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Updating defines to fit Paradise screen size
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@@ -114,10 +114,10 @@
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#define ui_borg_health "16:28,6:13" //borgs have the health display where humans have the pressure damage indicator.
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#define ui_alien_health "16:28,6:13" //aliens have the health display where humans have the pressure damage indicator.
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#define ui_construct_health "15:00,7:15" //same height as humans, hugging the right border
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#define ui_construct_purge "15:00,6:15"
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#define ui_construct_fire "14:16,8:13" //above health, slightly to the left
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#define ui_construct_pull "14:28,2:10" //above the zone_sel icon
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#define ui_construct_health "16:00,8:17" //same height as humans, hugging the right border
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#define ui_construct_purge "16:00,6:15"
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#define ui_construct_fire "15:16,8:13" //above health, slightly to the left
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#define ui_construct_pull "16:28,2:10" //above the zone_sel icon
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//Pop-up inventory
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#define ui_shoes "2:8,1:5"
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