Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub

This commit is contained in:
Aurorablade
2016-12-01 18:04:07 -05:00
48 changed files with 692 additions and 252 deletions
+19
View File
@@ -140,6 +140,25 @@ CREATE TABLE `death` (
) ENGINE=MyISAM AUTO_INCREMENT=166546 DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `donators`
--
DROP TABLE IF EXISTS `donators`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `donators` (
`patreon_name` varchar(32) NOT NULL,
`tier` int(2),
`ckey` varchar(32) COMMENT 'Manual Field',
`start_date` datetime,
`end_date` datetime,
`active` boolean,
PRIMARY KEY (`patreon_name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `admin`
--
+18
View File
@@ -140,6 +140,24 @@ CREATE TABLE `SS13_death` (
) ENGINE=MyISAM AUTO_INCREMENT=166546 DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `donators`
--
DROP TABLE IF EXISTS `SS13_donators`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `donators` (
`patreon_name` varchar(32) NOT NULL,
`tier` int(2),
`ckey` varchar(32) COMMENT 'Manual Field',
`start_date` datetime,
`end_date` datetime,
`active` boolean,
PRIMARY KEY (`patreon_name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `SS13_admin`
--
+97 -87
View File
@@ -3753,7 +3753,7 @@
"bui" = (/turf/simulated/wall,/area/medical/morgue)
"buj" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/medical/exam_room)
"buk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/wall,/area/security/permabrig)
"bul" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bul" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bum" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/hallway/primary/starboard/east)
"bun" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/item/weapon/twohanded/required/kirbyplants,/turf/simulated/floor/plasteel,/area/hallway/primary/starboard/east)
"buo" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/starboard/east)
@@ -3842,7 +3842,7 @@
"bvT" = (/obj/structure/cable,/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "south bump Important Area"; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
"bvU" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/medical/morgue)
"bvV" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/turf/simulated/floor/plasteel,/area/medical/morgue)
"bvW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bvW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bvX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/assembly/chargebay)
"bvY" = (/turf/simulated/wall/r_wall,/area/assembly/chargebay)
"bvZ" = (/obj/machinery/door/firedoor{dir = 8; name = "Firelock West"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/assembly/chargebay)
@@ -3925,7 +3925,7 @@
"bxy" = (/obj/machinery/door/firedoor{dir = 1; name = "hazard door north"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_research{name = "Research and Development"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab)
"bxz" = (/obj/structure/morgue,/obj/effect/landmark{name = "revenantspawn"},/turf/simulated/floor/plasteel,/area/medical/morgue)
"bxA" = (/obj/structure/morgue{tag = "icon-morgue1 (WEST)"; icon_state = "morgue1"; dir = 8},/obj/effect/landmark{name = "revenantspawn"},/turf/simulated/floor/plasteel,/area/medical/morgue)
"bxB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bxB" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"bxC" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor/plasteel,/area/assembly/chargebay)
"bxD" = (/turf/simulated/floor/plasteel,/area/assembly/chargebay)
"bxE" = (/obj/machinery/door_control{dir = 2; id = "mechbay"; name = "Mech Bay Door Control"; pixel_x = 6; pixel_y = 24; req_access_txt = "29"},/turf/simulated/floor/plasteel{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/assembly/chargebay)
@@ -6012,7 +6012,7 @@
"clF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clG" = (/obj/structure/cable,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/medical/sleeper)
"clH" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clJ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clK" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"clL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{dir = 1; on = 1},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
@@ -6149,7 +6149,7 @@
"com" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"con" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"coo" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"cop" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"cop" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"coq" = (/obj/structure/stool/bed/chair/comfy/black,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"cor" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/turf/simulated/wall,/area/engine/break_room)
"cos" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
@@ -6217,14 +6217,14 @@
"cpC" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/plasteel,/area/engine/controlroom)
"cpD" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cpE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cpF" = (/turf/simulated/wall,/area/medical/surgery)
"cpG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/medical/surgery)
"cpH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/holosign/surgery{id = "surgery1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cpI" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs1"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery)
"cpJ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs2"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery)
"cpK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/holosign/surgery{id = "surgery2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cpF" = (/turf/simulated/wall,/area/medical/surgery1)
"cpG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/medical/surgery1)
"cpH" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs1"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery1)
"cpI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/holosign/surgery{id = "surgery1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cpJ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs1"; name = "Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/surgery1)
"cpK" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs2"; name = "Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/surgery2)
"cpL" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/maintenance{name = "Genetics Maintenance"; req_access_txt = "9"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/maintenance/genetics)
"cpM" = (/turf/simulated/wall/r_wall,/area/medical/surgery)
"cpM" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall,/area/medical/surgery1)
"cpN" = (/turf/simulated/floor/plasteel,/area/medical/biostorage)
"cpO" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/medical/biostorage)
"cpP" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/medical,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/rig/medical,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/medical/biostorage)
@@ -6271,15 +6271,15 @@
"cqE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cqF" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cqG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cqH" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/machinery/light_switch{pixel_x = -5; pixel_y = 27},/obj/machinery/holosign_switch{id = "surgery1"; pixel_x = 5; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqH" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs2"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/surgery2)
"cqI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/door/window/westright{dir = 8; icon_state = "left"; name = "Witness Stand"},/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/floor/wood,/area/crew_quarters/courtroom)
"cqJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqK" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqL" = (/obj/machinery/bodyscanner,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqM" = (/obj/machinery/body_scanconsole,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqJ" = (/turf/simulated/wall,/area/medical/surgery2)
"cqK" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/holosign/surgery{id = "surgery2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cqL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/medical/surgery2)
"cqM" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/BMinus,/obj/item/weapon/reagent_containers/blood/BPlus,/obj/item/weapon/reagent_containers/blood/OPlus,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/camera{c_tag = "Medbay Surgery 1 North"; network = list("SS13")},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cqN" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/machinery/light_switch{pixel_x = -5; pixel_y = 27},/obj/machinery/holosign_switch{id = "surgery1"; pixel_x = 5; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cqO" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cqP" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light_switch{pixel_x = 5; pixel_y = 27},/obj/machinery/holosign_switch{id = "surgery2"; pixel_x = -5; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cqP" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cqQ" = (/obj/machinery/light{dir = 8},/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitered"},/area/medical/medbay2)
"cqR" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cqS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible/universal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -6311,7 +6311,7 @@
"crs" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/drone_fabricator,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"crt" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/engine/controlroom)
"cru" = (/obj/item/device/radio/intercom{name = "station intercom (General)"; pixel_y = -28},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/computer/drone_control,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"crv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/wall,/area/medical/surgery)
"crv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"crw" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"crx" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; initialize_directions = 10; level = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"cry" = (/obj/structure/table,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
@@ -6319,9 +6319,9 @@
"crA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/construction)
"crB" = (/turf/simulated/wall/r_wall/coated,/area/maintenance/turbine)
"crC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Medbay Recovery Ward East"; dir = 8; network = list("SS13"); pixel_y = -22},/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/ward)
"crD" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs1"; name = "Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/surgery)
"crE" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/poddoor/shutters{density = 0; dir = 2; icon_state = "shutter0"; id_tag = "surgeryobs2"; name = "Privacy Shutters"; opacity = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/surgery)
"crF" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/BMinus,/obj/item/weapon/reagent_containers/blood/BPlus,/obj/item/weapon/reagent_containers/blood/OPlus,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/camera{c_tag = "Medbay Surgery 1 North"; network = list("SS13")},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"crD" = (/obj/machinery/body_scanconsole,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"crE" = (/obj/machinery/bodyscanner,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"crF" = (/obj/machinery/bodyscanner,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"crG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"crH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"crI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -6372,7 +6372,7 @@
"csB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"csC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft)
"csD" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/primary/aft)
"csE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/wall,/area/medical/surgery)
"csE" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csF" = (/obj/machinery/door/firedoor{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "0"; req_one_access_txt = "11;24"},/obj/machinery/atmospherics/pipe/simple/hidden/yellow{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/maintenance/asmaint2)
"csH" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (NORTH)"; icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_sit)
@@ -6383,16 +6383,16 @@
"csM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/wall/r_wall,/area/atmos/control)
"csN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area/atmos/control)
