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Removes bananaium from resource crates
Removes facehuggers until we finally fix the xeno procs, and removes the Wish Granter by Neo's suggestion until later discussion. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3429 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -414,6 +414,35 @@
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/obj/structure/closet/syndicate/resources/
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desc = "It's an emergancy storage closet for repairs."
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/obj/structure/closet/syndicate/resources/New()
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..()
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var/list/resources = list(
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/obj/item/stack/sheet/metal,
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/obj/item/stack/sheet/glass,
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/obj/item/stack/sheet/gold,
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/obj/item/stack/sheet/silver,
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/obj/item/stack/sheet/plasma,
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/obj/item/stack/sheet/uranium,
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/obj/item/stack/sheet/diamond,
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///obj/item/stack/sheet/clown,
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/obj/item/stack/sheet/plasteel,
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/obj/item/stack/rods
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)
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sleep(2)
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for(var/i = 0, i<2, i++)
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for(var/res in resources)
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var/obj/item/stack/R = new res(src)
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R.amount = R.max_amount
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return
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/obj/structure/closet/syndicate/resources/everything
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desc = "It's an emergancy storage closet for repairs."
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/obj/structure/closet/syndicate/resources/New()
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..()
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@@ -1,4 +1,4 @@
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var/global/list/space_surprises = list( /obj/item/clothing/mask/facehugger,
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var/global/list/space_surprises = list( // /obj/item/clothing/mask/facehugger, // Just until we finally fix xeno procs
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/obj/effect/critter/spesscarp,
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// /obj/effect/critter/spesscarp/elite,
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// /obj/creature,
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@@ -10,11 +10,11 @@ var/global/list/space_surprises = list( /obj/item/clothing/mask/facehugger,
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// /obj/item/weapon/rubber_chicken,
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/obj/item/weapon/melee/energy/sword/pirate,
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/obj/structure/closet/syndicate/resources,
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/obj/machinery/wish_granter
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// /obj/machinery/wish_granter
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// /obj/item/toy/blink //ALL OF THIS SHIT IS RETARDED, HERE IS SOMETHING APPROPRIATE
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// /obj/item/toy/ammo/crossbow // HOW THE FUCK IS THAT APPROPRIATE?
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)
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) // Man this list is looking a little bare.
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var/global/list/spawned_surprises = list()
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