Commit Graph
2934 Commits
Author SHA1 Message Date
cib 392bdd022f Removed the ability to create vira.
This ability should return when virus2 is ported fully and the machinery is added to the map.

This also fixes a possible exploit where you can supply a fake href and spawn a singularity instead of a virus(luckily it won't be added to the map though, but you can still trigger any New() proc you want)
2012-11-05 19:49:30 +01:00
SkyMarshal 70c2fb231d Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid 2012-11-04 16:17:35 -07:00
giacomand@gmail.com b00c0c2a9f -New sprites APC sprites by TankNut!
-New wraith sprites by TankNut!
-Decreased flare duration, again(!)
-Made a based interact proc and changed the updateDialog to call that instead of attack_hand. This caused issues with the APC and getting the power cell out of it. I then changed all machines that had their own defined proc (that was everywhere)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-03 14:45:29 +00:00
giacomand@gmail.com bd67128dac -More work to advance diseases.
The Pandemic should be more compatible with advance diseases. Currently it's pretty ugly but when I get rid of the broken diseases and convert the rest to advance diseases I will clean up the pandemic.

Vaccines will now work properly with advance diseases.

Soon I'll add a system so that you are able to name your own diseases, as I've added ways for me to do that with the archive_diseases list.

Gave names to symptoms for the Pandemic.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4989 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-01 23:59:27 +00:00
giacomand@gmail.com 2cefee1282 -Added advance diseases! Virology can create and mutate advance with different symptoms and effects. Read my comments if you're interested in each symptom.
This isn't done, I still need to add more symptoms and a way for virology to identify and name them.

-Metroids will die in space again.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4987 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-31 18:04:04 +00:00
Chinsky 5281cbf2e2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-29 04:28:32 +04:00
Chinsky 27eaaa01d1 Ported virus2 system and machinery.
Viruses2 do not spawn anywhere yet, until machinery is on map.
2012-10-29 04:27:58 +04:00
Hawk-v3 59021935a0 Merge pull request #1843 from CIB/master
Removed duplicate folder and fix to cryo
2012-10-27 23:44:24 -07:00
cib c11b765d2c Increased cost of cryo.
- It now uses twice as much oxygen
- Cryoxadone and clonexadone now heal brute, burn and oxyloss much slower, though cloneloss remains at the same speed.
2012-10-27 12:45:42 +02:00
Cael_Aislinn 1d1c907bfb made fire extinguishers not freeze everything
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-27 19:20:51 +10:00
giacomand@gmail.com 6a2d78bc94 -Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
-Atmos delay is now based on active players, to help fight lag for massive player rounds.

-Changed some for(blah in world) loops to use the correct lists.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
giacomand@gmail.com f7c8e01955 Throwing eggs will result in the reagents of the egg reacting to the target. (Which can be a turf, object or mob) This creates possibilities like chloral eggs, lube eggs, and many more.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4956 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 03:49:08 +00:00
giacomand@gmail.com bbd693f86d -Metroid eggs are now a child of eggs. Meaning you can throw them at people!
-Resin walls/windows will now block heat the same as regular walls.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4955 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 03:07:08 +00:00
Cael_Aislinn 7aee209637 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport 2012-10-25 00:35:19 +10:00
Cael_Aislinn 8d22166941 - tweaked lplasma spills and fire spawning - oxygen content is no longer counted towards % spawn chance.
- to spawn a turf fire (at default ignition level) atmos zones now require at least 17 moles of ignitable material (note that flamethrower fuel counts 15x more than other ignitables)

the relevant code seems weird and all over the place, but this seems to work in testing so i'm committing it for now

