Fixes a very small oversight with blood DNA. (#26172)

This commit is contained in:
Spaghetti-bit
2024-07-06 17:00:50 -07:00
committed by GitHub
parent 04949b4a5e
commit fdcbfc42bb
@@ -688,11 +688,11 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
if(blood_DNA) // Checks for hands to make sure we don't get mysterious floating blood.
if(get_organ("l_hand"))
var/mutable_appearance/bloodsies_left = mutable_appearance(dna.species.blood_mask, "bloodyhand_left", layer = -L_HAND_BLOOD_LAYER)
bloodsies_left.color = feet_blood_color
bloodsies_left.color = hand_blood_color
overlays_standing[L_HAND_BLOOD_LAYER] = bloodsies_left
if(get_organ("r_hand"))
var/mutable_appearance/bloodsies_right = mutable_appearance(dna.species.blood_mask, "bloodyhand_right", layer = -R_HAND_BLOOD_LAYER)
bloodsies_right.color = feet_blood_color
bloodsies_right.color = hand_blood_color
overlays_standing[R_HAND_BLOOD_LAYER] = bloodsies_right
apply_overlay(GLOVES_LAYER)
apply_overlay(L_HAND_BLOOD_LAYER)