Commit Graph

1797 Commits

Author SHA1 Message Date
Fox-McCloud 6d38ed3d90 colors 2017-07-15 05:40:14 -04:00
Fox-McCloud 88cc556c4f Adds Gunshot Blood Splatter 2017-07-14 11:26:15 -04:00
Fox-McCloud b07eb1a0b5 Refactors Species Flags into Species Traits List 2017-07-13 18:55:45 -04:00
imsxz 39961ea353 Makes honk rifle charge automatically 2017-07-13 14:22:19 -04:00
Kyep af4a14a6c4 Shotgun darts are no longer noreact like cryobeakers 2017-07-12 05:49:43 -07:00
Aurorablade 476cdc3e06 Blood Refactor (#6220)
* commit for branch swap

* branch swap again

* BLEED

* trying to clear up compile errors

* i killed everything when i tested this...

* restorealltheblood

* I REMOVED A THING

* well some progress

* stop bleeding

* got to swap branches again.

* grr

* damn bloodcolors

* Squash everything

* color....colourrrrrrr

* color....colourrrrrrr

* well now that updated the branch...

* Changes

* Some tweaks..before i upload something major

* COLOR NOT COLOUR...COLOR

YES I KNOW NOT EVERYONE SPELLS IT LIKE THAT BUT MY GOD

* Foot print shit..

blood coloring is going to be PAIN

* trying to handle some colors..maybe.

* blood colorsing sucks..di i mention this?

* commenting cod malfunctions.

* Changes

* lets try this

* Its too late at night.

* blargh

* woops

* almost works...

* progress..

* Branch swap

* figured out the overlay issue....

* BRANCH SWAP

* BLARGH

* fixed merged conflicts..expect something to be horribly wrong.

* bunch of changes

* Major Fixes

 - Moved blood_state and bloodiness var definitions to
 /obj/effect/decal/cleanable/blood as well as /cleanable/Crossed(), in
 order to make blood color work properly.
   - These were not used by any other decal, so it was pointless.
 - Tweaked human/add_blood so that hand_blood_color uses the correct
 value now.
 - Corrected gibs having the wrong basecolor.
 - Tracks of different blood colors will no longer combine weirdly, and
 will instead form seperate overlays.
   - This also fixes all of the issues with tracks in general and not
   updating correctly.
 - Fixed transfering blood in add_fingerprint; the old detective code
 didn't use the new format for add_blood().
 - Fixed xenomorphs causing runtimes in makeTrail(), and gave them their
 own trails. Sprites should probably be brightened later.
 - Fixed mobs occasionally randomly having their blood_DNA list reset.

* may have accidently removed shit.

* Mrowl

* stiff

water is not bleeding
lowered trail making threshold

* tweaks then conflcits

* weee

* indent

* some tweaks

* somefox tweaks.

* derp

* why won't they bleed!?

* BLEED DAMMIT

* Flattist comments and removes simple animale blood volume

Cause i cannot get it to work right.

* PRAISE FLATTIST

* Simple animals have a blood volume now

Bug with trail fixed.

* changes

* thanksmrowlmrowl

* exotice blood trails

* makesure is an exotic bleeder has a bleed rate first...

* FoxBoxTweakSox

* BoxVoxSoXFox

* ONE MORE THING

* animalsbleedreds

* Buh? BUGH!

* thisismescreaming

* removing note needed thing

* Color changes but the rabbit hole continues.

* This is not pretty....

* wot

* IT WORKS DAMMIT

* colors.

* germaphobic commit..

* we have to use the old system

* nothing to see here

* doubleprocarady

* try to fix mulebots

* mulebot fixed

* DONE
2017-07-11 16:49:11 -04:00
Fox-McCloud e29d346198 Projectile Reflection Refactor 2017-07-06 16:29:40 -04:00
Fox-McCloud 40e5123e42 Darts no longer proc reaction 2017-07-04 21:04:56 -04:00
Fox-McCloud 354cc6a987 Merge remote-tracking branch 'upstream/master' into so-edgey 2017-07-04 17:17:09 -04:00
Fox-McCloud 549152f498 Merge remote-tracking branch 'upstream/master' into breathing-tube 2017-07-04 15:33:53 -04:00
Fox-McCloud 666fff6e4a useless bullet removal 2017-07-01 20:38:58 -04:00
Fox-McCloud e1cc7e1431 Merge remote-tracking branch 'upstream/master' into so-edgey 2017-07-01 20:17:16 -04:00
Fox-McCloud 05a24da2e8 The Most Non-Edgey PR Ever 2017-07-01 19:48:43 -04:00
Fox-McCloud 04b9394d34 last tweaks 2017-07-01 01:44:02 -04:00
Fox-McCloud e8bbe783c6 arm augments 2017-06-28 17:01:34 -04:00
Sam d0dde4f3d7 Uses more QDEL_NULLs 2017-06-15 00:49:00 +01:00
Sam 7c7c8c70cb Merge remote-tracking branch 'refs/remotes/origin/master' into Intent-defines 2017-06-10 10:16:33 +01:00
Sam 4d57fff5c9 Updates Intents 2017-06-10 09:43:36 +01:00
Kyep ee2eb3eb4b Fox request 2017-06-05 22:07:06 -07:00
Kyep ed3d8cb278 Tweaks instagib lasers
Instagib lasers now work on non-carbon mobs (such as simple_animals),
and turfs.

