Commit Graph
66 Commits
Author SHA1 Message Date
kyunkyunkyunandGitHub b1709bb93b Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little (#29271)
* sane appearance

* updatepaths

* flip-vitiligo

* equal color options

* ...

* Update golems.dm

* typo
2025-05-25 15:41:39 +00:00
BurzahandGitHub b642a271e1 Reverts Slime/IPC Imitation Cosmetics (#28695)
* Initial commit

* Removes unused define

* oops
2025-04-03 17:17:35 +00:00
32c9d4d682 Slime People and IPC; Imitating Species Cosmetically. (#27359)
* Pain

* More transparency / alpha

* Vulp + Name override

* more transparency alpha stuff

* Reworks species subtype for slimepeople

* Iteration 3...

* Me when initial

* 60 - 61

* Character.dm select query changes.

* 61-62

* The real 61-62

* Update to IPC imitation

* +63-64.sql
> species_subtype after pda_ringtone

IPC identity configuration surgery.

Slime "Morph" action: 10 seconds. Allows a slime person to change how they look.
> Same cost as regenerating a limb.

Link processing subspecies implement.

* Pain2

* SQL

* Frankenstein monster fix

* Slimify! ...no longer applies to robotic limbs.

* 220 Alpha to 200

* Ordering issue fix.

* Last ordering issue.

* aa review, paradise_schema.sql

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

---------

Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2025-02-09 15:59:57 +00:00
MiraandGitHub 89e32a5e0f Fix appearance changes from the mirror resetting on any UpdateAppearance() call (#28125)
* add APPEARANCE_UPDATE_DNA flag

* kind of fix
2025-02-04 08:14:50 +00:00
LucGitHubS34Ngithub-actions <41898282+github-actions[bot]@users.noreply.github.com>
f83ef617e9 Expands "genderless" to all species, adds body-type option, removes some gender checks (#23910)
* adds most body type support, removes some gender checks

* remove gender from species, accessories

* restore pick_list

* re-adds limitations on accessories

* Universal access to body hair

* remove unused var

* Update example config, some preference saving code

* updates tgui bundle

* oops

* Remove formatting

* hopefully undoes formatting changes

* dammit

* been meaning to fix this one for a while

* dgamer reviews

* move body_type into human_defines

* sql file changes

* update tgui

* Update db code

* bump versions

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
2024-04-21 15:59:23 +00:00
bad8b31afa Changes all .len to length() where applicable (#25174)
* Globals work

* Double access works

* All other things

* Revert "All other things"

This reverts commit 6574442eb6.

* More changes that compile and work

* IT WORKS AAAAAA

* Changes even more .len to length()

* Apply suggestions from code review

* Update code/datums/mind.dm

* Update code/__HELPERS/sorts/InsertSort.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/__HELPERS/sanitize_values.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-04-19 17:32:09 +00:00
ContrabangandGitHub 2d7b28e50c wowee (#23228) 2023-11-12 19:42:37 +00:00
de991061cd Adds hair gradient to DNA (#23134)
* Adds hair gradient to DNA

* Improved define names

* Update code/game/dna/dna2_helpers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/dna/dna2_helpers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/dna/dna2_helpers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/dna/dna2_helpers.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/dna/dna2_helpers.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-12 11:40:50 +00:00
bdb8039c8f Adds gorillas and cargorillas (#20830)
* goril

* goril2

* arms

* goril3

* goril4

* rampaging

* emote

* trait

* more gorilla

* ooga

* Magillitis Serum Autoinjector, crates

* return to monke

* remove unused trait

* oops

* sirryan

* earth

* Update code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/misc_reagents.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fixes and stuff

* gorilla text clarification

* tweak probs, stop if dead

* volume

* gorilla sleeping attack

* Apply suggestions from code review

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
2023-06-01 18:36:07 -05:00
S34NandGitHub 4a5fb011e6 515 Compliance part 2 (#20809)
* more illegal procpaths

