Mining Fixes

- Adds fire delay to kinetic accelerator and energy crossbow to prevent
an exploit that allowed rapid firing. This doesn't happen on -tg-'s
code, and the kinetic accelerators and ebow code are identical, so I'm
going to assume our gun code is to blame.
- Few mapping fixes on the asteroid to make sure the conveyor near the
northern mining outpost is powered, and that said outpost is no longer
open on its left side.
This commit is contained in:
DZD
2015-07-30 19:02:28 -04:00
parent e0e029e7e8
commit fbaa994378
2 changed files with 20 additions and 20 deletions
@@ -236,6 +236,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
fire_sound = 'sound/weapons/Kenetic_accel.ogg'
charge_cost = 5000
cell_type = "/obj/item/weapon/stock_parts/cell/emproof"
fire_delay = 16 //Because guncode is bad and you can bug the reload for rapid fire otherwise.
var/overheat = 0
var/overheat_time = 16
var/recent_reload = 1
@@ -277,6 +278,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
projectile_type = "/obj/item/projectile/energy/bolt"
fire_sound = 'sound/weapons/Genhit.ogg'
overheat_time = 20
fire_delay = 20
/obj/item/weapon/gun/energy/kinetic_accelerator/crossbow/large
name = "energy crossbow"