Commit Graph
4623 Commits
Author SHA1 Message Date
Farie82andGitHub 0716543f32 Makes the feral cat grenade not spawn the cats in nullspace (#17842) 2022-05-22 12:53:02 +01:00
DamianXandGitHub 2f25bcb8c0 Fixed runtime error related to deleting worn items (#17689)
* new and improved

* Fixed the hard del again
2022-05-21 21:30:16 +09:00
QwertytofortyandGitHub f98f3b796b Cleans / comments defib code (#17835) 2022-05-21 11:25:32 +01:00
Sirryan2002andGitHub ca2874dd6e removed bad clusterbusters (#17820) 2022-05-19 11:41:30 +01:00
moxianandGitHub e7ced2a0c3 one more small pr fixing purple squares (#17808)
* Set valid initial state for some dynamically chosen icons.

* random tool icon

* strange object
2022-05-17 15:39:44 +01:00
DamianXandGitHub 0766c6d236 Fixed thrownby hard del (#17686) 2022-05-16 22:48:42 +09:00
AffectedArc07andGitHub e0758794a6 Removes shadowlings. Does not add anything else to compensate. (#17467) 2022-05-13 22:09:30 +09:00
AzuleUtamaandGitHub 0f3133eb25 Fixes certain Nuke Ops bundles using the wrong duffelbag sprite (#17717)
* sprites updated

* removes redundant icon/item states
2022-05-03 04:24:16 +01:00
2aade6012f Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) (#17556)
* oi you got a loicnse for that

* Final touches on plasma bar sound/sprite, hot drops hot drop walls

* Actually makes dropwalls good™️

* s p r i t e s and fixes

* Gives vox / drask hand gun sprites

* forgot cult shield, ICONS added with pain

* Last minute fixes and deploy coder sprites

* spacing

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Removes comments, improves deployment and sprite handling

* Removes direction_check

* Uses signals, various changes

* Final™️ changes

* Final™️ Final™️ Changes

* Final™️ Final™️ Final™️ Changes

* [insert final™️ x4 joke here]

* Final™️ Change. *6

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-04-30 15:52:25 +01:00
SteelSlayerandGitHub e49b016df4 Updates the proximity monitor component (#15836)
* prox component update

* mochi review

* bug fix, makes proximity sensors always active

* GC fixes and removes an unused proc

* Disposal fixes from TM

* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher

* a fresh perspective

* lewcc review

* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
AdrerGitHubadrermail@gmail.com <adrermail@gmail.com>
da5ef366f1 Thrown stunbaton can no longer stun silicons (#17703)
* Add silicon check to stunbaton throw impact

* Corrected parameter

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-04-30 15:40:47 +01:00
5e7ec8ea7f Fixes some portal logging. (#17655)
* fix

* pass the user

* named arg

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-04-24 15:08:08 +01:00
NazsgullandGitHub c3013b83ca Closes UI for all players looking into a storage inside a recently closed locker (#17519)
* Close UI for all players looking into a storage inside a locker

* Moves the check to objects/item/weapons/storage

Also removed the code from objects\structures\crates_lockers\closets.dm

* Keeps UI open for the mob itself, when they should

Also removed code from attack_hand that conflicted with forceMove. That behaviour is being handled from the forceMove instead of from attack_hand.
2022-04-22 11:42:58 +01:00
KugamoandGitHub 7189ae5d65 Janitor QOL (#17594)
* Yes

* No

suggested changes

* Maybe

Suggestions + water in cart sprites

* Merge Conflict Resolve

* Suggested Changes :o)

* fixes bugs

* suggested changes round 2
2022-04-22 11:39:21 +01:00
atteriaandGitHub a0d14de10f disinherits holosign subtypes of belt icons (#17645) 2022-04-22 11:37:14 +01:00
atteriaandGitHub bcf90593ed Improves belt item overlay code, Adds new belt item overlay sprites (#17568)
* belt-improvements-and-sprites

* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
e372e95933 Removes gateway missions we don't and won't use (#17530)
* removes gateway missions we don't and won't use

