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removes some unneeded error warnings (#22780)
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@@ -81,12 +81,6 @@ SUBSYSTEM_DEF(mapping)
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spawn_rivers(level_name_to_num(MINING), nodes = 6, turf_type = /turf/simulated/floor/plating/lava/smooth/mapping_lava, whitelist_area = /area/lavaland/surface/outdoors, min_x = 50, min_y = 7, max_x = 250, max_y = 225, prob = 10, prob_loss = 5)
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var/time_spent = stop_watch(lavaland_setup_timer)
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log_startup_progress("Successfully populated lavaland in [time_spent]s.")
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if(time_spent >= 10)
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log_startup_progress("!!!ERROR!!! Lavaland took FAR too long to generate at [time_spent] seconds. Notify maintainers immediately! !!!ERROR!!!") //In 3 testing cases so far, I have had it take far too long to generate. I am 99% sure I have fixed this issue, but never hurts to be sure
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WARNING("!!!ERROR!!! Lavaland took FAR too long to generate at [time_spent] seconds. Notify maintainers immediately! !!!ERROR!!!")
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var/loud_annoying_alarm = sound('sound/machines/engine_alert1.ogg')
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for(var/get_player_attention in GLOB.player_list)
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SEND_SOUND(get_player_attention, loud_annoying_alarm)
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else
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log_startup_progress("Skipping lavaland ruins...")
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