Chap
b51cc0f31c
[PORT/FEATURE] Animated closet doors ( #26832 )
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* Adds animated closets
* Remove unecessary icon states and fixes secure closets
* Actually fixes secure closets
* Please our linting overlords.
* Fixes non-crate subtypes
* Update code/game/objects/structures/crates_lockers/closets.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Chap <erwin@lombok.demon.nl >
* Moved legacy closet icons to seperate file
* Remove some unused variables
* GC
* Moved to proper destroy
* It's good when code compiles
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Signed-off-by: Chap <erwin@lombok.demon.nl >
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-14 14:05:16 +00:00
DGamerL
db578cdc6f
Makes food not a subtype of reagent holders ( #23379 )
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* I am suffering
* Alright this should be all now
* Fixes CI
* I hate the online merge resolver.
* This got lost in the merge master
* Updatepaths fixed + new added
* Contra review
* Fixes desserts
* Oops
* This should fix it
* Maybe?
* Attempt 3
* Missed conflict
* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/pizza.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Fixes grinders
* Adds comment
* Warrior review
* Warrior + Sirryan review
* Update code/modules/food_and_drinks/food_base.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-01-21 19:00:02 +00:00
S34NW
e78613e591
steel initial changes
2021-10-02 22:02:43 +01:00
S34NW
83f8fbdfac
locker door and open state trimming
2021-09-28 00:51:19 +01:00
S34NW
1c867b414c
HERE COME THE CLOSETS
2021-09-27 19:33:42 +01:00
Fox McCloud
403e44e25a
Adds Closet Open/Close Sounds ( #15627 )
2021-03-02 09:27:02 +00:00
AffectedArc07
f3d903acf3
Makes closets Initialize() ( #15137 )
2020-12-20 08:25:29 -05:00
AffectedArc07
c64bc93649
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
Jovaniph
f6fff8f33f
Refactor the lockers to make maintainers happy?
2017-09-16 10:47:00 -04:00
Fox-McCloud
bde5755916
Implements Fire System
2016-07-29 13:24:09 -04:00
Tastyfish
178912db73
Makes the startup time significantly faster
2016-04-16 00:58:20 -04:00
Certh
591daf04d2
Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
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Also corrected some periods, spelling errors etc. along the way.
If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
ZomgPonies
a0d866b366
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
Cael_Aislinn
4c500f8b1c
Merge remote-tracking branch 'remotes/git-svn' (r4527) into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/devices/uplinks.dm
code/game/objects/weapons.dm
code/modules/mining/mine_items.dm
html/changelog.html
icons/obj/chemical.dmi
maps/tgstation.2.0.9.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-24 21:55:58 +10:00
johnsonmt88@gmail.com
1a8fb7c09e
Another small chunk of reorganizing objects.
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I've cleared out most of the .dm files in code/game/objects/ and put it into appropriate files/folders. The stuff I've left is stuff I believe may conflict with carn's work and some code for stuff that does not have a home yet.
TODO:
- Files that were left in code/game/objects that may conflict with carns work
- Go through all the files in all the subfolders of code/game/objects.
- Move all the defines from /defines/ to their proper spots
Not much right?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4520 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-22 21:55:46 +00:00