* removes additionals

* Update code/modules/power/singularity/singularity.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* makes things work properly

* tick this please

* and of course this map used some random single gun stolen from another away mission

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-03-29 11:38:56 +01:00
Bm0nandGitHub 6437de8363 Ports In hand bola sprites from TG (#17525)
* Ports inhand bola sprites from TG

* Should be good now
2022-03-29 10:53:46 +01:00
8c0ea90d19 BRPED provides user feedback for out-of-range exchanges and prevents false-positive logs (#17527)
* feedback change

* better fix

* even better fix

* Update code/game/objects/items/weapons/stock_parts.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-03-27 11:27:00 +01:00
LumiandGitHub 42a94fe37c Grammar and spelling edits (#17485)
* Grammar and spelling fixes

Grammar and spelling fixes

* 'an addition', 'look yummy'

Fixes 'a new addition' to 'an addition', reverts 'looks yummy' to 'look yummy'
2022-03-19 11:01:14 +00:00
LucandGitHub ed3454f577 Improve defibrillator messaging (#17429) 2022-03-04 21:36:53 +01:00
datloandGitHub 1c041634c2 Prevent using fire extinguisher to propel vehicles. (#17368) 2022-01-25 09:30:19 +01:00
QwertytofortyandGitHub 57eb272399 Remove duplicate tracking implants (#17365) 2022-01-24 14:32:55 +01:00
a0e5d6df44 Datumized vampires (#17166)
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2022-01-18 21:16:09 +01:00
QwertytofortyandGitHub b82c505ff2 Death alarms now use signals, and properly trigger on gibbing / dusting (#17277) 2022-01-09 22:27:56 +01:00
QwertytofortyandGitHub 054939b36c Fixes IEDS not working with beartraps (#17272) 2021-12-26 12:26:49 +01:00
QwertytofortyandGitHub bc3c8c25bc Fixes watertank mister GC (#17258) 2021-12-20 21:23:51 +01:00
0ad8fac9c5 Checks contents of storage items for restrictions (#17236)
Co-authored-by: warriorstar-orion <59303604+warriorstar-orion@users.noreply.github.com>
2021-12-17 10:45:07 +01:00
S34NandGitHub ac6f9b4725 [IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620) 2021-12-15 17:04:24 +01:00
AffectedArc07andGitHub 636e6b8505 Patches BRPED camera console exploit (#17222) 2021-12-13 12:36:53 +01:00
CharlieandGitHub 40222cdd6e Fixes some runtimes where mobs were spawned in nullspace (#17158) 2021-11-26 10:22:00 +01:00
SteelSlayerandGitHub 93908eefc8 Antag datum clean up/refactor (#15084) 2021-11-25 08:29:46 +01:00
c4cda0930f Reworks the morph. Makes it a more stealth ambush oriented antag (#15208)
* Reworks the morph

* Hunger points. Reproduce. Sprites. Other tweaks

* vent open. Convert to spells. Valid checks. Minor tweaks

* undo life hack

* Icons, Fixes, No more morphed lights

* Item eat fix. All eating takes 3 seconds

* Add sounds

* Fixes and tweaks. Pass airlock ability. Ambush screen alert

* Steel review fixes

* New dead morph sprite from Pewtershmitz

* Pass airlock sprite provided by Pewtershmitz

* No barsigns or cryo cells as mimic

* Gluttany ruin change

* Color fix. No forms fix

* fix the stupid icons

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
2021-11-17 17:25:59 +01:00
Fox McCloudandGitHub 55a6c23bc7 Removes civilian: Return of the Assistant King (#17103)
* Removes Civilian

* other alt-titles as well

* further resolution

* forgot these

* TGUI

* hud icon
2021-11-16 19:49:08 +01:00
634f9c72f1 Vampire Rework. (#16476)
* vampire rework

* fixes and tweaks

* cleanup + tweaks

* grug stomp

* TGUI

* TGUI rebuild

* UID fix

* debugging cooldown fix

* first review changes

* subclass refactor

* tweaks + some sprites

* blackbox logging

* tweaks + grammar

* minor UI tweaks

* ability icon sprites.

