CRUNCH and GitHub
d030b8afb8
Migrates /obj/item/stack to the new attack chain ( #31709 )
...
* e
* stuff not in the stack folder
* A
* Update gift_wrappaper.dm
* golg
* dancing around SHOULD_NOT_SLEEP and storage still being legacy
* Update asteroid_floors.dm
* Update medical_packs.dm
* Update medical_packs.dm
2026-04-02 02:32:15 +00:00
kyunkyunkyun and GitHub
b0463d3c83
Convert most spans to defines ( #31080 )
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* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
kyunkyunkyun and GitHub
8821ab9a66
Updates a couple of /obj/item variables ( #29829 )
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* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
2025-09-14 15:23:56 +00:00
Contrabang and GitHub
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
warriorstar-orion and GitHub
0adc3913d1
prohibit prefabs in spawner loot lists ( #29556 )
...
* prohibit prefabs in spawner loot lists
* fix copy paste
2025-06-11 17:12:47 +00:00
ee4d3615a0
Minor spell fixings/removal of Britishism in bscrystal.dm ( #29495 )
...
* Minor spell fixings/removal of Britishism in bscrystal.dm
* Update code/modules/telesci/bscrystal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com >
---------
Signed-off-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-06-01 16:15:32 +00:00
8e60888659
Dragging storage bags now drops items around the mouse pointer ( #27790 )
...
* Standardize attom scatter and make bag drops offset it based on mouse position
* Init sanity
* Update code/game/atoms_movable.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-01-06 18:02:09 +00:00
warriorstar-orion and GitHub
c68637011a
/New -> /Initialize Migration §2: Stacks. ( #27446 )
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* refactor: /New -> /Initialize §2: stacks
* remove named arg from phazon BS crystal removal
* whoops
2024-12-30 14:36:32 +00:00
warriorstar-orion and GitHub
525c68d617
Attack chain, initial setup. (pull *immediately* for *any* TM issues) ( #26834 )
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* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
CRUNCH and GitHub
b057000cf5
Fixes Some Minor Typos in Mineral & Glass Lore ( #26235 )
...
* Kills you for a minor spelling mistake
* Update glass.dm
2024-07-22 07:41:19 +00:00
8f2b24be32
Lore Expansion Pack: M I N E R A L S ! ( #25427 )
...
* D E E P L O R E
* Update mineral.dm
* Apply suggestions from code review
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mining/ores_coins.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* reformatted and added more lore
* Even more lore
* oops
* Update sheet_types.dm
* Update code/game/objects/items/stacks/sheets/mineral.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mining/ores_coins.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* updates
* Update ores_coins.dm
* Update code/game/objects/items/stacks/sheets/glass.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/mineral.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update ores_coins.dm
* Update ores_coins.dm
* update
* refactor (again)
* Update sheet_types.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update code/modules/mining/ores_coins.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update bscrystal.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 17:56:45 +00:00
Qwertytoforty and GitHub
1fd9336cf3
Removes bluespace crystal sheets, makes crystals look as expected ( #21028 )
2023-05-22 22:05:34 +02:00
Henri215 and GitHub
6826d2ba7b
Moving some in hand icons to different files ( #20748 )
...
* Moving some icons out of left/righthand.dmi
* Moving sheets and ores
2023-04-25 21:13:02 +02:00
S34N and GitHub
5ce5a66c81
Ports a load of Pigeonverde322 sprites from beestation ( #20588 )
...
* initial
* second
* MORE
* spelling
* more spelling, rods
* qwik mafs
2023-03-26 12:11:01 +01:00
Farie82 and GitHub
a7179d97bf
Makes wormhole projector portals spawn effects once every 0.5 seconds max ( #19398 )
...
* Refactor the parameters and starting the teleport
* Adds arguments and moves the default effect generation up to do_teleport
* Typo in arguments
* portals now only create sparks every 0.5 second when things pass through
* Comment fix
2022-10-15 11:40:32 +01:00
c0802f2b90
Adds teleportation sickness to bluespace gene plants and bluespace crystals ( #18218 )
...
