Chap
3e640bd2c0
Remove user from do_install ( #27039 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-10-09 17:31:47 +00:00
Chap
59ce9b5ead
[FIX] Prevent duplicate cyborg upgrades ( #26731 )
...
* Disallows installing duplicate cyborg upgrades.
* Prevent duplicate Cyborg modules
* Unecessary spacing removed
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Adrer <erwin@lombok.demon.nl >
* usr > user
* Move nodrop check into do_install
* ... Why did I do that?
---------
Signed-off-by: Adrer <erwin@lombok.demon.nl >
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-10-09 10:47:19 +00:00
Adrer
51c64edfc5
You can no longer put the cyborg gripper in a display case ( #26848 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-22 23:01:23 +00:00
Adrer
8d82546d9d
[FIX] Mobs that were offered up to ghosts no longer get taken over by their old owners ( #26650 )
...
* Grab_ghost now checks the ckey of the mind
* Remove superfluous loops for getting ghosts.
* Early return for MMI
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-09-16 14:39:54 +00:00
CRUNCH
9ef47e7935
Enhances the Smoking Experience - Adds Many New Item Interactions for Cigarettes and Items Interacting With Them ( #25571 )
...
* Refactoring and other stuff.
* moar
* More smoking
* Update energy_melee_weapons.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cigs.dm
* Update cigs.dm
* Update cigs.dm
* Update code/game/objects/items/weapons/lighters.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* eee
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* sigh
* Update cigs.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* hell
* Update cigs.dm
* aa
* cool
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* aa
* aaa
* suffering
* Soon
* Is it done!? Am I finally free!?
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update
* Update
* No longer assume the cig is in a mouth
* Update tools.dm
* Update pronouns.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* update
* Attack animations for sword lighting!
* Update
* indentation
* Update cigs.dm
* minor refactor
* Update items.dm
* Update items.dm
* Update welder.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* refactor
* Update items.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update flamethrower.dm
* clipping
* Update legion_loot.dm
* anti attack check
* Fixes a zippo runtime
* Fixes evil runtime and stops unnecessary violence.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update based on review
* Update cigs.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update toys.dm
* Update energy_melee_weapons.dm
* Update legion_loot.dm
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-03 13:02:13 +00:00
1080pCat
681ad6ca4a
You can no longer get abductor rnd level 3+ from 1 ( #26598 )
2024-08-28 23:59:05 +00:00
CRUNCH
2c1fcbd7da
Merges the Hug Module With the Cyborg Gripper ( #26007 )
...
* Hugs
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* AGHHH!
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cyborg_gripper.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update cyborg_gripper.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update robot_modules.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-07 13:07:36 +00:00
Migratingcocofruit
a0308e048a
Fixes medical grippers not being usable in surgery ( #26311 )
...
* Fixes medical grippers not being usable in surgery
* Adds a new trait for tools that behave like an open hand in surgery. uses that instead of a typecheck.
2024-08-07 00:02:03 +00:00
BiancaWilkson
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
CRUNCH
77d83ef1b9
Refactors Borg Grippers a Bit More, Adds Mining Gripper. Borgs Drop Items in Storage Modules if Gibbed. ( #25511 )
...
* Another gripper refactor
* Update code/modules/mob/living/silicon/robot/robot_modules.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* refactor extended description
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-06-12 17:58:10 +00:00
HMBGERDO
20f3b51496
fox ( #25678 )
2024-05-31 01:52:51 +00:00
CRUNCH
1933d2fab3
Refactors borg grippers, service now has a specialized gripper. ( #24596 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Most of the stuff
Most of the refactor. Needs to fix medical borg doing shrapnel extraction.
* Forgot this
* fixing space intent
* Newline
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* More improvement
* CI fixes
* GO AWAY SPACE INDENTATION I DIDN'T PUT YOU THERE AAAAA
* oops mb mb
* Makes this work with ebba's PR
* get dat fokkin disk
* Update cyborg_gripper.dm
* Removes all nuclear stuff
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update cyborg_gripper.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update cyborg_gripper.dm
* coin flipping
* Update cyborg_gripper.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* EOL comments no longer EOL
* autodoc
* Update cyborg_gripper.dm
* can hold all
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Oh hi mark!
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Line split
* Some comments, examine().
Examining a gripper now tells you what's inside.
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-05-17 12:43:06 +00:00
CRUNCH
66e3528b7c
Adds Abductor Janitorial Tools! ( #25057 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Out of this world cleaning!
* missing empty space
* Locker belt
* fix merge conflict and upgrade belt
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update medical_designs.dm
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixed missing item state
* Begone, bucket!
* Update code/game/objects/structures/mop_bucket.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-17 11:22:14 +00:00
Deniz
271d67d237
Adds MARK: to some comments ( #25184 )
...