"csO" = (/turf/simulated/wall/r_wall,/area/atmos/control)
"csP" = (/obj/machinery/body_scanconsole,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csS" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csU" = (/obj/machinery/bodyscanner,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csV" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/BMinus,/obj/item/weapon/reagent_containers/blood/BPlus,/obj/item/weapon/reagent_containers/blood/OPlus,/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/camera{c_tag = "Medbay Surgery 2 North"; network = list("SS13")},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"csP" = (/obj/machinery/body_scanconsole,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csQ" = (/obj/structure/table,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/BMinus,/obj/item/weapon/reagent_containers/blood/BPlus,/obj/item/weapon/reagent_containers/blood/OPlus,/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/machinery/camera{c_tag = "Medbay Surgery 2 North"; network = list("SS13")},/obj/machinery/light{dir = 1; in_use = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csS" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves,/obj/item/weapon/storage/box/masks,/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light_switch{pixel_x = 5; pixel_y = 27},/obj/machinery/holosign_switch{id = "surgery2"; pixel_x = -5; pixel_y = 27},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"csU" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"csV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"csW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"csX" = (/obj/machinery/door_control{id = "surgeryobs1"; name = "Privacy Shutters Control"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"csY" = (/obj/machinery/door_control{id = "surgeryobs2"; name = "Privacy Shutters Control"; pixel_x = -25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"csZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Isolation A"; req_access_txt = "5"},/turf/simulated/floor/plasteel,/area/medical/patient_a)
"cta" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology)
"ctb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitered"},/area/medical/patient_a)
@@ -6448,16 +6448,16 @@
"ctZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop")},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/atmos/control)
"cua" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/atmos/control)
"cub" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cuc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/medical/surgery)
"cud" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cue" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cuf" = (/obj/machinery/computer/operating,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cug" = (/obj/machinery/optable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cuh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cui" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cuj" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cuk" = (/obj/machinery/computer/operating,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cul" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cuc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cud" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cue" = (/turf/simulated/wall/r_wall,/area/medical/surgery2)
"cuf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cug" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cuh" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cui" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cuj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cuk" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 12; pixel_y = 2},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cul" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cum" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cun" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cuo" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/medical/patients_rooms)
@@ -6510,10 +6510,10 @@
"cvj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/plasteel,/area/atmos/control)
"cvk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plasteel,/area/atmos/control)
"cvl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cvm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/wall,/area/medical/surgery)
"cvn" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cvo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cvp" = (/obj/machinery/door_control{id = "surgeryobs1"; name = "Privacy Shutters Control"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cvm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cvn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cvo" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cvp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cvq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology)
"cvr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cvs" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology)
@@ -6554,20 +6554,20 @@
"cwb" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel,/area/atmos/control)
"cwc" = (/turf/simulated/floor/plasteel,/area/atmos/control)
"cwd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/computer/security/engineering,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 3; name = "Atmospherics Requests Console"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel,/area/atmos/control)
"cwe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/medical/surgery)
"cwf" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwe" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cwf" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/medical/surgery2)
"cwg" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/consarea)
"cwh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwi" = (/obj/machinery/door_control{id = "surgeryobs2"; name = "Privacy Shutters Control"; pixel_x = -25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwj" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwl" = (/obj/machinery/iv_drip,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwm" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 12; pixel_y = 2},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwh" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cwi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/medical/surgery1)
"cwj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cwk" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cwl" = (/obj/machinery/optable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cwm" = (/obj/machinery/computer/operating,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cwn" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cwo" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cwo" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cwp" = (/turf/space,/area/maintenance/asmaint)
"cwq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft)
"cwr" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/medical/surgery)
"cwr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cws" = (/obj/machinery/iv_drip,/obj/machinery/light,/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/turf/simulated/floor/plasteel{dir = 10; icon_state = "whitered"},/area/medical/patient_a)
"cwt" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/toxins/xenobiology)
"cwu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology)
@@ -6633,7 +6633,7 @@
"cxC" = (/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_sit)
"cxD" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_sit)
"cxE" = (/obj/machinery/door/window/brigdoor{dir = 2; name = "Cell Door"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_sit)
"cxF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/maintenance{name = "Surgery Maintenance"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cxF" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cxG" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1379; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access_txt = "55"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"cxH" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cxI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/medical/patients_rooms)
@@ -6685,8 +6685,8 @@
"cyC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cyD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cyE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cyF" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall,/area/medical/surgery)
"cyG" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cyF" = (/obj/machinery/optable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cyG" = (/obj/machinery/computer/operating,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cyH" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cyI" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/engine,/area/toxins/xenobiology)
"cyJ" = (/turf/simulated/wall,/area/maintenance/asmaint2)
@@ -6783,7 +6783,7 @@
"cAw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/wall,/area/engine/break_room)
"cAx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/item/device/radio/intercom{dir = 1; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/break_room)
"cAy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/break_room)
"cAz" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cAz" = (/obj/structure/closet/crate/freezer,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"cAA" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/plasteel,/area/engine/break_room)
"cAB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/item/weapon/twohanded/required/kirbyplants,/turf/simulated/floor/plasteel,/area/engine/break_room)
"cAC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/wall/r_wall,/area/atmos/control)
@@ -6851,7 +6851,7 @@
"cBM" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor/plasteel,/area/atmos/distribution)
"cBN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cBO" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 10; initialize_directions = 10; level = 2},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel,/area/atmos/distribution)
"cBP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cBP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/wall,/area/medical/surgery1)
"cBQ" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cBR" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology)
"cBS" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology)
@@ -7004,7 +7004,7 @@
"cEJ" = (/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cEK" = (/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
"cEL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/equipmentstorage)
"cEM" = (/obj/structure/table/glass,/obj/item/weapon/bonegel,/obj/item/weapon/bonesetter,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"cEM" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"cEN" = (/obj/item/device/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/portable_atmospherics/canister/air,/obj/effect/decal/warning_stripes/white/hollow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos)
"cEO" = (/obj/machinery/portable_atmospherics/canister/air,/obj/effect/decal/warning_stripes/white/hollow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos)
"cEP" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{level = 2},/obj/machinery/atmospherics/pipe/simple/visible/green{dir = 4; level = 2},/turf/simulated/floor/plasteel,/area/atmos/distribution)
@@ -8325,7 +8325,7 @@
"dee" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{layer = 3.3; name = "Emergency NanoMed"; pixel_x = 28; pixel_y = 0; req_access_txt = "0"},/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape)
"def" = (/obj/machinery/status_display{pixel_x = -30; pixel_y = 0},/obj/machinery/light/spot{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape)
"deg" = (/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/turf/simulated/shuttle/floor4,/area/shuttle/escape)
"deh" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"deh" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"dei" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"dej" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/item/bodybag/cryobag{pixel_x = 5},/obj/item/device/radio/intercom{dir = 4; name = "station intercom (General)"; pixel_x = 28},/obj/item/weapon/storage/firstaid/o2{layer = 2.8; pixel_x = 4; pixel_y = 6},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape)
"dek" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape)
@@ -8713,7 +8713,7 @@
"dlC" = (/obj/structure/grille,/obj/structure/window/full/shuttle,/turf/space,/area/shuttle/constructionsite)
"dlD" = (/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/obj/machinery/door/airlock/shuttle{id_tag = "s_docking_airlock"; name = "Escape Pod Hatch"},/turf/simulated/shuttle/floor,/area/shuttle/pod_4)
