Bluesheild Locker Sprite and Dave's fluff item

This commit is contained in:
SamCroswell
2013-11-12 19:27:08 -05:00
parent 657e4dec93
commit fb9da163c7
4 changed files with 29 additions and 3 deletions
+11 -1
View File
@@ -20,7 +20,17 @@
item_state = "hairflowerp"
flags = FPRINT|TABLEPASS
/obj/item/clothing/under/fluff/WornTurtleneck // DaveTheHeadcrab: Makkota Atani
name = "Worn Combat Turtleneck"
desc = "A worn out turtleneck with 'J.C. NSS Regnare' stitched on the inside of the collar. The tag reveals it to be 99% NanoCotton."
icon= 'icons/obj/clothing/uniforms.dmi'
icon_state = "syndicate"
item_state = "bl_suit"
_color = "syndicate"
has_sensor = 1 // Jumpsuit has no sensor by default
displays_id = 0 // Purely astetic, the ID does not show up on the player sprite when equipped. Examining still reveals it.
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // Standard Security jumpsuit stats
siemens_coefficient = 0.
//////////////////////////////////
////////// Fluff Items ///////////