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https://github.com/ParadiseSS13/Paradise.git
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Widespread language tweaks.
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@@ -95,7 +95,7 @@ var/global/vox_kills = 0 //Used to check the Inviolate.
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var/mob/living/carbon/human/vox = raider.current
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vox.vox_talk_understand = 1
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vox.languages += new /datum/language/vox
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vox.real_name = capitalize(newname)
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vox.name = vox.real_name
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vox.age = rand(12,20)
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@@ -507,7 +507,7 @@ client/proc/one_click_antag()
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i++
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newname += pick(list("ti","hi","ki","ya","ta","ha","ka","ya","chi","cha","kah"))
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new_vox.vox_talk_understand = 1
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new_vox.languages += new /datum/language/vox
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new_vox.real_name = capitalize(newname)
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new_vox.name = new_vox.real_name
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new_vox.age = rand(12,20)
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@@ -35,9 +35,6 @@ var/global/vox_tick = 1
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equip_to_slot_or_del(new /obj/item/weapon/storage/box/emps(src), slot_l_store)
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equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand)
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var/obj/item/weapon/storage/pneumatic/W = new(src)
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W.tank = new /obj/item/weapon/tank/nitrogen(W)
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equip_to_slot_or_del(W, slot_r_hand)
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if(3) // Vox saboteur!
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equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit)
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@@ -850,13 +850,13 @@
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/mob/living/carbon/proc/update_mutantrace_languages()
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if(src.dna)
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if(src.dna.mutantrace == "lizard")
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src.soghun_talk_understand = 1
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src.languages += new /datum/language/unathi
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else if(src.dna.mutantrace == "skrell")
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src.skrell_talk_understand = 1
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src.languages += new /datum/language/skrell
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else if(src.dna.mutantrace == "tajaran")
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src.tajaran_talk_understand = 1
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src.languages += new /datum/language/tajaran
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else if(src.dna.mutantrace == "vox")
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src.vox_talk_understand = 1
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src.languages += new /datum/language/vox
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/mob/living/carbon/human/proc/play_xylophone()
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if(!src.xylophone)
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@@ -18,7 +18,6 @@
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attack_sound = 'sound/weapons/bladeslice.ogg'
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status_flags = 0
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universal_speak = 1
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vox_talk_understand = 1
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var/armour = null
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var/amp = null
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@@ -211,10 +211,6 @@
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var/universal_speak = 0 // Set to 1 to enable the mob to speak to everyone -- TLE
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var/robot_talk_understand = 0
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var/alien_talk_understand = 0
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var/tajaran_talk_understand = 0
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var/soghun_talk_understand = 0
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var/skrell_talk_understand = 0
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var/vox_talk_understand = 0
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var/has_limbs = 1 //Whether this mob have any limbs he can move with
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var/can_stand = 1 //Whether this mob have ability to stand
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