* placeholder sprite warning fix

* melee mod code comment warning

* nullification rework

* final sprites!

* fixes

* sabre review pt 1

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* sabre review pt2

* sprites readd

* tgui rebuild

* removes traitor vampires

* fixes

* readds sprites

* runtime fixes

* hotfix

* more runtime fixes

* glare tweak. less confusing when the vampire is stunned.

* gargantua nerf

* minor tweaks.

* hemomancer nerfs

* bugfixes and cleanup

* I did a dumb

* couple of fixes

* confusion and shadow snare fixes

* hemomancer nerfs part 2 electric boogaloo

* TGUI rebuild

* fixes and easier events

* Umbrae tweaks

* gargantua tweak

* umbrae nerf 2 electric boogaloo. also var edit suggestion

* runtime fix

* buffs blood nutrition to be in line with its metabolic rate

* Henk stuff

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more review changes

* final tweak

* affected request + runtime fix

* FUCK

* fat fucks

* darkness tweaks

* UMBRAE AAAAAAAAAAAAAHH

* force doors bugfix

* either git or I am drunk

* admin rejuv fix

* I CANNOT SPELL

* shitnt code

* steel review

* tgui rebuild

* mochi review

* vampire ability usage logging

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-11-14 15:34:56 +01:00
Fox McCloudandGitHub 06df88706f Beginnings of Combat Changes: Ranged Weaponry (#17075) 2021-11-11 21:24:02 +01:00
datloandGitHub d94210031b Refactor C4, subtypes, and airlock ex_act (#16995)
* Refactor C4 and Airlock ex_act

* update uplink desc

* Replace ismob by carbon, clarify comment

* remove unnecessary ismob check

* replace destroy by qdel, fix comment

* auto doc comments, add else condition

* Add comment to shaped c4

* Shortens shaped boom proc, make airlocks more resistant against light ex
2021-11-05 10:12:09 +01:00
3b7e9fee93 refactors butchering of humans with chainsaw/meatcleaver (#16812)
* traits

* examine

* I am incapable of writing

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* people

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-11-05 09:11:10 +01:00
SabreMLandGitHub 1c3c2c22ad Name Capitalisation Tweaks (Weapons) (#16906)
* Weapon names

* Assault rile

* More #coding_chat tweaks

Realistically changing the typepath here is out of the scope of this PR, but it's such a small change and I'm editing the item already so... probably not worth making an entire separate PR for.

* Missed these
2021-11-04 19:47:31 +01:00
Sirryan2002 6f405149f2 spell check 2021-11-03 02:02:18 -04:00
dearmochiandGitHub 6e0006a145 Fixes fire axe wielded inhand sprite regression (#16967) 2021-10-18 16:16:11 +01:00
variableundefinedandGitHub 066cd3be7b Merge pull request #16932 from matttheficus/TrayQOL
Serving Tray Quality of Life - 8 Slots
2021-10-17 13:51:00 -05:00
SabreMLandGitHub 146351ae82 Cigarette overlay update (#16936) 2021-10-15 11:00:26 +01:00
matttheficus 468ff53ac7 8 because i cant count 2021-10-13 17:27:38 -04:00
matttheficus ee16debc62 oh god does this work 2021-10-13 17:22:53 -04:00
dearmochiandGitHub 28f0035172 Prevent stunbatons from stunning AIs (#16919) 2021-10-11 20:49:38 +01:00
Mieszko JędrzejczakandGitHub 7c39eafafe midori-san (#16856) 2021-10-09 17:06:43 +01:00
Vi3trice 4b29431236 Makes the fireaxe visible on the back, and wow one line fix again? 2021-10-03 18:51:51 -04:00
AffectedArc07 129318891d Nukes spacepods and associated jobs 2021-10-02 13:16:24 +01:00
Fox McCloudandGitHub ee22c8d4ee Refactors Item Blood Overlays (#16826)
* Refactors Item Blood Overlays

* update

* remove blood color changing
2021-10-01 21:57:54 +01:00