Slime People Colours

This commit is contained in:
SabreML
2020-12-19 15:38:26 +00:00
parent 883e6709a1
commit fb2e7c6ecd
+24 -22
View File
@@ -18,37 +18,39 @@
/obj/effect/gibspawner/New(location, datum/dna/MobDNA)
..()
ASSERT(length(gibtypes) == length(gibamounts))
ASSERT(length(gibamounts) == length(gibdirections))
if(istype(loc,/turf)) //basically if a badmin spawns it
if(istype(loc, /turf)) //basically if a badmin spawns it
Gib(loc, MobDNA)
/obj/effect/gibspawner/proc/Gib(atom/location, datum/dna/MobDNA = null)
if(gibtypes.len != gibamounts.len || gibamounts.len != gibdirections.len)
to_chat(world, "<span class='warning'>Gib list length mismatch!</span>")
return
var/obj/effect/decal/cleanable/blood/gibs/gib = null
if(sparks)
do_sparks(2, 1, location)
for(var/i = 1, i<= gibtypes.len, i++)
if(gibamounts[i])
for(var/j = 1, j<= gibamounts[i], j++)
var/gibType = gibtypes[i]
gib = new gibType(location)
for(var/I in 1 to length(gibtypes))
if(!gibamounts[I])
continue
for(var/J in 1 to gibamounts[I])
var/gib_type = gibtypes[I]
gib = new gib_type(location)
gib.blood_DNA = list()
if(MobDNA)
gib.basecolor = MobDNA.species.blood_color
gib.update_icon()
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
gib.blood_DNA = list()
if(MobDNA)
gib.color = MobDNA.species.blood_color
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
else if(istype(src, /obj/effect/gibspawner/xeno))
gib.blood_DNA["UNKNOWN DNA"] = "X*"
else if(istype(src, /obj/effect/gibspawner/human)) // Probably a monkey
gib.blood_DNA["Non-human DNA"] = "A+"
var/list/directions = gibdirections[i]
if(directions.len)
gib.streak(directions)
else if(istype(src, /obj/effect/gibspawner/xeno))
gib.blood_DNA["UNKNOWN DNA"] = "X*"
qdel(src)
else if(istype(src, /obj/effect/gibspawner/human)) // Probably a monkey
gib.blood_DNA["Non-human DNA"] = "A+"
var/list/directions = gibdirections[I]
if(length(directions))
gib.streak(directions)
qdel(src) // qdel once done