* Update code/modules/ruins/lavalandruin_code/puzzle.dm

* REGEX_REPLACE_HANDLER

* shuttle fix
2023-04-22 09:28:54 +02:00
Vi3triceandGitHub 59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
AffectedArc07andGitHub 34ed47ae74 Refactors stack traces, tiny bit of cleanup (#18773) 2022-08-14 02:11:40 +01:00
a5bc67cd43 Invasion of the moffs (#17000)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
2022-02-23 20:37:37 +01:00
Fox McCloudandGitHub 75935ff876 Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloudandGitHub 02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
IrenandGitHub a3d01c18f7 PR - Gender Update (#14406)
* PR - Gender Update

Gives Gender three states instead of two. This allows clones of tri-gendered species to properly carry their genders over to new bodies (e.g. Greys, Drask, etc.).

Tristate Gender Set Proc
Tristate Gender Get Proc
Fixes where Binary State was needed.

* Update update_icons.dm

Yeah, let's _not_ have Genderless folks get inconsistently gendered body part sprites (e.g. head, groin, torso mismatch).

* Update dna2.dm

* Update dna2.dm

* Update organ_icon.dm

* Update update_icons.dm

* Update dna2_helpers.dm

* Update organ_icon.dm

Readability (spacing)

* Update dna_injector.dm

* Update dna2.dm

* Changes made per Affected's requests.

Changes made per Affected's feedback.

* Update dna2.dm

Got our heads too deep in using this just for DNA_UI_GENDERr - returning the Set and Get procs to 0, 1, 2 as per Affected's request.

While in there, noticed some housekeeping items:
- reorganized the ranges so they flow numerically now
- changed the ranges so they don't overlap (line 205 having been the worst)
- removed the "else" statement from line 222 since we're using ASSERTS. There shouldn't be a value outside the range of 0 to 2 for this.
2020-10-21 09:45:44 -04:00
Fox McCloudandGitHub 70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07andGitHub 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Fox McCloud aae5405d03 AGHHHHHHHHHHHHHHHHHHH WHATTT 2018-07-17 04:58:36 -04:00
Aurorablade a23b0c05d6 post conflict shit 2017-08-23 17:51:58 -04:00
Aurorablade 9956a4a90a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DreamFluff 2017-08-23 17:37:22 -04:00
Aurorablade 8e5f3102ff Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DreamFluff 2017-07-31 17:20:30 -04:00
KasparoVy a6bb591b46 Converts Mob Colours to Hexadecimal
No front-end changes. This just means that mob colours now take up less columns in the database, incur less processing (reduced rgb() calls) and reduces the amount of code dedicated to them.
2017-07-22 19:59:58 -04:00
Crazylemon64 3a00e0f083 Fixes for numerous runtimes 2017-07-16 14:42:11 -07:00
Fox-McCloud b07eb1a0b5 Refactors Species Flags into Species Traits List 2017-07-13 18:55:45 -04:00
Aurorablade ed5fc5c55a halp 2017-06-22 20:30:19 -04:00
KasparoVy dfeee91420 GEMK Injector Fix
I forgot to include this in the PR I wrote that added the 6 new UI
blocks. Woops!

Anyway, this fixes the GEMK injector.
This also fixes a bug where injecting yourself with a UI that affects
eye colour (i.e. GEMK) wouldn't actually change your eye colour unless
you injected yourself twice (to proc UpdateAppearance a second time,
when really all you needed was update_eyes to be called).
2017-04-16 19:56:19 -04:00
KasparoVy fa2d5fc3f3 Adds Secondary (Facial) Hair Colours to Genome 2017-04-13 23:09:09 -04:00
Crazylemon64 26bfc2c1b7 Removes IPC gender 2017-02-25 22:49:36 -08:00
Crazylemon64 6b26ac0471 Fixes runtime when non-dna'd mobs step on a rad mine 2017-02-21 04:39:58 -08:00
KasparoVy de2a21e8ab Fixes some genetics issues.
Markings will now load correctly from UI and skin tone changes will now
be immediately shown.

Fixes a bug where changing identities to a Vulpkanin with all the
markings as a changeling wouldn't load the markings, and another where
it'd take a body icon update to show the change of skin tone if you were
to change identity to a human.

