Commit Graph
47 Commits
Author SHA1 Message Date
CRUNCHandGitHub d030b8afb8 Migrates /obj/item/stack to the new attack chain (#31709)
* e

* stuff not in the stack folder

* A

* Update gift_wrappaper.dm

* golg

* dancing around SHOULD_NOT_SLEEP and storage still being legacy

* Update asteroid_floors.dm

* Update medical_packs.dm

* Update medical_packs.dm
2026-04-02 02:32:15 +00:00
kyunkyunkyunandGitHub b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00
kyunkyunkyunandGitHub 8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00
ContrabangandGitHub 1504ed98be massive burndown (#29894) 2025-07-27 20:52:39 +00:00
warriorstar-orionandGitHub 0adc3913d1 prohibit prefabs in spawner loot lists (#29556)
* prohibit prefabs in spawner loot lists

* fix copy paste
2025-06-11 17:12:47 +00:00
ee4d3615a0 Minor spell fixings/removal of Britishism in bscrystal.dm (#29495)
* Minor spell fixings/removal of Britishism in bscrystal.dm

* Update code/modules/telesci/bscrystal.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com>

---------

Signed-off-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-06-01 16:15:32 +00:00
8e60888659 Dragging storage bags now drops items around the mouse pointer (#27790)
* Standardize attom scatter and make bag drops offset it based on mouse position

* Init sanity

* Update code/game/atoms_movable.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-01-06 18:02:09 +00:00
warriorstar-orionandGitHub c68637011a /New -> /Initialize Migration §2: Stacks. (#27446)
* refactor: /New -> /Initialize §2: stacks

* remove named arg from phazon BS crystal removal

* whoops
2024-12-30 14:36:32 +00:00
warriorstar-orionandGitHub 525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
CRUNCHandGitHub b057000cf5 Fixes Some Minor Typos in Mineral & Glass Lore (#26235)
* Kills you for a minor spelling mistake

* Update glass.dm
2024-07-22 07:41:19 +00:00
8f2b24be32 Lore Expansion Pack: M I N E R A L S ! (#25427)
* D E E P   L O R E

* Update mineral.dm

* Apply suggestions from code review

Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mining/ores_coins.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* reformatted and added more lore

* Even more lore

* oops

* Update sheet_types.dm

* Update code/game/objects/items/stacks/sheets/mineral.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mining/ores_coins.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* updates

* Update ores_coins.dm

* Update code/game/objects/items/stacks/sheets/glass.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/game/objects/items/stacks/sheets/mineral.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update ores_coins.dm

* Update ores_coins.dm

* update

* refactor (again)

* Update sheet_types.dm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update code/modules/mining/ores_coins.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update bscrystal.dm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-06-12 17:56:45 +00:00
QwertytofortyandGitHub 1fd9336cf3 Removes bluespace crystal sheets, makes crystals look as expected (#21028) 2023-05-22 22:05:34 +02:00
Henri215andGitHub 6826d2ba7b Moving some in hand icons to different files (#20748)
* Moving some icons out of left/righthand.dmi

* Moving sheets and ores
2023-04-25 21:13:02 +02:00
S34NandGitHub 5ce5a66c81 Ports a load of Pigeonverde322 sprites from beestation (#20588)
* initial

* second

* MORE

* spelling

* more spelling, rods

* qwik mafs
2023-03-26 12:11:01 +01:00
Farie82andGitHub a7179d97bf Makes wormhole projector portals spawn effects once every 0.5 seconds max (#19398)
* Refactor the parameters and starting the teleport

* Adds arguments and moves the default effect generation up to do_teleport

* Typo in arguments

* portals now only create sparks every 0.5 second when things pass through

* Comment fix
2022-10-15 11:40:32 +01:00
c0802f2b90 Adds teleportation sickness to bluespace gene plants and bluespace crystals (#18218)
* Adds teleportsick to bluespace genes and bluespace crystals

* Update code/datums/status_effects/debuffs.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* named stuff

* changes order

* Update code/datums/status_effects/debuffs.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-07-07 11:32:47 -05:00
KugamoandGitHub d4d4615fe2 Inhand sprites for metal sheets and ores (#17952)
* amogus

* Revert "amogus"

This reverts commit ebaa99c77b.

* okay

* fix merge conflict
2022-06-14 13:34:08 +01:00
AffectedArc07 f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
joep van der velden 9ef602bb1b TGUI labor claim console. Fix fifty stack dupes 2020-10-18 16:18:38 +02:00
AffectedArc07andGitHub 928a8f0e04 Makes the code pass dreamchecker (#13161)
* Initial Commit - Trying to add DC to Travis

* Forgot to chmod

* This took too long

* Farie Fixes

* Fixes new code

* Job factions are fucking smelly

* Loadouts work again

* Runtime fixes
2020-04-11 15:59:16 -06:00
AffectedArc07andGitHub 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
Mark van Alphen 4446664997 Update labor stacker 2019-05-31 19:37:25 +02:00
Aurorablade 86d2a1634c Casing correction 1 2018-12-17 00:07:37 -05:00
Spartan6 46a5ad9e7f Ansari's changes 2018-11-06 23:45:49 +00:00
Spartan6 778e55d576 Fixes bluespace crystals deleting entire stack 2018-11-06 22:37:10 +00:00
variableundefined 6b1b38d4f1 Port over tg ore stack and stack merging
Meta

Birbfix

Maxi

Re-add automatic satchel ore pickup (oops)

Mecha formatting

re
2018-10-09 10:06:03 +08:00
TDSSS 5c5fd71138 makes you able to break down bluespace polycrystals in space§ 2018-10-01 09:57:09 +02:00
Purpose 6cb07cb70c Fixes a bunch of shown messages 2018-09-29 19:10:10 +01:00
Fox McCloud fa683dd3c1 ORM Refactor 2018-04-25 14:26:51 -04:00
Fox McCloud 32e3a25070 got it 2018-04-21 20:25:14 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
tigercat2000 633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Sam 2d13e2f7bf Converts /modules/ to using WEIGHT_CLASS_x 2017-05-28 01:25:09 +01:00
Markolie 3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Crazylemon64 031dd2bb3d Iiiiit's merge conflict time!
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
2016-08-07 23:42:02 -07:00
chopchop1614andGitHub fe242bcee0 Update bscrystal.dm 2016-08-07 00:33:52 +01:00
chopchop1614 692754c81a fox's changes 2016-08-07 00:31:36 +01:00
chopchop1614 c4756e39e1 fox's suggestion 2016-08-07 00:11:00 +01:00
chopchop1614andGitHub 9fa8b00125 Update bscrystal.dm 2016-08-03 20:08:40 +01:00
chopchop1614 c4407e2125 fixes bluecrystals exploit 2016-08-03 19:10:24 +01:00
Crazylemon64 bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64 ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
Fox-McCloud 81fc22cce3 Fixes Artificial Bluespace Crystal Exploit 2016-07-20 21:45:13 -04:00
Fox-McCloud 6ae1e67471 bluespace crystals 2016-07-15 05:29:31 -04:00
Fox-McCloud 068bfd10ba TG Mining Update 2015-12-10 21:35:02 -05:00
DZD 316113b52e BS crystal and tomato fix
No Z2 exploits for you.
2015-10-31 10:20:17 -04:00
Markolie c55c74207d Telescience port from /tg/ 2014-12-11 17:10:40 +01:00