No CL, as admin-only.
2017-06-05 03:55:08 -07:00
Sam c1cc319f62 Uses more intent defines 2017-06-03 18:29:50 +01:00
tigercat2000 633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Sam 2d13e2f7bf Converts /modules/ to using WEIGHT_CLASS_x 2017-05-28 01:25:09 +01:00
Tigercat2000 bbca8405ef -tg- Move Refactor
This commit ports /tg/'s move refactor.

The throwing system has been replaced entirely, removing the necessity
of throw_at_fast and resolving multiple outstanding issues, such as
crossbows being unusable.

Spacedrifting has also been upgraded to function with the new throwing
system. It is now it's own process.

Tickcomp has been killed, and the config values have been adjusted to
more or less match live Paradise.

All mobs now share a common Bump() proc. There are only four mobtypes
which do not, including humans and simple animals. With the exception
of mob types that do not ever want to Bump() or be Bumped(), they should
call the parent proc.

Human movement slowdown has been moderately tweaked in how it stacks effects;
It shouldn't be significantly different from a player perspective.

Mobs will now spread fire if they bump into another mob. I don't want to set
the world on fiiiire, I just want start a flame in your heart~

For player facing changes: Input delay has been reduced by roughly ~50ms for
any direction keys, by advantage of a previously unknown flag on byond verbs
which allow them to operate independently from the tick rate of the server.
You may need to clear your interface.dmf file if you have a custom skin for
this change to function.
2017-05-25 06:35:01 -07:00
Crazy Lemon 9cfcb13d8b Merge pull request #7361 from DarkPyrolord/randombulletfixes
A few bullet fixes
2017-05-21 23:58:19 -07:00
Crazylemon64 4936a18e70 Merge branch 'master' into remap_centcom 2017-05-20 14:40:03 -07:00
DarkPyrolord 5a75998fd8 Bullet fixes, no more rubber shells sticking, or bullet bananas. 2017-05-20 21:54:14 +12:00
Fox-McCloud 31c9519f3e More GC Define Transitions 2017-05-13 04:24:05 -04:00
Fox McCloud 36d4298e2b Merge pull request #7198 from Crazylemon64/organ_varname_refactor
Refactors "organs" to be "bodyparts" to end confusion once and for all
2017-04-30 17:00:44 -04:00
Crazylemon64 1840074921 Refactors "organs" to be "bodyparts" to end confusion once and for all 2017-04-29 23:23:09 -07:00
scrubmcnoob 20c4384828 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' 2017-04-29 19:42:10 -04:00
Crazy Lemon ff271f7b29 Merge pull request #7061 from Fox-McCloud/damn-cells
Damn cells
2017-04-09 13:55:30 -07:00
Fox-McCloud 5631d36ff8 Converts Most Destroys to use QDEL_NULL 2017-04-04 23:08:41 -04:00
Fox-McCloud 183702a36e fix up 2.0 2017-04-02 00:38:14 -04:00
Fox-McCloud 35ab7ada94 Refactors Cell Energy Values 2017-04-01 20:14:29 -04:00
Crazy Lemon 9c233a676d Merge pull request #6865 from Fox-McCloud/receiverssss
Adds Modular Receivers to Loot Table and Hacked Autolathes
2017-03-30 18:32:32 -07:00
Ronald T. Mullins III 828ad8eea6 Fixes #6993
The typo is actually "Incindiary" not "Incinidary". :3

Should this be done in a bigger Fixes PR? I just thought that I had free time and saw this sooo...
2017-03-29 20:26:55 -05:00
Fox-McCloud 182dcd93b5 autolathe receivers 2017-03-24 16:57:25 -04:00
Kyep 39e241bd3a Disconnects Prison, Adds Pulse Turrets 2017-03-12 00:25:18 -08:00
Crazy Lemon a5f594ce37 Merge pull request #6689 from Fox-McCloud/nerf-shotguns
Nerfs Buckshot
2017-03-11 15:26:58 -08:00
Markolie 3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Fox-McCloud 0e48b1d3df Nerfs Buckshot 2017-03-04 20:58:35 -05:00
Markolie c5b897a951 Fix fax machine logout issue, fix card eject telekinesis interaction, fix death alarm follow link, fix flavor text not hiding when unknown, fix spacepod mining lasers 2017-02-22 18:24:43 +01:00
Fox McCloud cff15468ba Merge pull request #6478 from FlattestGuitar/lasers
New laser carbine icons
2017-02-18 11:07:56 -05:00
Mieszko Jędrzejczak e8a04e5524 Laser carbine icons! 2017-02-17 14:21:48 +01:00
Krausus 4754d6b4b3 Fixes some sounds not being cached properly 2017-02-17 02:37:26 -05:00
Markolie 56dd8b189e Proper fix for minebot damage issue 2017-02-15 17:23:57 +01:00
Markolie 519749cf8d Fix OP minebots, move them into a separate file 2017-02-15 16:21:04 +01:00
Markolie 924e539f22 Chassis mods now rename KA, remove cost from chassis mods/tracer mods 2017-02-08 19:27:16 +01:00
Markolie 3298f7edce Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_updates
# Conflicts:
#	icons/obj/objects.dmi
2017-02-08 19:25:47 +01:00