datum/global_iterator/space_move //Handling space movement (i.e. drift forever)
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/New()
|
||||
handle_rotation()
|
||||
space_move = new /datum/global_iterator/space_movement(null,0)
|
||||
return
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/user_buckle_mob(mob/living/M, mob/user)
|
||||
if(user.incapacitated()) //user can't move the mob on the janicart's turf if incapacitated
|
||||
return
|
||||
for(var/atom/movable/A in get_turf(src)) //we check for obstacles on the turf.
|
||||
if(A.density)
|
||||
if(A != src && A != M)
|
||||
return
|
||||
M.loc = loc //we move the mob on the janicart's turf before checking if we can buckle.
|
||||
..()
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis)
|
||||
unbuckle_mob()
|
||||
icon_state = "sec_seg_idle"
|
||||
if(istype(user.l_hand, /obj/item/sec_seg_key) || istype(user.r_hand, /obj/item/sec_seg_key))
|
||||
if(!allowMove)
|
||||
return
|
||||
if(src.space_move.active())
|
||||
return
|
||||
allowMove = 0
|
||||
icon_state = "sec_seg_move"
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
if(istype(src.loc, /turf/space))
|
||||
src.space_move.start(list(src,direction))
|
||||
if(istype(src.loc, /turf/simulated))
|
||||
var/turf/simulated/T = src.loc
|
||||
if(T.wet == 2) //Lube! Fall off!
|
||||
playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
|
||||
buckled_mob.Stun(8)
|
||||
buckled_mob.Weaken(5)
|
||||
unbuckle_mob()
|
||||
step(src, dir)
|
||||
sleep(delay)
|
||||
allowMove = 1
|
||||
else
|
||||
user << "<span class='notice'>Requires key in hand to drive.</span>"
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/Move()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/Bump(var/atom/obstacle)
|
||||
if(istype(obstacle, /mob))
|
||||
step(obstacle, src.dir)
|
||||
else
|
||||
obstacle.Bumped(src)
|
||||
return
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/post_buckle_mob(mob/living/M)
|
||||
update_mob()
|
||||
add_fingerprint(M)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 5
|
||||
return ..()
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/unbuckle_mob()
|
||||
var/mob/living/M = ..()
|
||||
if(M)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 0
|
||||
return M
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/handle_rotation()
|
||||
if(dir == NORTH)
|
||||
layer = OBJ_LAYER
|
||||
else
|
||||
layer = FLY_LAYER
|
||||
|
||||
update_mob()
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/proc/update_mob()
|
||||
if(buckled_mob)
|
||||
buckled_mob.dir = dir
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(buckled_mob)
|
||||
return buckled_mob.bullet_act(Proj)
|
||||
else if(istype(Proj, /obj/item/projectile/beam))
|
||||
damage(Proj.damage)
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/proc/damage(amount)
|
||||
health -= amount
|
||||
if(health <= 0)
|
||||
if(buckled_mob)
|
||||
buckled_mob << "The [src.name] was destroyed!"
|
||||
qdel(src)
|
||||
|
||||
/obj/item/sec_seg_key
|
||||
name = "security segway key"
|
||||
desc = "A key for a security segway. You feel the choice of keyring could be more professional."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "keys" //Needs a proper sprite
|
||||
w_class = 1
|
||||
|
||||
/datum/global_iterator/space_movement //moon_theme.mp3
|
||||
delay = 5
|
||||
|
||||
process(var/obj/structure/stool/bed/chair/segway/seg as obj,direction)
|
||||
if(!step(seg, direction))
|
||||
src.stop()
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/snowmobile
|
||||
name = "red snowmobile"
|
||||
desc = "Wheeeeeeeeeeee."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "snowmobile"
|
||||
anchored = 1
|
||||
density = 1
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/snowmobile/blue
|
||||
name = "blue snowmobile"
|
||||
desc = "Wheeeeeeeeeeee."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "bluesnowmobile"
|
||||
anchored = 1
|
||||
density = 1
|
||||
|
||||
/obj/structure/stool/bed/chair/segway/snowmobile/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis)
|
||||
unbuckle_mob()
|
||||
if(!allowMove)
|
||||
return
|
||||
if(src.space_move.active())
|
||||
return
|
||||
allowMove = 0
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
if(istype(src.loc, /turf/space))
|
||||
src.space_move.start(list(src,direction))
|
||||
if(istype(src.loc, /turf/simulated))
|
||||
damage(5)
|
||||
usr << "Your snowmobile takes damage from not being on snow!"