* robot_upgrades
* disability
* airlock
* mecha
* Abcudtor
* Forgot a space here
* Some style changes + additions
* removed a no comment
* comment change
* empty
* empty again
dont dare look insde
* ault
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-01 23:54:00 +00:00
GDN
9e6dcf9c46
removes the remaining datum redeclares ( #25220 )
...
* removes the remaining datum redeclares
* the two fixes
* finneee contra
* OK CONTRA
* readd
* CURSED TO BE BROWN!
* facking automerge
2024-04-21 18:26:35 +00:00
CRUNCH
c8ffcedcb6
Merges the Janicart Floor Buffer into the Janiborg Floor Buffer ( #25125 )
...
* One Floor Buffer For All!
* better name
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-04-19 18:06:41 +00:00
Charlie Nolan
7562db8c3d
recieve -> receive ( #25123 )
...
* recieve -> receive
* Unfix.
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-04-18 21:16:07 +00:00
S34N
0b838dc3c4
[READY] BYOND 516 compatability ( #25105 )
...
* Preliminary changes for 516
* Also removes the goon folder
* Fixes a BUNCH of UIs
* update our things
* debug proc
* le maintainer verb
* fix strip panel
* browseroutput => chat_panel
* prettier, remove obsolete bat
* tidu tgui say css
* href purge
* 515 compat
* 515 compat 2
* more required chores
* comments
* fully working 515
* bungle
* correct this
* fixes 515 support
* prettier
* new CI
* fixes old href styles sneaking in
* update docs to reflect href changes
* more href fixes (thanks cdui)
* MORE href nonsense
* even more hrefs (seriously wtf)
* Update code/modules/admin/permissionverbs/permissionedit.dm
* error on fail
---------
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-04-15 18:49:50 +00:00
Luc
1fe7819c1b
Ports action button refactor from /tg/ ( #24482 )
...
* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
2024-03-24 17:38:53 +00:00
Contrabang
df29a55f54
niche case ( #24595 )
2024-03-18 17:52:22 +00:00
Charlie Nolan
11e0f3962a
Made the AI Connection Port setting actually work. ( #24492 )
2024-03-10 18:21:47 +00:00
PhantornRU
e727727f69
[BORG UPDATE] Cyborg engineer inflatable walls tool ( #24017 )
...
* cyborg engineer inflatable walls
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/robot/items/inflatable_tool.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-10 17:45:41 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
...
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
DGamerL
60dadf48fe
Makes the VTEC subtract 1 speed instead of setting it to -1 [NPFC] ( #24104 )
...
* Dear god why didn't we think of this before
* Remove extra space
2024-02-08 21:13:22 +00:00
Qwertytoforty
c398e4a617
Adds 2 cybernetic implants, makes emag_act return TRUE ( #23876 )
...
* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fuck me
* there are no message admins in ba-sing
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:52:11 +00:00
Deniz
5bf3d99160
Adds RPED to Engieborg ( #23684 )
...
* upgrades.dm
* fabricator
* Henri Review
Spelling update. Adds ``.``
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Literally forgot to commit yippie
* SECONDS
* begone space
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-01-21 20:54:05 +00:00
Deniz
a7fd57e2a3
Organizes robot_upgrades.dm ( #23683 )
...
* Reorder
* spacing
* Spacing
* another one
2024-01-14 12:32:05 +00:00
Mitchs98
ef84354517
makes endoskeleton bulky ( #23601 )
2024-01-06 21:46:33 +00:00
DGamerL
da37efcfd9
Weeee ( #23645 )
2023-12-24 16:10:17 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
Contrabang
48d7b00a0d
CI now bans the use of weird spacing in conditionals ( #22777 )
...
* no more spaces
* Matthew 10:22
* fixes
* dgamerl review
* Update code/modules/hydroponics/plant_genes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/pda/PDA.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* fuck
* bah
* Update tools/ci/check_grep2.py
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* oops
* guh
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-11-12 20:59:43 +00:00
BiancaWilkson
115ab60f72
Adds a syndicate soap upgrade for janitor borgs ( #23033 )
...
* red
* whitespace fix
* i love being literate
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-10-27 20:20:27 +01:00
Contrabang
f3f9bd442a
Changes slot number defines from lowercase to all uppercase ( #22297 )
...
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
2023-10-03 18:27:51 +01:00
Fordoxia
cc76b29ff0
Cyborg Upgrade Typo Fix ( #22554 )
...
Fixes some typos and slightly rewords some flavour text for cyborg upgrade modules.
2023-09-25 19:19:17 -04:00
Contrabang
e3eed1d23f
Datumizes revolutionaries ( #21762 )
...