"dlE" = (/obj/structure/table,/obj/structure/bedsheetbin{pixel_x = -1; pixel_y = 2},/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/crew_quarters/locker)
"dlF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dlF" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"dlG" = (/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"dlH" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plasteel,/area/hydroponics)
"dlI" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 8},/area/hydroponics)
@@ -8989,16 +8989,16 @@
"dqS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/permabrig)
"dqT" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/permabrig)
"dqU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel,/area/security/permabrig)
"dqV" = (/obj/machinery/iv_drip,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dqW" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dqX" = (/obj/item/weapon/circular_saw,/obj/item/weapon/FixOVein,/obj/item/device/radio/intercom{frequency = 1459; name = "station intercom (General)"; pixel_x = -28},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dqY" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dqZ" = (/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dra" = (/obj/item/weapon/surgicaldrill,/obj/item/stack/medical/bruise_pack/advanced,/obj/machinery/camera{c_tag = "Medbay Surgery 1 South"; dir = 1; network = list("SS13"); pixel_x = 0},/obj/machinery/light,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"drb" = (/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"drc" = (/obj/item/weapon/bonegel,/obj/item/weapon/bonesetter,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"drd" = (/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dre" = (/obj/item/weapon/surgicaldrill,/obj/item/stack/medical/bruise_pack/advanced,/obj/machinery/camera{c_tag = "Medbay Surgery 2 South"; dir = 1; network = list("SS13"); pixel_x = 0},/obj/machinery/light,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery)
"dqV" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"dqW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/medical/surgery1)
"dqX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"dqY" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"dqZ" = (/obj/item/weapon/surgicaldrill,/obj/item/stack/medical/bruise_pack/advanced,/obj/machinery/camera{c_tag = "Medbay Surgery 1 South"; dir = 1; network = list("SS13"); pixel_x = 0},/obj/machinery/light,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"dra" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"drb" = (/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"drc" = (/obj/item/weapon/bonegel,/obj/item/weapon/bonesetter,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery1)
"drd" = (/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"dre" = (/obj/item/weapon/surgicaldrill,/obj/item/stack/medical/bruise_pack/advanced,/obj/machinery/camera{c_tag = "Medbay Surgery 2 South"; dir = 1; network = list("SS13"); pixel_x = 0},/obj/machinery/light,/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"drf" = (/obj/item/device/radio/intercom{pixel_x = 28},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison/cell_block/A)
"drg" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/port_gen/pacman,/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/turf/simulated/floor/plating,/area/aisat/maintenance{name = "\improper AI Satellite Service"})
"drh" = (/obj/structure/table,/obj/item/weapon/storage/box/evidence,/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1; network = list("SS13")},/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_x = 0; pixel_y = -22},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/evidence)
@@ -9040,6 +9040,16 @@
"drR" = (/obj/machinery/requests_console{department = "Engineering"; departmentType = 3; name = "Engineering Requests Console"; pixel_y = 30},/obj/structure/table,/obj/item/weapon/book/manual/engineering_guide,/obj/item/weapon/book/manual/engineering_particle_accelerator{pixel_y = 6},/obj/item/weapon/book/manual/engineering_singularity_safety,/obj/machinery/camera{c_tag = "Engineering North-West"; network = list("SS13")},/turf/simulated/floor/plasteel,/area/engine/engineering)
"drS" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior East"; dir = 4; network = list("SS13","MiniSat")},/turf/space,/area/aisat)
"drT" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "AI Satellite Exterior South East"; dir = 4; network = list("SS13","MiniSat")},/turf/space,/area/turret_protected/ai)
"drU" = (/obj/structure/table/glass,/obj/item/weapon/bonegel,/obj/item/weapon/bonesetter,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"drV" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"drW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"drX" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery2)
"drY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/medical/surgery2)
"drZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/wall,/area/medical/surgery2)
"dsa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "Biohazard_medi"; name = "Quarantine Lockdown"; opacity = 0},/obj/machinery/door/airlock/maintenance{name = "Surgery Maintenance"; req_access_txt = "45"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"dsb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/wall,/area/medical/surgery2)
"dsc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"dsd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"YDt" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/weapon/tank/emergency_oxygen/nitrogen{pixel_x = 6; pixel_y = 5},/obj/item/weapon/tank/emergency_oxygen/nitrogen{pixel_x = 4; pixel_y = 3},/obj/item/weapon/tank/emergency_oxygen/plasma{pixel_x = -4; pixel_y = 5},/obj/item/weapon/tank/emergency_oxygen/plasma{pixel_x = -6; pixel_y = 3},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/medical/biostorage)
(1,1,1) = {"
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+8
View File
@@ -287,3 +287,11 @@
#define SHELTER_DEPLOY_BAD_TURFS "bad turfs"
#define SHELTER_DEPLOY_BAD_AREA "bad area"
#define SHELTER_DEPLOY_ANCHORED_OBJECTS "anchored objects"
// Client donator levels
#define DONATOR_LEVEL_NONE 0
#define DONATOR_LEVEL_ONE 1
#define DONATOR_LEVEL_TWO 2
// The cooldown on OOC messages such as OOC, LOOC, praying and adminhelps
#define OOC_COOLDOWN 5
+2 -1
View File
@@ -24,5 +24,6 @@
#define DISABLE_KARMA_REMINDER 4096
#define MEMBER_PUBLIC 8192
#define CHAT_NO_ADMINLOGS 16384
#define DONATOR_PUBLIC 32768
#define TOGGLES_DEFAULT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC|MEMBER_PUBLIC)
#define TOGGLES_DEFAULT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_ATTACKLOGS|CHAT_LOOC|MEMBER_PUBLIC|DONATOR_PUBLIC)
+29 -2
View File
@@ -150,7 +150,10 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
preview_icon.Blend(temp, ICON_OVERLAY)
//Tail
if(H.species.tail && H.species.flags & HAS_TAIL)
if(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/tail))
temp = new/icon("icon" = H.body_accessory.icon, "icon_state" = H.body_accessory.icon_state)
preview_icon.Blend(temp, ICON_OVERLAY)
else if(H.species.tail && H.species.bodyflags & HAS_TAIL)
temp = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[H.species.tail]_s")
preview_icon.Blend(temp, ICON_OVERLAY)
@@ -173,6 +176,17 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
if(H.species.bodyflags & HAS_SKIN_COLOR)
preview_icon.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), ICON_ADD)
//Tail Markings
var/icon/t_marking_s
if(H.species.bodyflags & HAS_TAIL_MARKINGS)
var/tail_marking = H.m_styles["tail"]
var/datum/sprite_accessory/tail_marking_style = marking_styles_list[tail_marking]
if(tail_marking_style && tail_marking_style.species_allowed)
t_marking_s = new/icon("icon" = tail_marking_style.icon, "icon_state" = "[tail_marking_style.icon_state]_s")
t_marking_s.Blend(H.m_colours["tail"], ICON_ADD)
if(!(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/body)))
preview_icon.Blend(t_marking_s, ICON_OVERLAY)
var/icon/face_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "bald_s")
if(!(H.species.bodyflags & NO_EYES))
var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = H.species ? H.species.eyes : "eyes_s")
@@ -190,7 +204,7 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
// I'll want to make a species-specific proc for this sooner or later
// But this'll do for now
if(head_organ.species.name == "Slime People")
hair_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD)
hair_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_AND)
else
hair_s.Blend(rgb(head_organ.r_hair, head_organ.g_hair, head_organ.b_hair), ICON_ADD)
@@ -378,9 +392,22 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
else
clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s")
clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
preview_icon.Blend(face_s, ICON_OVERLAY) // Why do we do this twice
if(clothes_s)
preview_icon.Blend(clothes_s, ICON_OVERLAY)
//Bus body accessories that go over clothes.
if(H.body_accessory && istype(H.body_accessory, /datum/body_accessory/body))
temp = new/icon("icon" = H.body_accessory.icon, "icon_state" = H.body_accessory.icon_state)
if(H.body_accessory.pixel_x_offset)
temp.Shift(EAST, H.body_accessory.pixel_x_offset)
if(H.body_accessory.pixel_y_offset)
temp.Shift(NORTH, H.body_accessory.pixel_y_offset)
if(H.species.bodyflags & HAS_SKIN_COLOR)
temp.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), H.body_accessory.blend_mode)
if(t_marking_s)
temp.Blend(t_marking_s, ICON_OVERLAY)
preview_icon.Blend(temp, ICON_OVERLAY)
qdel(face_s)
qdel(clothes_s)
+8
View File
@@ -1554,6 +1554,14 @@ var/list/ghostteleportlocs = list()
name = "\improper Surgery"
icon_state = "surgery"
/area/medical/surgery1
name = "\improper Surgery 1"
icon_state = "surgery1"
/area/medical/surgery2
name = "\improper Surgery 2"
icon_state = "surgery2"
/area/medical/surgeryobs
name = "\improper Surgery Observation"
icon_state = "surgery"
+1 -1
View File
@@ -179,7 +179,7 @@
if(has_gravity(src))
return 1
if(pulledby)
if(pulledby && !pulledby.pulling)
return 1
if(locate(/obj/structure/lattice) in range(1, get_turf(src))) //Not realistic but makes pushing things in space easier
+4 -22
View File
@@ -149,38 +149,20 @@
else
H.change_gender(MALE, 0)
var/number_head_marks = 0
var/number_body_marks = 0
var/number_tail_marks = 0
for(var/m in marking_styles_list)
var/datum/sprite_accessory/body_markings/marking = marking_styles_list[m]
if(marking.marking_location == "head")
number_head_marks++
else if(marking.marking_location == "body")
number_body_marks++
else if(marking.marking_location == "tail")
number_tail_marks++
//Head Markings
var/head_marks = dna.GetUIValueRange(DNA_UI_HEAD_MARK_STYLE, marking_styles_list.len)
if((head_marks > 0) && (head_marks <= number_head_marks))
if((head_marks > 0) && (head_marks <= marking_styles_list.len))
H.m_styles["head"] = marking_styles_list[head_marks]
//Body Markings
var/body_marks = dna.GetUIValueRange(DNA_UI_BODY_MARK_STYLE, marking_styles_list.len)
if((body_marks > 0) && (body_marks <= number_body_marks))
if((body_marks > 0) && (body_marks <= marking_styles_list.len))
H.m_styles["body"] = marking_styles_list[body_marks]
//Tail Markings
var/tail_marks = dna.GetUIValueRange(DNA_UI_TAIL_MARK_STYLE, marking_styles_list.len)
if((tail_marks > 0) && (tail_marks <= number_tail_marks))
if((tail_marks > 0) && (tail_marks <= marking_styles_list.len))
H.m_styles["tail"] = marking_styles_list[tail_marks]
H.force_update_limbs()
H.update_eyes()
H.update_hair()
H.update_fhair()
H.update_markings()
H.update_tail_layer()
H.update_head_accessory()
H.regenerate_icons()
return 1
else
@@ -629,7 +629,8 @@
spawn(600)
if(src)
stored_obj.loc = get_turf(src.loc)
to_chat(spawner, "<span class='danger'><B>Failure! Your trap on \the [stored_obj] didn't catch anyone this time.</B></span>")
if(spawner)
to_chat(spawner, "<span class='danger'><B>Failure! Your trap on \the [stored_obj] didn't catch anyone this time.</B></span>")
qdel(src)
/obj/item/weapon/guardian_bomb/proc/detonate(var/mob/living/user)
+9 -6
View File
@@ -385,8 +385,11 @@
var/heal_fire = occupant.getFireLoss() ? min(efficiency, 20*(efficiency**2) / occupant.getFireLoss()) : 0
occupant.heal_organ_damage(heal_brute,heal_fire)
if(beaker && next_trans == 0)
var/proportion = 10 * min(1/beaker.volume, 1)
// Yes, this means you can get more bang for your buck with a beaker of SF vs a patch
// But it also means a giant beaker of SF won't heal people ridiculously fast 4 cheap
beaker.reagents.reaction(occupant, TOUCH, proportion)
beaker.reagents.trans_to(occupant, 1, 10)
beaker.reagents.reaction(occupant)
next_trans++
if(next_trans == 10)
next_trans = 0
@@ -446,7 +449,7 @@
set name = "Eject occupant"
set category = "Object"
set src in oview(1)
if(usr == occupant)//If the user is inside the tube...