This is also a likely fix to a bug where, upon changing identities, a
changeling's head would be invisible... Spooky!
2016-11-28 19:21:03 -05:00
KasparoVy 1373070b98 More Conflict Resolution 2016-09-03 21:29:10 -04:00
Crazylemon64 b633cf53af Moves from log_debug to log_runtime for non-fatal abberant states 2016-08-23 17:03:52 -07:00
KasparoVy ab3f71b359 Conflict resolution again 2016-08-19 01:08:08 -04:00
Crazylemon64 6ff4f694b7 Remove debug messages 2016-08-18 19:12:48 -07:00
Crazylemon64 6aedd26beb Fixes a bunch of organ-related bugs 2016-08-18 19:08:29 -07:00
KasparoVy 29a90bff9f Conflict resolution. 2016-08-18 03:28:03 -04:00
Crazylemon64 af8ebfc469 Adds a helper for saving a head's traits to DNA 2016-08-13 23:28:39 -07:00
Crazylemon64 3ca5a1f3f7 Removes eye color vars on the human, stores it on the eyes
Also adds a proc nifty for SDQL fans, which grants greater control over
spawning atoms.

Also fixes deserialization to make hair show up again
2016-08-13 23:05:32 -07:00
KasparoVy a5722fdfc4 Overhaul, adds color2R/G/B helper procs, adds marking/head accessory/body accessory (colours included) randomization in char prefs.
Color2R/G/B helper procs and PR overhaul suggested/co-authored by Krausus.
2016-08-12 22:37:40 -04:00
KasparoVy 3610cfd4ea Markings refactor, body/marking/head accessory/hair sprite darkening, adds tail markings, more hair styles...
Tajara ears are on their head now, fixes a crash bug with tail wagging
with body accessories that are split-rendered, adds secondary
hair/facial hair themes, fixes issues with human/skrell arm/lower body
sprites etc.
2016-08-09 22:01:45 -04:00
Fox McCloudandGitHub 607642d4ef Revert "Refactors Markings, Adds Tail (some body and head) markings, Adds Alt heads, Secondary (F)Hair Themes, Darkens Vulp/Taj + Unathi horns/frills, Sprite adjustments and more..." 2016-08-08 23:26:51 -04:00
KasparoVy dc1733d976 Reverts Unnecessary Genetics Icon Skin-tone Foolery
Residual from another PR, forgot to gut it.
2016-07-21 14:16:20 -04:00
KasparoVy 766245091b Back up to date. 2016-07-15 13:00:35 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
TheDZD 2df88fcdb5 Fixes and changes 2016-07-06 21:49:26 -04:00
KasparoVy 38717e3b03 Fragments Markings, Adds Tail and some Body Markings, Tajara Heads now have Ears
Adds Tajara inner ear and muzzle colouration as head markings, adds muzzle colouration for Unathi (sharp and round) as head markings, adds belly colouration for Tajara and Unathi as body markings.
Fixes issue where the Unathi stripe marking name in sprite_accessories was incorrect.
Also fixes a bug where setting your IPC's head to 'normal' gave it a random screen style that was often not compatible with the monitor head.
Does a bit of tidying up in tail generation mainly, but also in icon skin-tone handling and just about everywhere else I ended up working.
Adds ears to Tajara heads. Removes ears from tajara hairstyles.
Removes the now pointless Tajaran Ears hairstyle and renames the Tajaran hair objects appropriately.
Adds a Vulpkanin Body Marking and some Tail Markings.
2016-06-27 05:29:01 -04:00
KasparoVy f95655419c Refactors Hair so it's on the Head + Adds a Vox Hairstyle + Adjusts Vox Hairstyle Names for Consistency -- PASS 1
Also fixes a typo or two.

TO DO: FULLY TEST AND SWEEP FOR BUGS, ERRORS AND RUNTIMES
2016-04-30 08:12:41 -04:00
Crazylemon64 91f025c04f This should make sure you don't lose your hairstyle when cloned 2016-03-01 09:35:21 -08:00