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-25 00:33:47 +10:00
giacomand@gmail.com 2fe846065a -Added "give disease" VV dropdown option.
-You cannot spread diseases which are marked as SPECIAL or NON_CONTAGIOUS via blood injections.
-Carp no longer drift in space.
-Captain helmet now protects you from facehuggers.
-All humanoid aliens can now Regurgitate.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4946 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-24 00:29:27 +00:00
headswe 0d98248b6f Merge pull request #1821 from comma/master
Pain & Other Ported Things
2012-10-23 08:47:30 -07:00
Cael_Aislinn dd538fd3c5 Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
Conflicts:
	code/game/gamemodes/events.dm
	code/game/gamemodes/wizard/veilrender.dm
	code/game/jobs/job/captain.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/structures/grille.dm
	code/modules/mob/living/simple_animal/life.dm
	code/setup.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-22 20:15:05 +10:00
Cael_Aislinn 9340f70252 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	icons/obj/items.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-22 19:35:03 +10:00
Chinsky 91b61f91e7 Readded pain and shock system.
Tramadol and oxycodone are back too.
2012-10-22 06:38:57 +04:00
giacomand@gmail.com 0f88f133fb Commiting for Numbers:
* Flour produce should be accurate now producing a whole lot now
* Added multipliers to grinder nutriment transformation functionality. Any negative number is treated as a multiplier now -1.5 would turn x nutriments into 1.5x products etc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4932 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-21 21:40:16 +00:00
Chinsky 085f5f7fe1 Added ability to rig fueltanks
To make your very own ghetto explosive:
1.Wrench faucet open on tank.
2.Add assembly of your choice (only timers and radios work as triggers here)
To unmake it simply remove assembly with hands and wrench faucet back.

Rigging tank with igniter logs for admins.

Also explosion size depends on amount of fuel left in tank.
2012-10-20 22:31:13 +04:00
Cael_Aislinn 01d3e3bf79 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	code/datums/disease.dm
	code/modules/reagents/Chemistry-Reagents.dm
	icons/turf/areas.dmi
	maps/tgstation.2.0.9.1.dmm

yep, this time going to merge map updates before making map changes >.>

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-21 01:25:04 +10:00
Cael_Aislinn 2f853fe23a Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/objects/items/devices/radio/radio.dm
	code/modules/admin/admin_verbs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/client/client procs.dm
	code/modules/mob/living/say.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/paperwork/paperbin.dm
	html/changelog.html
	icons/turf/areas.dmi
	maps/RandomZLevels/assistantChamber.dmm
	maps/RandomZLevels/fileList.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-21 00:25:05 +10:00
Chinsky 5f7c9d5518 Readded welder fuel.
Fixed issue with fire not generating light.
Fixed pre-merge issue with fuel passing through closed airlocks.
2012-10-18 21:25:24 +04:00
Chinsky 16e6f178a4 Buffed fuel tank explosions. 2012-10-18 15:40:55 +04:00
Chinsky 92276c9887 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/mob/new_player/new_player.dm
	html/changelog.html
2012-10-18 09:13:24 +04:00
Head 59964d4025 Whoops forgot a thing also reenabled a warning message but with a added check 2012-10-17 19:00:20 +02:00
Head ea714643b6 Hopefull fixed iv drip bug. 2012-10-17 18:27:44 +02:00
aranclanos@hotmail.com d25a5d5aa3 Fixes issue 1001.
Fixes issue 994. (Chemsprayers are not included)
Fixes issue 990.
Adding some instant admin logs and server logs for some stuff in emitters/PA. See image. http://i.imgur.com/7kQpH.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4904 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 14:27:23 +00:00
giacomand@gmail.com 3b95730028 -Committed RavingManiac (Smoke Carter)'s Roros laying eggs.
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=10501
-You can insert the Auth Disk by clicking on the nuclear bomb.
-Changed how aliens are selected. It will filter the list of possible candidates by checking for players who aren't inactive for more than a minute. If no possible candidates are found, it increases the filter by another minute. It does this 5 times before giving up.
-Alien embryos cannot have carriers and they are more likely to infect someone.
-The time it takes before a larva bursts is increased a bit.