* holy shit, datumized revs!
* changes to shuttle blocking system
* boom, more shit
* bonk more commits
* convert most in boolean checks to hasantagdatum
* oops, its supposed to be like this
* updates this comment (im making too many commits)
* more changes
* aaaaa moooore changes
* nukes some stuff, makes stuff GC better
* rev victory conditions are checked always on death
* more rev stuff
* oops fucking forgot to push
* i swear to god
* lewcc review
* i forgot this one small bit
* lewc review
* reviews
* comment
* s34n review
2023-09-09 16:12:53 +01:00
Henri215
8eaba9f40f
Fixes a floor thing ( #21962 )
2023-08-10 14:18:53 -05:00
Alantodne
193b276136
The Mediborgs can now evil chem ( #21401 )
...
* The Mediborgs can now evil chem
* Updated Icons because I forgor
* made a new aibots dmi for the panc icon
* Removes Pancu, sarin, and perf. adds Tirizene
* Adds S34nw's suggestion
* removed extra space
2023-07-01 10:41:03 +02:00
Taran
f20ca9e65f
allows med borgs to pet nymphs and mice ( #21070 )
...
* pprevents borgs from picking up nymphs or mice
* changes check slightly
* Update robot_items.dm
2023-06-17 11:00:47 +01:00
Henri215
cb4a29037f
Adds the trash bag of holding upgrade for janiborg ( #20548 )
2023-04-04 09:49:32 +01:00
Alantodne
b6086b110a
Buffs Mediborg abductor module to affect medihypo ( #20471 )
...
* Buffs Mediborg abductor module to affect medihypo
* Adds the missing space
2023-03-26 12:23:36 +01:00
Adrer
d07f2138f2
Janiborgs can no longer use floor buffer for massive speedboost ( #20581 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2023-03-26 12:06:14 +01:00
1080pCat
6b4feef831
Removes the RCD from engi borgs base kit, and replaces it with a module upgrade ( #20449 )
...
* be moved rcd!
* Minor grammar change ~contrabang
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* ert/emag borg get rcd & fixes issue GDN brought up
* Fixes an oversight with getting more than one rcd
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Remove space from rcd upgrade name
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-04 09:56:21 +01:00
1080pCat
b8c12bbbf7
more medborg love ( #20332 )
2023-02-16 21:06:23 +01:00
Henri215
9a0ceb5a03
Janiborg no longer starts with floor buffer and now can be toggled ( #20133 )
...
* Cyborg upgrade floor buffer and toggle mode
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:16:34 -05:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
Vi3trice
59dfdba201
Everything else through the door ( #19358 )
2022-10-13 21:56:58 +02:00
Luc
346a1b8142
Yet Another Surgery Refactor ( #18325 )
...
* Initial commit
Fixes up surgery.dm
Adds some tool behavior
* More basic changes
* Checkpointing: this is a little gross right now
* Add signal COMPONENT_CANCEL_ATTACK_CHAIN
* Cleans up surgery initiator
* Mostly gets surgery (and canceling it) working
* Add abstract proxy surgery steps
Also adds them to organ manipulation
* Clean up most existing surgeries
* Rework organ openness, adds define for aborting a beginstep
* surgery works again, also implements retry defines
* fix surgery computer
* add limb repair to synth implant removal
* retry implant checks
* Clean up abductor surgeries as well as some other things
* A lot
- Reworks organ manipulation to use a series of surgery steps instead
- Fixes some runtimes with open hands
- Lets mito zero out the germ level while treating necrosis
- Adds a debug surgery tool
* add debug surgery tool, note some TODOs for later
* Add conditional check for surgeries repeating
* update surgery retry logic to make it more of a bonus
* Lets abductors automatically retry any failed surgery steps
* Rework robotic surgery to use abstract/proxy steps
* Bunch of bugfixes and more!
- Limb reattachment works properly now, you can just slap a limb onto a person
- If the limb isn't robotic, it'll be useless until the surgery is finished with a hemostat, though it might be enough to get the patient out of the OR.
