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Fixes brand intelligence (#31821)
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@@ -55,6 +55,9 @@
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origin_machine_defeated()
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return
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if(activeFor < 4) // Early check to prevent the event from dying on spawn
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return
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if(!length(vendingMachines)) //if every machine is infected
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for(var/thing in infectedMachines)
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var/obj/machinery/economy/vending/upriser = thing
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