|
||||
var/turf/simulated/T = src.loc
|
||||
if(T && T.wet == 2) //Lube! Fall off!
|
||||
playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
|
||||
buckled_mob.Stun(8)
|
||||
buckled_mob.Weaken(5)
|
||||
unbuckle_mob()
|
||||
step(src, dir)
|
||||
sleep(delay)
|
||||
allowMove = 1
|
||||
|
||||
@@ -299,7 +299,7 @@
|
||||
var/turf/tile = loc
|
||||
loc.clean_blood()
|
||||
for(var/obj/effect/E in tile)
|
||||
if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable) || istype(E,/obj/effect/overlay))
|
||||
if(is_cleanable(E))
|
||||
qdel(E)
|
||||
|
||||
/obj/machinery/shower/process()
|
||||
|
||||
@@ -337,8 +337,12 @@
|
||||
m_type = 2
|
||||
|
||||
if ("deathgasp")
|
||||
message = "<B>[src]</B> seizes up and falls limp, \his eyes dead and lifeless..."
|
||||
m_type = 1
|
||||
if (species.name == "Machine")
|
||||
message = "<B>[src]</B> gives one shrill beep before falling limp, screen quickly flashing blue before shutting off entirely."
|
||||
m_type = 1
|
||||
else
|
||||
message = "<B>[src]</B> seizes up and falls limp, \his eyes dead and lifeless..."
|
||||
m_type = 1
|
||||
|
||||
if ("giggle")
|
||||
if(miming)
|
||||
|
||||
@@ -1135,7 +1135,7 @@ var/list/robot_verbs_default = list(
|
||||
S.dirt = 0
|
||||
for(var/A in tile)
|
||||
if(istype(A, /obj/effect))
|
||||
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
|
||||
if(is_cleanable(A))
|
||||
qdel(A)
|
||||
else if(istype(A, /obj/item))
|
||||
var/obj/item/cleaned_item = A
|
||||
|
||||
@@ -60,6 +60,9 @@
|
||||
consume(user)
|
||||
return 1
|
||||
|
||||
/obj/singularity/Process_Spacemove() //The singularity stops drifting for no man!
|
||||
return 0
|
||||
|
||||
/obj/singularity/blob_act(severity)
|
||||
return
|
||||
|
||||
@@ -268,8 +271,6 @@
|
||||
|
||||
step(src, movement_dir)
|
||||
|
||||
/obj/singularity/Process_Spacemove() //The singularity stops drifting for no man!
