Commit Graph

4 Commits

Author SHA1 Message Date
warriorstar-orion bcd5b0b4c4 refactor: barrier spawners. (#26866)
* refactor: barrier spawners.

* set script PR number
2024-10-07 21:18:17 +00:00
kyunkyunkyun 854a1606da Fix: Syndie depot locker is only spawned when there is a loot (#26979)
* fixing depot

* Update code/game/objects/effects/spawners/random/random_spawner.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

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Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-10-06 09:28:07 +00:00
warriorstar-orion 02f5a2452d fix: only blackbox maintloot spawners (#26859) 2024-09-24 02:21:32 +00:00
warriorstar-orion 12cf1ed3ad More varied and balanced maintenance loot. (#26500)
* More varied and balanced maintenance loot.

* linting

* assign updatepaths script PR number

* went a bit overboard with the trash

* get rid of varedited lootdrop spawners on maps

* Separate trash and food trash for mappers

* fix incorrect food/other trash statistics

* TM feedback tweaking round 1

Significantly lower occurrence of all tier 2 items.

* allow randomizing angles, use for litter

* move trait delta to define, bump loot chance 10%
2024-08-26 21:35:14 +00:00