Commit Graph
7 Commits
Author SHA1 Message Date
AlanandGitHub 0e50aeb0b9 Trim _s from under sprite states. (#31861)
* Trim _s from under sprite states.

* Fix some missing icons.

* Restore missing chameleon icon state.
2026-04-18 21:10:16 +00:00
9b095a559d Remove (almost) unused var/item_color from /obj/item (#30453)
* it's black and white

* Update soft_caps.dm

* bruh

* bruh

* tweaks

* comment

* Update abduction_gear.dm

* Update paradise.dme

* Update paradise.dme

* Update paradise.dme

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Co-authored-by: Mason <116982774+Burzah@users.noreply.github.com>
2025-10-06 17:59:46 +00:00
kyunkyunkyunandGitHub 8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00
PopeDaveThe3thandGitHub 58c7fa9a0d Fairly Sizable Fed Lore Drop (#26600)
* the fedening

* Federation -> TSF

* Update outfit_admin.dm

* Update outfit_admin.dm

* i forgor

* few more
2024-09-03 13:04:56 +00:00
3557748229 People are now hidden behind smoke (#24229)
* no, that is NOT solid snake

* lol

* more names

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/belt.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-11 14:13:59 -04:00
DGamerLandGitHub 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
ElorgRHGandGitHub e843567671 Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00