|
||||
return 0
|
||||
|
||||
/obj/singularity/proc/check_turfs_in(var/direction = 0, var/step = 0)
|
||||
if(!direction)
|
||||
@@ -360,18 +361,13 @@
|
||||
|
||||
/obj/singularity/proc/toxmob()
|
||||
var/toxrange = 10
|
||||
var/toxdamage = 4
|
||||
var/radiation = 15
|
||||
var/radiationmin = 3
|
||||
if (src.energy>200)
|
||||
toxdamage = round(((src.energy-150)/50)*4,1)
|
||||
radiation = round(((src.energy-150)/50)*5,1)
|
||||
radiationmin = round((radiation/5),1)//
|
||||
if (energy>200)
|
||||
radiation += round((energy-150)/10,1)
|
||||
radiationmin = round((radiation/5),1)
|
||||
for(var/mob/living/M in view(toxrange, src.loc))
|
||||
M.apply_effect(rand(radiationmin,radiation), IRRADIATE)
|
||||
toxdamage = (toxdamage - (toxdamage*M.getarmor(null, "rad")))
|
||||
M.apply_effect(toxdamage, TOX)
|
||||
return
|
||||
|
||||
|
||||
/obj/singularity/proc/combust_mobs()
|
||||
@@ -382,6 +378,7 @@
|
||||
C.IgniteMob()
|
||||
return
|
||||
|
||||
|
||||
/obj/singularity/proc/mezzer()
|
||||
for(var/mob/living/carbon/M in oviewers(8, src))
|
||||
if(istype(M, /mob/living/carbon/brain)) //Ignore brains
|
||||
|
||||
@@ -11,6 +11,26 @@
|
||||
build_path = /obj/item/weapon/mop/advanced
|
||||
category = list("Janitorial")
|
||||
|
||||
/datum/design/blutrash
|
||||
name = "Trashbag of Holding"
|
||||
desc = "An advanced trashabg with bluespace properties; capable of holding a plethora of garbage."
|
||||
id = "blutrash"
|
||||
req_tech = list("materials" = 5, "bluespace" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 1500, MAT_URANIUM = 250, MAT_PLASMA = 1500)
|
||||
build_path = /obj/item/weapon/storage/bag/trash/bluespace
|
||||
category = list("Janitorial")
|
||||
|
||||
/datum/design/buffer
|
||||
name = "Floor Buffer Upgrade"
|
||||
desc = "A floor buffer that can be attached to vehicular janicarts."
|
||||
id = "buffer"
|
||||
req_tech = list("materials" = 5, "engineering" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 200)
|
||||
build_path = /obj/item/janiupgrade
|
||||
category = list("Janitorial")
|
||||
|
||||
/datum/design/holosign
|
||||
name = "Holographic Sign Projector"
|
||||
desc = "A holograpic projector used to project various warning signs."
|
||||
|
||||
@@ -1,342 +0,0 @@
|
||||
/obj/vehicle/train/janitor/engine
|
||||
name = "janitor train tug"
|
||||
desc = "A ridable electric car designed for pulling janitor trolleys."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "pussywagon" //mulebot icons until I get some proper icons
|
||||
on = 0
|
||||
powered = 1
|
||||
locked = 0
|
||||
layer = MOB_LAYER + 0.1
|
||||
load_item_visible = 1
|
||||
load_offset_x = 0
|
||||
load_offset_y = 7
|
||||
|
||||
var/car_limit = 3 //how many cars an engine can pull before performance degrades
|
||||
active_engines = 1
|
||||
var/obj/item/weapon/key/janitor_train/key
|
||||
flags = OPENCONTAINER
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
|
||||
/obj/item/weapon/key/janitor_train
|
||||
name = "key"
|
||||
desc = "A keyring with a small steel key, and a yellow fob reading \"Choo Choo!\"."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "keys"
|
||||
w_class = 1
|
||||
|
||||
/obj/vehicle/train/janitor/trolley
|
||||
name = "janitor train trolley"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashcart"
|
||||
anchored = 0
|
||||
passenger_allowed = 0
|
||||
locked = 0
|
||||
load_item_visible = 1
|
||||
load_offset_x = 1
|
||||
load_offset_y = 7
|
||||
|
||||
var/openTop = 0
|
||||
var/organs = 0
|
||||
//-------------------------------------------
|
||||
// Standard procs
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/janitor/engine/New()
|
||||
..()
|
||||
cell = new /obj/item/weapon/stock_parts/cell/high
|
||||
verbs -= /atom/movable/verb/pull
|
||||
key = new()
|
||||
var/datum/reagents/R = new/datum/reagents(100)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
|
||||
/obj/vehicle/train/janitor/engine/Move()
|
||||
. = ..()
|
||||
handle_rotation()
|
||||
update_mob()
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if(openTop)
|
||||
W.loc = src
|
||||
user.visible_message("<span class='notice'>[user] puts [W] in [src].</span>","<span class='notice'>You put [W] in [src].</span>")
|
||||
if(istype(W,/obj/item/weapon/organ))
|
||||
organs = 1
|
||||
update_icon()
|
||||
else
|
||||
user << "The top is closed!"
