Added being able to destroy wooden barrier with crowbar

This commit is contained in:
Tastyfish
2015-11-12 00:48:03 -05:00
parent f34dc3688e
commit fd459b0ba9
+17 -8
View File
@@ -77,6 +77,15 @@ for reference:
else
return
return
else if (istype(W, /obj/item/weapon/crowbar))
user.changeNext_move(CLICK_CD_MELEE)
user.visible_message("<span class='notice'>[user] is prying apart \the [src].</span>", "<span class='notice'>You begin to pry apart \the [src].</span>")
playsound(src, 'sound/items/Crowbar.ogg', 200, 1)
if(do_after(user, 300, target = src) && src && !src.gcDestroyed)
user.visible_message("<span class='notice'>[user] pries apart \the [src].</span>", "<span class='notice'>You pry apart \the [src].</span>")
dismantle()
return
else
switch(W.damtype)
if("fire")
@@ -86,10 +95,7 @@ for reference:
else
if (src.health <= 0)
visible_message("\red <B>The barricade is smashed apart!</B>")
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
qdel(src)
dismantle()
..()
ex_act(severity)
@@ -102,10 +108,7 @@ for reference:
src.health -= 25
if (src.health <= 0)
visible_message("\red <B>The barricade is blown apart!</B>")
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
qdel(src)
dismantle()
return
blob_act()
@@ -123,6 +126,12 @@ for reference:
else
return 0
proc/dismantle()
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
new /obj/item/stack/sheet/wood(get_turf(src))
qdel(src)
//Actual Deployable machinery stuff