Fix gameboard href exploit and spacing issues

This commit is contained in:
monster860
2016-05-23 16:47:20 -04:00
parent 7d9fd2615f
commit fc47488d29
+55 -48
View File
@@ -2,59 +2,60 @@
name = "Virtual Gameboard"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "gboard_on"
desc = "A holographic table allowing the crew to have fun on boring shifts! One player per board."
desc = "A holographic table allowing the crew to have fun on boring shifts! One player per board."
density = 1
anchored = 1
use_power = 1
var/cooling_down = 0
/obj/machinery/gameboard/New()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/gameboard(null)
component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
component_parts += new /obj/item/stack/cable_coil(null, 3)
component_parts += new /obj/item/stack/sheet/glass(null, 1)
RefreshParts()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/gameboard(null)
component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
component_parts += new /obj/item/stack/cable_coil(null, 3)
component_parts += new /obj/item/stack/sheet/glass(null, 1)
RefreshParts()
/obj/machinery/gameboard/power_change()
. = ..()
update_icon()
. = ..()
update_icon()
/obj/machinery/gameboard/update_icon()
if(stat & NOPOWER)
icon_state = "gboard_off"
else
icon_state = "gboard_on"
if(stat & NOPOWER)
icon_state = "gboard_off"
else
icon_state = "gboard_on"
/obj/machinery/gameboard/attack_hand(mob/user)
. = ..()
if(.)
return
if(src.in_use)
to_chat(user, "This gameboard is already in use!")
return
interact(user)
. = ..()
if(.)
return
if(src.in_use)
to_chat(user, "This gameboard is already in use!")
return
interact(user)
/obj/machinery/gameboard/interact(mob/user)
. = ..()
if(.)
return
. = ..()
if(.)
return
var/dat
dat = replacetext(file2text('html/chess.html'), "\[hsrc]", "\ref[src]")
var/datum/asset/simple/chess/assets = get_asset_datum(/datum/asset/simple/chess)
assets.send(user)
var/dat
dat = replacetext(file2text('html/chess.html'), "\[hsrc]", "\ref[src]")
var/datum/asset/simple/chess/assets = get_asset_datum(/datum/asset/simple/chess)
assets.send(user)
var/datum/browser/popup = new(user, "SpessChess", name, 500, 800, src)
popup.set_content(dat)
popup.add_stylesheet("chess.css", 'html/browser/chess.css')
popup.add_script("garbochess.js", 'html/browser/garbochess.js')
//popup.add_script("boardui.js", 'html/browser/boardui.js')
popup.add_script("jquery-1.8.2.min.js", 'html/browser/jquery-1.8.2.min.js')
popup.add_script("jquery-ui-1.8.24.custom.min.js", 'html/browser/jquery-ui-1.8.24.custom.min.js')
popup.set_window_options("titlebar=0")
popup.open()
user.set_machine(src)
var/datum/browser/popup = new(user, "SpessChess", name, 500, 800, src)
popup.set_content(dat)
popup.add_stylesheet("chess.css", 'html/browser/chess.css')
popup.add_script("garbochess.js", 'html/browser/garbochess.js')
//popup.add_script("boardui.js", 'html/browser/boardui.js')
popup.add_script("jquery-1.8.2.min.js", 'html/browser/jquery-1.8.2.min.js')
popup.add_script("jquery-ui-1.8.24.custom.min.js", 'html/browser/jquery-ui-1.8.24.custom.min.js')
popup.set_window_options("titlebar=0")
popup.open()
user.set_machine(src)
/obj/machinery/gameboard/proc/close_game() //yes, shamelessly copied over from arcade_base
in_use = 0
@@ -65,15 +66,21 @@
return
/obj/machinery/gameboard/Topic(var/href, var/list/href_list)
. = ..()
var/prize = /obj/item/stack/tickets
if (.)
return
. = ..()
var/prize = /obj/item/stack/tickets
if (.)
return
if (href_list["checkmate"])
visible_message("<span class='info'><span class='name'>[src.name]</span> beeps, \"WINNER!\"</span>")
new prize(get_turf(src), 80)
close_game()
if (href_list["checkmate"])
if(cooling_down)
message_admins("Too many checkmates on chessboard, possible HREF exploits: [key_name_admin(usr)] on [src] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
return
visible_message("<span class='info'><span class='name'>[src.name]</span> beeps, \"WINNER!\"</span>")
new prize(get_turf(src), 80)
close_game()
cooling_down = 1
spawn(600)
cooling_down = 0
if (href_list["close"])
close_game()
if (href_list["close"])
close_game()