if(usr.stat == DEAD)
return
@@ -466,18 +469,18 @@
set name = "Move Inside"
set category = "Object"
set src in oview(1)
for(var/mob/living/carbon/slime/M in range(1,usr))
if(M.Victim == usr)
to_chat(usr, "You're too busy getting your life sucked out of you.")
return
if(stat & (NOPOWER|BROKEN))
return
if(usr.incapacitated()) //are you cuffed, dying, lying, stunned or other
return
put_mob(usr)
return
+1 -1
View File
@@ -981,7 +981,7 @@ obj/item/weapon/newspaper/attackby(obj/item/weapon/W as obj, mob/user as mob, pa
/obj/machinery/newscaster/proc/newsAlert(var/news_call) //This isn't Agouri's work, for it is ugly and vile.
if(news_call)
atom_say("Breaking news from [news_call]!")
atom_say("[news_call]!")
src.alert = 1
src.update_icon()
spawn(300)
+2 -2
View File
@@ -207,9 +207,9 @@ RCD
var/obj/machinery/door/airlock/T = new door_type(A)
T.autoclose = 1
if(one_access)
T.req_one_access = door_accesses
T.req_one_access = door_accesses.Copy()
else
T.req_access = door_accesses
T.req_access = door_accesses.Copy()
return 1
return 0
return 0
+8
View File
@@ -147,6 +147,7 @@
triggered = 1
visible_message("<span class='notice'>You hear a quiet click.</span>")
spawn(40)
var/cap = 0
if(result > MAX_EX_LIGHT_RANGE && result != 20)
cap = 1
@@ -156,6 +157,13 @@
var/turf/epicenter = get_turf(src)
explosion(epicenter, round(result*0.25), round(result*0.5), round(result), round(result*1.5), 1, cap)
var/turf/bombturf = get_turf(src)
var/area/A = get_area(bombturf)
bombers += "E20 detonated at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with a roll of [result]. Triggered by: [key_name(user)]"
message_admins("E20 detonated at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name] (JMP)</a> with a roll of [result]. Triggered by: [key_name_admin(user)]")
log_game("E20 detonated at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) with a roll of [result]. Triggered by: [key_name(user)]")
/obj/item/weapon/dice/update_icon()
overlays.Cut()
overlays += "[src.icon_state][src.result]"
@@ -25,21 +25,12 @@
for(var/i = 1, i <= amount, i++)
new content_mob(loc)
already_opened = 1
..()
. = ..()
/obj/structure/closet/critter/close()
..()
return 1
/obj/structure/closet/critter/attack_hand(mob/user as mob)
src.add_fingerprint(user)
if(src.loc == user.loc)
to_chat(user, "<span class='notice'>It won't budge!</span>")
toggle()
else
toggle()
/obj/structure/closet/critter/corgi
name = "corgi crate"
content_mob = /mob/living/simple_animal/pet/corgi
+10 -2
View File
@@ -32,7 +32,7 @@ var/global/admin_ooc_colour = "#b82e00"
if(prefs.muted & MUTE_OOC)
to_chat(src, "<span class='danger'>You cannot use OOC (muted).</span>")
return
if(handle_spam_prevention(msg, MUTE_OOC))
if(handle_spam_prevention(msg, MUTE_OOC, OOC_COOLDOWN))
return
if(findtext(msg, "byond://"))
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
@@ -61,16 +61,24 @@ var/global/admin_ooc_colour = "#b82e00"
for(var/client/C in clients)
if(C.prefs.toggles & CHAT_OOC)
var/display_name = src.key
if(prefs.unlock_content)
if(prefs.toggles & MEMBER_PUBLIC)
var/icon/byond = icon('icons/member_content.dmi', "blag")
display_name = "[bicon(byond)][display_name]"
if(donator_level >= DONATOR_LEVEL_ONE)
if((prefs.toggles & DONATOR_PUBLIC))
var/icon/donator = icon('icons/ooc_tag_16x.dmi', "donator")
display_name = "[bicon(donator)][display_name]"
if(holder)
if(holder.fakekey)
if(C.holder)
display_name = "[holder.fakekey]/([src.key])"
else
display_name = holder.fakekey
to_chat(C, "<font color='[display_colour]'><span class='ooc'><span class='prefix'>OOC:</span> <EM>[display_name]:</EM> <span class='message'>[msg]</span></span></font>")
/proc/toggle_ooc()
@@ -168,7 +176,7 @@ var/global/admin_ooc_colour = "#b82e00"
if(prefs.muted & MUTE_OOC)
to_chat(src, "<span class='danger'>You cannot use LOOC (muted).</span>")
return
if(handle_spam_prevention(msg,MUTE_OOC))
if(handle_spam_prevention(msg, MUTE_OOC, OOC_COOLDOWN))
return
if(findtext(msg, "byond://"))
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
+1 -1
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@@ -24,7 +24,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if(!msg)
return
if(src.handle_spam_prevention(msg,MUTE_ADMINHELP))
if(handle_spam_prevention(msg, MUTE_ADMINHELP, OOC_COOLDOWN))
return
msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
+1 -1
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@@ -99,7 +99,7 @@
adminhelp(msg) //admin we are replying to has vanished, adminhelp instead
return
if(src.handle_spam_prevention(msg,MUTE_ADMINHELP))
if(handle_spam_prevention(msg, MUTE_ADMINHELP, OOC_COOLDOWN))
return
//clean the message if it's not sent by a high-rank admin
+1 -1
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@@ -9,7 +9,7 @@
if(usr.client.prefs.muted & MUTE_PRAY)
to_chat(usr, "\red You cannot pray (muted).")
return
if(src.client.handle_spam_prevention(msg,MUTE_PRAY))
if(client.handle_spam_prevention(msg, MUTE_PRAY, OOC_COOLDOWN))
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
+7 -3
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@@ -4,8 +4,9 @@
////////////////
var/datum/admins/holder = null
var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
var/last_message = "" //contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contains a number of how many times a message identical to last_message was sent.
var/last_message_time = 0 //holds the last time (based on world.time) a message was sent
/////////
//OTHER//
@@ -88,4 +89,7 @@
// Their chat window, sort of important.