* Remove more now-implicit checks
* Slight reorganization
* more fixes across the board
* Remove unused variable
* Trying not to lose my mind here
- Does away with can_run() entirely
- Cleans up visible messages in code
- begin steps should now all have ..() afterwards
- slime bone surgery should be fixed now
- more docs
* Robotic surgery is stoppable with a crowbar, all surgery can_start now checks parent
* Fix some broken robotic typepaths
* Typepath fixes, do away with some last TODOs
* Forgor
* Last cleanups before we go gold
* jk lol
* Make early surgery termination clearer
* More "last" cleanups
* Fixes tool flags, surgery initiation
- Fixes surgery not being startable by sharp objects
- Moves surgical tool flags to item traits
* Clean up surgery cancellation, especially for borgos
* I think this should GC better
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Status is now step number
* Add a 20% chance to find nothing during organ manipulation
* Improve documentation, make forced_surgery a normal arg
* Charlie's reviews
* Why are abductors like this
* Little more verification, ensuring limb augmentation and organ manip healing work properly
* Fix torso organ manip being unfinishable
* Fix cavity implants, open-hand/any item steps
* Make sharp objects not try to start an operation with help intent
* Comments, quick target fix
* Re-order list so advanced bruise pack is pulled first
* Make surgical gripper function like an open hand
* Make mito only use one unit per organ for now
* Check if user is on operable surface before trying to operate
* Reduce admin logging
* Fix some bugs that appeared during the testmerge
- you can no longer start robotic surgeries with a scalpel (lol)
- you can now cancel surgeries on the first step after I fixed some bugs that I introduced (woo hoo)
- Synthetic limb attachment is now combined into a single startable surgery step, though still retains the fun flavor of both
* Swats some more bugs
- (hopefully) fixes a huge source of runtimes where we tried to check if we could run surgeries before checking if the surgery used an organ
- In doing so, moves the logic for determining if a surgery can start to the mob-level
- Fixes robotic reattachment surgery not working
* multi-bug drifting???
- Fixes a bug where a branching surgery with an any tool option could possibly override a step with a matching tool
- Fixes some intermediate surgeries failing due to not having specified possible_locs
* A few more fixes
- Fixes any surgery tool steps again
- Fixes cavity surgery again
* Hopefully fixes getting stuck in robotic organ manip
* Remove extra parent call
* Steel review
* Steel review
* Fix spacing for possible locs
* Roundstart traits
* Advanced surgical traits and other hal fixes
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-09-16 18:48:43 +01:00
Vi3trice
f4b37b4177
Port TG updating appearances ( #17943 )
...
* Get pants that match or else you gonna look silly yo
* Posters
* Fix other hud elements
* Rereviewed
* Update shotglass.dm
* Fix for new merged PRs
* Typo
* Coming across other stuff
* Update theblob.dm
* No takebacksies
* smh i forget to leave a comment
* Updated for the detgun and cards
* Should have rerun langserver again
* No longer plastic, more in scope
* Damn you bluespace
* Reverting turret logic, out of scope at this point
* Tweak that part
* Went over energy guns again, and fixed UI White's sprite sheet
* Welding masks, glasses, and JUSTICE
* Update portable_atmospherics.dm
* Cleaning up, clearing things up
* Review and suggestions
* Update valve.dm
* More tweaks
* Missing character
* Not distinct lightmasks, so they can be overlays
* Update generator.dm
* Add parameter so holodeck doesn't try to make a perfect copy
* Update unsorted.dm
* Spiders
* Better fix for spiders, fix vamps too
* Ghosts
* Update telekinesis.dm
* Cleaning up old procs
* It's set up to not copy datums... Unless they're in a list
* Donuts, duct tape, and detgun. D3VR coming to Early Access
* Update procs that interact with doors so they call update_state instead
* Forgot one spot, and actually might as well just force lock
* Cleaning up other things... Sigh, and kitty ears
* oops
* Getting used to how it works
* blinds
* Going back to the suit obscuring thing, so it doesn't update all the time
* Missed that from merging master
* I made this PR and forgot about it
* Fix runtimes in cards
* Make things a bit more unified
* Update update_icons.dm
* yarn, really?
* Update library_equipment.dm
* Update shieldgen.dm
* Every time Charlie merges something, I go back and see if I can improve things further
* what's this? more?
* Update misc_special.dm
* wow, paper
* Review
* More reviews
* To be sure, seems like being broken messed something sometimes
* Brought airlocks closer to how TG works to iron out some stuff
* Pizza and morgue
* Doesn't seem to hurt, tried with holodeck
* Revert "Doesn't seem to hurt, tried with holodeck"
This reverts commit 158529302b .
* Icon conflict
* Fix organ damage
* Don't ask how. Why. It's like that on prod too.
* Cutting down on things and updating from TG.
* More flexible. Just in case the thing you stuck it on didn't destroy.
* Hydro was one the things I touched earlier on, better rework it
* Reviews
* Cleaning up further, also bri'ish
* Undo a change I did, and switch over to a more recent implementation
* Update biogenerator.dm
* Rolling back to old airlocks, but with new duct taped note
* Functionally the same. I'd just rather not have the smoothing happen there
* Went over APCs again
* Fix welding helmet names in species files
* Update airlock.dm
* Update persistent_overlay.dm
* Oh, topic
2022-07-21 08:11:59 +02:00