Adds mint, a new plant that can be processed into menthol (#15383)

* Update medicine.dm

* Update herbals.dm

* Update vending.dm

* added mint seeds

* added mint harvest

* added mint plant

* an attempt to fix the problem

the pr is having trouble with growing.dmi for some reason, i was told to do this

* another empty line for the above reason

* wow okay, be like that then

* no empty lines since you're bickering

* lets see if you like this

* forgot the mint chem in reagents/misc.dm

daily reminder that im a smooth brain

* made it green and distill into menthol

* made it goon

* moving it to the appropriate file

* moved to food.dm since it's a consumable

* clarification of new distilling result for desc
This commit is contained in:
sneksnek
2021-01-30 16:53:51 -05:00
committed by GitHub
parent 9340921cbb
commit fdb8b94c3c
7 changed files with 44 additions and 0 deletions
+25
View File
@@ -53,3 +53,28 @@
to_chat(user, "<span class='notice'>You mash [src] into a poultice.</span>")
user.drop_item()
qdel(src)
// mint
/obj/item/seeds/mint
name = "pack of mint seeds"
desc = "These seeds grow into mint plants."
icon_state = "seed-mint"
species = "mint"
plantname = "Mint Plant"
product = /obj/item/reagent_containers/food/snacks/grown/mint
lifespan = 20
maturation = 4
production = 5
yield = 5
growthstages = 3
icon_dead = "mint-dead"
reagents_add = list("mint" = 0.03, "plantmatter" = 0.03)
/obj/item/reagent_containers/food/snacks/grown/mint
seed = /obj/item/seeds/mint
name = "mint leaves"
desc = "Process for mint. Distill for menthol. No need to experi-mint." //haha
icon_state = "mint"
tastes = list("mint" = 1)
filling_color = "#A7EE9F"
distill_reagent = "menthol"