// See /goon/code/datums/browserOutput.dm
var/datum/chatOutput/chatOutput
var/datum/chatOutput/chatOutput
// Donator stuff.
var/donator_level = DONATOR_LEVEL_NONE
+36 -11
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@@ -233,19 +233,25 @@
return 0
return 1
/client/proc/handle_spam_prevention(var/message, var/mute_type)
if(config.automute_on && !holder && src.last_message == message)
src.last_message_count++
if(src.last_message_count >= SPAM_TRIGGER_AUTOMUTE)
to_chat(src, "\red You have exceeded the spam filter limit for identical messages. An auto-mute was applied.")
cmd_admin_mute(src.mob, mute_type, 1)
/client/proc/handle_spam_prevention(var/message, var/mute_type, var/throttle = 0)
if(throttle)
if((last_message_time + throttle > world.time) && !check_rights(R_ADMIN, 0))
var/wait_time = round(((last_message_time + throttle) - world.time) / 10, 1)
to_chat(src, "<span class='danger'>You are sending messages to quickly. Please wait [wait_time] [wait_time == 1 ? "second" : "seconds"] before sending another message.</span>")
return 1
last_message_time = world.time
if(config.automute_on && !check_rights(R_ADMIN, 0) && last_message == message)
last_message_count++
if(last_message_count >= SPAM_TRIGGER_AUTOMUTE)
to_chat(src, "<span class='danger'>You have exceeded the spam filter limit for identical messages. An auto-mute was applied.</span>")
cmd_admin_mute(mob, mute_type, 1)
return 1
if(src.last_message_count >= SPAM_TRIGGER_WARNING)
to_chat(src, "\red You are nearing the spam filter limit for identical messages.")
if(last_message_count >= SPAM_TRIGGER_WARNING)
to_chat(src, "<span class='danger'>You are nearing the spam filter limit for identical messages.</span>")
return 0
else
last_message = message
src.last_message_count = 0
last_message_count = 0
return 0
//This stops files larger than UPLOAD_LIMIT being sent from client to server via input(), client.Import() etc.
@@ -299,6 +305,8 @@
admins += src
holder.owner = src
donator_check()
//preferences datum - also holds some persistant data for the client (because we may as well keep these datums to a minimum)
prefs = preferences_datums[ckey]
if(!prefs)
@@ -372,10 +380,27 @@
return ..()
/client/proc/donator_check()
if(IsGuestKey(key))
return
establish_db_connection()
if(!dbcon.IsConnected())
return
//Donator stuff.
var/DBQuery/query_donor_select = dbcon.NewQuery("SELECT ckey, tier, active FROM `[format_table_name("donators")]` WHERE ckey = '[ckey]'")
query_donor_select.Execute()
while(query_donor_select.NextRow())
if(!text2num(query_donor_select.item[3]))
// Inactive donator.
donator_level = DONATOR_LEVEL_NONE
return
donator_level = text2num(query_donor_select.item[2])
break
/client/proc/log_client_to_db()
if( IsGuestKey(src.key) )
if(IsGuestKey(key))
return
establish_db_connection()
@@ -4,6 +4,7 @@ var/list/gear_datums = list()
/datum/loadout_category
var/category = ""
var/list/gear = list()
var/donor_only = FALSE
/datum/loadout_category/New(cat)
category = cat
@@ -33,6 +34,8 @@ var/list/gear_datums = list()
if(!loadout_categories[use_category])
loadout_categories[use_category] = new /datum/loadout_category(use_category)
var/datum/loadout_category/LC = loadout_categories[use_category]
if(initial(G.donor_only))
LC.donor_only = TRUE
gear_datums[use_name] = new geartype
LC.gear[use_name] = gear_datums[use_name]
@@ -54,6 +57,7 @@ var/list/gear_datums = list()
var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned.
var/subtype_path = /datum/gear //for skipping organizational subtypes (optional)
var/subtype_cost_overlap = TRUE //if subtypes can take points at the same time
var/donor_only = FALSE // if it's only available to donors
/datum/gear/New()
..()
@@ -76,4 +80,4 @@ var/list/gear_datums = list()
var/item = new gd.path(gd.location)
for(var/datum/gear_tweak/gt in gear_tweaks)
gt.tweak_item(item, metadata["[gt]"])
return item
return item
@@ -0,0 +1,90 @@
/datum/gear/donor
donor_only = TRUE
sort_category = "Donor"
subtype_path = /datum/gear/donor
/datum/gear/donor/furgloves
display_name = "Fur Gloves"
path = /obj/item/clothing/gloves/furgloves
/datum/gear/donor/furboots
display_name = "Fur Boots"
path = /obj/item/clothing/shoes/furboots
/datum/gear/donor/noble_boot
display_name = "Noble Boots"
path = /obj/item/clothing/shoes/fluff/noble_boot
/datum/gear/donor/furcape
display_name = "Fur Cape"
path = /obj/item/clothing/suit/furcape
cost = 2
/datum/gear/donor/furcoat
display_name = "Fur Coat"
path = /obj/item/clothing/suit/furcoat
cost = 2
/datum/gear/donor/lord_admiral
display_name = "Lord Admiral Coat"
path = /obj/item/clothing/suit/lordadmiral
/datum/gear/donor/lord_admiral_hat
display_name = "Lord Admiral Hat"
path = /obj/item/clothing/head/lordadmiralhat
/datum/gear/donor/kamina
display_name = "Spiky Orange-tinted Shades"
path = /obj/item/clothing/glasses/fluff/kamina
/datum/gear/donor/green
display_name = "Spiky Green-tinted Shades"
path = /obj/item/clothing/glasses/fluff/kamina/green
/datum/gear/donor/hipster
display_name = "Hipster Glasses"
path = /obj/item/clothing/glasses/regular/hipster
/datum/gear/donor/threedglasses
display_name = "Threed Glasses"
path = /obj/item/clothing/glasses/threedglasses
/datum/gear/donor/blacksombrero
display_name = "Black Sombrero"
path = /obj/item/clothing/head/fluff/blacksombrero
/datum/gear/donor/guardhelm
display_name = "Plastic Guard helm"
path = /obj/item/clothing/head/fluff/guardhelm
/datum/gear/donor/goldtophat
display_name = "Gold-trimmed Top Hat"
path = /obj/item/clothing/head/fluff/goldtophat
/datum/gear/donor/goldtophat/red
display_name = "Red Gold-trimmed Top Hat"
path = /obj/item/clothing/head/fluff/goldtophat/red
/datum/gear/donor/goldtophat/blue
display_name = "Blue Gold-trimmed Top Hat"
path = /obj/item/clothing/head/fluff/goldtophat/blue
/datum/gear/donor/mushhat
display_name = "Mushroom Hat"
path = /obj/item/clothing/head/fluff/mushhat
/datum/gear/donor/furcap
display_name = "Fur Cap"
path = /obj/item/clothing/head/furcap
/datum/gear/donor/mouse
display_name = "Mouse Headband"
path = /obj/item/clothing/head/kitty/mouse
/datum/gear/donor/fawkes
display_name = "Guy Fawkes mask"
path = /obj/item/clothing/mask/fawkes
/datum/gear/donor/noble_clothes
display_name = "Noble Clothes"
path = /obj/item/clothing/under/noble_clothes
+25 -5
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@@ -61,7 +61,6 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
#define MAX_SAVE_SLOTS 20 // Save slots for regular players
#define MAX_SAVE_SLOTS_MEMBER 20 // Save slots for BYOND members
#define MAX_GEAR_COST config.max_loadout_points
#define TAB_CHAR 0
#define TAB_GAME 1
@@ -73,6 +72,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used
// var/savefile_version = 0
var/max_save_slots = MAX_SAVE_SLOTS
var/max_gear_slots = 0
//non-preference stuff
var/warns = 0
@@ -212,11 +212,17 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
/datum/preferences/New(client/C)
b_type = pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+")
if(istype(C))
if(!IsGuestKey(C.key))
unlock_content = C.IsByondMember()
if(unlock_content)
max_save_slots = MAX_SAVE_SLOTS_MEMBER
max_gear_slots = config.max_loadout_points
if(C.donator_level >= DONATOR_LEVEL_ONE)
max_gear_slots += 5
var/loaded_preferences_successfully = load_preferences(C)
if(loaded_preferences_successfully)
if(load_character(C))
@@ -249,7 +255,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
switch(current_tab)
if(TAB_CHAR) // Character Settings
dat += "<div class='statusDisplay' style='max-width: 128px; position: absolute; left: 150px; top: 150px'><img src=previewicon.png height=64 width=64><img src=previewicon2.png height=64 width=64></div>"
dat += "<div class='statusDisplay' style='max-width: 128px; position: absolute; left: 150px; top: 150px'><img src=previewicon.png class='charPreview'><img src=previewicon2.png class='charPreview'></div>"