* Adds teleportsick to bluespace genes and bluespace crystals
* Update code/datums/status_effects/debuffs.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* named stuff
* changes order
* Update code/datums/status_effects/debuffs.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-07-07 11:32:47 -05:00
Kugamo and GitHub
d4d4615fe2
Inhand sprites for metal sheets and ores ( #17952 )
...
* amogus
* Revert "amogus"
This reverts commit ebaa99c77b .
* okay
* fix merge conflict
2022-06-14 13:34:08 +01:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
joep van der velden
9ef602bb1b
TGUI labor claim console. Fix fifty stack dupes
2020-10-18 16:18:38 +02:00
AffectedArc07 and GitHub
928a8f0e04
Makes the code pass dreamchecker ( #13161 )
...
* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
2020-04-11 15:59:16 -06:00
AffectedArc07 and GitHub
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
...
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
Mark van Alphen
4446664997
Update labor stacker
2019-05-31 19:37:25 +02:00
Aurorablade
86d2a1634c
Casing correction 1
2018-12-17 00:07:37 -05:00
Spartan6
46a5ad9e7f
Ansari's changes
2018-11-06 23:45:49 +00:00
Spartan6
778e55d576
Fixes bluespace crystals deleting entire stack
2018-11-06 22:37:10 +00:00
variableundefined
6b1b38d4f1
Port over tg ore stack and stack merging
...
Meta
Birbfix
Maxi
Re-add automatic satchel ore pickup (oops)
Mecha formatting
re
2018-10-09 10:06:03 +08:00
TDSSS
5c5fd71138
makes you able to break down bluespace polycrystals in space§
2018-10-01 09:57:09 +02:00
Purpose
6cb07cb70c
Fixes a bunch of shown messages
2018-09-29 19:10:10 +01:00
Fox McCloud
fa683dd3c1
ORM Refactor
2018-04-25 14:26:51 -04:00
Fox McCloud
32e3a25070
got it
2018-04-21 20:25:14 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
tigercat2000
633c972f46
RnD autolathe removal + tech level overhaul
2017-06-01 11:34:29 -07:00
Sam
2d13e2f7bf
Converts /modules/ to using WEIGHT_CLASS_x
2017-05-28 01:25:09 +01:00
Markolie
3aa1399995
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
Crazylemon64
031dd2bb3d
Iiiiit's merge conflict time!
...
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
2016-08-07 23:42:02 -07:00
chopchop1614 and GitHub
fe242bcee0
Update bscrystal.dm
2016-08-07 00:33:52 +01:00
chopchop1614
692754c81a
fox's changes
2016-08-07 00:31:36 +01:00
chopchop1614
c4756e39e1
fox's suggestion
2016-08-07 00:11:00 +01:00
chopchop1614 and GitHub
9fa8b00125
Update bscrystal.dm
2016-08-03 20:08:40 +01:00
chopchop1614
c4407e2125
fixes bluecrystals exploit
2016-08-03 19:10:24 +01:00
Crazylemon64
bf2bcbce67
Removes most hard-coded z level checks
2016-07-31 21:29:03 -07:00
Crazylemon64
ae43de3652
Integrates the z level manager with the space transition system
2016-07-29 19:11:36 -07:00
Fox-McCloud
81fc22cce3
Fixes Artificial Bluespace Crystal Exploit
2016-07-20 21:45:13 -04:00
Fox-McCloud
6ae1e67471
bluespace crystals
2016-07-15 05:29:31 -04:00
Fox-McCloud
068bfd10ba
TG Mining Update
2015-12-10 21:35:02 -05:00
DZD
316113b52e
BS crystal and tomato fix
...
No Z2 exploits for you.
2015-10-31 10:20:17 -04:00
Markolie
c55c74207d
Telescience port from /tg/
2014-12-11 17:10:40 +01:00