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/attack_hand(mob/user)
|
||||
openTop = !openTop
|
||||
user.visible_message("<span class='notice'>[user] [openTop ? "opens" : "closes"] the top of [src].</span>","<span class='notice'>You [openTop ? "open" : "close"] the the top of [src].</span>")
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/update_icon()
|
||||
if(openTop)
|
||||
if(organs)
|
||||
icon_state = "trashcartopengib"
|
||||
else
|
||||
icon_state = "trashcartopen"
|
||||
else
|
||||
if(organs)
|
||||
icon_state = "trashcartgib"
|
||||
else
|
||||
icon_state = "trashcart"
|
||||
|
||||
/obj/vehicle/train/janitor/engine/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
if(istype(W, /obj/item/weapon/key/janitor_train))
|
||||
if(!key)
|
||||
user.drop_item()
|
||||
key = W
|
||||
W.loc = src
|
||||
verbs += /obj/vehicle/train/janitor/engine/verb/remove_key
|
||||
return
|
||||
else if(istype(W, /obj/item/weapon/mop))
|
||||
if(reagents.total_volume >= 2)
|
||||
reagents.trans_to(W, 2)
|
||||
user << "<span class='notice'>You wet the mop in the pimpin' ride.</span>"
|
||||
playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
|
||||
if(reagents.total_volume < 1)
|
||||
user << "<span class='notice'>This pimpin' ride is out of water!</span>"
|
||||
return
|
||||
else if(istype(W, /obj/item/weapon/storage/bag/trash))
|
||||
user << "<span class='notice'>You hook the trashbag onto the pimpin' ride.</span>"
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
mybag = W
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/vehicle/train/janitor/engine/attack_hand(mob/user)
|
||||
if(mybag)
|
||||
mybag.loc = get_turf(user)
|
||||
user.put_in_hands(mybag)
|
||||
mybag = null
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/vehicle/train/janitor/update_icon()
|
||||
if(open)
|
||||
//icon_state = "mulebot-hatch"
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/vehicle/train/janitor/engine/Emag(mob/user as mob)
|
||||
..()
|
||||
flick("mulebot-emagged", src)
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
return
|
||||
|
||||
/obj/vehicle/train/janitor/engine/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
/obj/vehicle/train/janitor/engine/remove_cell(var/mob/living/carbon/human/H)
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
/obj/vehicle/train/janitor/engine/Bump(atom/Obstacle)
|
||||
var/obj/machinery/door/D = Obstacle
|
||||
var/mob/living/carbon/human/H = load
|
||||
if(istype(D) && istype(H))
|
||||
D.Bumped(H) //a little hacky, but hey, it works, and repects access rights
|
||||
|
||||
..()
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/Bump(atom/Obstacle)
|
||||
if(!lead)
|
||||
return //so people can't knock others over by pushing a trolley around
|
||||
..()
|
||||
|
||||
/obj/vehicle/train/janitor/engine/handle_rotation()
|
||||
if(dir == SOUTH)
|
||||
layer = FLY_LAYER
|
||||
else
|
||||
layer = OBJ_LAYER
|
||||
|
||||
/obj/vehicle/train/janitor/engine/proc/update_mob()
|
||||
if(load)
|
||||
load.dir = dir
|
||||
switch(dir)
|
||||
if(SOUTH)
|
||||
load.pixel_x = 0
|
||||
load.pixel_y = 7
|
||||
if(WEST)
|
||||
load.pixel_x = 13
|
||||
load.pixel_y = 7
|
||||
if(NORTH)
|
||||
load.pixel_x = 0