dat += "<table width='100%'><tr><td width='405px' height='25px' valign='top'>"
dat += "<b>Name: </b>"
dat += "<a href='?_src_=prefs;preference=name;task=input'><b>[real_name]</b></a>"
@@ -428,6 +434,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
dat += "<b>OOC notes:</b> <a href='?_src_=prefs;preference=metadata;task=input'><b>Edit</b></a><br>"
if(unlock_content)
dat += "<b>BYOND Membership Publicity:</b> <a href='?_src_=prefs;preference=publicity'><b>[(toggles & MEMBER_PUBLIC) ? "Public" : "Hidden"]</b></a><br>"
if(user.client.donator_level >= DONATOR_LEVEL_ONE)
dat += "<b>Donator Publicity:</b> <a href='?_src_=prefs;preference=donor_public'><b>[(toggles & DONATOR_PUBLIC) ? "Public" : "Hidden"]</b></a><br>"
dat += "<b>Randomized character slot:</b> <a href='?_src_=prefs;preference=randomslot'><b>[randomslot ? "Yes" : "No"]</b></a><br>"
dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]</b></a><br>"
@@ -464,14 +472,18 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
total_cost += G.cost
var/fcolor = "#3366CC"
if(total_cost < MAX_GEAR_COST)
if(total_cost < max_gear_slots)
fcolor = "#E67300"
dat += "<table align='center' width='100%'>"
dat += "<tr><td colspan=4><center><b><font color='[fcolor]'>[total_cost]/[MAX_GEAR_COST]</font> loadout points spent.</b> \[<a href='?_src_=prefs;preference=gear;clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
dat += "<tr><td colspan=4><center><b><font color='[fcolor]'>[total_cost]/[max_gear_slots]</font> loadout points spent.</b> \[<a href='?_src_=prefs;preference=gear;clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
dat += "<tr><td colspan=4><center><b>"
var/firstcat = 1
for(var/category in loadout_categories)
var/datum/loadout_category/LC = loadout_categories[category]
if(LC.donor_only)
if(user.client.donator_level < DONATOR_LEVEL_TWO) // level two donators get the donator loadout, so don't show it to anyone with less than that
continue
if(firstcat)
firstcat = 0
else
@@ -1097,6 +1109,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(TG.display_name in gear)
gear -= TG.display_name
else
if(TG.donor_only)
if(user.client.donator_level < DONATOR_LEVEL_TWO) // donator items are locked to > tier 2
//they normally can't even get this far- but just in case of href exploits, we check them here
return
var/total_cost = 0
var/list/type_blacklist = list()
for(var/gear_name in gear)
@@ -1108,7 +1124,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
type_blacklist += G.subtype_path
total_cost += G.cost
if((total_cost + TG.cost) <= MAX_GEAR_COST)
if((total_cost + TG.cost) <= max_gear_slots)
gear += TG.display_name
else if(href_list["gear"] && href_list["tweak"])
@@ -1875,6 +1891,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(unlock_content)
toggles ^= MEMBER_PUBLIC
if("donor_public")
if(user.client.donator_level >= DONATOR_LEVEL_ONE)
toggles ^= DONATOR_PUBLIC
if("gender")
if(gender == MALE)
gender = FEMALE
+21
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@@ -0,0 +1,21 @@
/*
Donator Glasses Loadout for Patreon
*/
//Kamina shades
/obj/item/clothing/glasses/fluff/kamina
name = "Spiky Orange-tinted Shades"
desc = "Row row!"
icon_state = "gar"
item_state = "gar"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/eyes.dmi'
)
//Green Kamina shades
/obj/item/clothing/glasses/fluff/kamina/green
name = "Spiky Green-tinted Shades"
desc = "Fight the power!"
icon_state = "garm"
item_state = "garm"
+63
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@@ -0,0 +1,63 @@
/*
Donator Loadout for Patreon
*/
//mushroom hat
/obj/item/clothing/head/fluff/mushhat
name = "Mushroom Hat"
desc = "A horrifying display of Nanotrasen's ruthless pursuit in being the forefront of fashion. Or genocide."
icon_state = "mushhat"
item_state = "mushhat"
flags = BLOCKHAIR
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/head.dmi'
)
//gold top hat and recolours
/obj/item/clothing/head/fluff/goldtophat
name = "Gold-trimmed Top Hat"
desc = "Poshness incarnate."
icon_state = "goldtophat"
item_state = "goldtophat"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/head.dmi'
)
/obj/item/clothing/head/fluff/goldtophat/blue
name = "Gold-trimmed Blue Top Hat"
desc = "Poshness incarnate. With blue."
icon_state = "goldtophatblue"
item_state = "goldtophatblue"
/obj/item/clothing/head/fluff/goldtophat/red
name = "Gold-trimmed Red Top Hat"
desc = "Poshness incarnate. With red."
icon_state = "goldtophatred"
item_state = "goldtophatred"
//medieval guard helm
/obj/item/clothing/head/fluff/guardhelm
name = "Plastic Guard helm"
desc = "A plastic re-creation of a medieval-era headwear worn by extremely bored recruits of the local army. Kintergarden only."
icon_state = "guardhelm"
item_state = "guardhelm"
flags = BLOCKHAIR
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/head.dmi'
)
//black sombrero
/obj/item/clothing/head/fluff/blacksombrero
name = "Black sombrero"
desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'"
icon_state = "blacksombrero"
item_state = "blacksombrero"
flags = BLOCKHAIR
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/head.dmi'
)
+5
View File
@@ -446,6 +446,11 @@
/obj/item/clothing/head/hood/fluff/linda //Epic_Charger: Linda Clark
icon_state = "greenhood"
/obj/item/clothing/suit/armor/shodanscoat // RazekPraxis: SHODAN
name = "SHODAN's Captain's Coat"
desc = "A black coat with gold trim and an old US Chevron printed on the back. Edgy."
icon_state = "shodancoat"
//////////// Uniforms ////////////
/obj/item/clothing/under/fluff/kharshai // Kharshai: Athena Castile
name = "Castile formal outfit"
@@ -378,7 +378,7 @@
message = "<B>[src]</B> faints."
if(src.sleeping)
return //Can't faint while asleep
AdjustSleeping(1)
AdjustSleeping(2)
m_type = 1
if("cough", "coughs")
@@ -212,9 +212,6 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
//||Fur and Fur Products ||
/obj
var/f_amt = 0 // registers fur amount as an object variable
/obj/item/stack/sheet/fur //basic fur sheets (very lumpy furry piles of sheets)
name = "pile of fur"
@@ -223,38 +220,40 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
icon = 'icons/mob/tribbles.dmi'
icon_state = "sheet-fur"
origin_tech = "materials=2"
f_amt = 1000
max_amount = 50
/obj/item/clothing/ears/earmuffs/tribblemuffs //earmuffs but with tribbles
name = "earmuffs"
desc = "Protects your hearing from loud noises, and quiet ones as well."
icon = 'icons/mob/tribbles.dmi'
icon_state = "tribblemuffs"
item_state = "tribblemuffs"
f_amt = 2000
/* The advanced cold protection of the non-coat items has been removed, so as not
to give patreon donors an unfair advantage - the winter coat provides equivalent
cold protection
*/
/obj/item/clothing/gloves/furgloves
desc = "These gloves are warm and furry."
name = "fur gloves"
icon = 'icons/mob/tribbles.dmi'
icon_state = "furglovesico"
item_state = "furgloves"
f_amt = 3000
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
transfer_prints = TRUE
transfer_blood = TRUE
siemens_coefficient = 0
// Equivalent to a winter coat's hood
/obj/item/clothing/head/furcap
name = "fur cap"
desc = "A warm furry cap."
icon = 'icons/mob/tribbles.dmi'
icon_state = "furcap"
item_state = "furcap"
f_amt = 5000
cold_protection = HEAD
min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
/obj/item/clothing/shoes/furboots
name = "fur boots"
@@ -262,11 +261,8 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
icon = 'icons/mob/tribbles.dmi'
icon_state = "furboots"
item_state = "furboots"
f_amt = 4000
cold_protection = FEET
min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
// As a donator piece of clothing, this is now in line with the winter coat
/obj/item/clothing/suit/furcoat
name = "fur coat"
desc = "A trenchcoat made from fur. You could put an oxygen tank in one of the pockets."
