Updating defines to fit Paradise screen size

This commit is contained in:
ZomgPonies
2015-02-28 11:30:43 -05:00
parent ba2b5589e9
commit fced9d289f
+4 -4
View File
@@ -114,10 +114,10 @@
#define ui_borg_health "16:28,6:13" //borgs have the health display where humans have the pressure damage indicator.
#define ui_alien_health "16:28,6:13" //aliens have the health display where humans have the pressure damage indicator.
#define ui_construct_health "15:00,7:15" //same height as humans, hugging the right border
#define ui_construct_purge "15:00,6:15"
#define ui_construct_fire "14:16,8:13" //above health, slightly to the left
#define ui_construct_pull "14:28,2:10" //above the zone_sel icon
#define ui_construct_health "16:00,8:17" //same height as humans, hugging the right border
#define ui_construct_purge "16:00,6:15"
#define ui_construct_fire "15:16,8:13" //above health, slightly to the left
#define ui_construct_pull "16:28,2:10" //above the zone_sel icon
//Pop-up inventory
#define ui_shoes "2:8,1:5"