Commit Graph
1047 Commits
Author SHA1 Message Date
ZomgPonies 3273ab1418 Econ and hud fixes 2013-11-25 06:12:56 -05:00
alex-gh 25c2da46ca Commenting immovable rod due to pathing bugs 2013-11-24 18:07:29 +01:00
ZomgPonies 0834729969 Merge pull request #54 from alex-gh/misc_event_fixes
Hacker event should work now
2013-11-20 17:54:23 -08:00
alex-gh be3d91f143 Hacker event should work now 2013-11-20 19:22:18 +01:00
alex-gh 6323f0365e Added player count based scaling to brand intelligence event 2013-11-20 15:30:46 +01:00
ZomgPonies f28199e324 Merge pull request #51 from alex-gh/bluespace_fix
Bluespace anomaly now teleports from the turf it is currently on, not from where it started.
2013-11-15 13:39:28 -08:00
alex-gh 2075767d60 Teleport the items from the location the anomaly was on, not from where it started 2013-11-15 08:25:15 +01:00
alex-gh ed5b5dbb4f Flux anomalies will now actually explode if not deactivated 2013-11-15 07:33:20 +01:00
alex-gh 7ca827ee58 Non station areas no longer suffer from gravity loss 2013-11-13 18:52:11 +01:00
ZomgPonies 31d6a91c33 Vent clog fixes 2013-11-09 14:02:32 -05:00
ZomgPonies c34f0ea571 Merge pull request #37 from alex-gh/undead_balance
Undead event balancing
2013-11-09 06:59:49 -08:00
alex-gh 9baf3868f9 Made undead spawn on the main station only.
Reduced the amount of undead from about 600 to about 400.
Reduced the chance for the undead event by about half.
2013-11-09 10:32:34 +01:00
alex-gh dc558c5981 Fixed false alarm event announcement 2013-11-09 07:15:32 +01:00
ZomgPonies 27ce047f56 Gravity event runtime fix 2013-11-06 05:05:20 -05:00
ZomgPonies c5ebe7acaa Added 5 new types of random events 2013-11-05 08:08:01 -05:00
alex-gh aea9b342f4 Fixed typo in reagent name 2013-11-03 15:35:51 +01:00
ZomgPonies c57654fb39 Merge pull request #15 from alex-gh/scrubber_event_reagents
Added some more fun reagents to spew out of the scrubbers in the vent cl...
2013-10-29 08:55:18 -07:00
ZomgPonies 7b3f4dad39 Radiation storm fixes 2013-10-29 01:28:42 -04:00
alex-gh 6a9dec24ae Added some more fun reagents to spew out of the scrubbers in the vent clog event. 2013-10-28 18:53:46 +01:00
ZomgPonies 80413d809c SS13 Radiation alert 2013-10-27 04:52:07 -04:00
ZomgPonies 5daf979b72 Pretty much all new click code 2013-10-12 14:44:36 -04:00
ZomgPonies 771de60525 Optimizations and bugfixes galore 2013-10-08 10:32:47 -04:00
ZomgPonies e4145fdac3 Added store computer & minor updates 2013-10-05 03:24:22 -04:00
ZomgPonies 0513d526c1 Lowered down severity of final brand intel assault 2013-09-28 20:43:11 -04:00
ZomgPonies 853d490660 Various fixes. 2013-09-27 02:41:41 -04:00
ZomgPonies 2ffdf37166 Overhaul of random events 2013-09-25 23:22:32 -04:00
ZomgPonies d1f5b1abac Zombies added to gamelay, although not random events. 2013-09-18 01:49:12 -04:00
ZomgPonies 9580552fd3 Re-added ninjas 2013-09-16 22:34:28 -04:00
ZomgPonies b3aadbf02e Added some /tg/ random events 2013-09-10 15:10:26 -04:00
ZomgPonies a935863200 Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings 2013-09-08 11:39:33 -04:00
NicholasDV a21b7deb1f Changes to the radiation storm event...
It now opens up maintenance access to all people upon start. Furthermore,
one minute after ending (and with a warning), it will return maintenance
requirements to how they were before the event. In addition to this, it
has been buffed to closer to the original amount of damage for the event.
2013-08-04 00:16:36 -04:00
Mloc-Argent e4b67a3466 Fixes #3104.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-21 16:55:30 +01:00
Segrain b5b58e5ebe Runtime error fix. 2013-07-12 00:00:59 +03:00
Segrain f7b22fa911 Quickfix. 2013-07-11 23:14:56 +03:00
Cael_Aislinn 4421bede17 moved money accounts into a global list + removed db syncing (some procs could be global but left where they are for convenience), fixed an issue with latejoiners having no account, fixed a runtime
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-07-12 03:40:06 +10:00
Spamcat 11e27c5999 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
Conflicts:
	code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat 2b348eaa3e Phasing out world loops, pt 1 2013-06-20 17:21:16 +04:00
EmperorJon 4ff64c1190 Changes to some AI Ion Storm Laws.
Told to do so by Ispil.
2013-06-19 01:57:38 +01:00
Chinsky de4f4e4788 Merge pull request #2927 from Baystation12/master
Merging master to BEF
2013-05-31 19:49:13 -07:00
Segrain 312ece670d Meteor shower fix.
Meteor shower actually processes tick() between starting and ending, thus spawning meteors as it is supposed to.
2013-05-30 19:26:53 +03:00
Chinsky 1f2e3b068e Merge pull request #2899 from Roaper/master
Yeah. Here.
2013-05-29 21:01:19 -07:00
Roaper ec8a39b45e Added more useless fluff 2013-05-29 14:12:12 -07:00
Jim "Apples" b80ae68cc5 Merge pull request #2883 from CIB/master
Re-buff even timer
2013-05-28 11:49:25 -07:00
cib a9d4d86ed9 Event balance fixes.
- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
cib c5dc8ebecf Triped time you have to get into maintenance.
Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
cib cbbe291a5d Fixed various medical events. 2013-05-26 23:21:08 +02:00
cib dbe960a571 Buffed event delay a bit again. 2013-05-26 22:16:11 +02:00
cib 9074622eb9 Adjusted event chance modifier based on last event.
Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib a764c226f8 Implemented a system to avoid the same event happening too often.
Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
cib 89aa936147 Fix to organ_failure event. 2013-05-23 22:46:27 +02:00