@@ -274,11 +270,10 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
icon_state = "furcoat"
item_state = "furcoat"
blood_overlay_type = "armor"
f_amt = 15000
body_parts_covered = UPPER_TORSO|LEGS|ARMS|LOWER_TORSO
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO
allowed = list (/obj/item/weapon/tank/emergency_oxygen)
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | ARMS
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
cold_protection = UPPER_TORSO | LOWER_TORSO | ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
/obj/item/clothing/suit/furcape
name = "fur cape"
@@ -287,7 +282,6 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles,
icon_state = "furcape"
item_state = "furcape"
blood_overlay_type = "armor"
f_amt = 10000
body_parts_covered = UPPER_TORSO|LEGS|ARMS
cold_protection = UPPER_TORSO | LEGS | ARMS
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
body_parts_covered = UPPER_TORSO|ARMS
cold_protection = UPPER_TORSO | ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
@@ -291,11 +291,20 @@
if(current_species && (current_species.bodyflags & HAS_TAIL))
var/tail_icon
var/tail_icon_state
var/tail_shift_x
var/tail_shift_y
var/blend_mode = ICON_ADD
if(body_accessory)
var/datum/body_accessory/accessory = body_accessory_by_name[body_accessory]
tail_icon = accessory.icon
tail_icon_state = accessory.icon_state
if(accessory.blend_mode)
blend_mode = accessory.blend_mode
if(accessory.pixel_x_offset)
tail_shift_x = accessory.pixel_x_offset
if(accessory.pixel_y_offset)
tail_shift_y = accessory.pixel_y_offset
else
tail_icon = "icons/effects/species.dmi"
if(coloured_tail)
@@ -303,10 +312,14 @@
else
tail_icon_state = "[current_species.tail]_s"
var/icon/temp = new /icon("icon" = tail_icon, "icon_state" = tail_icon_state)
var/icon/temp = new/icon("icon" = tail_icon, "icon_state" = tail_icon_state)
if(tail_shift_x)
temp.Shift(EAST, tail_shift_x)
if(tail_shift_y)
temp.Shift(NORTH, tail_shift_y)
if(current_species && (current_species.bodyflags & HAS_SKIN_COLOR))
temp.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
temp.Blend(rgb(r_skin, g_skin, b_skin), blend_mode)
if(current_species && (current_species.bodyflags & HAS_TAIL_MARKINGS))
var/tail_marking = m_styles["tail"]
@@ -1,6 +1,6 @@
/obj/item/weapon/gun/projectile/automatic/l6_saw
name = "\improper L6 SAW"
desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation."
desc = "A heavily modified 5.56 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation."
icon_state = "l6closed100"
item_state = "l6closedmag"
w_class = 5
@@ -326,9 +326,9 @@
/datum/reagent/beer2/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 50)
M.AdjustSleeping(1)
M.Sleeping(2)
if(51 to INFINITY)
M.AdjustSleeping(1)
M.Sleeping(2)
M.adjustToxLoss((current_cycle - 50)*REAGENTS_EFFECT_MULTIPLIER)
..()
+1 -1
View File
@@ -300,7 +300,7 @@
/obj/machinery/conveyor_switch/multitool_menu(var/mob/user, var/obj/item/device/multitool/P)
return {"
<ul>
<li><b>One direction only:</b> <a href='?src=\ref[src];toggle_logic=1'>[convdir ? "On" : "Off"]</a></li>
<li><b>One direction only:</b> <a href='?src=[UID()];toggle_logic=1'>[convdir ? "On" : "Off"]</a></li>
</ul>"}
+37 -39
View File
@@ -141,6 +141,9 @@
qdel(ion_trail)
ion_trail = null
occupant_sanity_check()
if(pilot)
pilot.forceMove(get_turf(src))
pilot = null
if(passengers)
for(var/mob/M in passengers)
M.forceMove(get_turf(src))
@@ -226,29 +229,15 @@
health = max(0, health - damage)
var/percentage = (health / initial(health)) * 100
occupant_sanity_check()
if(passengers && oldhealth > health && percentage <= 25 && percentage > 0)
var/sound/S = sound('sound/effects/engine_alert2.ogg')
S.wait = 0 //No queue
S.channel = 0 //Any channel
S.volume = 50
for(var/mob/M in passengers)
M << S
if(passengers && oldhealth > health && !health)
var/sound/S = sound('sound/effects/engine_alert1.ogg')
S.wait = 0
S.channel = 0
S.volume = 50
for(var/mob/M in passengers)
M << S
if(oldhealth > health && percentage <= 25 && percentage > 0)
play_sound_to_riders('sound/effects/engine_alert2.ogg')
if(oldhealth > health && !health)
play_sound_to_riders('sound/effects/engine_alert1.ogg')
if(!health)
spawn(0)
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
message_to_riders("<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
for(var/i = 10, i >= 0; --i)
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='warning'>[i]</span>")
message_to_riders("<span class='warning'>[i]</span>")
if(i == 0)
explosion(loc, 2, 4, 8)
qdel(src)
@@ -266,12 +255,13 @@
occupant_sanity_check()
switch(severity)
if(1)
for(var/mob/M in passengers)
var/mob/living/carbon/human/H = M
if(H)
H.forceMove(get_turf(src))
H.ex_act(severity + 1)
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
if(passengers || pilot)
for(var/mob/M in passengers | pilot)
var/mob/living/carbon/human/H = M
if(H)
H.forceMove(get_turf(src))
H.ex_act(severity + 1)
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
qdel(ion_trail)
qdel(src)
if(2)
@@ -283,27 +273,35 @@
/obj/spacepod/emp_act(severity)
occupant_sanity_check()
cargo_hold.emp_act(severity)
if(battery && battery.charge > 0)
battery.use((battery.charge / 2) / severity)
deal_damage(80 / severity)
if(empcounter < (40 / severity))
empcounter = 40 / severity
processing_objects.Add(src)
processing_objects.Add(src)
switch(severity)
if(1)
if(pilot)
to_chat(pilot, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")
message_to_riders("<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")
if(2)
if(pilot)
to_chat(pilot, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")
if(passengers)
for(var/mob/M in passengers)
to_chat(M, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")
message_to_riders("<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")
/obj/spacepod/proc/play_sound_to_riders(mysound)
if(length(passengers | pilot) == 0)
return
var/sound/S = sound(mysound)
S.wait = 0 //No queue
S.channel = 0 //Any channel
S.volume = 50
for(var/mob/M in passengers | pilot)
M << S
/obj/spacepod/proc/message_to_riders(mymessage)
if(length(passengers | pilot) == 0)
return
for(var/mob/M in passengers | pilot)
to_chat(M, mymessage)
/obj/spacepod/attackby(obj/item/W as obj, mob/user as mob, params)
if(user.a_intent == I_HARM)
+6
View File
@@ -339,4 +339,10 @@ div.notice
{
width: 100%;
clear: both;
}
.charPreview
{
-ms-interpolation-mode: nearest-neighbor;
width: 64px;
height:64px;
}
+60
View File
@@ -55,6 +55,66 @@
-->
<div class="commit sansserif">
<h2 class="date">01 December 2016</h2>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cryo tubes no longer let you excessively multiply the efficiency of touch chems</li>
</ul>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The character preview icon in character creation is now more detailed and less blurry.</li>
<li class="bugfix">ID cards now show tails, body accessories and tail markings correctly.</li>
</ul>
<h3 class="author">Twinmold93 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Pilots of spacepods will no longer be sent to the void when the space pod is destroyed in any method.</li>
<li class="bugfix">Pilots of spacepods will now get the same warnings for damage/core destruction that passengers get.</li>
</ul>
<h2 class="date">29 November 2016</h2>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Head, body and tail markings are now loaded correctly from genes (UI).</li>
<li class="bugfix">Changes to a person's skin-tone gene are now immediately apparent.</li>
</ul>
<h2 class="date">28 November 2016</h2>
<h3 class="author">Allfd updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes an issue with the processing of GitHub changelog emoji in the php webhook.</li>
</ul>
<h3 class="author">Crazylemon64 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The RCD no longer shall work as a remote permissions control</li>
</ul>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Pressing the light switch in one OR will no longer turn off the lights for both.</li>
<li class="tweak">The fire alarms in each OR now work independently of each-other.</li>
<li class="rscadd">The second operating room now has its own APC and wiring.</li>
</ul>
<h2 class="date">26 November 2016</h2>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes faint emote doing nothing</li>
<li class="bugfix">Fixes Mickey Finn's Special Brew not functioning properly/not making you fall asleep</li>
</ul>
<h2 class="date">23 November 2016</h2>
<h3 class="author">Fethas updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes human jetpacks..maybe...</li>
</ul>
<h3 class="author">FlattestNerd updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the e20 will now get logged when it goes BEWM, as it should.</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes double-breaking news newscaster</li>
</ul>
<h2 class="date">22 November 2016</h2>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
+40
View File
@@ -3087,3 +3087,43 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
disability as you used to.
