Fixes exploit with doors (#31863)

This commit is contained in:
PollardTheDragon
2026-04-10 22:42:40 +00:00
committed by GitHub
parent 62392cb2a8
commit fc6b96fae4
+7 -5
View File
@@ -107,11 +107,6 @@
var/obj/mecha/M = loc
return M.click_action(A, src, params)
if(isturf(A))
var/turf/clicked_turf = A
for(var/obj/machinery/door/AL in clicked_turf.contents)
AL.try_to_activate_door(src)
if(isclowncar(loc) && !modifiers["shift"])
var/obj/tgvehicle/sealed/car/clowncar/cc = loc
return cc.fire_cannon_at(A, src, params)
@@ -141,6 +136,13 @@
update_inv_r_hand()
return
if(isturf(A) && !W)
var/turf/clicked_turf = A
for(var/obj/machinery/door/AL in clicked_turf.contents)
if(!Adjacent(AL) || restrained())
continue
AL.try_to_activate_door(src)
// operate three levels deep here (item in backpack in src; item in box in backpack in src, not any deeper)
if(A in direct_access())
if(W)