|
||||
load.pixel_y = 4
|
||||
if(EAST)
|
||||
load.pixel_x = -13
|
||||
load.pixel_y = 7
|
||||
|
||||
|
||||
//-------------------------------------------
|
||||
// Train procs
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/janitor/engine/turn_on()
|
||||
if(!key)
|
||||
return
|
||||
else
|
||||
..()
|
||||
update_stats()
|
||||
|
||||
/obj/vehicle/train/janitor/RunOver(var/mob/living/carbon/human/H)
|
||||
var/list/parts = list("head", "chest", "l_leg", "r_leg", "l_arm", "r_arm")
|
||||
|
||||
H.apply_effects(5, 5)
|
||||
for(var/i = 0, i < rand(1,3), i++)
|
||||
H.apply_damage(rand(1,5), BRUTE, pick(parts))
|
||||
|
||||
/obj/vehicle/train/janitor/trolley/RunOver(var/mob/living/carbon/human/H)
|
||||
..()
|
||||
attack_log += text("\[[time_stamp()]\] <font color='red'>ran over [H.name] ([H.ckey])</font>")
|
||||
|
||||
/obj/vehicle/train/janitor/engine/RunOver(var/mob/living/carbon/human/H)
|
||||
..()
|
||||
|
||||
if(is_train_head() && istype(load, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/D = load
|
||||
D << "\red \b You ran over [H]!"
|
||||
visible_message("<B>\red \The [src] ran over [H]!</B>")
|
||||
attack_log += text("\[[time_stamp()]\] <font color='red'>ran over [key_name(H)], driven by [key_name(D)]</font>")
|
||||
msg_admin_attack("[key_name_admin(D)] ran over [key_name_admin(H)]")
|
||||
else
|
||||
attack_log += text("\[[time_stamp()]\] <font color='red'>ran over [key_name(H)]</font>")
|
||||
|
||||
|
||||
//-------------------------------------------
|
||||
// Interaction procs
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/janitor/engine/relaymove(mob/user, direction)
|
||||
if(user != load)
|
||||
return 0
|
||||
|
||||
if(is_train_head())
|
||||
if(direction == reverse_direction(dir))
|
||||
return 0
|
||||
if(Move(get_step(src, direction)))
|
||||
return 1
|
||||
return 0
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/vehicle/train/janitor/engine/examine(mob/user)
|
||||
if(!..(user, 1))
|
||||
return
|
||||
|
||||
user << "\icon[src] This [name] contains [reagents.total_volume] unit\s of [reagents]!"
|
||||
if(mybag)
|
||||
user << "\A [mybag] is hanging on the [name]."
|
||||
|
||||
user << "The power light is [on ? "on" : "off"].\nThere are[key ? "" : " no"] keys in the ignition."
|
||||
|
||||
/obj/vehicle/train/janitor/engine/verb/check_power()
|
||||
set name = "Check power level"
|
||||
set category = "Object"
|
||||
set src in view(1)
|
||||
|
||||
if(!istype(usr, /mob/living/carbon/human))
|
||||
return
|
||||
|
||||
if(!cell)
|
||||
usr << "There is no power cell installed in [src]."
|
||||
return
|
||||
|
||||
usr << "The power meter reads [round(cell.percent(), 0.01)]%"
|
||||
|
||||
/obj/vehicle/train/janitor/engine/verb/start_engine()
|
||||
set name = "Start engine"
|
||||
set category = "Object"
|
||||
set src in view(1)
|
||||
|
||||
if(!istype(usr, /mob/living/carbon/human))
|
||||
return
|
||||
|
||||
if(on)
|
||||
usr << "The engine is already running."
|
||||
return
|
||||
|
||||
turn_on()
|
||||
if (on)
|
||||
usr << "You start [src]'s engine."
|
||||
else
|
||||
if(cell.charge < charge_use)
|
||||
usr << "[src] is out of power."
|
||||
else
|
||||
usr << "[src]'s engine won't start."