Twinmold93:
- bugfix: Runtime caused by lack of settlers in the Orion arcade game.
2016-11-23:
Fethas:
- bugfix: Fixes human jetpacks..maybe...
FlattestNerd:
- tweak: the e20 will now get logged when it goes BEWM, as it should.
Fox McCloud:
- bugfix: Fixes double-breaking news newscaster
2016-11-26:
Fox McCloud:
- bugfix: Fixes faint emote doing nothing
- bugfix: Fixes Mickey Finn's Special Brew not functioning properly/not making you
fall asleep
2016-11-28:
Allfd:
- bugfix: Fixes an issue with the processing of GitHub changelog emoji in the php
webhook.
Crazylemon64:
- bugfix: The RCD no longer shall work as a remote permissions control
KasparoVy:
- bugfix: Pressing the light switch in one OR will no longer turn off the lights
for both.
- tweak: The fire alarms in each OR now work independently of each-other.
- rscadd: The second operating room now has its own APC and wiring.
2016-11-29:
KasparoVy:
- bugfix: Head, body and tail markings are now loaded correctly from genes (UI).
- bugfix: Changes to a person's skin-tone gene are now immediately apparent.
2016-12-01:
Crazylemon64:
- bugfix: Cryo tubes no longer let you excessively multiply the efficiency of touch
chems
KasparoVy:
- tweak: The character preview icon in character creation is now more detailed and
less blurry.
- bugfix: ID cards now show tails, body accessories and tail markings correctly.
Twinmold93:
- bugfix: Pilots of spacepods will no longer be sent to the void when the space
pod is destroyed in any method.
- bugfix: Pilots of spacepods will now get the same warnings for damage/core destruction
that passengers get.
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+3
View File
@@ -1120,6 +1120,7 @@
#include "code\modules\client\preference\loadout\loadout.dm"
#include "code\modules\client\preference\loadout\loadout_accessories.dm"
#include "code\modules\client\preference\loadout\loadout_cosmetics.dm"
#include "code\modules\client\preference\loadout\loadout_donor.dm"
#include "code\modules\client\preference\loadout\loadout_general.dm"
#include "code\modules\client\preference\loadout\loadout_hat.dm"
#include "code\modules\client\preference\loadout\loadout_shoes.dm"
@@ -1145,6 +1146,8 @@
#include "code\modules\clothing\masks\gasmask.dm"
#include "code\modules\clothing\masks\miscellaneous.dm"
#include "code\modules\clothing\masks\voice.dm"
#include "code\modules\clothing\patreon\glasses.dm"
#include "code\modules\clothing\patreon\hats.dm"
#include "code\modules\clothing\shoes\colour.dm"
#include "code\modules\clothing\shoes\magboots.dm"
#include "code\modules\clothing\shoes\miscellaneous.dm"
+35 -25
View File
@@ -20,7 +20,7 @@
//Github lets you have it sign the message with a secret that you can validate. This prevents people from faking events.
//This var should match the secret you configured for this webhook on github.
//set to NULL (no quotes) to disable validation.
//This is required as otherwise somebody could trick the script into leaking the api key.
$hookSecret = '08ajh0qj93209qj90jfq932j32r';
//Api key for pushing changelogs.
@@ -49,27 +49,36 @@ set_exception_handler(function($e) {
die();
});
$rawPost = NULL;
if ($hookSecret !== NULL) {
if (!isset($_SERVER['HTTP_X_HUB_SIGNATURE'])) {
throw new \Exception("HTTP header 'X-Hub-Signature' is missing.");
} elseif (!extension_loaded('hash')) {
throw new \Exception("Missing 'hash' extension to check the secret code validity.");
}
list($algo, $hash) = explode('=', $_SERVER['HTTP_X_HUB_SIGNATURE'], 2) + array('', '');
if (!in_array($algo, hash_algos(), TRUE)) {
throw new \Exception("Hash algorithm '$algo' is not supported.");
}
$rawPost = file_get_contents('php://input');
if ($hash !== hash_hmac($algo, $rawPost, $hookSecret)) {
throw new \Exception('Hook secret does not match.');
}
if (!$hookSecret || $hookSecret == '08ajh0qj93209qj90jfq932j32r')
throw new \Exception("Hook secret is required and can not be default");
if (!isset($_SERVER['HTTP_X_HUB_SIGNATURE'])) {
throw new \Exception("HTTP header 'X-Hub-Signature' is missing.");
} elseif (!extension_loaded('hash')) {
throw new \Exception("Missing 'hash' extension to check the secret code validity.");
}
list($algo, $hash) = explode('=', $_SERVER['HTTP_X_HUB_SIGNATURE'], 2) + array('', '');
if (!in_array($algo, hash_algos(), TRUE)) {
throw new \Exception("Hash algorithm '$algo' is not supported.");
}
$rawPost = file_get_contents('php://input');
if ($hash !== hash_hmac($algo, $rawPost, $hookSecret)) {
throw new \Exception('Hook secret does not match.');
}
$contenttype = null;
//apache and nginx/fastcgi/phpfpm call this two different things.
if (!isset($_SERVER['HTTP_CONTENT_TYPE'])) {
throw new \Exception("Missing HTTP 'Content-Type' header.");
} elseif (!isset($_SERVER['HTTP_X_GITHUB_EVENT'])) {
if (!isset($_SERVER['CONTENT_TYPE']))
throw new \Exception("Missing HTTP 'Content-Type' header.");
else
$contenttype = $_SERVER['CONTENT_TYPE'];
} else {
$contenttype = $_SERVER['HTTP_CONTENT_TYPE'];
}
if (!isset($_SERVER['HTTP_X_GITHUB_EVENT'])) {
throw new \Exception("Missing HTTP 'X-Github-Event' header.");
}
switch ($_SERVER['HTTP_CONTENT_TYPE']) {
switch ($contenttype) {
case 'application/json':
$json = $rawPost ?: file_get_contents('php://input');
break;
@@ -77,7 +86,7 @@ switch ($_SERVER['HTTP_CONTENT_TYPE']) {
$json = $_POST['payload'];
break;
default:
throw new \Exception("Unsupported content type: $_SERVER[HTTP_CONTENT_TYPE]");
throw new \Exception("Unsupported content type: $contenttype");
}
# Payload structure depends on triggered event
# https://developer.github.com/v3/activity/events/types/
@@ -146,14 +155,14 @@ function checkchangelog($payload, $merge = false) {
$foundcltag = false;
foreach ($body as $line) {
$line = trim($line);
if (substr($line,0,4) == ':cl:') {
if (substr($line,0,4) == ':cl:' || substr($line,0,4) == '🆑') {
$incltag = true;
$foundcltag = true;
$pos = strpos($line, " ");
if ($pos)
$username = substr($line, $pos+1);
continue;
} else if (substr($line,0,5) == '/:cl:' || substr($line,0,6) == '/ :cl:' || substr($line,0,5) == ':/cl:') {
} else if (substr($line,0,5) == '/:cl:' || substr($line,0,6) == '/ :cl:' || substr($line,0,5) == ':/cl:' || substr($line,0,5) == '/🆑' || substr($line,0,6) == '/ 🆑' ) {
$incltag = false;
$changelogbody = array_merge($changelogbody, $currentchangelogblock);
continue;
@@ -242,7 +251,7 @@ function checkchangelog($payload, $merge = false) {
if (!count($changelogbody))
return;
$file = 'author: '.$username."\n";
$file = 'author: "'.trim(str_replace(array("\\", '"'), array("\\\\", "\\\""), $username)).'"'."\n";
$file .= "delete-after: True\n";
$file .= "changes: \n";
foreach ($changelogbody as $changelogitem) {
@@ -252,8 +261,9 @@ function checkchangelog($payload, $merge = false) {
$file .= "\n";
}
$content = array (
'message' => 'Automatic changelog generation for PR #'.$payload['pull_request']['number'],
'content' => base64_encode($file)
'branch' => $payload['pull_request']['base']['ref'],
'message' => 'Automatic changelog generation for PR #'.$payload['pull_request']['number'].' [ci skip]',
'content' => base64_encode($file)
);
$scontext = array('http' => array(
'method' => 'PUT',
@@ -342,4 +352,4 @@ function export($addr, $port, $str) {
$error = true;
return "ERROR";
}
?>
?>