Broborg and Service borg are fused into one robust little critter.

Broborgs commented out.
Service borgs lose paper and spacecash wad.

Service borg gets an RSF. Rapid service fabricator, with three setting that work on simulated (normal) floors and tables:
1. Creates a wad of 10 Credits (because humans like dosh). Drains 200 each use.
2. Creates a drinking glass (to fill beer into). Drains 50 energy each use.
3. Creates a Piece of paper (for writing). Drains 10 energy each use.

The malfunction lockers use new, robust (read as slightly nerfed), 2001 a Spess Odyssey spess suits. (Due to voting results)

No 2001 jetpacks though, as they don't have item states.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1369 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
tronaldnwn@hotmail.com
2011-04-04 20:10:34 +00:00
parent 184ff2e4a9
commit fa416ce777
6 changed files with 127 additions and 12 deletions
+17
View File
@@ -63,6 +63,18 @@
origin_tech = "materials=4"
var/datum/effects/system/spark_spread/spark_system
/obj/item/weapon/rsf
name = "Rapid-Service-Fabricator (RSF)"
desc = "A device used to rapidly deploy service items."
icon = 'items.dmi'
icon_state = "rcd"
opacity = 0
density = 0
anchored = 0.0
var/matter = 0
var/mode = 1
flags = TABLEPASS
w_class = 3.0
/obj/item/weapon/rcd_ammo
name = "Compressed matter cartridge"
@@ -1278,6 +1290,11 @@ Total SMES charging rate should not exceed total power generation rate, or an ov
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
//volume = 140 //jetpack sould be larger, but then it will never deplete -rastaf0
/obj/item/weapon/tank/jetpack/voidjetpack
name = "Void Jetpack (oxygen)"
icon_state = "voidjetpack0"
// item_state = //I want my item state very soon Agouri.
/obj/item/weapon/tank/oxygen
name = "Gas Tank (Oxygen)"
icon_state = "oxygen"