|
||||
|
||||
/obj/vehicle/train/janitor/engine/verb/stop_engine()
|
||||
set name = "Stop engine"
|
||||
set category = "Object"
|
||||
set src in view(1)
|
||||
|
||||
if(!istype(usr, /mob/living/carbon/human))
|
||||
return
|
||||
|
||||
if(!on)
|
||||
usr << "The engine is already stopped."
|
||||
return
|
||||
|
||||
turn_off()
|
||||
if (!on)
|
||||
usr << "You stop [src]'s engine."
|
||||
|
||||
/obj/vehicle/train/janitor/engine/verb/remove_key()
|
||||
set name = "Remove key"
|
||||
set category = "Object"
|
||||
set src in view(1)
|
||||
|
||||
if(!istype(usr, /mob/living/carbon/human))
|
||||
return
|
||||
|
||||
if(!key || (load && load != usr))
|
||||
return
|
||||
|
||||
if(on)
|
||||
turn_off()
|
||||
|
||||
key.loc = usr.loc
|
||||
if(!usr.get_active_hand())
|
||||
usr.put_in_hands(key)
|
||||
key = null
|
||||
|
||||
verbs -= /obj/vehicle/train/janitor/engine/verb/remove_key
|
||||
|
||||
//-------------------------------------------
|
||||
// Loading/unloading procs
|
||||
//-------------------------------------------
|
||||
/obj/vehicle/train/janitor/trolley/load(var/atom/movable/C)
|
||||
return 0
|
||||
|
||||
/obj/vehicle/train/janitor/engine/load(var/atom/movable/C)
|
||||
if(!ismob(C))
|
||||
return 0
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Stat update procs
|
||||
//
|
||||
// Update the trains stats for speed calculations.
|
||||
// The longer the train, the slower it will go. car_limit
|
||||
// sets the max number of cars one engine can pull at
|
||||
// full speed. Adding more cars beyond this will slow the
|
||||
// train proportionate to the length of the train. Adding
|
||||
// more engines increases this limit by car_limit per
|
||||
// engine.
|
||||
//-------------------------------------------------------
|
||||
|
||||
/obj/vehicle/train/janitor/engine/proc/update_move_delay()
|
||||
if(!is_train_head() || !on)
|
||||
move_delay = initial(move_delay) //so that engines that have been turned off don't lag behind
|
||||
else
|
||||
move_delay = max(0, (-car_limit * active_engines) + train_length - active_engines) //limits base overweight so you cant overspeed trains
|
||||
move_delay *= (1 / max(1, active_engines)) * 2 //overweight penalty (scaled by the number of engines)
|
||||
move_delay += config.run_speed //base reference speed
|
||||
move_delay *= 1.05
|
||||
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@@ -813,7 +813,6 @@
|
||||
#include "code\game\objects\structures\musician.dm"
|
||||
#include "code\game\objects\structures\noticeboard.dm"
|
||||
#include "code\game\objects\structures\safe.dm"
|
||||
#include "code\game\objects\structures\segway.dm"
|
||||
#include "code\game\objects\structures\signs.dm"
|
||||
#include "code\game\objects\structures\spirit_board.dm"
|
||||
#include "code\game\objects\structures\tables_racks.dm"
|
||||
@@ -1848,7 +1847,6 @@
|
||||
#include "code\modules\vehicle\vehicle.dm"
|
||||
#include "code\modules\vehicle\train\train.dm"
|
||||
#include "code\modules\vehicle\train\trains\ambulance.dm"
|
||||
#include "code\modules\vehicle\train\trains\janicart.dm"
|
||||
#include "code\modules\vehicle\train\trains\cargo\cargo_train.dm"
|
||||
#include "code\modules\vehicle\train\trains\cargo\cargo_subtypes\fourwheeler.dm"
|
||||
#include "code\modules\vehicle\train\trains\cargo\cargo_subtypes\motorcycle.dm"
|
||||
|
||||
Reference in New Issue
Block a user