git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 06:04:25 +00:00
Chinsky 0c97d77d77 Fixes issue with slurring never going away.
Ethylredoxrazine now properly fights alcohol effects.
2012-10-17 03:28:10 +04:00
headswe 3e94d7a682 Merge pull request #1768 from CIB/master
Bleeding fixes
2012-10-15 10:59:27 -07:00
cib 8f2055080d Increased blood pack volume and IV injection rate. 2012-10-15 19:48:20 +02:00
cib 150d7e51b5 Added some medical stuff to the map.
Also added blood packs.
2012-10-15 19:17:38 +02:00
Chinsky 514989394f Cleaned up food and drinks code.
God bless OOP.
2012-10-15 20:13:35 +04:00
cib a577c0bfac Fixed a few bugs with IV drips. 2012-10-15 18:01:31 +02:00
Cael_Aislinn 548f60d25d Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/gamemodes/events.dm
	code/game/machinery/doors/door.dm
	code/game/machinery/gateway.dm
	code/game/objects/items/devices/flashlight.dm
	code/game/sound.dm
	code/global.dm
	code/modules/admin/admin_verbs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/food/recipes_microwave.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/filingcabinet.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/handlabeler.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/paperbin.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/photocopier.dm
	code/modules/paperwork/stamps.dm
	code/world.dm
	html/changelog.html
	maps/RandomZLevels/fileList.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-15 23:17:18 +10:00
Kortgstation@gmail.com 80d18c4b1e Mediborg's hypospray produces Doctor's Delight instead of Tricord.
CMO's hypo starts filled with Doctor's Delight.

Syndicate simple animals have a higher block chance vs projectiles than they do vs melee attacks (there are just way too many guns strewn about my map for them to live long otherwise)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4877 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 19:05:48 +00:00
petethegoat@gmail.com edb2283ab4 Removed the Boo! verb.
Fixed ghosts being able to rotate chairs.
Removed the chance for players to hear muffled speech when ghosts talk.
Removed the syndicream reagent, and replaced it with doctor's delight in the two snacks it was in.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4876 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 18:48:23 +00:00
cib c747e5e56e Chloral hydrate and sleep toxin now have a small delay before taking effect. 2012-10-13 10:51:08 -07:00
cib e77afd5ab9 Added bleeding and blood transfusion. 2012-10-13 09:45:33 -07:00
Travis Whitehead 5184ca58f5 Roller beds are collapsible and the ChemMaster lets you specify pill/bottle color, once more 2012-10-13 03:44:19 -07:00
johnsonmt88@gmail.com a65f8c3ff8 Admin Observers have lost two verbs: 'gibself' and 'investigate' by request.
Telebacon has been commented out. Fixes(haha) issue 999.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4851 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-13 03:10:34 +00:00
cib 32e839f683 More and yet more fixes from the piratepad.
- AI laws now default to Nanotrasen laws
- Removed half the random events
- Milk now in chem dispensers
- Hunger rate decreased by half
2012-10-12 14:25:54 -07:00
Cael_Aislinn 419247adfe Merge remote-tracking branch 'remotes/git-svn' 4847 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/verbs/ooc.dm
	code/modules/admin/admin_verbs.dm
	code/modules/food/recipes_microwave.dm
	html/changelog.html

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-12 17:53:17 +10:00
giacomand@gmail.com 5a93673762 -Larva grow a little faster (an extra growth per life) when on weeds or when breathing in plasma.
-Observer following is cancelled when there's no client.
-Made facehuggers/eggs a little smarter. They won't try to go after people with masks covering their mouths (as that kills them), however when they're thrown they will still try to attach to the person.
-Improved alien stats(). You'll be able to see the max plasma and larva will see the escape shuttle.
-Blessing with a fire extinguisher wasn't working because of the volume check. Removed the check.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4842 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-10 19:56:51 +00:00
d_h2005@yahoo.com 4d74a9f252 -Adds cherry seeds to the seed vendor
-Adds some recipes for cherries and cherry jelly
-Standardizes the vendor's seed count to 3 for all (though the plants that make you high starting with more seeds than everything else was a humorous commentary). 
-New sprites for eggplants/seeds!!!
-Making ambrosia salads removes the toxin from them now. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4841 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 21:54:36 +00:00
Cael_Aislinn cccff0881f Merge remote-tracking branch 'remotes/git-svn' tgstation r4838 into bs12_with_tgport
Conflicts:
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/machinery/atmo_control.dm
	code/game/machinery/doors/firedoor.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/objects/structures/watercloset.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/new_player/new_player.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-09 23:07:41 +10:00
giacomand@gmail.com fd647f6cba -Renamed all other references to LSD to mindbreaker.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4822 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-07 03:19:32 +00:00